Advertisement
Guest User

Untitled

a guest
Mar 19th, 2015
24
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.79 KB | None | 0 0
  1. ;Ball11's high setting INIs. Main use for a ENB.
  2. ;Remember to edit card name sD3DDevice="NVIDIA GeForce GTX 980" in SkyrimPrefs.ini
  3. [General]
  4. fDefaultFOV=90
  5. fBrightLightColorB=1.0000
  6. fBrightLightColorG=1.0000
  7. fBrightLightColorR=1.0000
  8. iStoryManagerLoggingEvent=-1
  9. bEnableStoryManagerLogging=0
  10. bUseThreadedParticleSystem=1
  11. bUseThreadedBlood=1
  12. bUseThreadedMorpher=1
  13. bUseThreadedTempEffects=1
  14. bUseThreadedTextures=1
  15. bUseThreadedMeshes=1
  16. bUseThreadedLOD=1
  17. bUseThreadedAI=1
  18. bUseThreadedMorpher=1
  19. bRunHighLevelProcess=1
  20.  
  21. [BackgroundLoad]
  22. bBackgroundLoadLipFiles=1
  23. bLoadBackgroundFaceGen=1
  24. bUseMultiThreadedFaceGen=1
  25. bBackgroundCellLoads=1
  26. bLoadHelmetsInBackground=1
  27. bUseMultiThreadedTrees=1
  28.  
  29. [Imagespace]
  30. iRadialBlurLevel=2
  31. bDoDepthOfField=1
  32.  
  33. [Display]
  34. iBlurDeferredShadowMask=4
  35. fInteriorShadowDistance=3000.0000
  36. fShadowDistance=6000.0000
  37. iShadowMapResolutionSecondary=4096
  38. iShadowMapResolutionPrimary=4096
  39. iShadowSplitCount=2
  40. iMaxAnisotropy=16
  41. fLeafAnimDampenDistEnd=4600.0000
  42. fLeafAnimDampenDistStart=3600.0000
  43. fTreesMidLODSwitchDist=9999999.0000
  44. fGamma=1.0000
  45. fDecalLOD2=3000.0000
  46. fDecalLOD1=2000.0000
  47. fSpecularLODStartFade=1910.0000
  48. fShadowLODStartFade=400.0000
  49. fLightLODStartFade=3335.0000
  50. bUse Shaders=1
  51. iActorShadowCountInt=6
  52. iActorShadowCountExt=4
  53. iTexMipMapMinimum=4
  54. iTexMipMapSkip=0
  55. iWaterMultiSamples=4
  56. iMultiSample=8
  57. iShadowMode=4
  58. bUseRefractionShader=1
  59. bDrawShadows=1
  60. bTreesReceiveShadows=1
  61. bDrawLandShadows=1
  62. bShadowsOnGrass=1
  63. bFull Screen=1
  64. iSize H=1080
  65. iSize W=1920
  66. fMeshLODFadePercentDefault=0.6000
  67. fMeshLODFadeBoundDefault=128.0000
  68. fMeshLODLevel2FadeTreeDistance=4096.0000
  69. fMeshLODLevel1FadeTreeDistance=5688.0000
  70. fMeshLODLevel2FadeDist =10000000.0000
  71. fMeshLODLevel1FadeDist =10000000.0000
  72. iScreenShotIndex=2
  73. bShadowMaskZPrepass=0
  74. bMainZPrepass=0
  75. iMaxSkinDecalsPerFrame=250
  76. iMaxDecalsPerFrame=800
  77. bFloatPointRenderTarget=1
  78. sD3DDevice="NVIDIA GeForce GTX 780" ;change to your card name can be found in render.txt in the same folder where these INIs are
  79. bFXAAEnabled=1
  80. iShadowMapResolution=4096
  81. fShadowBiasScale=0.2500
  82. iShadowMaskQuarter=4
  83. iShadowFilter=4
  84. iAdapter=0
  85. bTransparencyMultisampling=0
  86. bDeferredShadows=1
  87.  
  88. [Grass]
  89. b30GrassVS=0
  90. fGrassStartFadeDistance=14000.0000
  91. fGrassMaxStartFadeDistance=14000.0000
  92. fGrassMinStartFadeDistance=0.0000
  93. iGrassCellRadius=2
  94.  
  95. [MAIN]
  96. fSkyCellRefFadeDistance=250000.0000
  97. bGamepadEnable=0
  98. bCrosshairEnabled=1
  99. fHUDOpacity=1.0000
  100. bSaveOnPause=1
  101. bSaveOnTravel=1
  102. bSaveOnWait=1
  103. bSaveOnRest=1
  104.  
  105. [GamePlay]
  106. bShowFloatingQuestMarkers=1
  107. bShowQuestMarkers=1
  108. iDifficulty=4
  109.  
  110. [Interface]
  111. fMouseCursorSpeed=1.0000
  112. bDialogueSubtitles=1
  113. bGeneralSubtitles=1
  114. bShowCompass=1
  115.  
  116. [Controls]
  117. fGamepadHeadingSensitivity=1.0000
  118. fMouseHeadingSensitivity=0.0125
  119. bAlwaysRunByDefault=1
  120. bInvertYValues=0
  121. bGamePadRumble=1
  122. bMouseAcceleration=0 ;To disable mouse acceleration set to 0, enabled=1
  123. bUseKinect=0
  124.  
  125. [Particles]
  126. iMaxDesired=750
  127.  
  128. [SaveGame]
  129. fAutosaveEveryXMins=20.0000
  130.  
  131. [AudioMenu]
  132. fAudioMasterVolume=0.5000
  133. fVal7=1.0000
  134. uID7=0
  135. fVal6=1.0000
  136. uID6=0
  137. fVal5=1.0000
  138. uID5=3954
  139. fVal4=1.0000
  140. uID4=1107712113
  141. fVal3=0.6500
  142. uID3=94881
  143. fVal2=0.2000
  144. uID2=466532
  145. fVal1=1.0000
  146. uID1=554685
  147. fVal0=1.0000
  148. uID0=1007612
  149.  
  150. [Clouds]
  151. fCloudLevel2Distance=262144.0000
  152. fCloudLevel1Distance=32768.0000
  153. fCloudLevel0Distance=16384.0000
  154. fCloudNearFadeDistance=9000.0000
  155.  
  156. [TerrainManager]
  157. fTreeLoadDistance=150000.0000
  158. fBlockMaximumDistance=500000.0000
  159. fBlockLevel1Distance=140000.0000
  160. fBlockLevel0Distance=70000.0000
  161. fSplitDistanceMult=3.0000
  162. bShowLODInEditor=0
  163.  
  164. [NavMesh]
  165. fObstacleAlpha=0.5000
  166. fCoverSideHighAlpha=0.8000
  167. fCoverSideLowAlpha=0.6500
  168. fEdgeFullAlpha=1.0000
  169. fEdgeHighAlpha=0.7500
  170. fEdgeLowAlpha=0.5000
  171. fTriangleFullAlpha=0.7000
  172. fTriangleHighAlpha=0.3500
  173. fTriangleLowAlpha=0.2000
  174. fLedgeBoxHalfHeight=25.0000
  175. fEdgeDistFromVert=10.0000
  176. fEdgeThickness=10.0000
  177. fPointSize=2.5000
  178.  
  179. [Trees]
  180. bAllowLoadTree=0
  181. bEnableTreeAnimations=1
  182. bUseMultiThreadedTrees=1
  183. bShadowMaskZPrePass=1
  184. bRenderSkinnedTrees=1
  185. uiMaxSkinnedTreesToRender=25
  186.  
  187. [Decals]
  188. bDecalMultithreaded=1
  189. uMaxDecals=1000
  190. bDecals=1
  191. bSkinnedDecals=1
  192. uMaxSkinDecals=100
  193. uMaxSkinDecalsPerActor=60
  194. iMaxDecalsPerFrame=350 ;increases the number of blood decals per scene (from "Enhanced Blood Textures")
  195. bDecalsOnSkinnedGeometry=1 ;Enable higher-res blood on NPCs (insignificant performance impact)
  196.  
  197. [Water]
  198. iWaterReflectHeight=512
  199. iWaterReflectWidth=512
  200. bUseWaterDisplacements=1
  201. bUseWaterRefractions=1
  202. bUseWaterReflections=1
  203. bUseWaterDepth=1
  204.  
  205. [LOD]
  206. fLODFadeOutMultObjects=15.0000
  207. fLODFadeOutMultItems=15.0000
  208. fLODFadeOutMultActors=15.0000
  209. fLODFadeOutMultSkyCell=1.0000
  210.  
  211. [Launcher]
  212. bEnableFileSelection=1
  213. bShowAllResolutions=1
  214. uLastAspectRatio=3
  215.  
  216. [BlurShaderHDR]
  217. bDoHighDynamicRange=1
  218.  
  219. [BlurShader]
  220. bUseBlurShader=1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement