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  1. # Config file of the JTS3ServerMod
  2. # http://www.stefan1200.de
  3. # This file must be saved with the encoding ISO-8859-1!
  4.  
  5. # Teamspeak 3 server address
  6. ts3_server_address = 127.0.0.1
  7. # Teamspeak 3 server query port, default is 10011
  8. ts3_server_query_port = 10011
  9. # Teamspeak 3 server query admin account name
  10. ts3_server_query_login = bot
  11. # Teamspeak 3 server query admin password
  12. ts3_server_query_password = ***
  13. # Teamspeak 3 virtual server ID or -1 to use ts3_virtualserver_port
  14. ts3_virtualserver_id = 1
  15. # Teamspeak 3 virtual server port, only needed if ts3_virtualserver_id is set to -1
  16. ts3_virtualserver_port = 9987
  17.  
  18. # Channel id, the bot will join into it after connecting. If not wanted, use a negative number like -1.
  19. # Don't set the default channel here, because the bot is already in the default channel after connecting.
  20. bot_channel_id = -1
  21. # Activate the slow mode of the bot, 0 = disable, 1 = enable.
  22. # If slow mode is activated, the bot connects slower to the server
  23. # and disables some bot features to reduce the amount of needed commands.
  24. # This feature may allow you to use the bot without whitelist the bot IP address.
  25. # Slow mode disables the bad channel name check, channel notify, client auto move, client database cache,
  26. # server group notify, welcome message and do not allow the bot check interval to be lower than 3 seconds.
  27. bot_slowmode = 0
  28. # Check every X seconds, default is 1. Values between 1 and 30 are allowed.
  29. # If slow mode is activated, 3 is the lowest possible value.
  30. bot_check_interval = 1
  31. # A different encoding of the messages config files.
  32. # Default is UTF-8 which should be good for all EU and US languages.
  33. # Change this only if you know what you are doing!
  34. # For English or German language you can also use the encoding ISO-8859-1
  35. # A list of all valid ones: http://java.sun.com/j2se/1.5.0/docs/guide/intl/encoding.doc.html
  36. bot_messages_encoding = UTF-8
  37. # This enables the client database list cache. This cache is needed for commands like !lastseen. 1 = Enable, 0 = Disable
  38. bot_clientdblist_cache = 1
  39. # Server Query name, this will be displayed as name of the connection.
  40. bot_server_query_name = Bot Be.Pro
  41. # Second Server Query name, this will be displayed as name of the connection.
  42. # This name will be used, if the first name is already in use.
  43. bot_server_query_name_2 = BotBe.Pro
  44. # Change the date pattern, which will be used to format a date in chat functions and welcome message.
  45. # To get help how to make such a pattern, look here: http://java.sun.com/j2se/1.5.0/docs/api/java/text/SimpleDateFormat.html
  46. bot_date_pattern = yyyy-MM-dd HH:mm:ss
  47. # Should the bot try to connect forever if the Teamspeak server or the bot is offline? 0 = disable, 1 = enable
  48. bot_connect_forever = 1
  49. # A comma separated list (without spaces) of unique user ids, which should be able to use bot admin commands.
  50. # The unique user ids looks like this: mBbHRXwDAG7R19Rv3PorhMwbZW4=
  51. bot_admin_list = KnTriMEDENjZ3ZKGwSV5ZSRJYoE=
  52.  
  53. # Who should be able to use the !lastseen command? Possible values: all, botadmin, servergroup, disabled
  54. # This command only works if the bot_clientdblist_cache is enabled!
  55. command_lastseen = 0
  56. # A comma separated list (without spaces) of server group ids.
  57. # Depends on the given mode, this server groups can be ignored or only this server groups will be allowed to use the !lastseen command!
  58. command_lastseen_group_list =
  59. # Select one of the two modes for the server group list.
  60. # ignore = The selected server groups will be ignored.
  61. # only = Only the selected server groups are allowed to use the !lastseen command!
  62. command_lastseen_group_list_mode = ignore
  63.  
  64. # Choose record check mode, 0 = disable, 1 = kick, 2 = move
  65. # This feature will move or kick a recording client (of course only the record function of the Teamspeak client is detected).
  66. record_check_enable = 0
  67. # Path to file which contains the record messages
  68. record_file = config/recordmessages.cfg
  69. # If mode 2 selected, set channel id to move recording clients into it
  70. record_move_channel_id = 1
  71. # A comma separated list (without spaces) of channel ids.
  72. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  73. record_channel_list =
  74. # Select one of the two modes for the channel list.
  75. # ignore = The selected channels will be ignored.
  76. # only = Only the selected channels will be checked.
  77. record_channel_list_mode = ignore
  78. # A comma separated list (without spaces) of server group ids.
  79. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  80. record_group_list =
  81. # Select one of the two modes for the server group list.
  82. # ignore = The selected server groups will be ignored and are allowed to record.
  83. # only = Only the selected server groups will be checked and punished, if they start recording.
  84. record_group_list_mode = ignore
  85. # A comma separated list (without spaces) of channel group ids.
  86. # Depends on the given mode, this channel groups can be ignored or only this channel groups will be checked!
  87. record_channelgroup_list =
  88. # Select one of the two modes for the channel group list.
  89. # ignore = The selected channel groups will be ignored and are allowed to record.
  90. # only = Only the selected channel groups will be checked and punished, if they start recording.
  91. record_channelgroup_list_mode = ignore
  92. # Add complain entry to the user, 0 = No, 1 = Yes
  93. record_add_complain = 0
  94. # Select the message mode, how the client should get the message (useless if kick is enabled).
  95. # poke, chat or none are valid values!
  96. record_message_mode = poke
  97.  
  98. # Enable idle check, 0 = disable, 1 = kick, 2 = move
  99. # This feature will move or kick an idle client.
  100. idle_check_enable = 2
  101. # Path to file which contains the idle messages
  102. idle_file = config/idlemessages.cfg
  103. # Move client back if not idle anymore, 0 = No, 1 = Yes
  104. idle_move_back = 0
  105. # If mode 2 selected, set channel id to move idle clients into it
  106. idle_move_channel_id = 50
  107. # A comma separated list (without spaces) of channel ids.
  108. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  109. idle_channel_list = 12,23,44,45,49
  110. # Select one of the two modes for the channel list.
  111. # ignore = The selected channels will be ignored.
  112. # only = Only the selected channels will be checked.
  113. idle_channel_list_mode = ignore
  114. # A comma separated list (without spaces) of server group ids.
  115. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  116. idle_group_list = 22
  117. # Select one of the two modes for the server group list.
  118. # ignore = The selected server groups will be ignored.
  119. # only = Only the selected server groups will be checked.
  120. idle_group_list_mode = ignore
  121. # Set the max idle time in minutes.
  122. # If mode 1 selected, the client will be kicked after being idle for this time.
  123. # If mode 2 selected, the client will be moved to idle_move_channel_id after being idle for this time!
  124. idle_max_time = 30
  125. # If mode 2 selected, set the max idle time in minutes to kick someone.
  126. # Has to be greater than idle_max_time or -1 to disable this feature!
  127. idle_second_max_time = -1
  128. # Set the idle warn time in minutes or set -1 to disable this feature.
  129. # The idle warn time has to be smaller than the max idle time
  130. idle_warn_time = -1
  131. # A minimum client count to activate idle check (telnet and TS3 clients counted together).
  132. # If less clients online, idle check does nothing.
  133. idle_min_clients = 0
  134. # Select the message mode, how the client should get the message (useless if kick is enabled).
  135. # poke, chat or none are valid values!
  136. idle_message_mode = poke
  137. # Select the message mode, how the client should get the message.
  138. # poke or chat are valid values!
  139. idle_warn_message_mode = poke
  140.  
  141. # Enable away mover, 0 = disable, 1 = enable, 2 = enable with move back
  142. # This feature will move the client as soon as away status is set for longer than X seconds, specified below.
  143. away_check_enable = 1
  144. # Channel id to move away clients into it
  145. away_move_channel_id = 50
  146. # Idle time in seconds after the client with away status will be moved to the channel.
  147. # Has between 0 and 10000 seconds!
  148. away_move_delay = 1
  149. # A comma separated list (without spaces) of channel ids.
  150. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  151. away_channel_list = 12,23,44,45,49
  152. # Select one of the two modes for the channel list.
  153. # ignore = The selected channels will be ignored.
  154. # only = Only the selected channels will be checked.
  155. away_channel_list_mode = ignore
  156. # A comma separated list (without spaces) of server group ids.
  157. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  158. away_group_list = 22
  159. # Select one of the two modes for the server group list.
  160. # ignore = The selected server groups will be ignored.
  161. # only = Only the selected server groups will be checked.
  162. away_group_list_mode = ignore
  163. # Select the message mode, how the client should get the message.
  164. # poke, chat or none are valid values!
  165. away_message_mode = none
  166. # Path to file which contains the away mover message
  167. away_file = config/awaymessages.cfg
  168.  
  169. # Enable advertising, 0 = disable, 1 = send to virtual server, 2 = send to channel
  170. advertising_enable = 1
  171. # If mode 2 selected, set channel id to write advertising message into it
  172. advertising_channel_id = 1
  173. # Advertise every X minutes
  174. advertising_repeat_time = 30
  175. # Path to file which contains the advertising messages
  176. advertising_file = config/advertising.cfg
  177.  
  178. # Enable default welcome message, 0 = disable, 1 = enable
  179. # This welcome message, if enabled, will be used for all other groups than specified for welcomemessage_groups.
  180. # If welcomemessage_enable is disabled, then this will be used for all clients in all groups.
  181. default_welcomemessage_enable = 1
  182. # Select the message mode, how the client should get the message.
  183. # poke or chat are valid values!
  184. default_welcomemessage_message_mode = chat
  185. # You can set another welcome message for specified server groups, 0 = disable, 1 = enable
  186. welcomemessage_enable = 0
  187. # A comma separated list (without spaces) of server group ids, which should get this welcome message.
  188. welcomemessage_groups =
  189. # Select the message mode, how the client should get the message.
  190. # poke or chat are valid values!
  191. welcomemessage_message_mode = chat
  192. # Path to file which contains the welcome messages.
  193. welcomemessage_file = config/welcomemessages.cfg
  194.  
  195. # Enable bad nickname check, 0 = disable, 1 = enable
  196. # This feature will kick every client which match one of the bad nickname rules.
  197. badnickname_check_enable = 1
  198. # Add complain entry to the user, 0 = No, 1 = Yes
  199. badnickname_add_complain = 1
  200. # A comma separated list (without spaces) of server group ids.
  201. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  202. badnickname_group_list = 22
  203. # Select one of the two modes for the server group list.
  204. # ignore = The selected server groups will be ignored.
  205. # only = Only the selected server groups will be checked.
  206. badnickname_group_list_mode = ignore
  207. # Path to file which contains the bad nickname kick message and check rules.
  208. badnickname_file = config/badnickname.cfg
  209.  
  210. # Enable bad channel name check, 0 = disable, 1 = enable
  211. # This feature will force delete every channel which match one of the bad channel name rules.
  212. badchannelname_check_enable = 1
  213. # A comma separated list (without spaces) of channel ids.
  214. # This channels will be ignored!
  215. badchannelname_channel_list =
  216. # Path to file which contains the bad channel name check rules.
  217. badchannelname_file = config/badchannelname.cfg
  218.  
  219. # Enable server group protection, 0 = disable, 1 = enable
  220. # If enabled, this function will check all server groups from clients on the server, which are currently online.
  221. # If a client use a protected server group and is not on the list of the bot, it will be removed from the server group.
  222. servergroupprotection_enable = 1
  223. # A comma separated list (without spaces) of server group ids, which should be protected.
  224. servergroupprotection_groups = 22
  225. # Enable this to kick every client which using a protected server group and are not on the list of the bot, 0 = disable, 1 = enable
  226. servergroupprotection_kick = 0
  227. # Add complain entry to the user, 0 = No, 1 = Yes
  228. # This would only add a complaint, if the bot has to remove a server group.
  229. servergroupprotection_add_complain = 1
  230. # If a client is listed in the servergroupprotection_file and miss a server group, they get added to the server group.
  231. # 0 = disable, 1 = enable
  232. servergroupprotection_add_missing_groups = 1
  233. # Select the message mode, how the client should get the message (useless if kick is enabled).
  234. # poke, chat or none are valid values!
  235. servergroupprotection_message_mode = poke
  236. # Path to file which contains the server group protection client list and kick message.
  237. servergroupprotection_file = config/servergroupprotection.cfg
  238.  
  239. # Enable mute mover, 0 = disable, 1 = enable, 2 = enable with move back
  240. # This feature will move the client as soon as the specified mute status is set for longer than X seconds, specified below.
  241. mute_check_enable = 1
  242. # Enable move if headphone is muted, 0 = disable, 1 = enable
  243. mute_move_headphone = 0
  244. # Enable move if microphone is muted, 0 = disable, 1 = enable
  245. mute_move_microphone = 0
  246. # Enable move if headphone hardware is disabled, 0 = disable, 1 = enable
  247. mute_move_headphone_hardware = 1
  248. # Enable move if microphone hardware is disabled, 0 = disable, 1 = enable
  249. # This also happen if someone is speaking in another TS3 client server tab.
  250. mute_move_microphone_hardware = 1
  251. # Channel id to move muted clients into it
  252. mute_move_channel_id = 50
  253. # Idle time in seconds after the client with a specified mute status will be moved to the channel.
  254. # Has between 0 and 10000 seconds!
  255. mute_move_delay = 3
  256. # A comma separated list (without spaces) of channel ids.
  257. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  258. mute_channel_list =
  259. # Select one of the two modes for the channel list.
  260. # ignore = The selected channels will be ignored.
  261. # only = Only the selected channels will be checked.
  262. mute_channel_list_mode = ignore
  263. # A comma separated list (without spaces) of server group ids.
  264. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  265. mute_group_list = 22
  266. # Select one of the two modes for the server group list.
  267. # ignore = The selected server groups will be ignored.
  268. # only = Only the selected server groups will be checked.
  269. mute_group_list_mode = ignore
  270. # Select the message mode, how the client should get the message.
  271. # poke, chat or none are valid values!
  272. mute_message_mode = none
  273. # Path to file which contains the mute mover message
  274. mute_file = config/mutemessages.cfg
  275.  
  276. # Enable server group notify, 0 = disable, 1 = enable
  277. # If enabled, this function will notify specified server groups about joining clients in a specified server group.
  278. servergroupnotify_enable = 1
  279. # Select the message mode, how the clients should get the message.
  280. # poke or chat are valid values!
  281. servergroupnotify_message_mode = chat
  282. # A comma separated list (without spaces) of server group ids, which should be watched on joining.
  283. servergroupnotify_groups = 11
  284. # A comma separated list (without spaces) of server group ids, which should be notified about joining clients.
  285. servergroupnotify_grouptargets = 22
  286. # A comma separated list (without spaces) of channel ids.
  287. # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
  288. servergroupnotify_channel_list =
  289. # Select one of the two modes for the channel list.
  290. # ignore = Clients in the selected channels will be ignored.
  291. # only = Only clients in the selected channels receive the notify message.
  292. servergroupnotify_channel_list_mode = ignore
  293. # Path to file which contains the server group notify message
  294. servergroupnotify_file = config/servergroupnotifymessages.cfg
  295.  
  296. # Enable channel notify, 0 = disable, 1 = enable
  297. # If enabled, this function will notify specified server groups about new clients in a specified channel.
  298. channelnotify_enable = 1
  299. # Channel id that should be watched for new clients. You can only set one channel id here!
  300. channelnotify_channel_id = 45,
  301. # Select the message mode, how the clients should get the message.
  302. # poke or chat are valid values!
  303. channelnotify_message_mode = chat
  304. # A comma separated list (without spaces) of server group ids, which should be notified about new clients in a specified channel.
  305. channelnotify_grouptargets = 22,
  306. # A comma separated list (without spaces) of channel ids.
  307. # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
  308. channelnotify_channel_list =
  309. # Select one of the two modes for the channel list.
  310. # ignore = Clients in the selected channels will be ignored.
  311. # only = Only clients in the selected channels receive the notify message.
  312. channelnotify_channel_list_mode = ignore
  313. # Path to file which contains the channel notify message
  314. channelnotify_file = config/channelnotifymessages.cfg
  315.  
  316. # Enable auto move, 0 = disable, 1 = enable
  317. # If enabled, this function will move connecting clients of a specified server group to a specified channel.
  318. # This function ignores clients with an own default channel set.
  319. automove_enable = 1
  320. # Select the message mode, how the clients should get the message.
  321. # poke, chat or none are valid values!
  322. automove_message_mode = chat
  323. # Path to configuration file which contains the server group list and message.
  324. automove_file = config/automove.cfg
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