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  1. * Detected CPU: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz [GenuineIntel], F6/M12/S3, 2496.00 mhz, 26-clk 'rdtsc'
  2. * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
  3. * CPU threads: 8
  4.  
  5. Initializing File System...
  6. using fs-ltx fsgame.ltx
  7. FS: 39274 files cached 32 archives, 6842Kb memory used.
  8. Init FileSystem 0.757129 sec
  9. 'xrCore' build 3967, Dec 14 2009
  10.  
  11. EH: 9BDBD715169AC65D0242294793C84288
  12.  
  13. -----loading f:\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\system.ltx
  14. -----loading f:\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\system.ltx
  15. Initializing Engine...
  16. Starting INPUT device...
  17. Loading DLL: xrRender_R2.dll
  18. Loading DLL: xrRender_R3.dll
  19. refCount:m_pAdapter 1
  20. Loading DLL: xrRender_R4.dll
  21. command line
  22. Executing config-script "user.ltx"...
  23. [c:\users\nivo\docume~1\stalke~1\user.ltx] successfully loaded.
  24. Loading DLL: xrRender_R1.dll
  25. Loading DLL: xrGame.dll
  26. * [win32]: free[4049796 K], reserved[46500 K], committed[97944 K]
  27. * [ D3D ]: textures[0 K]
  28. * [x-ray]: crt heap[12810 K], process heap[4961 K], game lua[0 K], render[0 K]
  29. * [x-ray]: economy: strings[8027 K], smem[0 K]
  30. SOUND: OpenAL: enumerate devices...
  31. SOUND: OpenAL: EnumerationExtension Present
  32. dir[0]=F:\S.T.A.L.K.E.R. Call of Pripyat\bin\
  33. dir[1]=F:\S.T.A.L.K.E.R. Call of Pripyat\
  34. dir[2]=F:\S.T.A.L.K.E.R. Call of Pripyat\bin\
  35. dir[3]=C:\WINDOWS\system32\
  36. CleanDeviceSpecifierList
  37. CleanDeviceSpecifierList Generic Hardware
  38. devices Generic Hardware
  39. SOUND: OpenAL: system default SndDevice name is Generic Hardware
  40. SOUND: OpenAL: default SndDevice name set to Generic Software
  41. SOUND: OpenAL: All available devices:
  42. 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
  43. 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
  44. Executing config-script "f:\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx"...
  45. [f:\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
  46. Executing config-script "user.ltx"...
  47. Executing config-script "f:\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\rspec_high.ltx"...
  48. [f:\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\rspec_high.ltx] successfully loaded.
  49. Executing config-script "f:\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx"...
  50. [f:\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
  51. ~ Invalid syntax in call to 'r2_aa_break'
  52. ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
  53. ~ Invalid syntax in call to 'r2_aa_weight'
  54. ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
  55. ~ Invalid syntax in call to 'sv_adm_menu_ban_time'
  56. ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
  57. [c:\users\nivo\docume~1\stalke~1\user.ltx] successfully loaded.
  58. SOUND: Selected device is Generic Software
  59. * sound: EAX 2.0 extension: absent
  60. * sound: EAX 2.0 deferred: absent
  61. * sound : cache: 65537 kb, 4856 lines, 13820 bpl
  62. Starting RENDER device...
  63. * GPU [vendor:10DE]-[device:1392]: NVIDIA GeForce GTX 860M
  64. * GPU driver: 21.21.13.7270
  65. * CREATE: DeviceREF: 1
  66. * Vertex Processor: PURE HARDWARE
  67. * Texture memory: 4081 M
  68. * DDI-level: 9.0
  69. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  70. * GPU vertex cache: unrecognized, 16
  71. * NVidia MGPU: Logical(1), Physical(1)
  72. * Starting rendering as 2-GPU.
  73. * DVB created: 1536K
  74. * DIB created: 512K
  75. * distortion: used, dev(30),need(14)
  76. * color_mapping: used, dev(30),need(14)
  77. * SSample: 1024x768
  78. compiling shader postprocess
  79. compiling shader postprocess_d
  80. compiling shader postprocess_cm_pre
  81. * SSample: enabled
  82. compiling shader particle_distort
  83. compiling shader particle
  84. compiling shader particle
  85. - r__tf_aniso 8
  86. - r1_tf_mipbias 0.
  87. compiling shader simple_color
  88. compiling shader portal
  89. compiling shader editor
  90. compiling shader sky2
  91. compiling shader sky2
  92. compiling shader clouds
  93. compiling shader clouds
  94. Starting engine...
  95. compiling shader hud_font
  96. Loading DLL: xrGameSpy.dll
  97. compiling shader yuv2rgb
  98. ! Missing ogg-comment, file: f:\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\video\bitcomposer.ogg
  99. ! Missing ogg-comment, file: f:\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\video\ati_radeon_1920x1080.ogg
  100. ! Missing ogg-comment, file: f:\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\video\amd_fusion_final_720.ogg
  101. intro_start intro_logo
  102. intro_delete ::update_logo_intro
  103. compiling shader yuv2rgb
  104. * [win32]: free[3819468 K], reserved[75032 K], committed[299740 K]
  105. * [ D3D ]: textures[64 K]
  106. * [x-ray]: crt heap[97351 K], process heap[20438 K], game lua[2143 K], render[178 K]
  107. * [x-ray]: economy: strings[8083 K], smem[0 K]
  108. Input: 1
  109. Config-file [c:\users\nivo\docume~1\stalke~1\user.ltx] saved successfully
  110. Destroying Direct3D...
  111. * RM_Dump: textures : 0
  112. * RM_Dump: rtargets : 0
  113. * RM_Dump: vs : 0
  114. * RM_Dump: ps : 0
  115. * RM_Dump: dcl : 0
  116. * RM_Dump: states : 0
  117. * RM_Dump: tex_list : 0
  118. * RM_Dump: matrices : 0
  119. * RM_Dump: lst_constants: 0
  120. * RM_Dump: v_passes : 0
  121. * RM_Dump: v_elements: 0
  122. * RM_Dump: v_shaders : 0
  123. refCount:pBaseZB 1
  124. refCount:pBaseRT 1
  125. DeviceREF: 1
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