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- #Mission Info
- $Version: 0.10
- $Name: XSTR("COLD STEELE", -1)
- $Author: Joshua Nelson/Seth Dickinson
- $Created: 10/03/15 at 19:44:03
- $Modified: 10/12/15 at 12:34:04
- $Notes:
- This is a FRED2_OPEN created mission.
- $End Notes:
- $Mission Desc:
- XSTR("Put mission description here
- ", -1)
- $end_multi_text
- +Game Type Flags: 1
- +Flags: 152
- +Fog Near Mult: 1.000000
- +Fog Far Mult: 1.000000
- +Disallow Support: 1
- +Hull Repair Ceiling: 0.000000
- +Subsystem Repair Ceiling: 100.000000
- +Viewer pos: -2794.575195, 1503.755249, -9694.772461
- +Viewer orient:
- 0.871216, -0.000000, -0.490900,
- 0.091079, 0.982638, 0.161640,
- 0.482377, -0.185534, 0.856090
- $Starting wing names: ( "Atreus#" "Beta" "Gamma" )
- $Squadron wing names: ( "Atreus#" "Alpha" "Beta" "Gamma" "Delta" )
- $Team-versus-team wing names: ( "Atreus#" "Zeta" )
- $Skybox Model: neptunebox1.pof
- $AI Profile: BP2 R2
- #Sexp_variables
- $Variables:
- (
- 0 "beamson" "1" "number"
- 1 "changeAmmo" "0" "number"
- 2 "debugEos1" "0" "number"
- 3 "EosAmmo" "5000" "number"
- 4 "heat" "0" "number"
- 5 "HeatDamage" "0" "number"
- 6 "HeatDamagedTrrtName" "turret" "string"
- 7 "HeatDamagedTrrtNumber" "0" "number"
- 8 "OverloadActive" "0" "number"
- 9 "OverloadCountdown" "0" "number"
- 10 "OverloadCountup" "0" "number"
- 11 "PDActive" "0" "number"
- 12 "playerpulse" "0" "number"
- 13 "playersecondary" "0" "number"
- 14 "SSMAmmo" "5000" "number"
- 15 "tac-console-on" "0" "number"
- 16 "TrebAmmo" "5000" "number"
- )
- #Command Briefing
- #Briefing
- $start_briefing
- $num_stages: 1
- $start_stage
- $multi_text
- XSTR("It's time we chop off the head of the snake.
- Our first target is 3JRF's headquarters. We will capture or destroy 3rd Fleet's CO, flagship, and logistics in one fell swoop.
- If any UEF forces on station move to intercept, force through them and engage the HQ.", -1)
- $end_multi_text
- $voice: none.wav
- $camera_pos: 484.952362, 10274.720703, -15483.668945
- $camera_orient:
- 0.975849, 0.000000, -0.218444,
- 0.146342, 0.742425, 0.653750,
- 0.162179, -0.669929, 0.724495
- $camera_time: 500
- $num_lines: 0
- $num_icons: 4
- $Flags: 0
- $Formula: ( true )
- $start_icon
- $type: 6
- $team: Friendly
- $class: GTD Erebus#player
- $pos: -2190.055664, 0.000000, -5938.418945
- $label: Atreus
- +id: 1
- $hlight: 0
- $mirror: 0
- $multi_text
- $end_multi_text
- $end_icon
- $start_icon
- $type: 1
- $team: Friendly
- $class: GTF Atalanta
- $pos: -4820.330078, 0.000000, 2560.450195
- $label: Atreus CAP
- +id: 2
- $hlight: 0
- $mirror: 0
- $multi_text
- $end_multi_text
- $end_icon
- $start_icon
- $type: 15
- $team: Hostile
- $class: UEI Kumari
- $pos: 3769.456055, 4999.144043, -12064.094727
- $label: 3JRF HQ
- +id: 3
- $hlight: 0
- $mirror: 0
- $multi_text
- $end_multi_text
- $end_icon
- $start_icon
- $type: 6
- $team: Hostile
- $class: UED Solaris
- $pos: 5319.282715, 5110.469238, -8029.286621
- $label: Toutatis
- +id: 4
- $hlight: 0
- $mirror: 0
- $multi_text
- $end_multi_text
- $end_icon
- $end_stage
- $end_briefing
- #Debriefing_info
- $Num stages: 0
- #Callsigns:
- $Callsign: 411st Eyegougers
- $Callsign: 411st Mangodai
- $Callsign: 411th Mangodai
- #end
- #Players ;! 1 total
- $Starting Shipname: Atreus# 1
- $Ship Choices: (
- "GTF Ulysses" 5
- "GTF Hercules" 5
- "GTF Hercules Mark II" 5
- "GTF Ares" 5
- "GTF Erinyes" 5
- "GTF Loki" 5
- "GTF Pegasus" 5
- "GTF Perseus" 5
- "GTF Myrmidon" 5
- "SF Mara (terrans)" 5
- "GTB Artemis" 5
- "GTB Artemis D.H." 5
- "GTB Medusa" 5
- "GTB Ursa" 5
- "GTB Zeus" 5
- "GTB Boanerges" 5
- "GVF Ptah" 5
- "GTF Aurora" 5
- "GTF Kulas" 5
- "GTF Atalanta" 5
- "GTF Nyx" 5
- "GTF Draco" 5
- "GTB Rhea" 5
- "Spacesuit" 5
- "UEF Uhlan" 5
- "UEF Kentauroi" 5
- "UEF Uriel" 5
- "UEF Izra'il" 5
- "UEF Lao Tze" 5
- "UEF Ainsarii" 5
- "UEB Durga" 5
- "UEB Vajradhara" 5
- "UEB Lapith" 5
- "Scimitar" 5
- "Claymore" 5
- )
- +Weaponry Pool: (
- "Subach HL-7" 16
- "Subach HL-D" 16
- "Mekhu HL-7" 16
- "Mekhu HL-7D" 16
- "Akheton SDG" 16
- "Morning Star" 16
- "MorningStar D" 16
- "Prometheus R" 16
- "Prometheus S" 16
- "Prometheus D" 16
- "Maxim" 16
- "Maxim D" 16
- "UD-8 Kayser" 16
- "UD-D Kayser" 16
- "Circe" 16
- "Lamprey" 16
- "Balor" 25
- "Balrog" 16
- "Vulcan" 16
- "Maul" 16
- "Rapier" 16
- "Gattler" 16
- "Firestorm" 16
- "Scalpel" 16
- "Sidhe" 16
- "UX Accelerator" 16
- "Cavalier" 16
- "Archer" 16
- "Redeemer" 16
- "Vajra" 16
- "Vishnan Primary" 16
- "Vishnan Proximity Gun" 16
- "Vishnan Gravity Spike" 16
- "Ammo Pack" 16
- "ERA Kit" 16
- "Repair System" 16
- "Arquebus" 16
- "Rockeye" 500
- "Rockeye D" 500
- "Tempest" 500
- "Tempest D" 500
- "Hornet" 500
- "Hornet D" 500
- "Hornet#Weak" 500
- "Tornado" 788
- "Tornado D" 500
- "Harpoon" 596
- "Harpoon D" 500
- "Harpoon#Weak" 500
- "Trebuchet" 500
- "TAG-A" 500
- "TAG-B" 500
- "TAG-C" 500
- "Piranha" 500
- "Stiletto II" 500
- "Infyrno" 500
- "Infyrno D" 500
- "Cyclops" 500
- "Cyclops#short" 500
- "Helios" 500
- "EMP Adv." 500
- "Rockeye#Shivan" 500
- "Rockeye D#Shivan" 500
- "Tempest#Shivan" 500
- "Tempest D#Shivan" 500
- "Hornet#Shivan" 500
- "Hornet D#Shivan" 500
- "Hornet#Weak#Shivan" 500
- "Tornado#Shivan" 500
- "Tornado D#Shivan" 500
- "Harpoon#Shivan" 500
- "Harpoon D#Shivan" 500
- "Harpoon#Weak#Shivan" 500
- "Trebuchet#Shivan" 500
- "Piranha#Shivan" 500
- "Shivan Disruptor" 500
- "Shivan Area Bomb" 500
- "Shivan Bomb" 500
- "Shivan Bomb#Short" 500
- "Shivan Megabomb" 500
- "EMP Adv.#Shivan" 500
- "Vishnan Missile" 500
- "Vishnan Missile#Impact" 500
- "Vishnan Subspace Missile" 500
- "Vishnan Flechette Pod" 500
- "Vishnan Megabomb" 500
- "Vishnan Ultrabomb" 500
- "Javelin" 500
- "Dart" 500
- "Dirk" 500
- "Slammer" 500
- "Paveway" 500
- "Hellfire" 500
- "Shrike" 500
- "Grimler" 500
- "Warhammer" 500
- "Sledgehammer" 500
- "Revelation" 500
- "Jackhammer" 500
- "Jackhammer IIEC" 500
- "#None" 2
- )
- #Objects ;! 76 total
- $Name: Atreus# 1 ;! Object #0
- $Class: GTD Erebus#player
- $Team: Friendly
- $Location: -425.020813, 0.000488, -3666.880859
- $Orientation:
- 0.917121, -0.083094, -0.389852,
- 0.000000, 0.978031, -0.208460,
- 0.398609, 0.191183, 0.896973
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: turret01
- +Subsystem: turret03
- +Subsystem: turret04
- +Subsystem: turret05
- +Subsystem: turret06
- +Subsystem: turret07
- +Subsystem: turret08
- +Subsystem: turret09
- +Subsystem: turret10
- +Subsystem: turret11
- +Subsystem: turret12
- +Subsystem: turret13
- +Subsystem: turret14
- +Subsystem: turret15
- +Subsystem: turret16
- +Subsystem: turret17
- +Subsystem: turret18
- +Subsystem: turret19
- +Subsystem: turret20
- +Subsystem: turret21
- +Subsystem: turret22
- +Subsystem: turret23
- +Sbank Ammo: ( 100 100 0 100 )
- +Subsystem: turret24
- +Sbank Ammo: ( 100 100 0 100 )
- +Subsystem: turret25
- +Sbank Ammo: ( 100 100 0 100 )
- +Subsystem: turret26
- +Sbank Ammo: ( 100 100 0 100 )
- +Subsystem: turret27
- +Sbank Ammo: ( 100 100 0 100 )
- +Subsystem: turret28
- +Sbank Ammo: ( 100 100 0 100 )
- +Subsystem: turret29
- +Subsystem: turret30
- +Subsystem: turret31
- +Subsystem: turret32
- +Subsystem: turret33
- +Subsystem: turret34
- +Subsystem: turret35
- +Subsystem: turret36
- +Subsystem: turret37
- +Subsystem: turret38
- +Subsystem: turret39
- +Subsystem: turret40
- +Subsystem: turret41
- +Subsystem: turret42
- +Subsystem: turret43
- +Subsystem: turret44
- +Subsystem: turret45
- +Subsystem: turret46
- +Subsystem: turret47
- +Subsystem: turret48
- +Subsystem: turret49
- +Subsystem: turret50
- +Subsystem: turret51
- +Subsystem: turret52
- +Subsystem: turret53
- +Subsystem: turret54
- +Subsystem: turret55
- +Subsystem: turret56
- +Subsystem: turret57
- +Subsystem: turret58
- +Subsystem: turret59
- +Subsystem: turret60
- +Subsystem: turret61
- +Subsystem: turret62
- +Subsystem: turret63
- +Sbank Ammo: ( 0 )
- +Subsystem: turret64
- +Sbank Ammo: ( 0 )
- +Subsystem: turret65
- +Sbank Ammo: ( 0 0 0 0 )
- +Subsystem: turret66
- +Sbank Ammo: ( 0 0 0 0 )
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" "player-start" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Score: 8
- $Texture Replace:
- +old: nameplate
- +new: gtd_atreus
- $Name: Alpha 1 ;! Object #1
- $Class: GTF Draco
- $Team: Friendly
- $Location: 247.242432, 0.001465, -4634.134766
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Alpha 2 ;! Object #2
- $Class: GTF Draco
- $Team: Friendly
- $Location: 290.117920, 0.001404, -4627.141113
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Alpha 3 ;! Object #3
- $Class: GTF Draco
- $Team: Friendly
- $Location: 245.760010, 0.001404, -4670.139648
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Libra 1 ;! Object #4
- $Class: UEF Uhlan
- $Team: Hostile
- $Location: 1044.088379, 1133.116455, -46.262939
- $Orientation:
- 0.977272, 0.158697, -0.140550,
- -0.180557, 0.275724, -0.944127,
- -0.111077, 0.948046, 0.298111
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 10
- $Name: Beta 1 ;! Object #5
- $Class: GTF Draco
- $Team: Friendly
- $Location: 368.069153, 0.001404, -4619.489746
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Beta 2 ;! Object #6
- $Class: GTF Draco
- $Team: Friendly
- $Location: 410.097778, 0.001404, -4614.938965
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Beta 3 ;! Object #7
- $Class: GTF Draco
- $Team: Friendly
- $Location: 364.927551, 0.001404, -4667.858398
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Libra 2 ;! Object #8
- $Class: UEF Uhlan
- $Team: Hostile
- $Location: 1182.131104, 1477.795898, 27.997803
- $Orientation:
- 0.977272, 0.158697, -0.140550,
- -0.180557, 0.275724, -0.944127,
- -0.111077, 0.948046, 0.298111
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 10
- $Name: Libra 3 ;! Object #9
- $Class: UEF Uhlan
- $Team: Hostile
- $Location: 1039.084961, 1337.436279, 14.363525
- $Orientation:
- 0.977272, 0.158697, -0.140550,
- -0.180557, 0.275724, -0.944127,
- -0.111077, 0.948046, 0.298111
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 10
- $Name: Delta 2 ;! Object #10
- $Class: GTF Atalanta
- $Team: Friendly
- $Location: 301.364502, 0.001343, -4771.657715
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 12
- $Name: Delta 3 ;! Object #11
- $Class: GTF Atalanta
- $Team: Friendly
- $Location: 244.004639, 0.001343, -4822.946777
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 12
- $Name: Delta 1 ;! Object #12
- $Class: GTF Atalanta
- $Team: Friendly
- $Location: 304.836670, 0.001343, -4827.661621
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 12
- $Name: Libra 4 ;! Object #13
- $Class: UEF Uhlan
- $Team: Hostile
- $Location: 1168.488281, 1175.028320, -57.813721
- $Orientation:
- 0.977272, 0.158697, -0.140550,
- -0.180557, 0.275724, -0.944127,
- -0.111077, 0.948046, 0.298111
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 10
- $Name: Gamma 2 ;! Object #14
- $Class: GTF Atalanta
- $Team: Friendly
- $Location: 420.454224, 0.001343, -4760.973145
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 12
- $Name: Gamma 3 ;! Object #15
- $Class: GTF Atalanta
- $Team: Friendly
- $Location: 372.656555, 0.001343, -4819.194336
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 12
- $Name: Gamma 1 ;! Object #16
- $Class: GTF Atalanta
- $Team: Friendly
- $Location: 417.023560, 0.001343, -4816.104004
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 12
- $Name: Akula ;! Object #17
- $Class: UEFg Karuna
- $Team: Hostile
- $Team Color Setting: 1stFleet
- $Location: -4920.800781, 0.000610, 6471.630859
- $Orientation:
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- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: turret01
- +Subsystem: turret02
- +Subsystem: turret03
- +Subsystem: turret04
- +Subsystem: turret05
- +Subsystem: turret28
- +Subsystem: turret29
- +Subsystem: turret30
- +Subsystem: turret31
- +Subsystem: turret32
- +Subsystem: turret35
- +Subsystem: turret36
- +Subsystem: turret37
- +Subsystem: turret38
- +Subsystem: turret39
- +Subsystem: turret40
- +Subsystem: turret41
- +Subsystem: turret42
- +Subsystem: turret43
- +Subsystem: turret44
- +Subsystem: turret45
- +Subsystem: turret46
- +Subsystem: turret47
- +Subsystem: turret48
- +Subsystem: turret49
- +Subsystem: turret50
- +Subsystem: turret51
- +Subsystem: Turret52
- +Subsystem: Turret53
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Orders Accepted: 1 ;! note that this is a bitfield!!!
- +Group: 0
- +Use Table Score:
- +Score: 300
- $Name: Aries 1 ;! Object #18
- $Class: UEF Uhlan
- $Team: Hostile
- $Location: -5400.698242, 0.000488, 6645.043945
- $Orientation:
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- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 10
- $Name: Aries 2 ;! Object #19
- $Class: UEF Uhlan
- $Team: Hostile
- $Location: -5371.230469, 0.000488, 6583.586914
- $Orientation:
- -0.973302, 0.000000, -0.229528,
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- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
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- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
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- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 10
- $Name: Aries 3 ;! Object #20
- $Class: UEF Uhlan
- $Team: Hostile
- $Location: -5410.061523, 0.000488, 6544.185059
- $Orientation:
- -0.973302, 0.000000, -0.229528,
- 0.000000, 1.000000, 0.000000,
- 0.229528, 0.000000, -0.973302
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 10
- $Name: Aries 4 ;! Object #21
- $Class: UEF Uhlan
- $Team: Hostile
- $Location: -5465.035156, 0.000488, 6608.156738
- $Orientation:
- -0.973302, 0.000000, -0.229528,
- 0.000000, 1.000000, 0.000000,
- 0.229528, 0.000000, -0.973302
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 10
- $Name: 3JRF HQ ;! Object #22
- $Class: UEI Kumari
- $Team: Hostile
- $Location: 5365.086914, 4999.144043, 8518.141602
- $Orientation:
- 0.999200, 0.039989, 0.000000,
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- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: turret01
- +Subsystem: turret02
- +Subsystem: turret03
- +Subsystem: turret04
- +Subsystem: turret05
- +Subsystem: turret06
- +Subsystem: turret07
- +Subsystem: turret08
- +Subsystem: turret09
- +Subsystem: turret10
- +Subsystem: turret11
- +Subsystem: turret12
- +Subsystem: turret13
- +Subsystem: turret14
- +Subsystem: turret15
- +Subsystem: turret16
- +Subsystem: turret17
- +Subsystem: turret18
- +Subsystem: turret19
- +Subsystem: turret20
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "protect-ship" "no-shields" "guardian" )
- +Flags2: ( )
- +Respawn priority: 0
- +Orders Accepted: 0 ;! note that this is a bitfield!!!
- +Group: 0
- +Use Table Score:
- +Score: 800
- $Name: Toutatis#1 ;! Object #23
- $Class: UED Solaris
- $Team: Hostile
- $Team Color Setting: 1stFleet
- $Location: 5846.648438, 5110.469238, 10912.343750
- $Orientation:
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- $AI Behavior: None
- $AI Goals: ( goals ( ai-play-dead 50 ) )
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: turret01a-base
- +Subsystem: turret02a-base
- +Subsystem: turret03a-base
- +Subsystem: turret04a-base
- +Subsystem: turret05a
- +Subsystem: turret06a
- +Subsystem: turret07a
- +Subsystem: turret08a
- +Subsystem: turret09a
- +Subsystem: turret10a
- +Subsystem: turret11a
- +Subsystem: turret12a
- +Subsystem: turret13a
- +Subsystem: turret14a
- +Subsystem: turret15a
- +Subsystem: turret16a
- +Subsystem: turret17a-base
- +Subsystem: turret18a-base
- +Subsystem: turret19a-base
- +Subsystem: turret20a-base
- +Subsystem: turret21a-base
- +Subsystem: turret22a-base
- +Subsystem: turret23a-base
- +Subsystem: turret24a-base
- +Subsystem: turret25a
- +Subsystem: turret26a
- +Subsystem: turret27a
- +Subsystem: turret28a
- +Subsystem: turret29a
- +Subsystem: turret30a
- +Subsystem: turret31a
- +Subsystem: turret32a
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- +Subsystem: turret34a
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- +Subsystem: turret36a
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- +Subsystem: turret38a
- +Subsystem: turret39a
- +Subsystem: turret40a
- +Subsystem: turret41a
- +Subsystem: turret42a
- +Subsystem: turret43a
- +Subsystem: turret44a
- +Subsystem: turret45a
- +Subsystem: turret46a
- +Subsystem: turret47a
- +Subsystem: turret48a
- +Subsystem: turret49a
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- +Subsystem: turret52a
- +Subsystem: turret53a
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- +Subsystem: turret55a
- +Subsystem: turret56a
- +Subsystem: turret57a
- +Subsystem: turret58a
- +Subsystem: turret59a
- +Subsystem: turret60a
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( are-waypoints-done-delay
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- "Toutatis Runs"
- 0
- )
- $Determination: 10
- +Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" )
- +Flags2: ( )
- +Respawn priority: 0
- +Escort priority: 70
- +Orders Accepted: 0 ;! note that this is a bitfield!!!
- +Group: 0
- +Use Table Score:
- +Score: 1800
- $Texture Replace:
- +old: nameplate
- +new: toutatis
- +old: nameplate-glow
- +new: toutatis-glow
- $Name: Epsilon 1 ;! Object #24
- $Class: GTF Ares
- $Team: Friendly
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- $Orientation:
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- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
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- +Initial Hull: 100
- +Subsystem: Pilot
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- +Secondary Banks: ( "Tornado" "Trebuchet" )
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- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
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- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Epsilon 2 ;! Object #25
- $Class: GTF Ares
- $Team: Friendly
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- $Orientation:
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- $AI Behavior: None
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- $Departure Cue: ( false )
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- +Flags2: ( )
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- +Use Table Score:
- +Score: 15
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- $Class: GTF Ares
- $Team: Friendly
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- $AI Behavior: None
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- +Subsystem: Pilot
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- $Arrival Cue: ( false )
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- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Epsilon 4 ;! Object #27
- $Class: GTF Ares
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- +Flags2: ( )
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- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Trebuchet Strike 1 ;! Object #28
- $Class: GTEP Hermes
- $Team: Friendly
- $Location: 1589.561768, 0.001160, -4622.346680
- $Orientation:
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- +Initial Hull: 100
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- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
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- +Flags: ( "cargo-known" "reinforcement" "no-arrival-music" "hidden-from-sensors" "guardian" "stealth" "friendly-stealth-invisible" )
- +Flags2: ( "hide-ship-name" "no-collide" )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 5
- $Name: Zeta 1 ;! Object #29
- $Class: GTF Ares
- $Team: Friendly
- $Location: 1693.194580, 0.000916, -4392.116211
- $Orientation:
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- $AI Behavior: None
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- +Initial Hull: 100
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- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
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- +Flags: ( "cargo-known" )
- +Flags2: ( )
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- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Zeta 2 ;! Object #30
- $Class: GTF Ares
- $Team: Friendly
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- $AI Behavior: None
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- +Flags2: ( )
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- $Name: Zeta 3 ;! Object #31
- $Class: GTF Ares
- $Team: Friendly
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- $Orientation:
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- $AI Behavior: None
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- $Arrival Cue: ( false )
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- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Zeta 4 ;! Object #32
- $Class: GTF Ares
- $Team: Friendly
- $Location: 1727.991089, 0.000916, -4323.139648
- $Orientation:
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- $AI Behavior: None
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- +Subsystem: Pilot
- +Primary Banks: ( "Balor" "Maxim" )
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- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 15
- $Name: Mali Station ;! Object #33
- $Class: UEI Kumari
- $Team: Friendly
- $Location: 26025.367188, 0.000000, 17640.417969
- $Orientation:
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- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
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- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: turret01
- +Subsystem: turret02
- +Subsystem: turret03
- +Subsystem: turret04
- +Subsystem: turret05
- +Subsystem: turret06
- +Subsystem: turret07
- +Subsystem: turret08
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- +Subsystem: turret10
- +Subsystem: turret11
- +Subsystem: turret12
- +Subsystem: turret13
- +Subsystem: turret14
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- +Subsystem: turret17
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- +Subsystem: turret19
- +Subsystem: turret20
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Orders Accepted: 0 ;! note that this is a bitfield!!!
- +Group: 0
- +Use Table Score:
- +Score: 800
- $Name: Rajpu ;! Object #34
- $Class: UEFg Narayana
- $Team: Friendly
- $Team Color Setting: 1stFleet_BlueStripes
- $Location: 30892.396484, 1306.520142, 20685.097656
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- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: Turret01a
- +Subsystem: Turret02a
- +Subsystem: Turret03
- +Subsystem: Turret04
- +Subsystem: Turret05
- +Subsystem: Turret06
- +Subsystem: Turret07
- +Subsystem: Turret08
- +Subsystem: Turret09
- +Subsystem: Turret10
- +Subsystem: Turret11
- +Subsystem: Turret12
- +Subsystem: Turret13
- +Subsystem: Turret14
- +Subsystem: turret15
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- +Subsystem: turret17
- +Subsystem: turret18
- +Subsystem: turret19
- +Subsystem: turret20
- +Subsystem: turret21
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
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- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Orders Accepted: 1 ;! note that this is a bitfield!!!
- +Group: 0
- +Use Table Score:
- +Score: 500
- $Name: Medea ;! Object #35
- $Class: GTCv Diomedes
- $Team: Friendly
- $Location: 28928.953125, 521.975586, 21837.898438
- $Orientation:
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- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
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- +Initial Hull: 100
- +Initial Shields: 100
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- +Subsystem: turret01
- +Subsystem: turret02
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- +Subsystem: turret09
- +Subsystem: turret10
- +Subsystem: turret11
- +Subsystem: turret12
- +Subsystem: turret13
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- +Subsystem: turret19
- +Subsystem: turret20
- +Subsystem: turret21
- +Subsystem: turret22
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
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- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Orders Accepted: 1 ;! note that this is a bitfield!!!
- +Group: 0
- +Use Table Score:
- +Score: 40
- $Name: Courage ;! Object #36
- $Class: GTC Hyperion
- $Team: Friendly
- $Location: 27551.359375, -0.000061, 18893.365234
- $Orientation:
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- $AI Behavior: None
- +AI Class: BP2-Captain
- $Cargo 1: XSTR("Nothing", -1)
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- $Name: Novikov ;! Object #37
- $Class: GTC Hyperion
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- $Name: UEI Bretonia 38 ;! Object #38
- $Class: UEI Bretonia
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- $Name: UEI Bretonia 39 ;! Object #39
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- +Group: 0
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- $Name: Rajput ;! Object #41
- $Class: UEFg Narayana
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- $Team Color Setting: 1stFleet_BlueStripes
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- $Name: Ranvir ;! Object #42
- $Class: UEFg Narayana
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- $Team Color Setting: 1stFleet_BlueStripes
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- +Subsystem: Turret12
- +Subsystem: Turret13
- +Subsystem: Turret14
- +Subsystem: turret15
- +Subsystem: turret16
- +Subsystem: turret17
- +Subsystem: turret18
- +Subsystem: turret19
- +Subsystem: turret20
- +Subsystem: turret21
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( are-waypoints-done-delay
- "Vikrant#1"
- "Vikrant Runs"
- 0
- )
- $Determination: 10
- +Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" "guardian" )
- +Flags2: ( )
- +Respawn priority: 0
- +Escort priority: 50
- +Orders Accepted: 1 ;! note that this is a bitfield!!!
- +Group: 0
- +Use Table Score:
- +Score: 500
- $Texture Replace:
- +old: nameplate
- +new: vikrant
- +old: nameplate-glow
- +new: vikrant-glow
- $Name: Hanuman ;! Object #57
- $Class: UEA Oculus
- $Team: Hostile
- $Location: 6233.470215, 5088.625977, 9941.432617
- $Orientation:
- 0.027587, -0.038086, 0.998894,
- 0.039221, -0.998463, -0.039153,
- 0.998850, 0.040257, -0.026050
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: turret01
- +Subsystem: turret02
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "protect-ship" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Orders Accepted: 1 ;! note that this is a bitfield!!!
- +Group: 0
- +Use Table Score:
- +Score: 160
- $Name: Manzikert ;! Object #58
- $Class: UEC Sanctus
- $Team: Hostile
- $Team Color Setting: 1stFleet
- $Location: 1273.321533, 3034.346436, 5285.055664
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $AI Goals: ( goals ( ai-waypoints-once "Tirpitz Patrol Initial Path" 50 ) )
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: Turret01
- +Subsystem: Turret02
- +Subsystem: Turret03
- +Subsystem: Turret04
- +Subsystem: Turret05
- +Subsystem: Turret06
- +Subsystem: turret07
- +Subsystem: turret08
- +Subsystem: Turret09
- +Subsystem: Turret10
- +Subsystem: Turret11
- +Subsystem: Turret12
- +Subsystem: Turret13
- +Subsystem: Turret14
- +Subsystem: Turret15
- +Subsystem: Turret16
- +Subsystem: Turret17
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Hotkey: 4
- +Orders Accepted: 1 ;! note that this is a bitfield!!!
- +Group: 0
- +Score: 50
- $Name: Nachtwacht ;! Object #59
- $Class: UEC Custos
- $Team: Hostile
- $Location: -1346.581299, 950.693604, -2480.288086
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- +AI Class: BP2-General
- $AI Goals: ( goals ( ai-waypoints-once "Tirpitz Patrol Initial Path" 50 ) )
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: turret01
- +Subsystem: turret02
- +Subsystem: turret03
- +Subsystem: turret04
- +Subsystem: turret05
- +Subsystem: turret06
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" "escort" )
- +Flags2: ( )
- +Respawn priority: 0
- +Escort priority: 10
- +Hotkey: 4
- +Orders Accepted: 1 ;! note that this is a bitfield!!!
- +Group: 0
- +Use Table Score:
- +Score: 50
- $Name: Tirpitz ;! Object #60
- $Class: UEC Sanctus
- $Team: Hostile
- $Team Color Setting: 1stFleet
- $Location: 3338.610352, -96.909607, 2182.423828
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- +AI Class: BP2-General
- $AI Goals: ( goals ( ai-waypoints-once "Tirpitz Patrol Initial Path" 50 ) )
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: Turret01
- +Subsystem: Turret02
- +Subsystem: Turret03
- +Subsystem: Turret04
- +Subsystem: Turret05
- +Subsystem: Turret06
- +Subsystem: turret07
- +Subsystem: turret08
- +Subsystem: Turret09
- +Subsystem: Turret10
- +Subsystem: Turret11
- +Subsystem: Turret12
- +Subsystem: Turret13
- +Subsystem: Turret14
- +Subsystem: Turret15
- +Subsystem: Turret16
- +Subsystem: Turret17
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" "escort" )
- +Flags2: ( )
- +Respawn priority: 0
- +Escort priority: 10
- +Hotkey: 4
- +Orders Accepted: 1 ;! note that this is a bitfield!!!
- +Group: 0
- +Score: 50
- $Name: Timbuktu ;! Object #61
- $Class: UEC Custos
- $Team: Hostile
- $Location: 792.775879, 1311.964111, 95.182129
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- +AI Class: BP2-General
- $AI Goals: ( goals ( ai-waypoints-once "Tirpitz Patrol Initial Path" 50 ) )
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- +Subsystem: turret01
- +Subsystem: turret02
- +Subsystem: turret03
- +Subsystem: turret04
- +Subsystem: turret05
- +Subsystem: turret06
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" "escort" )
- +Flags2: ( )
- +Respawn priority: 0
- +Escort priority: 10
- +Hotkey: 4
- +Orders Accepted: 1 ;! note that this is a bitfield!!!
- +Group: 0
- +Use Table Score:
- +Score: 50
- $Name: Libra 5 ;! Object #62
- $Class: UEF Uhlan
- $Team: Hostile
- $Location: 1307.473877, 1551.958740, 25.685547
- $Orientation:
- 0.977272, 0.158697, -0.140550,
- -0.180557, 0.275724, -0.944127,
- -0.111077, 0.948046, 0.298111
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 10
- $Name: Libra 6 ;! Object #63
- $Class: UEF Uhlan
- $Team: Hostile
- $Location: 1293.831299, 1249.191162, -60.125977
- $Orientation:
- 0.977272, 0.158697, -0.140550,
- -0.180557, 0.275724, -0.944127,
- -0.111077, 0.948046, 0.298111
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 10
- $Name: UEC-DEM 64 ;! Object #64
- $Class: UEC-DEM
- $Team: Hostile
- $Location: 2430.747070, 4561.141113, 9472.050781
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 0
- $Name: UEC-DEM 65 ;! Object #65
- $Class: UEC-DEM
- $Team: Hostile
- $Location: 2694.603027, 4561.141113, 9472.050781
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 0
- $Name: UEC-DEM 66 ;! Object #66
- $Class: UEC-DEM
- $Team: Hostile
- $Location: 2430.747070, 4561.141113, 9206.898438
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 0
- $Name: UEC-DEM 67 ;! Object #67
- $Class: UEC-DEM
- $Team: Hostile
- $Location: 2694.603027, 4561.141113, 9206.898438
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 0
- $Name: UEC-DEM 68 ;! Object #68
- $Class: UEC-DEM
- $Team: Hostile
- $Location: 2430.747070, 4880.922852, 9472.050781
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 0
- $Name: UEC-DEM 69 ;! Object #69
- $Class: UEC-DEM
- $Team: Hostile
- $Location: 2694.603027, 4880.922852, 9472.050781
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 0
- $Name: UEC-DEM 70 ;! Object #70
- $Class: UEC-DEM
- $Team: Hostile
- $Location: 2430.747070, 4880.922852, 9206.898438
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 0
- $Name: UEC-DEM 71 ;! Object #71
- $Class: UEC-DEM
- $Team: Hostile
- $Location: 2694.603027, 4880.922852, 9206.898438
- $Orientation:
- 1.000000, 0.000000, 0.000000,
- 0.000000, 1.000000, 0.000000,
- 0.000000, 0.000000, 1.000000
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Initial Shields: 100
- +Subsystem: Pilot
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" "no-shields" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 0
- $Name: Taurus 1 ;! Object #72
- $Class: UEF Uriel
- $Callsign: 411th Mangodai
- $Team: Hostile
- $Location: 3991.148193, 4724.128418, 6739.059082
- $Orientation:
- 0.993956, 0.000000, -0.109778,
- 0.000000, 1.000000, 0.000000,
- 0.109778, 0.000000, 0.993956
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- +Secondary Banks: ( "Paveway" "Paveway" "Slammer" )
- +Subsystem: turret01
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 100
- $Name: Taurus 2 ;! Object #73
- $Class: UEF Uriel
- $Callsign: 411th Mangodai
- $Team: Hostile
- $Location: 3856.250732, 4724.128418, 6837.531738
- $Orientation:
- 0.993956, 0.000000, -0.109778,
- -0.000000, 1.000000, 0.000000,
- 0.109778, 0.000000, 0.993956
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- +Secondary Banks: ( "Paveway" "Paveway" "Slammer" )
- +Subsystem: turret01
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 100
- $Name: Taurus 3 ;! Object #74
- $Class: UEF Uriel
- $Callsign: 411th Mangodai
- $Team: Hostile
- $Location: 4076.479248, 4724.128418, 6833.318359
- $Orientation:
- 0.993956, 0.000000, -0.109778,
- -0.000000, 1.000000, 0.000000,
- 0.109778, 0.000000, 0.993956
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- +Secondary Banks: ( "Paveway" "Paveway" "Slammer" )
- +Subsystem: turret01
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 100
- $Name: Taurus 4 ;! Object #75
- $Class: UEF Uriel
- $Callsign: 411th Mangodai
- $Team: Hostile
- $Location: 4007.647217, 4724.128418, 6932.445801
- $Orientation:
- 0.993956, 0.000000, -0.109778,
- -0.000000, 1.000000, 0.000000,
- 0.109778, 0.000000, 0.993956
- $AI Behavior: None
- $Cargo 1: XSTR("Nothing", -1)
- +Initial Velocity: 33
- +Initial Hull: 100
- +Subsystem: Pilot
- +Secondary Banks: ( "Paveway" "Paveway" "Slammer" )
- +Subsystem: turret01
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Determination: 10
- +Flags: ( "cargo-known" )
- +Flags2: ( )
- +Respawn priority: 0
- +Group: 0
- +Use Table Score:
- +Score: 100
- #Wings ;! 11 total
- $Name: Atreus#
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Atreus# 1
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 1 total
- "Atreus# 1"
- )
- +Flags: ( )
- $Name: Alpha
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Alpha 1
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 3 total
- "Alpha 1"
- "Alpha 2"
- "Alpha 3"
- )
- +Flags: ( )
- $Name: Beta
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Beta 1
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 3 total
- "Beta 1"
- "Beta 2"
- "Beta 3"
- )
- +Hotkey: 1
- +Flags: ( )
- $Name: Delta
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Delta 1
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 3 total
- "Delta 1"
- "Delta 2"
- "Delta 3"
- )
- +Flags: ( )
- $Name: Gamma
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Gamma 1
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 3 total
- "Gamma 1"
- "Gamma 2"
- "Gamma 3"
- )
- +Hotkey: 2
- +Flags: ( )
- $Name: Aries
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Aries 1
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 4 total
- "Aries 1"
- "Aries 2"
- "Aries 3"
- "Aries 4"
- )
- +Flags: ( )
- $Name: Epsilon
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Epsilon 1
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 4 total
- "Epsilon 1"
- "Epsilon 2"
- "Epsilon 3"
- "Epsilon 4"
- )
- +Flags: ( )
- $Name: Zeta
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Zeta 1
- $Arrival Location: Hyperspace
- $Arrival Cue: ( false )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 4 total
- "Zeta 1"
- "Zeta 2"
- "Zeta 3"
- "Zeta 4"
- )
- +Flags: ( )
- $Name: Virgo
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Virgo 1
- $Arrival Location: Docking Bay
- +Arrival Distance: 0
- $Arrival Anchor: Toutatis#1
- $Arrival Cue: ( is-event-true-delay
- "calder: debeam the atreus"
- 7
- )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 4 total
- "Virgo 1"
- "Virgo 2"
- "Virgo 3"
- "Virgo 4"
- )
- $AI Goals: ( goals ( ai-destroy-subsystem "Atreus# 1" "turret01" 50 ) ( ai-destroy-subsystem "Atreus# 1" "turret09" 50 ) ( ai-destroy-subsystem "Atreus# 1" "turret10" 50 ) ( ai-destroy-subsystem "Atreus# 1" "Weapons" 50 ) ( ai-warp-out 50 ) )
- +Hotkey: 4
- +Flags: ( "no-arrival-message" "no-dynamic" )
- $Name: Libra
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Libra 1
- $Arrival Location: Hyperspace
- $Arrival Cue: ( true )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 6 total
- "Libra 1"
- "Libra 2"
- "Libra 3"
- "Libra 4"
- "Libra 5"
- "Libra 6"
- )
- $AI Goals: ( goals ( ai-guard "Tirpitz" 50 ) )
- +Hotkey: 4
- +Flags: ( )
- $Name: Taurus
- $Waves: 1
- $Wave Threshold: 0
- $Special Ship: 0 ;! Taurus 1
- $Arrival Location: Docking Bay
- +Arrival Distance: 0
- $Arrival Anchor: Toutatis#1
- +Arrival delay: 4
- $Arrival Cue: ( has-arrived-delay 0 "Virgo" )
- $Departure Location: Hyperspace
- $Departure Cue: ( false )
- $Ships: ( ;! 4 total
- "Taurus 1"
- "Taurus 2"
- "Taurus 3"
- "Taurus 4"
- )
- $AI Goals: ( goals ( ai-destroy-subsystem "Atreus# 1" "turret03" 50 ) ( ai-destroy-subsystem "Atreus# 1" "turret04" 50 ) ( ai-destroy-subsystem "Atreus# 1" "turret05" 50 ) ( ai-destroy-subsystem "Atreus# 1" "turret06" 50 ) ( ai-warp-out 50 ) )
- +Hotkey: 4
- +Flags: ( "no-arrival-music" "no-dynamic" )
- #Events ;! 35 total
- $Formula: ( when-argument
- ( any-of
- "BPTaccom"
- "BPTaccomA"
- "BPTaccomB"
- "BPTaccomC"
- "BPTaccomD"
- "BPMiscStatus"
- "BPMiscStatusA"
- "BPMiscStatusB"
- "BPLowerRightMFD"
- "BPLowerRightMFDA"
- "BPLowerRightMFDB"
- "BPLowerRightMFDC"
- "BPLowerRightMFDD"
- "BPLowerRightMFDE"
- "BPLowerRightMFDF"
- "BPLowerRightMFDG"
- "BPLowerRightMFDH"
- )
- ( true )
- ( hud-gauge-set-active
- "<argument>"
- ( true )
- )
- ( modify-variable @heat[0] 0 )
- ( hud-set-text
- "BPLowerRightMFD"
- "WEAPONS STATUS"
- )
- ( hud-set-text "BPLowerRightMFDC" "" )
- ( hud-set-text
- "BPTaccomA"
- "1 - Overload Beam"
- )
- ( hud-set-text "BPLowerRightMFDA" " " )
- ( hud-set-text "BPLowerRightMFDB" " " )
- ( hud-set-text "BPLowerRightMFDD" " " )
- ( hud-set-text "BPLowerRightMFDE" " " )
- ( hud-set-text "BPMiscStatus" " " )
- ( hud-set-text
- "BPTaccomB"
- "2 - PD Overheat"
- )
- ( hud-set-text
- "BPTaccomC"
- "3 - Damage Control"
- )
- ( hud-set-message
- "BPLowerRightMFDB"
- "antimatter loadout"
- )
- ( hud-set-message
- "BPLowerRightMFDC"
- "press alt-x to change"
- )
- ( hud-set-message
- "BPLowerRightMFDD"
- "pulse target fighters"
- )
- ( hud-set-message
- "BPLowerRightMFDE"
- "press alt-a to change"
- )
- ( hud-set-message
- "BPLowerRightMFDA"
- "antimatter ammo"
- )
- ( when-argument
- ( every-of
- "turret23"
- "turret24"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- )
- ( true )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 0
- @EosAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 1
- @EosAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 2
- @EosAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 3
- @EosAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 4
- @EosAmmo[5000]
- )
- )
- ( hud-set-message
- "BPLowerRightMFDF"
- "beams on"
- )
- ( hud-set-message
- "BPLowerRightMFDG"
- "press alt-shift-q to change"
- )
- ( hud-set-text "BPTaccomD" "4 - " )
- ( modify-variable
- @tac-console-on[0]
- 1
- )
- ( hud-set-retail-gauge-active
- ( false )
- "Weapons"
- )
- )
- +Name: enable taccomm and menuon
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( when
- ( true )
- ( ship-subsys-guardian-threshold
- 100
- "Atreus# 1"
- "<all engines>"
- "rotator01outer"
- "rotator01inner"
- "Communication"
- "Sensors"
- "Fighterbay"
- "Navigation"
- )
- ( when-argument
- ( every-of
- "turret36"
- "turret37"
- "turret38"
- "turret39"
- "turret43"
- "turret46"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- "turret29"
- "turret62"
- "turret53"
- "turret43"
- "turret45"
- "turret46"
- "turret48"
- "turret58"
- "turret19"
- "turret20"
- "turret21"
- "turret22"
- "turret23"
- "turret24"
- "turret30"
- "turret31"
- "turret32"
- "turret33"
- "turret34"
- "turret35"
- "turret40"
- "turret41"
- "turret42"
- "turret61"
- "turret49"
- "turret50"
- "turret51"
- "turret52"
- "turret53"
- "turret54"
- "turret55"
- "turret56"
- "turret57"
- "turret58"
- "turret59"
- "turret60"
- "turret61"
- "turret63"
- "turret64"
- "turret65"
- )
- ( true )
- ( ship-subsys-guardian-threshold
- 100
- "Atreus# 1"
- "<argument>"
- )
- )
- ( lock-perspective ( true ) 1 )
- ( lock-perspective ( false ) 1 )
- )
- +Name: player capship setup
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( when
- ( true )
- ( modify-variable
- @heat[0]
- ( - @heat[0] 3 )
- )
- ( when
- ( <= @beamson[1] 0 )
- ( modify-variable
- @heat[0]
- ( - @heat[0] 7 )
- )
- )
- ( when
- ( >= ( current-speed "Atreus# 1" ) 31 )
- ( modify-variable
- @heat[0]
- ( + @heat[0] 2 )
- )
- )
- ( when
- ( <= @heat[0] 0 )
- ( modify-variable @heat[0] 0 )
- )
- ( training-msg "heat gauge" )
- )
- +Name: heat management
- +Repeat Count: 99999999
- +Interval: 1
- $Formula: ( when
- ( >= @heat[0] 70 )
- ( modify-variable
- @HeatDamage[0]
- ( rand 0 8 )
- )
- ( when
- ( and
- ( >= @HeatDamage[0] 1 )
- ( <= @HeatDamage[0] 3 )
- )
- ( when-argument
- ( random-of
- "turret01"
- "turret02"
- "turret03"
- "turret04"
- "turret05"
- "turret46"
- "turret07"
- "turret08"
- "turret09"
- "turret10"
- "turret11"
- "turret62"
- "turret53"
- "turret14"
- "turret45"
- "turret16"
- "turret17"
- "turret58"
- "turret19"
- "turret20"
- "turret21"
- "turret22"
- "turret23"
- "turret24"
- "turret30"
- "turret31"
- "turret32"
- "turret33"
- "turret34"
- "turret35"
- "turret40"
- "turret41"
- "turret42"
- "turret61"
- )
- ( true )
- ( sabotage-subsystem
- "Atreus# 1"
- "<argument>"
- 100
- )
- )
- ( modify-variable @HeatDamage[0] 0 )
- )
- ( when
- ( = @HeatDamage[0] 4 )
- ( sabotage-subsystem
- "Atreus# 1"
- "Sensors"
- 70
- )
- ( modify-variable @HeatDamage[0] 0 )
- )
- ( when
- ( = @HeatDamage[0] 5 )
- ( sabotage-subsystem
- "Atreus# 1"
- "Hull"
- 5
- )
- ( modify-variable @HeatDamage[0] 0 )
- )
- ( when
- ( = @HeatDamage[0] 6 )
- ( beam-lock-all "Atreus# 1" )
- ( modify-variable @HeatDamage[0] 0 )
- )
- ( when
- ( = @HeatDamage[0] 7 )
- ( turret-lock-all "Atreus# 1" )
- ( modify-variable @HeatDamage[0] 0 )
- )
- ( when
- ( = @HeatDamage[0] 8 )
- ( explosion-effect
- ( get-object-x "Atreus# 1" )
- ( get-object-y "Atreus# 1" )
- ( get-object-z "Atreus# 1" )
- 10
- 10
- 0
- 1
- 100
- 0
- 0
- "<none>"
- 500
- 10
- )
- ( modify-variable @HeatDamage[0] 0 )
- )
- )
- +Name: high heat damage
- +Repeat Count: 99999
- +Interval: 10
- $Formula: ( when
- ( true )
- ( beam-free-all "Atreus# 1" )
- ( turret-free-all "Atreus# 1" )
- )
- +Name: reset overheated turrets
- +Repeat Count: 99999
- +Interval: 20
- +Chained: 0
- $Formula: ( when
- ( true )
- ( every-time
- ( >
- ( shield-recharge-pct "Atreus# 1" )
- 99
- )
- ( set-armor-type
- "Atreus# 1"
- ( true )
- "Next-Gen Armor 20"
- "Hull"
- )
- )
- ( every-time
- ( and
- ( >
- ( shield-recharge-pct "Atreus# 1" )
- 82
- )
- ( <
- ( shield-recharge-pct "Atreus# 1" )
- 100
- )
- )
- ( set-armor-type
- "Atreus# 1"
- ( true )
- "Heavy Armor 20"
- "Hull"
- )
- )
- ( every-time
- ( and
- ( >
- ( shield-recharge-pct "Atreus# 1" )
- 65
- )
- ( <
- ( shield-recharge-pct "Atreus# 1" )
- 83
- )
- )
- ( set-armor-type
- "Atreus# 1"
- ( true )
- "Heavy Armor 40"
- "Hull"
- )
- )
- ( every-time
- ( and
- ( >
- ( shield-recharge-pct "Atreus# 1" )
- 48
- )
- ( <
- ( shield-recharge-pct "Atreus# 1" )
- 66
- )
- )
- ( set-armor-type
- "Atreus# 1"
- ( true )
- "Heavy Armor 60"
- "Hull"
- )
- )
- ( every-time
- ( and
- ( >
- ( shield-recharge-pct "Atreus# 1" )
- 30
- )
- ( <
- ( shield-recharge-pct "Atreus# 1" )
- 49
- )
- )
- ( set-armor-type
- "Atreus# 1"
- ( true )
- "Heavy Armor 80"
- "Hull"
- )
- )
- ( every-time
- ( and
- ( >
- ( shield-recharge-pct "Atreus# 1" )
- 12
- )
- ( <
- ( shield-recharge-pct "Atreus# 1" )
- 31
- )
- )
- ( set-armor-type
- "Atreus# 1"
- ( true )
- "Heavy Armor 100"
- "Hull"
- )
- )
- ( every-time
- ( and
- ( >
- ( shield-recharge-pct "Atreus# 1" )
- -1
- )
- ( <
- ( shield-recharge-pct "Atreus# 1" )
- 13
- )
- )
- ( set-armor-type
- "Atreus# 1"
- ( true )
- "Heavy Armor 150"
- "Hull"
- )
- )
- )
- +Name: check ets - active armor
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( when
- ( true )
- ( every-time
- ( >
- ( weapon-recharge-pct "Atreus# 1" )
- 99
- )
- ( change-ai-class
- "BALLS OF STEELE"
- "Atreus# 1"
- )
- )
- ( every-time
- ( and
- ( >
- ( weapon-recharge-pct "Atreus# 1" )
- 82
- )
- ( <
- ( weapon-recharge-pct "Atreus# 1" )
- 100
- )
- )
- ( change-ai-class
- "Little Devil"
- "Atreus# 1"
- )
- )
- ( every-time
- ( and
- ( >
- ( weapon-recharge-pct "Atreus# 1" )
- 65
- )
- ( <
- ( weapon-recharge-pct "Atreus# 1" )
- 83
- )
- )
- ( change-ai-class
- "BP2-General"
- "Atreus# 1"
- )
- )
- ( every-time
- ( and
- ( >
- ( weapon-recharge-pct "Atreus# 1" )
- 48
- )
- ( <
- ( weapon-recharge-pct "Atreus# 1" )
- 66
- )
- )
- ( change-ai-class
- "BP2-General"
- "Atreus# 1"
- )
- )
- ( every-time
- ( and
- ( >
- ( weapon-recharge-pct "Atreus# 1" )
- 30
- )
- ( <
- ( weapon-recharge-pct "Atreus# 1" )
- 49
- )
- )
- ( change-ai-class
- "BP2-Colonel"
- "Atreus# 1"
- )
- )
- ( every-time
- ( and
- ( >
- ( weapon-recharge-pct "Atreus# 1" )
- 12
- )
- ( <
- ( weapon-recharge-pct "Atreus# 1" )
- 31
- )
- )
- ( change-ai-class
- "BP2-Major"
- "Atreus# 1"
- )
- )
- ( every-time
- ( and
- ( >
- ( weapon-recharge-pct "Atreus# 1" )
- -1
- )
- ( <
- ( weapon-recharge-pct "Atreus# 1" )
- 13
- )
- )
- ( change-ai-class
- "BP2-Captain"
- "Atreus# 1"
- )
- )
- )
- +Name: check ets - turrets
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( and-in-sequence
- ( = @playersecondary[0] 0 )
- ( key-pressed "Alt-X" )
- ( perform-actions
- ( true )
- ( modify-variable @changeAmmo[0] 1 )
- )
- ( false )
- )
- ( when-argument
- ( any-of
- "turret23"
- "turret24"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- )
- ( true )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Trebuchet#Aegis"
- 0
- 1
- )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Trebuchet#Aegis"
- 0
- 2
- )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Trebuchet#Aegis"
- 0
- 3
- )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Trebuchet#Aegis"
- 0
- 4
- )
- )
- ( modify-variable
- @playersecondary[0]
- 1
- )
- ( key-reset-multiple "Alt-X" )
- ( training-msg "beep" )
- ( hud-set-message
- "BPLowerRightMFDB"
- "antifighter loadout"
- )
- ( hud-set-message
- "BPLowerRightMFDA"
- "treb ammo"
- )
- ( when-argument
- ( every-of
- "turret23"
- "turret24"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- )
- ( = @changeAmmo[0] 1 )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 0
- @TrebAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 1
- @TrebAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 2
- @TrebAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 3
- @TrebAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 4
- @TrebAmmo[5000]
- )
- )
- ( modify-variable @changeAmmo[0] 0 )
- )
- +Name: player loads missiles
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( and-in-sequence
- ( = @playersecondary[0] 1 )
- ( key-pressed "Alt-X" )
- ( perform-actions
- ( true )
- ( modify-variable @changeAmmo[0] 1 )
- )
- ( false )
- )
- ( when-argument
- ( any-of
- "turret23"
- "turret24"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- )
- ( true )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Eos#SSM"
- 0
- 1
- )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Eos#SSM"
- 0
- 2
- )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Eos#SSM"
- 0
- 3
- )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Eos#SSM"
- 0
- 4
- )
- )
- ( modify-variable
- @playersecondary[0]
- 2
- )
- ( key-reset-multiple "Alt-X" )
- ( training-msg "beep" )
- ( hud-set-message
- "BPLowerRightMFDB"
- "ssm loadout"
- )
- ( hud-set-message
- "BPLowerRightMFDA"
- "ssm ammo"
- )
- ( when-argument
- ( every-of
- "turret23"
- "turret24"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- )
- ( = @changeAmmo[0] 1 )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 0
- @SSMAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 1
- @SSMAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 2
- @SSMAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 3
- @SSMAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 4
- @SSMAmmo[5000]
- )
- )
- ( modify-variable @changeAmmo[0] 0 )
- )
- +Name: player loads ssms
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( and-in-sequence
- ( = @playersecondary[0] 2 )
- ( key-pressed "Alt-X" )
- ( perform-actions
- ( true )
- ( modify-variable @changeAmmo[0] 1 )
- )
- ( false )
- )
- ( when-argument
- ( any-of
- "turret23"
- "turret24"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- )
- ( true )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Eos"
- 0
- 1
- )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Eos"
- 0
- 2
- )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Eos"
- 0
- 3
- )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "Eos"
- 0
- 4
- )
- )
- ( modify-variable
- @playersecondary[0]
- 0
- )
- ( key-reset-multiple "Alt-X" )
- ( training-msg "beep" )
- ( hud-set-message
- "BPLowerRightMFDB"
- "antimatter loadout"
- )
- ( hud-set-message
- "BPLowerRightMFDA"
- "antimatter ammo"
- )
- ( when-argument
- ( any-of
- "turret23"
- "turret24"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- )
- ( = @changeAmmo[0] 1 )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 0
- @EosAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 1
- @EosAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 2
- @EosAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 3
- @EosAmmo[5000]
- )
- ( turret-set-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 4
- @EosAmmo[5000]
- )
- )
- ( modify-variable @changeAmmo[0] 0 )
- )
- +Name: player loads torpedoes
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( and-in-sequence
- ( = @playerpulse[0] 0 )
- ( key-pressed "Alt-A" )
- )
- ( when-argument
- ( any-of
- "turret11"
- "turret12"
- "turret13"
- "turret14"
- "turret15"
- "turret16"
- "turret17"
- "turret18"
- )
- ( true )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "TerPulse#Huge#Command"
- 1
- 0
- )
- )
- ( modify-variable @playerpulse[0] 1 )
- ( key-reset-multiple "Alt-A" )
- ( training-msg "beep" )
- ( hud-set-message
- "BPLowerRightMFDD"
- "pulse target warships"
- )
- ( hud-set-message
- "BPLowerRightMFDE"
- "press alt-a to change"
- )
- )
- +Name: switch pulse to anticap
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( and-in-sequence
- ( = @playerpulse[0] 1 )
- ( key-pressed "Alt-A" )
- )
- ( when-argument
- ( any-of
- "turret11"
- "turret12"
- "turret13"
- "turret14"
- "turret15"
- "turret16"
- "turret17"
- "turret18"
- )
- ( true )
- ( turret-change-weapon
- "Atreus# 1"
- "<argument>"
- "TerPulse"
- 1
- 0
- )
- )
- ( modify-variable @playerpulse[0] 0 )
- ( key-reset-multiple "Alt-A" )
- ( training-msg "beep" )
- ( hud-set-message
- "BPLowerRightMFDD"
- "pulse target fighters"
- )
- ( hud-set-message
- "BPLowerRightMFDE"
- "press alt-a to change"
- )
- )
- +Name: switch pulse to antifighter
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( and
- ( is-event-true-delay
- "enable taccomm and menuon"
- 0
- )
- ( = @changeAmmo[0] 0 )
- ( false )
- )
- ( when
- ( = @playersecondary[0] 0 )
- ( when-argument
- ( every-of
- "turret23"
- "turret24"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- )
- ( = @changeAmmo[0] 0 )
- ( modify-variable
- @EosAmmo[5000]
- ( min
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 0
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 1
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 2
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 3
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 4
- )
- )
- )
- )
- )
- ( when
- ( = @playersecondary[0] 1 )
- ( when-argument
- ( every-of
- "turret23"
- "turret24"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- )
- ( = @changeAmmo[0] 0 )
- ( modify-variable
- @TrebAmmo[5000]
- ( min
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 0
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 1
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 2
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 3
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 4
- )
- )
- )
- )
- )
- ( when
- ( = @playersecondary[0] 2 )
- ( when-argument
- ( every-of
- "turret23"
- "turret24"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- )
- ( = @changeAmmo[0] 0 )
- ( modify-variable
- @SSMAmmo[5000]
- ( min
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 0
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 1
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 2
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 3
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "<argument>"
- 4
- )
- )
- )
- )
- )
- )
- +Name: track missile ammo
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( and-in-sequence
- ( = @beamson[1] 0 )
- ( key-pressed "Alt-Shift-Q" )
- )
- ( beam-free-all "Atreus# 1" )
- ( modify-variable @beamson[1] 1 )
- ( key-reset-multiple "Alt-Shift-Q" )
- ( training-msg "beep" )
- ( hud-set-message
- "BPLowerRightMFDF"
- "beams on"
- )
- )
- +Name: beams free
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( and-in-sequence
- ( = @beamson[1] 1 )
- ( key-pressed "Alt-Shift-Q" )
- )
- ( beam-lock-all "Atreus# 1" )
- ( modify-variable @beamson[1] 0 )
- ( key-reset-multiple "Alt-Shift-Q" )
- ( training-msg "beep" )
- ( hud-set-message
- "BPLowerRightMFDF"
- "beams off"
- )
- )
- +Name: beams off
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( key-pressed "Left Ctrl" )
- ( when-argument
- ( any-of
- "Rajput"
- "Ranvir"
- "Akula"
- "Ardent"
- "Vikrant#1"
- "Toreador"
- "Toutatis#1"
- "Manzikert"
- "Tirpitz"
- "Hanuman"
- "Timbuktu"
- "Nachtwacht"
- )
- ( and
- ( = @tac-console-on[0] 1 )
- ( targeted "<argument>" )
- )
- ( when-argument
- ( any-of
- "Rajput"
- "Ranvir"
- "Akula"
- "Ardent"
- "Vikrant"
- "Toreador"
- "Toutatis#1"
- )
- ( true )
- ( ship-untag "<argument>" )
- )
- ( ship-tag "<argument>" 1 300 )
- )
- ( key-reset-multiple "Left Ctrl" )
- )
- +Name: tag target
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( key-pressed "Spacebar" )
- ( when-argument
- ( any-of
- "Rajput"
- "Ranvir"
- "Akula"
- "Ardent"
- "Vikrant#1"
- "Toreador"
- "Toutatis#1"
- "Manzikert"
- "Tirpitz"
- "Hanuman"
- )
- ( and
- ( = @tac-console-on[0] 1 )
- ( targeted "<argument>" )
- )
- ( ship-untag "<argument>" )
- )
- ( key-reset-multiple "Spacebar" )
- )
- +Name: untag target
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( every-time
- ( and
- ( = @OverloadActive[0] 1 )
- ( key-pressed "1" )
- )
- ( beam-lock "Atreus# 1" "turret01" )
- ( modify-variable
- @OverloadActive[0]
- 1
- )
- ( modify-variable
- @OverloadCountdown[0]
- 31
- )
- ( key-reset-multiple "2" "1" "3" "4" )
- ( modify-variable
- @OverloadCountup[0]
- 15
- )
- ( training-msg "beep" )
- )
- +Name: select overload
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( when
- ( > @OverloadCountdown[0] 0 )
- ( modify-variable
- @OverloadCountdown[0]
- ( - @OverloadCountdown[0] 1 )
- )
- ( when
- ( > @OverloadCountup[0] 0 )
- ( modify-variable
- @OverloadCountup[0]
- ( - @OverloadCountup[0] 1 )
- )
- )
- ( key-reset-multiple "2" "1" "3" "4" )
- ( turret-change-weapon
- "Atreus# 1"
- "turret01"
- "BFBlue"
- 1
- 0
- )
- )
- +Name: overload charging
- +Repeat Count: 99999999
- +Interval: 1
- $Formula: ( when-argument
- ( any-of
- "Rajput"
- "Ranvir"
- "Akula"
- "Ardent"
- "Vikrant"
- "Toreador"
- "Toutatis#1"
- )
- ( and
- ( = @OverloadActive[0] 1 )
- ( targeted "<argument>" )
- ( = @OverloadCountup[0] 1 )
- )
- ( fire-beam
- "Atreus# 1"
- "turret01"
- "<argument>"
- )
- ( key-reset-multiple "2" "1" "3" "4" )
- )
- +Name: overload fires
- +Repeat Count: 999999999
- +Interval: 1
- $Formula: ( when
- ( and
- ( = @OverloadActive[0] 1 )
- ( = @OverloadCountdown[0] 0 )
- ( = @OverloadCountup[0] 0 )
- )
- ( beam-free "Atreus# 1" "turret01" )
- ( modify-variable
- @OverloadActive[0]
- 0
- )
- ( key-reset-multiple "2" "1" "3" "4" )
- ( turret-change-weapon
- "Atreus# 1"
- "turret01"
- "HBlue"
- 1
- 0
- )
- ( training-msg "beep" )
- )
- +Name: overload reset
- +Repeat Count: 99999999
- +Interval: 1
- $Formula: ( every-time
- ( is-subsystem-destroyed-delay
- "Atreus# 1"
- "turret01"
- 0
- )
- ( modify-variable
- @OverloadActive[0]
- 0
- )
- ( modify-variable
- @OverloadCountdown[0]
- 0
- )
- ( modify-variable
- @OverloadCountup[0]
- 0
- )
- ( key-reset-multiple "2" "1" "3" "4" )
- ( turret-change-weapon
- "Atreus# 1"
- "turret01"
- "HBlue"
- 1
- 0
- )
- )
- +Name: cancel overload if hblue dstryd
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( when
- ( true )
- ( when-argument
- ( any-of
- "turret36"
- "turret37"
- "turret38"
- "turret39"
- "turret43"
- "turret46"
- "turret25"
- "turret26"
- "turret27"
- "turret28"
- "turret29"
- "turret62"
- "turret53"
- "turret43"
- "turret45"
- "turret46"
- "turret48"
- "turret58"
- "turret19"
- "turret20"
- "turret21"
- "turret22"
- "turret23"
- "turret24"
- "turret30"
- "turret31"
- "turret32"
- "turret33"
- "turret34"
- "turret35"
- "turret40"
- "turret41"
- "turret42"
- "turret61"
- "turret49"
- "turret50"
- "turret51"
- "turret52"
- "turret53"
- "turret54"
- "turret55"
- "turret56"
- "turret57"
- "turret58"
- "turret59"
- "turret60"
- "turret61"
- "turret63"
- "turret64"
- "turret65"
- )
- ( true )
- ( modify-variable @PDActive[0] 1 )
- )
- )
- +Name: ability 2 - overload pd turrets
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( when ( true ) ( do-nothing ) )
- +Name: STAGE 1 - OUTPOST ATTACK
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( when
- ( true )
- ( send-message
- "#Cpt. Lindemann"
- "High"
- "lindemann: pants down"
- )
- )
- +Name: mission start
- +Repeat Count: 1
- +Interval: 1
- +Chained: 2
- $Formula: ( when
- ( is-destroyed-delay 0 "Toutatis#1" )
- ( do-nothing )
- )
- +Name: destroy toutatis
- +Repeat Count: 1
- +Interval: 1
- +Objective: XSTR("Destroy Toutatis", -1)
- $Formula: ( when
- ( is-destroyed-delay
- 2
- "Libra"
- "Nachtwacht"
- "Tirpitz"
- "Timbuktu"
- "Manzikert"
- )
- ( send-message
- "#Steele"
- "High"
- "steele: excellent"
- )
- )
- +Name: destroy tirpitz patrol
- +Repeat Count: 1
- +Interval: 1
- +Objective: XSTR("Destroy Patrol", -1)
- +Objective key: XSTR("F9", -1)
- $Formula: ( when
- ( true )
- ( ship-stealthy
- "3JRF HQ"
- "Toutatis#1"
- "Vikrant#1"
- "Hanuman"
- )
- ( send-message
- "#Cpt. Lindemann"
- "High"
- "lindemann: oculus jamming"
- )
- )
- +Name: hanuman activates awacs
- +Repeat Count: 1
- +Interval: 1
- +Chained: 8
- $Formula: ( when
- ( true )
- ( send-message
- "#Toutatis"
- "High"
- "calder: debeam the atreus"
- )
- )
- +Name: calder: debeam the atreus
- +Repeat Count: 1
- +Interval: 1
- +Chained: 12
- $Formula: ( when
- ( has-arrived-delay 0 "Taurus" )
- ( send-message
- "#Atreus XO"
- "High"
- "xo: gunships inbound"
- )
- ( add-goal
- "Vikrant#1"
- ( ai-waypoints-once
- "Toutatis Runs"
- 89
- )
- )
- )
- +Name: gunships inbound
- +Repeat Count: 1
- +Interval: 1
- +Chained: 0
- $Formula: ( when
- ( is-destroyed-delay
- 2
- "Virgo"
- "Taurus"
- )
- ( send-message
- "#Steele"
- "High"
- "steele: surrender!"
- )
- ( add-goal
- "Toutatis#1"
- ( ai-waypoints-once
- "Toutatis Runs"
- 89
- )
- )
- )
- +Name: destroy gunships
- +Repeat Count: 1
- +Interval: 1
- +Chained: 0
- +Objective: XSTR("Destroy Gunships", -1)
- +Objective key: XSTR("F9", -1)
- $Formula: ( when
- ( true )
- ( add-goal
- "Toutatis#1"
- ( ai-waypoints-once
- "Toutatis Runs"
- 89
- )
- )
- ( send-message
- "#Toutatis"
- "High"
- "calder: no surrender!"
- )
- )
- +Name: calder: no surrender!
- +Repeat Count: 1
- +Interval: 1
- +Chained: 10
- $Formula: ( when ( true ) ( do-nothing ) )
- +Name: Event name
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( when
- ( true )
- ( alter-ship-flag
- "collides"
- ( false )
- ( false )
- "Toutatis#1"
- )
- )
- +Name: toutatis noclip
- +Repeat Count: 1
- +Interval: 1
- $Formula: ( when
- ( has-time-elapsed 5 )
- ( when
- ( and
- ( = @playersecondary[0] 0 )
- ( true )
- )
- ( modify-variable
- @EosAmmo[5000]
- ( max
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "turret23"
- 0
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "turret24"
- 0
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "turret25"
- 0
- )
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "turret26"
- 0
- )
- )
- )
- ( hud-set-message
- "BPLowerRightMFDB"
- "antimatter loadout"
- )
- ( hud-set-message
- "BPLowerRightMFDA"
- "antimatter ammo"
- )
- ( when
- ( =
- ( mod ( mission-time-msecs ) 1000 )
- 0
- )
- ( send-message
- "#Command"
- "High"
- "DEBUG: checking eos ammo"
- )
- )
- )
- ( modify-variable
- @debugEos1[0]
- ( turret-get-secondary-ammo
- "Atreus# 1"
- "turret23"
- 0
- )
- )
- )
- +Name: Battuta's Patent Ammo System
- +Repeat Count: -1
- +Trigger Count: 1000000000
- +Interval: 0
- #Goals ;! 0 total
- #Waypoints ;! 4 lists total
- $Name: Toutatis Runs
- $List: ( ;! 1 points in list
- ( 9637.968750, 5269.600586, 10835.116211 )
- )
- $Name: Tirpitz Patrol Initial Path
- $List: ( ;! 1 points in list
- ( 6555.982422, 0.000366, -73.767090 )
- )
- $Name: Vikrant Runs
- $List: ( ;! 1 points in list
- ( 9009.738281, 5125.680176, 7746.351563 )
- )
- $Name: Hanuman Runs
- $List: ( ;! 1 points in list
- ( 9406.359375, 5125.680176, 9921.803711 )
- )
- #Messages ;! 27 total
- $Name: beep
- $Team: -1
- $MessageNew: XSTR(" ", -1)
- $end_multi_text
- +Wave Name: interfacepress.ogg
- $Name: antimatter loadout
- $Team: -1
- $MessageNew: XSTR("Missiles: Eos", -1)
- $end_multi_text
- $Name: antifighter loadout
- $Team: -1
- $MessageNew: XSTR("Missiles: Trebuchet", -1)
- $end_multi_text
- $Name: ssm loadout
- $Team: -1
- $MessageNew: XSTR("Missiles: Eos SSM", -1)
- $end_multi_text
- $Name: press alt-x to change
- $Team: -1
- $MessageNew: XSTR("Alt-X to switch", -1)
- $end_multi_text
- $Name: pulse target warships
- $Team: -1
- $MessageNew: XSTR("Pulse: Anti-Warship", -1)
- $end_multi_text
- $Name: pulse target fighters
- $Team: -1
- $MessageNew: XSTR("Pulse: Anti-Fighter", -1)
- $end_multi_text
- $Name: press alt-a to change
- $Team: -1
- $MessageNew: XSTR("Alt-A to switch", -1)
- $end_multi_text
- $Name: heat critical
- $Team: -1
- $MessageNew: XSTR("HEAT LEVEL CRITICAL", -1)
- $end_multi_text
- $Name: heat gauge
- $Team: -1
- $MessageNew: XSTR("Heat: $heat$slash100
- $EosAmmo
- $TrebAmmo
- $SSMAmmo", -1)
- $end_multi_text
- $Name: antimatter ammo
- $Team: -1
- $MessageNew: XSTR("$EosAmmo missiles left", -1)
- $end_multi_text
- $Name: treb ammo
- $Team: -1
- $MessageNew: XSTR("$TrebAmmo missiles left", -1)
- $end_multi_text
- $Name: ssm ammo
- $Team: -1
- $MessageNew: XSTR("$SSMAmmo missiles left", -1)
- $end_multi_text
- $Name: press alt-shift-q to change
- $Team: -1
- $MessageNew: XSTR("alt-shift-q to switch", -1)
- $end_multi_text
- $Name: beams on
- $Team: -1
- $MessageNew: XSTR("beams free", -1)
- $end_multi_text
- $Name: beams off
- $Team: -1
- $MessageNew: XSTR("beams cooling", -1)
- $end_multi_text
- $Name: beams slaved
- $Team: -1
- $MessageNew: XSTR("beams slaved", -1)
- $end_multi_text
- $Name: lindemann: pants down
- $Team: -1
- $MessageNew: XSTR("Admiral, we have jumped on top of a UEF patrol. All batteries, fire for effect.", -1)
- $end_multi_text
- +Wave Name: emptymsg.ogg
- $Name: steele: excellent
- $Team: -1
- $MessageNew: XSTR("Full speed for the Toutatis. We are decapitating Third Fleet, here and now.", -1)
- $end_multi_text
- +Wave Name: emptymsg.ogg
- $Name: steele: now kill the toutatis
- $Team: -1
- $MessageNew: XSTR("An excellent weapons test, Captain. Get me SSM lock on the Toutatis.", -1)
- $end_multi_text
- +Wave Name: emptymsg.ogg
- $Name: lindemann: oculus jamming
- $Team: -1
- $MessageNew: XSTR("Negative, Admiral. We're reading an AWACS, unknown type. She's scrambling our targeting locks.", -1)
- $end_multi_text
- +Wave Name: emptymsg.ogg
- $Name: calder: debeam the atreus
- $Team: -1
- $MessageNew: XSTR("<<INTERCEPTED>> Mangodai, take out that monster's weapons suite. Buy me a few more minutes to charge my drives.", -1)
- $end_multi_text
- +Wave Name: emptymsg.ogg
- $Name: xo: gunships inbound
- $Team: -1
- $MessageNew: XSTR("Two wings of Uriels inbound, armed with Archers and Paveways.", -1)
- $end_multi_text
- +Wave Name: emptymsg.ogg
- $Name: xo: protect our beams
- $Team: -1
- $MessageNew: XSTR("Our CAP and missile launchers are on standby. I recommend pulling up to protect our beams from disarming.", -1)
- $end_multi_text
- +Wave Name: emptymsg.ogg
- $Name: steele: surrender!
- $Team: -1
- $MessageNew: XSTR("Admiral Calder, this is Admiral Chiwetel Steele. This is your one chance to surrender, under the protection of our Beta Aquilae Convention.", -1)
- $end_multi_text
- $Name: calder: no surrender!
- $Team: -1
- $MessageNew: XSTR("We Jovians live by a different law: habitat law. Helm, initiate subspace drive.", -1)
- $end_multi_text
- $Name: DEBUG: checking eos ammo
- $Team: -1
- $MessageNew: XSTR("$debugEos1", -1)
- $end_multi_text
- #Reinforcements ;! 1 total
- $Name: Trebuchet Strike 1
- $Type: Attack/Protect
- $Num times: 1
- +Arrival Delay: 0
- +No Messages: ( )
- +Yes Messages: ( )
- #Background bitmaps ;! 0 total
- $Num stars: 0
- $Ambient light level: 5987163
- $Bitmap List:
- $Sun: SolJupiter
- +Angles: 0.000000 0.000000 2.024582
- +Scale: 1.000000
- $Sun: JupiterLight
- +Angles: 0.000000 0.000000 5.131269
- +Scale: 1.000000
- $Sun: EuropaLight
- +Angles: 0.000000 0.000000 0.628318
- +Scale: 1.000000
- $Sun: EuropaLight
- +Angles: 0.366519 0.000000 0.366519
- +Scale: 1.000000
- $Sun: EuropaLight
- +Angles: 5.899208 0.000000 0.383972
- +Scale: 1.000000
- $Sun: EuropaLight
- +Angles: 0.000000 0.000000 0.296706
- +Scale: 1.000000
- #Asteroid Fields
- #Music
- $Event Music: 8: Razorback
- $Briefing Music: Temeraire
- #End
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