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  1. [ParseCmdLine] command-line args: "C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe --config "C:\Users\MAR\Documents\My Games\Spring\springsettings.cfg" "C:\Users\MAR\AppData\Local\Temp\tmpF141.tmp""
  2. Using configuration source: "C:\Users\MAR\Documents\My Games\Spring\springsettings.cfg"
  3. ============== <User Config> ==============
  4. AllowDeferredMapRendering = 1
  5. AllowDeferredModelRendering = 1
  6. AtiHacks = 1
  7. BuildIconsFirst = 1
  8. BumpWaterAnisotropy = 2
  9. BumpWaterBlurReflection = 1
  10. BumpWaterDepthBits = 16
  11. BumpWaterReflection = 2
  12. BumpWaterRefraction = 0
  13. BumpWaterTexSizeReflection = 256
  14. BumpWaterUseDepthTexture = 0
  15. CamFreeScrollSpeed = 100
  16. CamMode = 1
  17. CamTimeExponent = 4.0
  18. CamTimeFactor = 0
  19. DualScreenMiniMapOnLeft = 1
  20. ExtraTextureUpdateRate = 10
  21. FPSEnabled = 0
  22. FPSScrollSpeed = 0
  23. FSAALevel = 8
  24. FeatureDrawDistance = 20000
  25. FeatureFadeDistance = 15000
  26. Fullscreen = 0
  27. FullscreenEdgeMove = 0
  28. GrassDetail = 0
  29. GroundDecals = 0
  30. GroundDetail = 66
  31. GroundScarAlphaFade = 1
  32. GuiOpacity = 0.9
  33. HangTimeout = 0
  34. HardwareCursor = 1
  35. HighResLos = 1
  36. InitialNetworkTimeout = 0
  37. InputTextGeo = 0.26 0.73 0.02 0.028
  38. LODScale = 1.000
  39. LODScaleReflection = 1.000
  40. LODScaleRefraction = 1.000
  41. LODScaleShadow = 1.000
  42. LastSelectedMap = Tropical
  43. LastSelectedMod = Zero-K $VERSION
  44. LastSelectedScript = Commanders
  45. MaxDynamicMapLights = 0
  46. MaxDynamicModelLights = 0
  47. MaxNanoParticles = 5000
  48. MaxParticles = 20000
  49. MaxSounds = 64
  50. MaximumTransmissionUnit = 0
  51. MiddleClickScrollSpeed = -0.0085
  52. MouseDragScrollThreshold = 0
  53. NetworkTimeout = 0
  54. OverheadScrollSpeed = 37
  55. ReconnectTimeout = 0
  56. RotOverheadScrollSpeed = 35
  57. SMFTexAniso = 0.0
  58. ScreenshotCounter = 83
  59. ScrollWheelSpeed = -50
  60. ShadowMapSize = 8192
  61. Shadows = 1
  62. ShowClock = 0
  63. ShowPlayerInfo = 0
  64. ShowRezBars = 0
  65. SmoothLines = 1
  66. SmoothPoints = 1
  67. TeamHighlight = 0
  68. TreeRadius = 1698
  69. UnitIconDist = 100
  70. UnitLodDist = 1500
  71. WindowPosX = 0
  72. WindowPosY = 30
  73. WindowedEdgeMove = 0
  74. XResolution = 1920
  75. XResolutionWindowed = 1920
  76. YResolution = 1080
  77. YResolutionWindowed = 1058
  78. snd_airAbsorption = 0.05
  79. snd_volmaster = 22
  80. snd_volunitreply = 500
  81. ============== </User Config> ==============
  82. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  83. Enabled log sections: Sound(Notice)
  84. Enable or disable log sections using the LogSections configuration key
  85. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  86. Use "none" to disable the default log sections.
  87. LogOutput initialized.
  88. Spring 100.0
  89. Build Environment: boost-105500, GNU libstdc++ version 20130531
  90. Compiler Version: gcc-4.8.1
  91. Operating System: Microsoft Windows
  92. Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
  93. Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 16245MB RAM, 32488MB pagefile
  94. Word Size: 32-bit (emulated)
  95. CPU Clock: win32::TimeGetTime
  96. Physical CPU Cores: 4
  97. Logical CPU Cores: 8
  98. [CMyMath::Init] CPU SSE mask: 127, flags:
  99. SSE 1.0: 1, SSE 2.0: 1
  100. SSE 3.0: 1, SSSE 3.0: 1
  101. SSE 4.1: 1, SSE 4.2: 1
  102. SSE 4.0A: 0, SSE 5.0A: 0
  103. using streflop SSE FP-math mode, CPU supports SSE instructions
  104. Supported Video modes on Display 1 x:0 y:0 1920x1080:
  105. 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1176x664, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x900, 1600x1024, 1680x1050, 1768x992, 1920x1080
  106. SDL version: linked 2.0.3; compiled 2.0.2
  107. GL version: 4.5.0 NVIDIA 355.60
  108. GL vendor: NVIDIA Corporation
  109. GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
  110. GLSL version: 4.50 NVIDIA
  111. GLEW version: 1.5.8
  112. Video RAM: total 1024MB, available 639MB
  113. SwapInterval: 1
  114. GL info:
  115. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  116. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  117. maximum texture size: 16384, compress MIP-map textures: 0
  118. maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
  119. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  120. number of UniformBufferBindings: 84 (64kB)
  121. VSync disabled
  122. [InitOpenGL] video mode set to 1920x1018:24bit @60Hz (windowed)
  123. [WatchDog::Install] disabled
  124. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  125. [ThreadPool::SetThreadCount][2] #threads=3
  126. [DataDirs] Isolation Mode!
  127. Using read-write data directory: C:\Users\MAR\Documents\My Games\Spring\
  128. Using read-only data directory: C:\Users\MAR\Documents\My Games\Spring\engine\100.0\
  129. Scanning: C:\Users\MAR\Documents\My Games\Spring\engine\100.0\base
  130. Scanning: C:\Users\MAR\Documents\My Games\Spring\maps
  131. Scanning: C:\Users\MAR\Documents\My Games\Spring\games
  132. Scanning: C:\Users\MAR\Documents\My Games\Spring\packages
  133. [f=0000000] [Sound] OpenAL info:
  134. [f=0000000] [Sound] Available Devices:
  135. [f=0000000] [Sound] Speakers (Realtek High Definition Audio)
  136. [f=0000000] [Sound] Speakers (Realtek High Definition Audio)
  137. [f=0000000] [Sound] Realtek Digital Output (Realtek High Definition Audio)
  138. [f=0000000] [Sound] Device: OpenAL Soft
  139. [f=0000000] [Sound] Vendor: OpenAL Community
  140. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  141. [f=0000000] [Sound] Renderer: OpenAL Soft
  142. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  143. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  144. [f=0000000] [Sound] EFX Enabled: yes
  145. [f=0000000] [Sound] Max Sounds: 64
  146. [f=0000000] Joysticks found: 0
  147. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  148. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
  149. [f=0000000] [Threading] Main thread CPU affinity mask set: 252
  150. [f=0000000] [StartScript] Loading StartScript from: C:\Users\MAR\AppData\Local\Temp\tmpF141.tmp
  151. [f=0000000] Connecting to: 158.69.140.0:8762
  152. [f=0000000] Connecting to 158.69.140.0:8762 using name sprang
  153. [f=0000000] [InitOpenGL] video mode set to 1920x1018:24bit @60Hz (windowed)
  154. [f=0000000] [AddGameSetupArchivesToVFS] using map: Singu Test v0.55
  155. [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.4.6.11 (archive: 9450a0ed58a85dfa75a0f89ea76161ef.sdp)
  156. [f=0000000] Warning: Incompatible map-checksum: Checksum of Singu Test v0.55 (checksum 0xfc5a32d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  157. [f=0000000] Warning: Incompatible game-checksum: Checksum of 9450a0ed58a85dfa75a0f89ea76161ef.sdp (checksum 0x58bc37b4) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  158. [f=0000000] Recording demo to: C:\Users\MAR\Documents\My Games\Spring\demos\20160624_231854_Singu Test v0_100.sdf
  159. [f=0000000] PreGame::GameDataReceived: 24 ms
  160. [f=0000000] [PreGame::UpdateClientNet] user number 1 (team 0, allyteam 0)
  161. [f=0000000] [LuaIntro] Searching for new Widgets
  162. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  163. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  164. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  165. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  166. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  167. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  168. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  169. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  170. [f=0000000] [LuaIntro] Found new widget "Main"
  171. [f=0000000] [LuaIntro] Found new widget "Music"
  172. [f=0000000] [LuaIntro] Found new widget "WM Stuff"
  173. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  174. [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  175. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  176. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  177. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  178. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  179. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  180. [f=0000000] Parsing Map Information
  181. [f=0000000] Loading SMF
  182. [f=0000000] Loading Map (12 MB)
  183. [f=0000000] Loading Radar Icons
  184. [f=0000000] Loading GameData Definitions
  185. [f=0000000] Loading UnitDefs_posts
  186. [f=0000000] Loacing FeatureDefs_posts
  187. [f=0000000] Loading WeaponDefs_posts
  188. [f=0000000] Loading ArmorDefs_posts
  189. [f=0000000] Loading all definitions: 0.342000
  190. [f=0000000] Game::LoadDefs (GameData): 474 ms
  191. [f=0000000] Loading Sound Definitions
  192. [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
  193. [f=0000000] [Sound] parsed 315 sounds from gamedata/sounds.lua
  194. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  195. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  196. [f=0000000] Game::LoadDefs (Sound): 10 ms
  197. [f=0000000] Creating Smooth Height Mesh
  198. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 7 ms
  199. [f=0000000] Creating QuadField & CEGs
  200. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
  201. [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
  202. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  203. [f=0000000] Creating Unit Textures
  204. [f=0000000] Creating Sky
  205. [f=0000000] Loading Weapon Definitions
  206. [f=0000000] Warning: WeaponDefs: Unknown tag "lineofsight" in "abductor_armflak_gun"
  207. [f=0000000] Warning: WeaponDefs: Unknown tag "rendertype" in "abductor_armflak_gun"
  208. [f=0000000] Warning: WeaponDefs: Unknown tag "selfprop" in "abductor_armflak_gun"
  209. [f=0000000] Warning: WeaponDefs: Unknown tag "smokedelay" in "abductor_armflak_gun"
  210. [f=0000000] Warning: WeaponDefs: Unknown tag "startsmoke" in "abductor_armflak_gun"
  211. [f=0000000] Loading Unit Definitions
  212. [f=0000000] Loading Feature Definitions
  213. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "dead2"
  214. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  215. [f=0000000] Initializing Map Features
  216. [f=0000000] Creating ShadowHandler & DecalHandler
  217. [f=0000000] FBO::maxSamples: 32
  218. [f=0000000] Creating GroundDrawer
  219. [f=0000000] Loading Map Tiles
  220. [f=0000000] Loading Square Textures
  221. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
  222. [f=0000000] Switching to ROAM Mesh Rendering
  223. [f=0000000] Creating TreeDrawer
  224. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  225. [f=0000000] Creating Projectile Textures
  226. [f=0000000] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
  227. [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
  228. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE34" invalid (parse errors?)
  229. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE35" invalid (parse errors?)
  230. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE37" invalid (parse errors?)
  231. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE39" invalid (parse errors?)
  232. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE40" invalid (parse errors?)
  233. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE41" invalid (parse errors?)
  234. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE42" invalid (parse errors?)
  235. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE44" invalid (parse errors?)
  236. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE47" invalid (parse errors?)
  237. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE49" invalid (parse errors?)
  238. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE51" invalid (parse errors?)
  239. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE52" invalid (parse errors?)
  240. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE54" invalid (parse errors?)
  241. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE57" invalid (parse errors?)
  242. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE58" invalid (parse errors?)
  243. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE43" invalid (parse errors?)
  244. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE45" invalid (parse errors?)
  245. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE48" invalid (parse errors?)
  246. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE53" invalid (parse errors?)
  247. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE55" invalid (parse errors?)
  248. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE38" invalid (parse errors?)
  249. [f=0000000] Creating Water
  250. [f=0000000] Game::LoadInterface (Camera&Mouse): 95 ms
  251. [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
  252. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
  253. [f=0000000] Game::LoadInterface (Console): 2 ms
  254. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  255. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  256. [f=0000000] [KeyBindings] Warning: Bind: could not parse key: apflystate
  257. [f=0000000] [KeyBindings] Warning: Bind: could not parse key: space+\
  258. [f=0000000] InfoTexture: shaders
  259. [f=0000000] Loading LuaRules
  260. [f=0000000] tobool: nil
  261. [f=0000000] tobool: nil
  262. [f=0000000] tobool: nil
  263. [f=0000000] Config:
  264. mergeai: true
  265. mergetype:all
  266. antigrief:true
  267. unmerging: true
  268. [f=0000000] Warning: [GetPrimitives] unknown 3DO texture "plate1d00" for piece "turret"
  269. [f=0000000] Warning: [GetPrimitives] unknown 3DO texture "plate1d00" for piece "turret"
  270. [f=0000000] Total: 45 quads
  271. [f=0000000] Total: 45 quads
  272. [f=0000000] Total: 45 quads
  273. [f=0000000] Total: 45 quads
  274. [f=0000000] Total: 45 quads
  275. [f=0000000] Total: 45 quads
  276. [f=0000000] Total: 45 quads
  277. [f=0000000] Total: 45 quads
  278. [f=0000000] Total: 45 quads
  279. [f=0000000] Total: 45 quads
  280. [f=0000000] Total: 45 quads
  281. [f=0000000] Total: 45 quads
  282. [f=0000000] Total: 45 quads
  283. [f=0000000] Total: 45 quads
  284. [f=0000000] Total: 45 quads
  285. [f=0000000] Total: 45 quads
  286. [f=0000000] Total: 45 quads
  287. [f=0000000] Setting morph for custom comms for player: 1
  288. [f=0000000] Setting morph for custom comms for player: 3
  289. [f=0000000] [CAI] Error: CAI: Fatal error, map not supported due to metal map.
  290. [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
  291. [f=0000000] Initializing gadget
  292. [f=0000000] LUARULES-DRAW (GADGETS)
  293. [f=0000000] tobool: nil
  294. [f=0000000] tobool: nil
  295. [f=0000000] tobool: nil
  296. [f=0000000] Config:
  297. mergeai: true
  298. mergetype:all
  299. antigrief:true
  300. unmerging: true
  301. [f=0000000] LUARULES-DRAW (GADGETS)
  302. [f=0000000] Loading LuaGaia
  303. [f=0000000] Loading LuaUI
  304. [f=0000000] LuaSocketEnabled: yes
  305. [f=0000000] This game has locked LuaUI access
  306. [f=0000000] This game has locked LuaUI access
  307. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  308. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  309. [f=0000000] LuaUI: bound F11 to the widget selector
  310. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  311. [f=0000000] Loading last game win data
  312. [f=0000000] Resetting win data
  313. [f=0000000] Last game player count: 2, This game player count: 2
  314. [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
  315. [f=0000000] Player and team counts match, continuing
  316. [f=0000000] Testing last game's team 0 mapped to this game's team 0
  317. [f=0000000] All players and teams match from last game, using last game's scores as base
  318. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  319. [f=0000000] [cawidgets.lua] Error: Failed to load: unit_cloakfirestate2.lua (duplicate name)
  320. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  321. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  322. [f=0000000] Loaded API widget: i18n <api_i18n.lua>
  323. [f=0000000] Loaded API widget: Startbox API <api_startboxes.lua>
  324. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  325. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  326. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  327. [f=0000000] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
  328. [f=0000000] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
  329. [f=0000000] Hardware mouse-cursor is enabled!
  330. [f=0000000] Set "shadows" config-parameter to 1
  331. [f=0000000] Ground-decals rendering is disabled!
  332. [f=0000000] Set maximum particles to: 20000
  333. [f=0000000] Set UnitLodDist to 1500
  334. [f=0000000] Set UnitIconDist to 100
  335. [f=0000000] model shaders is enabled!
  336. [f=0000000] sprang ENABLE TTS
  337. [f=0000000] sprang TTS VOLUME 11
  338. [f=0000000] sprang ENABLE TTS
  339. [f=0000000] sprang TTS VOLUME 11
  340. [f=0000000] [KeyBindings] Warning: Bind: could not parse key: space+f
  341. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  342. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  343. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  344. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  345. [f=0000000] Mexspot Fetcher fetching
  346. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  347. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  348. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  349. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  350. [f=0000000] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
  351. [f=0000000] Loaded widget: Outline <gfx_outline.lua>
  352. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  353. [f=0000000] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
  354. [f=0000000] [cawidgets.lua] Error: Error in Initialize(): [string "LuaUI\Widgets\gui_accidential_construction_..."]:55: attempt to get length of field 'metalSpots' (a boolean value)
  355. [f=0000000] [cawidgets.lua] Error: Removed widget: Accidential construction prevention
  356. [f=0000000] Loaded widget: Accidential construction prevention <gui_accidential_construction_prevention.lua>
  357. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  358. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  359. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  360. [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  361. [f=0000000] Loaded widget: Win Counter <win_counter.lua>
  362. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  363. [f=0000000] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
  364. [f=0000000] Loaded widget: MuteWhenSpec <snd_mute.lua>
  365. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  366. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  367. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  368. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  369. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  370. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  371. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  372. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  373. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  374. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  375. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  376. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  377. [f=0000000] Loaded widget: News Ticker <gui_news_ticker.lua>
  378. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  379. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  380. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  381. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  382. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  383. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  384. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  385. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  386. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  387. [f=0000000] Loaded widget: Replace Cloak Con Orders <gui_replace_cloak_con_order.lua>
  388. [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  389. [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
  390. [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
  391. [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
  392. [f=0000000] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
  393. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  394. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  395. [f=0000000] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
  396. [f=0000000] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
  397. [f=0000000] Loaded widget: Orbit Command <cmd_orbit.lua>
  398. [f=0000000] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
  399. [f=0000000] First comm & factory marker v 0.5: storing team
  400. [f=0000000] First comm & factory marker v 0.5: storing team
  401. [f=0000000] shaman found
  402. [f=0000000] First comm & factory marker v 0.5: gaia found
  403. [f=0000000] Loaded widget: First comm & factory marker v 0.5 <alcur's_factory_widget.lua>
  404. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  405. [f=0000000] Loaded widget: Factory Queue Clear <cmd_facqueueclear.lua>
  406. [f=0000000] Loaded widget: SVG Draw <cmd_svgdraw.lua>
  407. [f=0000000] Loaded widget: Chili Resource Bars Classic <gui_chili_resource_bars.lua>
  408. [f=0000000] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
  409. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  410. [f=0000000] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
  411. [f=0000000] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
  412. [f=0000000] Loaded widget: Mission Results Handler <mission_results.lua>
  413. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  414. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  415. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  416. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  417. [f=0000000] Loaded widget: Auto Reclaim/Heal/Assist2 <auto_reclaim_heal_assist2.lua>
  418. [f=0000000] Loaded widget: Auto Reclaim/Heal/AssistXXX <auto_reclaim_heal_assistXXX.lua>
  419. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  420. [f=0000000] Loaded widget: Smart Nanos <unit_smart_nanos.lua>
  421. [f=0000000] Loaded widget: Damage flicker <gui_damage_flicker.lua>
  422. [f=0000000] Loaded widget: Athena Rallypoints 3 <cmd athena3.lua>
  423. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  424. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  425. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  426. [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
  427. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  428. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  429. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  430. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  431. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  432. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  433. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  434. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  435. [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
  436. [f=0000000] Loaded widget: Icon Sets <gui_icon_sets.lua>
  437. [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  438. [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
  439. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  440. [f=0000000] Loaded widget: UnitShapes4 <unit_shapes4.lua>
  441. [f=0000000] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
  442. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  443. [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
  444. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  445. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  446. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  447. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  448. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  449. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  450. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  451. [f=0000000] Loaded widget: Receive Units Indicator2 <gui_recv_indicator2.lua>
  452. [f=0000000] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
  453. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  454. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  455. [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
  456. [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
  457. [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
  458. [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
  459. [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
  460. [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
  461. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  462. [f=0000000] Loaded widget: No Alt Mouse Wheel <camera_scrolllock.lua>
  463. [f=0000000] Loaded widget: Chili FactoryPanel <gui_chili_facpanel.lua>
  464. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  465. [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
  466. [f=0000000] Loaded widget: Start Boxes <minimap_startbox_new.lua>
  467. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  468. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  469. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  470. [f=0000000] sprang ENABLE TTS
  471. [f=0000000] Loaded widget: Text To Speech Control2 <snd_text_to_speech2.lua>
  472. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  473. [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
  474. [f=0000000] Set "shadows" config-parameter to 1
  475. [f=0000000] model shaders is enabled!
  476. [f=0000000] Loaded widget: FPSManager <FPSManager.lua>
  477. [f=0000000] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
  478. [f=0000000] sprang ENABLE TTS
  479. [f=0000000] sprang TTS VOLUME 11
  480. [f=0000000] sprang DISABLE TTS
  481. [f=0000000] sprang TTS VOLUME 0
  482. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  483. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  484. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  485. [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
  486. [f=0000000] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
  487. [f=0000000] Writing last game win data
  488. [f=0000000] LuaUI v0.3
  489. [f=0000000] [LoadFinalize] finalizing PFS
  490. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2702375307
  491. [f=0000000] Reading Estimate PathCosts [8]
  492. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2702375331
  493. [f=0000000] Reading Estimate PathCosts [32]
  494. [f=0000000] [LoadFinalize] finalized PFS (12ms, checksum df9c9738)
  495. [f=0000000] Loading Skirmish AIs
  496. [f=0000000] Skirmish AI <Circuit-0.8.2>: Loading the Terrain-Map ...
  497. [f=0000000] Skirmish AI <Circuit-0.8.2>: Water Damage: 0.000000
  498. [f=0000000] Skirmish AI <Circuit-0.8.2>: Sector-Map Block Size: 32
  499. [f=0000000] Skirmish AI <Circuit-0.8.2>: Sector-Map Size: 8192 (x128, z64)
  500. [f=0000000] Skirmish AI <Circuit-0.8.2>: Determining Usable Terrain for all units ...
  501. [f=0000000] Skirmish AI <Circuit-0.8.2>: Map Land Percent: 100.00%
  502. [f=0000000] Skirmish AI <Circuit-0.8.2>: Minimum Elevation: 0.00
  503. [f=0000000] Skirmish AI <Circuit-0.8.2>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs)
  504. [f=0000000] Skirmish AI <Circuit-0.8.2>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 29 unit-defs)
  505. [f=0000000] Skirmish AI <Circuit-0.8.2>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 29 unit-defs)
  506. [f=0000000] Skirmish AI <Circuit-0.8.2>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs)
  507. [f=0000000] Skirmish AI <Circuit-0.8.2>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 2 unit-defs)
  508. [f=0000000] Skirmish AI <Circuit-0.8.2>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs)
  509. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 679 unit-defs)
  510. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 13 unit-defs)
  511. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 37 unit-defs)
  512. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat6' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
  513. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot1' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
  514. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 99.32% of the map. (used by 13 unit-defs)
  515. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 99.32% of the map. (used by 21 unit-defs)
  516. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(-123.00 / any) Max Slope=(0.41)) Move-Data used:'kbot5' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 1 unit-defs)
  517. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
  518. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
  519. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
  520. [f=0000000] Skirmish AI <Circuit-0.8.2>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'kbot1' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 2 unit-defs)
  521. [f=0000000] Set water rendering mode to 1 (reflective)
  522. [f=0000000] [KeyBindings] Warning: Bind: could not parse key: space+f
  523. [f=0000000] Mex Placement Initialised with metal map mode.
  524. [f=0000000] Loaded DecalsDrawer: Legacy
  525. [f=0000000] GameID: 86956d57972fbdc2427a0521a4e560fe
  526. [f=0000000] Connection attempt from sprang
  527. [f=0000000] -> Version: 100.0
  528. [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
  529. [f=0000000] -> Connection established (given id 1)
  530. [f=0000000] Connection attempt from _Shaman
  531. [f=0000000] -> Version: 100.0
  532. [f=0000000] -> Connection established (given id 3)
  533. [f=0000000] Skirmish AI "Bot_6" (ID:0, Short-Name:"CircuitAI", Version:"0.8.2") took over control of team 1
  534. [f=0000000] Skirmish AI "Bot_5" (ID:1, Short-Name:"CircuitAI", Version:"0.8.2") took over control of team 2
  535. [f=0000000] <_Shaman> Allies: I choose: Eco Manager!
  536. [f=0000000] <sprang> Allies: I choose: Bombard Trainer!
  537. [f=0000000] <_Shaman> Allies: go go gadget merger!
  538. [f=0000000] GameStart
  539. [f=0000000] game_message: Singularity mode engaged!
  540. [f=0000000] Config for ally 0: all
  541. [f=0000000] MergeID is 3(sprang)
  542. [f=0000000] Config for ally 1: all
  543. [f=0000000] Config for ally 2: all
  544. [f=0000000] Config for ally 3: all
  545. [f=0000000] Config for ally 4: all
  546. [f=0000000] Config for ally 5: all
  547. [f=0000000] Config for ally 6: all
  548. [f=0000000] Config for ally 7: all
  549. [f=0000000] Config for ally 8: all
  550. [f=0000000] Config for ally 9: all
  551. [f=0000000] Config for ally 10: all
  552. [f=0000000] Config for ally 11: all
  553. [f=0000000] Config for ally 12: all
  554. [f=0000000] Config for ally 13: all
  555. [f=0000000] Config for ally 14: all
  556. [f=0000000] Config for ally 15: all
  557. [f=0000000] Config for ally 16: all
  558. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  559. [f=0000000] Chili: tried to add multiple times "scrollpanel10" to "Player List"!
  560. [f=0000017] Error: Spring 100.0 has crashed.
  561. [f=0000017] Error: DLL information:
  562. [f=0000017] Error: 0x00400000 spring
  563. [f=0000017] Error: 0x77810000 ntdll
  564. [f=0000017] Error: 0x75370000 kernel32
  565. [f=0000017] Error: 0x76dc0000 KERNELBASE
  566. [f=0000017] Error: 0x75600000 ADVAPI32
  567. [f=0000017] Error: 0x75cb0000 msvcrt
  568. [f=0000017] Error: 0x75ea0000 sechost
  569. [f=0000017] Error: 0x76f30000 RPCRT4
  570. [f=0000017] Error: 0x75160000 SspiCli
  571. [f=0000017] Error: 0x75150000 CRYPTBASE
  572. [f=0000017] Error: 0x6c270000 GLU32
  573. [f=0000017] Error: 0x6bf40000 OPENGL32
  574. [f=0000017] Error: 0x751d0000 GDI32
  575. [f=0000017] Error: 0x75260000 USER32
  576. [f=0000017] Error: 0x75950000 LPK
  577. [f=0000017] Error: 0x75560000 USP10
  578. [f=0000017] Error: 0x720e0000 DDRAW
  579. [f=0000017] Error: 0x71da0000 DCIMAN32
  580. [f=0000017] Error: 0x75990000 SETUPAPI
  581. [f=0000017] Error: 0x76e10000 CFGMGR32
  582. [f=0000017] Error: 0x76be0000 OLEAUT32
  583. [f=0000017] Error: 0x77020000 ole32
  584. [f=0000017] Error: 0x75480000 DEVOBJ
  585. [f=0000017] Error: 0x71d80000 dwmapi
  586. [f=0000017] Error: 0x76b10000 IMAGEHLP
  587. [f=0000017] Error: 0x75ec0000 SHELL32
  588. [f=0000017] Error: 0x75c50000 SHLWAPI
  589. [f=0000017] Error: 0x71c80000 WINMM
  590. [f=0000017] Error: 0x75c10000 WS2_32
  591. [f=0000017] Error: 0x751c0000 NSI
  592. [f=0000017] Error: 0x10000000 DevIL
  593. [f=0000017] Error: 0x5b3d0000 MSVCP80
  594. [f=0000017] Error: 0x5b330000 MSVCR80
  595. [f=0000017] Error: 0x6b600000 OpenAL32
  596. [f=0000017] Error: 0x6cec0000 libgcc_s_sjlj-1
  597. [f=0000017] Error: 0x70780000 vorbisfile
  598. [f=0000017] Error: 0x68140000 ogg
  599. [f=0000017] Error: 0x64cc0000 vorbis
  600. [f=0000017] Error: 0x62e80000 zlib1
  601. [f=0000017] Error: 0x70e40000 libfreetype-6
  602. [f=0000017] Error: 0x64f80000 libfontconfig-1
  603. [f=0000017] Error: 0x68f40000 libexpat-1
  604. [f=0000017] Error: 0x62aa0000 glew32
  605. [f=0000017] Error: 0x6c740000 SDL2
  606. [f=0000017] Error: 0x76e40000 IMM32
  607. [f=0000017] Error: 0x75b30000 MSCTF
  608. [f=0000017] Error: 0x72a30000 VERSION
  609. [f=0000017] Error: 0x03370000 nvapi
  610. [f=0000017] Error: 0x721d0000 uxtheme
  611. [f=0000017] Error: 0x583d0000 nvoglv32
  612. [f=0000017] Error: 0x72a20000 WTSAPI32
  613. [f=0000017] Error: 0x76b50000 WINTRUST
  614. [f=0000017] Error: 0x75d60000 CRYPT32
  615. [f=0000017] Error: 0x75360000 MSASN1
  616. [f=0000017] Error: 0x72a60000 ntmarta
  617. [f=0000017] Error: 0x773c0000 WLDAP32
  618. [f=0000017] Error: 0x70b00000 WINSTA
  619. [f=0000017] Error: 0x756b0000 CLBCatQ
  620. [f=0000017] Error: 0x70af0000 shfolder
  621. [f=0000017] Error: 0x71120000 MMDevApi
  622. [f=0000017] Error: 0x70500000 PROPSYS
  623. [f=0000017] Error: 0x668d0000 dsound
  624. [f=0000017] Error: 0x70640000 POWRPROF
  625. [f=0000017] Error: 0x711a0000 AUDIOSES
  626. [f=0000017] Error: 0x6c320000 dinput8
  627. [f=0000017] Error: 0x6c310000 HID
  628. [f=0000017] Error: 0x02f70000 XInput1_3
  629. [f=0000017] Error: 0x72a90000 mswsock
  630. [f=0000017] Error: 0x708f0000 wship6
  631. [f=0000017] Error: 0x72a40000 wshtcpip
  632. [f=0000017] Error: 0x62b40000 AIInterface
  633. [f=0000017] Error: 0x68f80000 SkirmishAI
  634. [f=0000017] Error: 0x71ff0000 dbghelp
  635. [f=0000017] Error: Exception: Access violation (0xc0000005)
  636. [f=0000017] Error: Exception Address: 0x68fced00
  637. [f=0000017] Error: Stacktrace for Spring 100.0:
  638. [f=0000017] Error: (0) C:\Users\MAR\Documents\My Games\Spring\AI\Skirmish\CircuitAI\0.8.2\SkirmishAI.dll(init+0x4d3b0) [0x68FCED00]
  639. [f=0000017] Error: (1) C:\Users\MAR\Documents\My Games\Spring\AI\Skirmish\CircuitAI\0.8.2\SkirmishAI.dll(init+0x4e0f2) [0x68FCFA42]
  640. [f=0000017] Error: (2) C:\Users\MAR\Documents\My Games\Spring\AI\Skirmish\CircuitAI\0.8.2\SkirmishAI.dll(init+0x4b478) [0x68FCCDC8]
  641. [f=0000017] Error: (3) C:\Users\MAR\Documents\My Games\Spring\AI\Skirmish\CircuitAI\0.8.2\SkirmishAI.dll(init+0x709ab) [0x68FF22FB]
  642. [f=0000017] Error: (4) C:\Users\MAR\Documents\My Games\Spring\AI\Skirmish\CircuitAI\0.8.2\SkirmishAI.dll(init+0x52f9) [0x68F86C49]
  643. [f=0000017] Error: (5) C:\Users\MAR\Documents\My Games\Spring\AI\Skirmish\CircuitAI\0.8.2\SkirmishAI.dll(handleEvent+0x8d) [0x68F8158D]
  644. [f=0000017] Error: (6) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5fea) [0x007B17AA]
  645. [f=0000017] Error: (7) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2e5a) [0x007AE61A]
  646. [f=0000017] Error: (8) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0xa315) [0x007B5AD5]
  647. [f=0000017] Error: (9) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe [0x00793B8D]
  648. [f=0000017] Error: (10) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe [0x0042593C]
  649. [f=0000017] Error: (11) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe [0x004FB2D2]
  650. [f=0000017] Error: (12) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe [0x0042FB1D]
  651. [f=0000017] Error: (13) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe [0x00738F0E]
  652. [f=0000017] Error: (14) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe [0x00740169]
  653. [f=0000017] Error: (15) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe [0x00719486]
  654. [f=0000017] Error: (16) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x508c04) [0x00CB43C4]
  655. [f=0000017] Error: (17) C:\Users\MAR\Documents\My Games\Spring\engine\100.0\spring.exe [0x00401402]
  656. [f=0000017] Error: (18) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7538338A]
  657. [f=0000017] Error: (19) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77849902]
  658. [f=0000017] Error: (20) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x778498D5]
  659. [f=0000017] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  660. Access violation.
  661.  
  662. A stacktrace has been written to:
  663. C:\Users\MAR\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
  664. [f=0000017] Error: [ErrorMessageBox][2]
  665. [f=0000017] [SpringApp::ShutDown][1]
  666. [f=0000017] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
  667. [f=0000017] [ThreadPool::SetThreadCount][2] #threads=0
  668. [f=0000017] [SpringApp::ShutDown][2]
  669. [f=0000017] [KillLua][1]
  670. [f=0000017] [KillLua][2]
  671. [f=0000017] Start gadgetHandler:Shutdown
  672. [f=0000017] Shutdown - UnitMorph
  673. [f=0000017] Shutdown - LupsNanoSpray
  674. [f=0000017] Shutdown - Modular Comm Info
  675. [f=0000017] Shutdown - Puppy Handler
  676. [f=0000017] Shutdown - StartSetup
  677. [f=0000017] Shutdown - Terrain Texture Handler
  678. [f=0000017] Shutdown - UnitCloakShield
  679. [f=0000017] End gadgetHandler:Shutdown
  680. [f=0000017] Start gadgetHandler:Shutdown
  681. [f=0000017] Shutdown - UnitMorph
  682. [f=0000017] Shutdown - Modular Comm Info
  683. [f=0000017] Shutdown - Shockwaves
  684. [f=0000017] Shutdown - UnitCloakShield
  685. [f=0000017] Shutdown - Lups Cloak FX
  686. [f=0000017] Shutdown - Lups
  687. [f=0000017] End gadgetHandler:Shutdown
  688. [f=0000017] [KillLua][3]
  689. [f=0000017] Start widgetHandler:Shutdown
  690. [f=0000017] Shutdown - SaveOrderList Complete
  691. [f=0000017] Writing last game win data
  692. [f=0000017] Shutdown - SaveConfigData Complete
  693. [f=0000017] Shutdown Widget - Deferred rendering
  694. [f=0000017] Shutdown Widget - EPIC Menu
  695. [f=0000017] Shutdown Widget - Chili Widget Selector
  696. [f=0000017] Shutdown Widget - Chili Minimap
  697. [f=0000017] Shutdown Widget - Local Team Colors
  698. [f=0000017] Shutdown Widget - Unit Icons
  699. [f=0000017] Shutdown Widget - HealthBars
  700. [f=0000017] Shutdown Widget - Outline
  701. [f=0000017] Shutdown Widget - BuildETA
  702. [f=0000017] Shutdown Widget - Win Counter
  703. [f=0000017] Shutdown Widget - Modular Comm Info
  704. [f=0000017] Shutdown Widget - Darkening
  705. [f=0000017] Shutdown Widget - Local Widgets Config
  706. [f=0000017] Shutdown Widget - Missile Silo Range
  707. [f=0000017] Shutdown Widget - Context Menu
  708. [f=0000017] Shutdown Widget - Mex Placement Handler
  709. [f=0000017] Shutdown Widget - MinimapEvents
  710. [f=0000017] Shutdown Widget - Highlight Geos
  711. [f=0000017] Shutdown Widget - Chili EndGame Window
  712. [f=0000017] Shutdown Widget - Morph Finished notification
  713. [f=0000017] Shutdown Widget - Chili Selections & CursorTip
  714. [f=0000017] Shutdown Widget - Chili Spectator Panels
  715. [f=0000017] Shutdown Widget - Chili Nuke Warning
  716. [f=0000017] Shutdown Widget - Chili Resource Bars Classic
  717. [f=0000017] Shutdown Widget - Startup Info and Selector
  718. [f=0000017] Shutdown Widget - Transport AI
  719. [f=0000017] Shutdown Widget - Attack Warning
  720. [f=0000017] Shutdown Widget - Attack AoE
  721. [f=0000017] Shutdown Widget - UnitShapes4
  722. [f=0000017] Reloaded cmdcolors from file: cmdcolors.tmp
  723. [f=0000017] Shutdown Widget - MessageBoxes ZK
  724. [f=0000017] Shutdown Widget - Selection Send
  725. [f=0000017] Shutdown Widget - Units on Fire
  726. [f=0000017] Shutdown Widget - Newton Firezone
  727. [f=0000017] Shutdown Widget - Chili Pro Console
  728. [f=0000017] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
  729. [f=0000017] Shutdown Widget - Chili Framework
  730. [f=0000017] Shutdown Widget - Chili Core Selector
  731. [f=0000017] Shutdown Widget - Pause Screen
  732. [f=0000017] Shutdown Widget - Chili Gesture Menu
  733. [f=0000017] Shutdown Widget - Text To Speech Control
  734. [f=0000017] sprang DISABLE TTS
  735. [f=0000017] Shutdown Widget - Lasso Terraform GUI
  736. [f=0000017] Shutdown Widget - Chili Integral Menu
  737. [f=0000017] Shutdown Widget - Persistent Build Height
  738. [f=0000017] End widgetHandler:Shutdown
  739. [f=0000017] [KillLua][4]
  740. [f=0000017] [~CGame]1]
  741. [f=0000017] [KillLua][1]
  742. [f=0000017] [KillLua][2]
  743. [f=0000017] [KillLua][3]
  744. [f=0000017] [KillLua][4]
  745. [f=0000017] [KillMisc][1]
  746. [f=0000017] [KillMisc][2]
  747. [f=0000017] [KillRendering][1]
  748. [f=0000017] [KillInterface][1]
  749. [f=0000017] [KillInterface][2]
  750. [f=0000017] [KillSimulation][1]
  751. [f=0000017] [KillSimulation][2]
  752. [f=0000017] [CCollisionHandler] dis-/continuous tests: 0/72
  753. [f=0000017] [KillSimulation][3]
  754. [f=0000017] [KillSimulation][4]
  755. [f=0000017] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  756. [f=0000017] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  757. [f=0000017] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  758. [f=0000017] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
  759. [f=0000017] Statistics for RectangleOptimizer: 0%
  760. [f=0000017] Statistics for RectangleOptimizer: 0%
  761. [f=0000017] [KillSimulation][5]
  762. [f=0000017] [~CGame][2]
  763. [f=0000017] [~CGame][3]
  764. [f=0000017] [SpringApp::ShutDown][3]
  765. [f=0000017] Statistics for UDP connection:
  766. Received: 11270 bytes in 185 packets (60.9189 bytes/package)
  767. Sent: 1125 bytes in 79 packets (14.2405 bytes/package)
  768. Relative protocol overhead: 0 up, 0.0984916 down
  769. 0 incoming chunks dropped, 0 outgoing chunks resent
  770.  
  771. [f=0000017] Writing demo: C:\Users\MAR\Documents\My Games\Spring\demos\20160624_231854_Singu Test v0_100.sdf
  772. [f=0000017] [SpringApp::ShutDown][4]
  773. [f=0000017] [SpringApp::ShutDown][5]
  774. [f=0000017] [SpringApp::ShutDown][6]
  775. [f=0000017] [SpringApp::ShutDown][7]
  776. [LuaSocket] Dumping luasocket rules:
  777. [LuaSocket] TCP_CONNECT ALLOW * -1
  778. [LuaSocket] TCP_LISTEN ALLOW * -1
  779. [LuaSocket] UDP_CONNECT DENY 158.69.140.0 8762
  780. [LuaSocket] UDP_LISTEN ALLOW * -1
  781. [SpringApp::ShutDown][8]
  782. [WatchDog::Uninstall][1] hangDetectorThread=00000000
  783. [SpringApp::ShutDown][9]
  784. Error: [ErrorMessageBox][3]
  785. Error: [ErrorMessageBox][4]
  786. Fatal: Spring: Unhandled exception
  787. Spring has crashed:
  788. Access violation.
  789.  
  790. A stacktrace has been written to:
  791. C:\Users\MAR\Documents\My Games\Spring\infolog.txt
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