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- //Credits to Y_Less, Dracoblue and Kush.
- #include <a_samp>
- #include <YSI\y_ini>
- #include <sscanf2>
- #include <pvehicle>
- #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- #define DIALOG_REGISTER 1
- #define DIALOG_LOGIN 2
- #define DIALOG_SUCCESS_1 3
- #define DIALOG_SUCCESS_2 4
- #define DIALOG_ADVEHICLES 5
- #define PATH "/Users/%s.ini"
- #define COL_WHITE "{FFFFFF}"
- #define COL_RED "{F81414}"
- #define COL_GREEN "{00FF22}"
- #define COL_LIGHTBLUE "{00CED1}"
- enum pInfo
- {
- pPass,
- pCash,
- pAdmin,
- pKills,
- pDeaths,
- pVip
- }
- new PlayerInfo[MAX_PLAYERS][pInfo];
- forward LoadUser_data(playerid,name[],value[]);
- public LoadUser_data(playerid,name[],value[])
- {
- INI_Int("Password",PlayerInfo[playerid][pPass]);
- INI_Int("Cash",PlayerInfo[playerid][pCash]);
- INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
- INI_Int("Kills",PlayerInfo[playerid][pKills]);
- INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
- INI_Int("VIP",PlayerInfo[playerid][pVip]);
- return 1;
- }
- stock UserPath(playerid)
- {
- new string[128],playername[MAX_PLAYER_NAME];
- GetPlayerName(playerid,playername,sizeof(playername));
- format(string,sizeof(string),PATH,playername);
- return string;
- }
- /*Credits to Dracoblue*/
- stock udb_hash(buf[])
- {
- new length=strlen(buf);
- new s1 = 1;
- new s2 = 0;
- new n;
- for (n=0; n<length; n++)
- {
- s1 = (s1 + buf[n]) % 65521;
- s2 = (s2 + s1) % 65521;
- }
- return (s2 << 16) + s1;
- }
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- SetGameModeText("World War lll");
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- if(fexist(UserPath(playerid)))
- {
- INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
- ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
- }
- else
- {
- ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new INI:File = INI_Open(UserPath(playerid));
- INI_SetTag(File,"data");
- INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
- INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
- INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
- INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
- INI_WriteInt(File,"VIP",PlayerInfo[playerid][pVip]);
- INI_Close(File);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- PlayerInfo[killerid][pKills]++;
- PlayerInfo[playerid][pDeaths]++;
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- //Admin Commands
- dcmd(sethealth, 9, cmdtext);
- dcmd(kick, 4, cmdtext);
- dcmd(advehicles, 10, cmdtext); //Line 151
- return 0;
- }
- dcmd_sethealth(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] == 4 || IsPlayerAdmin(playerid)) // IsPlayerAdmin check (we want only RCON admins to use this command (error message at bottom if the player isn't logged into RCON)
- {
- new id, Float:amount, string[70], pName[MAX_PLAYER_NAME]; // Create the variables needed for this command. id = the id we want to set the health of, amount = the amount we're gonna set id's health to and pName is just where we store id's name.
- if(sscanf(params, "uf", id, amount)) return SendClientMessage(playerid, 0xFF0000AA, "Usage: /sethealth (id) (amount)");
- if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "This player is not connected."); // ID is not connected, send an error message
- else
- {
- GetPlayerName(id, pName, MAX_PLAYER_NAME);
- SetPlayerHealth(id, amount);
- format(string, sizeof(string), "You've Set %s's (%d) Health To %d.", pName, id, amount);
- SendClientMessage(playerid, 0x00FF00AA, string);
- return 1;
- }
- }
- else SendClientMessage(playerid, 0xFF0000FF, "ERROR: You need to be Level 4 to use this command.");
- return 1;
- }
- dcmd_kick(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] == 4 || IsPlayerAdmin(playerid))
- {
- new id;
- new reason[64];
- new idName[MAX_PLAYER_NAME];
- new playeridName[MAX_PLAYER_NAME];
- if(sscanf(params,"uz", id, reason)) SendClientMessage(playerid, 0xFF0000FF, "Usage: /kick (id) (reason)");
- else if (id == INVALID_PLAYER_ID) SendClientMessage(playerid, 0xFF0000FF, "ERROR: Player not found");
- else
- {
- GetPlayerName(id, idName, MAX_PLAYER_NAME);
- GetPlayerName(playerid, playeridName, MAX_PLAYER_NAME);
- SendClientMessage(id, 0xFF0000FF, "You have been kicked by Administrator %s. Reason: %s", playeridName, reason); //Line 190
- Kick(id);
- SendClientMessage(playerid, 0xFF0000FF, "You have succesfully kicked %s for reason: %s", idName, reason); //Line 192
- return 1;
- }
- }
- else SendClientMessage(playerid, 0xFF0000FF, "ERROR: You need to be Level 4 to use this command.");
- return 1;
- }
- dcmd_advehicles(playerid)
- {
- if(PlayerInfo[playerid][pAdmin] == 2 || IsPlayerAdmin(playerid))
- {
- ShowPlayerDialog(playerid, DIALOG_ADVEHICLES, DIALOG_STYLE_LIST, "Admin Vehicles", "Rhino\nHydra\nPatriot\nHunter\nMaverick\nS.W.A.T. Van\nBarracks\nFiretruck", "Spawn", "Cancel");
- }
- else SendClientMessage(playerid, 0xFF0000FF, "ERROR: You need to be Level 2 to use this command");
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- switch(dialogid)
- {
- case DIALOG_REGISTER:
- {
- if (!response) return Kick(playerid);
- if(response)
- {
- if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
- new INI:File = INI_Open(UserPath(playerid));
- INI_SetTag(File,"data");
- INI_WriteInt(File,"Password",udb_hash(inputtext));
- INI_WriteInt(File,"Cash",0);
- INI_WriteInt(File,"Admin",0);
- INI_WriteInt(File,"Kills",0);
- INI_WriteInt(File,"Deaths",0);
- INI_Close(File);
- SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
- SpawnPlayer(playerid);
- ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Great! Your Y_INI system works perfectly. Relog to save your stats!","Ok","");
- }
- }
- case DIALOG_LOGIN:
- {
- if ( !response ) return Kick ( playerid );
- if( response )
- {
- if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
- {
- INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
- GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
- ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
- }
- else
- {
- ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
- }
- return 1;
- }
- }
- case DIALOG_ADVEHICLES:
- {
- if(response)
- {
- switch(listitem)
- {
- case 0:
- {
- CreateVehicleForPlayer(playerid, "432", -1, -1, 1000);
- }
- case 1:
- {
- CreateVehicleForPlayer(playerid, "520", -1, -1, 1000);
- }
- case 2:
- {
- CreateVehicleForPlayer(playerid, "470", -1, -1, 1000);
- }
- case 3:
- {
- CreateVehicleForPlayer(playerid, "425", -1, -1, 1000);
- }
- case 4:
- {
- CreateVehicleForPlayer(playerid, "487", -1, -1, 1000);
- }
- case 5:
- {
- CreateVehicleForPlayer(playerid, "601", -1, -1, 1000);
- }
- case 6:
- {
- CreateVehicleForPlayer(playerid, "433", -1, -1, 1000);
- }
- case 7:
- {
- CreateVehicleForPlayer(playerid, "407", -1, -1, 1000);
- }
- }
- }
- }
- else //Line 422
- {
- SendClientMessage(playerid, 0xFF0000FF, "You have cancelled!");
- switch(listitem)
- {
- case 0:
- {
- //Selected Item: "Rhino"
- }
- case 1:
- {
- //Selected Item: "Hydra"
- }
- case 2:
- {
- //Selected Item: "Patriot"
- }
- case 3:
- {
- //Selected Item: "Hunter"
- }
- case 4:
- {
- //Selected Item: "Maverick"
- }
- case 5:
- {
- //Selected Item: "S.W.A.T. Van"
- }
- case 6:
- {
- //Selected Item: "Barracks"
- }
- case 7:
- {
- //Selected Item: "Firetruck"
- }
- }
- }
- } //Line 461
- return 1; //Line 462
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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