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perworldinventory

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Mar 21st, 2017
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  1. ##########################################
  2. #  PerWorldInventory configuration file  #
  3. ##########################################
  4.  
  5. # If true, the server will change player's gamemodes when entering a world
  6. # The gamemode set is configured in the worlds.yml file
  7. manage-gamemodes: false
  8.  
  9. # If true, players will have different inventories for each gamemode
  10. separate-gamemode-inventories: true
  11.  
  12. # If true, any worlds that are not in the worlds.yml configuration file will share the same inventory
  13. share-if-unconfigured: false
  14.  
  15. metrics:
  16.  # Choose whether or not to enable metrics sending.
  17.   # See https://bstats.org/getting-started for details.
  18.   enable: true
  19.   # Send the number of configured groups.
  20.   # No group names will be sent!
  21.   send-number-of-groups: true
  22.   # Send the total number of worlds on the server.
  23.   send-number-of-worlds: true
  24.  
  25. # All settings for players are here:
  26. player:
  27.  # Save and Load players' economy balances. Requires Vault!
  28.   economy: false
  29.   # Load players' ender chests
  30.   ender-chest: true
  31.   # Load players' inventory
  32.   inventory: true
  33.   # All options for player stats are here:
  34.   stats:
  35.    # Load if a player is able to fly
  36.     can-fly: true
  37.     # Load the player's display name
  38.     display-name: false
  39.     # Load a player's exhaustion level
  40.     exhaustion: true
  41.     # Load how much exp a player has
  42.     exp: true
  43.     # Load a player's hunger level
  44.     food: true
  45.     # Load if a player is flying
  46.     flying: true
  47.     # Load what gamemode a player is in. This is shadow-set to false if
  48.     # 'manage-gamemodes' is true, to stop infinite loop
  49.     gamemode: false
  50.     # Load how much health a player has
  51.     health: true
  52.     # Load what level the player is
  53.     level: true
  54.     # Load all the potion effects of the player
  55.     potion-effects: true
  56.     # Load the saturation level of the player
  57.     saturation: true
  58.     # Load a player's fall distance
  59.     fall-distance: true
  60.     # Load the fire ticks a player has
  61.     fire-ticks: true
  62.     # Load the maximum amount of air a player can have
  63.     max-air: true
  64.     # Load the current remaining air a player has
  65.     remaining-air: true
  66.  
  67. # Config Version 2 below this line #
  68.  
  69. # Configure the amount of time between saves, in seconds
  70. # Default is 5 minutes (300 seconds)
  71. save-interval: 300
  72.  
  73. # Config Version 3 Additions below this line #
  74.  
  75. # Attempt to figure out which world a player last logged off in
  76. # and save/load the correct data if that world is different.
  77. # REQUIRES MC 1.9.2 OR NEWER
  78. load-data-on-join: false
  79.  
  80. # Print out debug messages to the console for every event that happens in PWI
  81. debug-mode: false
  82.  
  83. # Config Version 4 additions below this line #
  84.  
  85. # Disables bypass regardless of permission
  86. # Defaults to false
  87. disable-bypass: false
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