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Anfänger Script~~By dome

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Aug 11th, 2011
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  1. /* Das hir net weg machen ist straf bar :)
  2.  
  3.                                             Anfänger Script By Dome
  4.  
  5.                                            Macher by
  6.                                             Dome
  7.  
  8. AB hir könnt ihr alles verändern!!^^
  9. */
  10. ///Include(Include sind Gewisse Datein Z.b Wie OCMD(OCMD ist Dafür da Befehle MIt OCMD Zu Erstellen)
  11. #include <a_samp>
  12. #include <dini>
  13. #include <ocmd>
  14. #include <sscanf2>
  15.  
  16.  
  17.  
  18. ///defines ///Defines Sind Z.b Dialoge,Farben,usw.!
  19. #define DIALOG_REGISTER 1
  20. #define DIALOG_LOGIN 2
  21. #define DIALOG_BSN 3
  22.  
  23.  
  24. ///Farben(Hier werden Die Farben Per Defines Defeniert!
  25. #define BLAU 0x0087FFFF
  26. #define ROT 0xE10000FF
  27.  
  28. ///News (hier werden Z,b Autos,Zonen,Defeniert.
  29. new tor[2];
  30. new mediccar[2];// Hier werden Die Medic Fahrzeuge Defeniert Also [2].
  31. new Zivicar[3];//Hier Werden Die Zivi Fahrzeuge Defeniert Also [3]. Mann kann sie Aber Erweitern Einfach AddStaticVehicle(Und die Kordinaten wo das AutoStehen Sollte Reinschreiben).
  32. new Feuerwehrcar[6];//Hier Werden Die Feuerwehr Fahrzeuge Defeniert Also [5]
  33. new streetstylezone;//Hier Wird Die Zone Für Die Gang Defeniert!
  34. new ammu_enter;//Hier wird der Eingang für den 24/7 Waffenladen erstellt
  35. new ammu_exit;//Hier wird der Ausgang für den 24/7 Waffenladen erstellt
  36. new deagle_buypoint;// Hier wird das Pickup für deagle_buypoint Erstellt
  37.  
  38.  
  39.  
  40.  
  41.  
  42. //Fraktionen
  43. #define fraktname1 "LSPD"
  44. #define fraktname2 "Medic"
  45. #define fraktname3 "Feuerwehr"
  46.  
  47.  
  48. //LSPD
  49. #define lspdspawn 1520.0, 1541.0, 1655.0
  50.  
  51. //Medic
  52. #define medicspawn 1520.0,1568.0,1510.0
  53.  
  54. ///StreeStyle
  55. #define streetstyle 2495.3013,-1686.6487,13.5144
  56.  
  57.  
  58.  
  59. main(){}
  60.  
  61.  
  62. public OnGameModeExit()
  63. {
  64.     return 1;
  65. }
  66.  
  67. public OnGameModeInit()//OnGameModeInit(Das Bedeutet Z.b Wenn mann AddPlayerClass macht(AddPlayerClass ist Dafür da Wenn Sie ein Spieler Einlogt Das er Gespawnt Wird.)
  68. {
  69.    
  70.     SetGameModeText("");
  71.    
  72.     ammu_enter = CreatePickup(1318,1,1368.5703,-1279.8452,13.5469);///Ammu_Eingang
  73.     ammu_exit = CreatePickup(1318,1,285.2960,-41.6163,1001.5156);///Ammu_Ausgang
  74.    
  75.     ///Positionen
  76.     AddPlayerClass(0,1163.4697,-1490.7714,22.7548,88.7988,0,0,0,0,0,0);//Position1
  77.     AddPlayerClass(0,1172.9438,-1323.9580,15.3985,281.1207,0,0,0,0,0,0); // Position
  78.    
  79.         //FeuerWehr
  80.     Feuerwehrcar[0]= AddStaticVehicle(544,1747.8070,-1135.3966,24.3234,180.6571,3,1); // Feuerwehr1
  81.     Feuerwehrcar[1]= AddStaticVehicle(544,1764.2794,-1135.3983,24.3250,182.3597,3,2); // Feuerwehr2
  82.     Feuerwehrcar[2]= AddStaticVehicle(544,1712.5775,-1135.4030,24.3197,180.6068,3,1); // feuerwehr3
  83.     Feuerwehrcar[3]= AddStaticVehicle(407,1752.3334,-1133.4293,24.3186,178.3957,3,1); // feuerwehr4
  84.     Feuerwehrcar[4]= AddStaticVehicle(407,1758.7297,-1133.6245,24.3213,180.3493,3,1); // Feuerwehr53,
  85.     Feuerwehrcar[5]= AddStaticVehicle(407,1707.9507,-1135.0243,24.3229,181.1185,3,1); // feuerwehr6
  86.    
  87.     ///Zivi Autos
  88.     Zivicar[0]= AddStaticVehicle(418,1128.5507,-1409.7942,13.6126,271.5842,114,114); //Ziviauto1
  89.     Zivicar[1]= AddStaticVehicle(426,1122.2941,-1409.6104,13.1675,270.7168,53,53); // Ziviauto2
  90.     Zivicar[2]= AddStaticVehicle(426,1115.4155,-1409.5809,13.1518,268.6915,7,7); // Ziviauto3
  91.    
  92.     ///Medic
  93.     mediccar[0]= AddStaticVehicle(416,1178.1508,-1308.6337,13.9948,267.7890,1,3); // Krankenwagen1
  94.     mediccar[1]= AddStaticVehicle(416,1177.5967,-1338.7058,14.0515,272.6701,1,3); // Krankenwagen2
  95.  
  96.     streetstylezone = GangZoneCreate(2522.1143,-1616.0198,2288.7512,-1737.3300);
  97.  
  98.     return 1;
  99. }
  100. public OnPlayerRequestClass(playerid, classid)///Hier Werden Die Kamera Positionen Erstellt.
  101. {
  102.     SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  103.     SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  104.     SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  105.     return 1;
  106. }
  107.  
  108. public OnPlayerConnect(playerid)
  109. {
  110.     SendClientMessage(playerid,BLAU,"Herzlich Wilkommen Auf dem Gamemode\nAnfänger Script");
  111.     new Spielerdatei[64];
  112.     new name[MAX_PLAYER_NAME];
  113.     GetPlayerName(playerid,name,sizeof(name));
  114.     format(Spielerdatei,sizeof(Spielerdatei),"/Spieler/%s.ini",name);
  115.     if(dini_Exists(Spielerdatei))
  116.     {
  117.                 ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
  118.     }
  119.         else
  120.         {
  121.                 ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
  122.         }
  123.     return 1;
  124. }
  125. public OnPlayerDisconnect(playerid, reason)
  126. {
  127.     if(GetPVarInt(playerid,"loggedin")==1)
  128.     {
  129.         SpielerSpeichern(playerid);
  130.     }
  131.  
  132.     return 1;
  133. }
  134.  
  135. public OnPlayerSpawn(playerid)
  136. {
  137.     return 1;
  138. }
  139.  
  140. public OnPlayerDeath(playerid, killerid, reason)
  141. {
  142.     return 1;
  143. }
  144.  
  145. public OnVehicleSpawn(vehicleid)
  146. {
  147.     return 1;
  148. }
  149.  
  150. public OnVehicleDeath(vehicleid, killerid)
  151. {
  152.     return 1;
  153. }
  154.  
  155. public OnPlayerText(playerid, text[])
  156. {
  157.     return 1;
  158. }
  159.  
  160.  
  161. ocmd:makeleader(playerid,params[])
  162. {
  163.     if(!isPlayerAnAdmin(playerid,3))return SendClientMessage(playerid,ROT,"Rang zu Niedrig.");
  164.     new pID,fID;
  165.     if(sscanf(params,"ui",pID,fID))return SendClientMessage(playerid,BLAU,"/makeleader [playerid] [fraktionsid]");
  166.     SetPVarInt(pID,"Fraktion",fID);
  167.     SendClientMessage(playerid,BLAU,"Erfolgreich.");
  168.     return 1;
  169. }
  170.  
  171. ocmd:zu(playerid,params[])
  172. {
  173.     if(IsPlayerInRangeOfPoint(playerid,10,1183.0244140625, -938.5146484375, 41.824035644531))
  174.     {
  175.         if(isPlayerInFrakt(playerid,2))
  176.         {
  177.             MoveObject(tor[0],1183.0244140625, -938.5146484375, 41.824035644531,5);
  178.             return 1;
  179.         }
  180.         return SendClientMessage(playerid,ROT,"Du bist nicht in der Mafia.");
  181.     }
  182.     if(IsPlayerInRangeOfPoint(playerid,10,1195.7708740234, -948.11596679688, 41.720485687256))
  183.     {
  184.         if(isPlayerInFrakt(playerid,2))
  185.         {
  186.             MoveObject(tor[1],1195.7708740234, -948.11596679688, 41.720485687256,5);
  187.             return 1;
  188.         }
  189.         return SendClientMessage(playerid,ROT,"Du bist nicht in der Mafia.");
  190.     }
  191.     return SendClientMessage(playerid,ROT,"Nicht in der Nähe von einem Tor.");
  192. }
  193. ocmd:setadmin(playerid,params[])
  194. {
  195.     if(!isPlayerAnAdmin(playerid,5))return SendClientMessage(playerid,ROT,"Du bist kein Admin.");
  196.     new pID, rank;
  197.     if(sscanf(params,"ui",pID,rank))return SendClientMessage(playerid,ROT,"/setadmin [spieler] [level]");
  198.     if(rank<1||rank>5)return SendClientMessage(playerid,ROT,"Bitte gültigen Rang angeben.");
  199.     SetPVarInt(pID,"Adminlevel",rank);
  200.     SpielerSpeichern(pID);
  201.     SendClientMessageToAll(BLAU,"Es wurde jemand zu Admin gemacht.");
  202.     return 1;
  203. }
  204. public OnPlayerCommandText(playerid, cmdtext[])
  205. {
  206.  
  207.     if(strcmp(cmdtext," /Info", true) == 0)
  208.     {
  209.         if(IsPlayerConnected(playerid))
  210.         {
  211.                 SendClientMessage(playerid,BLAU,"Das Grund Gerrüst Ist von MrMonat Tutorial,Edetiert By Dome");
  212.                 SendClientMessage(playerid,ROT,"Wenn ich Das Script Gefällt Könnt ihr Es Ja Bewerten.");
  213.         }
  214.         return 1;
  215.     }
  216.     if(strcmp(cmdtext,"/restart",true)==0)
  217.     {
  218.         if(isPlayerAnAdmin(playerid,3))
  219.         {
  220.             SendRconCommand("gmx");
  221.         }
  222.         SendClientMessage(playerid,BLAU,"Du bist kein Admin");
  223.         return 1;
  224.     }
  225.     if(strcmp(cmdtext,"/nschild",true)==0)
  226.     {
  227.         if(IsPlayerInAnyVehicle(playerid))
  228.         {
  229.             new vehicleid;
  230.             vehicleid=GetPlayerVehicleID(playerid);
  231.             SetVehicleNumberPlate(vehicleid,"Test");
  232.             SetVehicleToRespawn(vehicleid);
  233.             PutPlayerInVehicle(playerid,vehicleid,0);
  234.         }
  235.         return 1;
  236.     }
  237.     if(strcmp(cmdtext,"/stats",true)==0)
  238.     {
  239.         new string[128];
  240.         new fraktname[64];
  241.         switch(GetPVarInt(playerid,"Fraktion"))
  242.             {
  243.                 case 0:{fraktname="Keine";}
  244.                 case 1:{fraktname=fraktname1;}
  245.                 case 2:{fraktname=fraktname2;}
  246.             }
  247.              //1 reihe
  248.         format(string,sizeof(string),"[Name: %s] [Level: %i] [Adminlevel: %i] [Fraktion: %s]",SpielerName(playerid),GetPlayerScore(playerid),GetPVarInt(playerid,"Adminlevel"),fraktname);
  249.         SendClientMessage(playerid,BLAU,string);
  250.         //2 reihe
  251.         return 1;
  252.     }
  253.  
  254.     if (strcmp(cmdtext,"/bsn",true)==0)
  255.     {
  256.         if(isPlayerAnAdmin(playerid,3))
  257.         {
  258.             ShowPlayerDialog(playerid,DIALOG_BSN,DIALOG_STYLE_MSGBOX,"BSN","Möchtest du wirklich teleportiert werden?","JA","NEIN");
  259.             return 1;
  260.         }
  261.         SendClientMessage(playerid,ROT,"Du bist kein Admin.");
  262.         return 1;
  263.     }
  264.     return 0;
  265. }
  266. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  267. {
  268.     return 1;
  269. }
  270.  
  271. public OnPlayerExitVehicle(playerid, vehicleid)
  272. {
  273.     return 1;
  274. }
  275.  
  276. public OnPlayerStateChange(playerid, newstate, oldstate)
  277. {
  278.     if(newstate==PLAYER_STATE_DRIVER)
  279.     {
  280.         for(new i=0; i<sizeof(Feuerwehrcar); i++)
  281.         {
  282.             if(GetPlayerVehicleID(playerid)==Feuerwehrcar[i])
  283.             {
  284.                 if(GetPVarInt(playerid,"Fraktion")!=2)
  285.                 {
  286.                     RemovePlayerFromVehicle(playerid);
  287.                     SendClientMessage(playerid,ROT,"Du darfst dieses Fahrzeug nicht fahren.");
  288.                 }
  289.             }
  290.         }
  291.     }
  292.     if(newstate==PLAYER_STATE_DRIVER)
  293.     {
  294.         for(new i=0; i<sizeof(mediccar); i++)
  295.         {
  296.             if(GetPlayerVehicleID(playerid)==mediccar[i])
  297.             {
  298.                 if(GetPVarInt(playerid,"Fraktion")!=2)
  299.                 {
  300.                     RemovePlayerFromVehicle(playerid);
  301.                     SendClientMessage(playerid,ROT,"Du darfst dieses Fahrzeug nicht fahren.");
  302.                 }
  303.             }
  304.         }
  305.     }
  306.     return 1;
  307. }
  308.  
  309. public OnPlayerEnterCheckpoint(playerid)
  310. {
  311.     return 1;
  312. }
  313.  
  314. public OnPlayerLeaveCheckpoint(playerid)
  315. {
  316.     return 1;
  317. }
  318.  
  319. public OnPlayerEnterRaceCheckpoint(playerid)
  320. {
  321.     return 1;
  322. }
  323.  
  324. public OnPlayerLeaveRaceCheckpoint(playerid)
  325. {
  326.     return 1;
  327. }
  328.  
  329. public OnRconCommand(cmd[])
  330. {
  331.     return 1;
  332. }
  333.  
  334. public OnPlayerRequestSpawn(playerid)
  335. {
  336.     return 1;
  337. }
  338.  
  339. public OnObjectMoved(objectid)
  340. {
  341.     return 1;
  342. }
  343.  
  344. public OnPlayerObjectMoved(playerid, objectid)
  345. {
  346.     return 1;
  347. }
  348.  
  349. public OnPlayerPickUpPickup(playerid, pickupid)
  350. {
  351.     if(pickupid==ammu_enter)
  352.     {
  353.         SetPlayerInterior(playerid,1);
  354.         SetPlayerPos(playerid,286.148986,-40.644397,1001.515625);
  355.         GameTextForPlayer(playerid,"Willkommen im~n~~y~Annumation!",3000,6);
  356.     }
  357.     if(pickupid==ammu_exit)
  358.     {
  359.         SetPlayerInterior(playerid,1);
  360.         SetPlayerPos(playerid,1364.5352,-1279.6486,13.5469);
  361.         SetPlayerFacingAngle(playerid,90);
  362.     }
  363.     if(pickupid==deagle_buypoint)
  364.     {
  365.         if(GetPlayerMoney(playerid)>8999)
  366.         {
  367.             GivePlayerMoney(playerid,-9000);
  368.             SendClientMessage(playerid,BLAU,"Danke für den Einkaufe (gekauft: Deser Eagle)!");
  369.             GivePlayerWeapon(playerid,24,200);
  370.         }
  371.         else
  372.         {
  373.              SendClientMessage(playerid,ROT,"Du hast nicht genug Geld!");
  374.         }
  375.     }
  376.     return 1;
  377. }
  378. public OnVehicleMod(playerid, vehicleid, componentid)
  379. {
  380.     return 1;
  381. }
  382.  
  383. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  384. {
  385.     return 1;
  386. }
  387.  
  388. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  389. {
  390.     return 1;
  391. }
  392.  
  393. public OnPlayerSelectedMenuRow(playerid, row)
  394. {
  395.     return 1;
  396. }
  397.  
  398. public OnPlayerExitedMenu(playerid)
  399. {
  400.     return 1;
  401. }
  402.  
  403. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  404. {
  405.     return 1;
  406. }
  407.  
  408. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  409. {
  410.     return 1;
  411. }
  412.  
  413. public OnRconLoginAttempt(ip[], password[], success)
  414. {
  415.     return 1;
  416. }
  417.  
  418. public OnPlayerUpdate(playerid)
  419. {
  420.     return 1;
  421. }
  422.  
  423. public OnPlayerStreamIn(playerid, forplayerid)
  424. {
  425.     return 1;
  426. }
  427.  
  428. public OnPlayerStreamOut(playerid, forplayerid)
  429. {
  430.     return 1;
  431. }
  432.  
  433. public OnVehicleStreamIn(vehicleid, forplayerid)
  434. {
  435.     return 1;
  436. }
  437.  
  438. public OnVehicleStreamOut(vehicleid, forplayerid)
  439. {
  440.     return 1;
  441. }
  442.  
  443. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  444. {
  445. if(dialogid==DIALOG_LOGIN)
  446.     {
  447.         if(response==0)
  448.         {
  449.             SendClientMessage(playerid,BLAU,"Du hast den Vorgang abgebrochen.");
  450.             Kick(playerid);
  451.             return 1;
  452.         }
  453.         if(response==1)
  454.         {
  455.             if(!strlen(inputtext))
  456.             {
  457.                 SendClientMessage(playerid,BLAU,"Das Passwort war nicht lang genug.");
  458.                 ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
  459.                 return 1;
  460.             }
  461.             else
  462.             {
  463.                 Login(playerid,inputtext);
  464.                 return 1;
  465.             }
  466.         }
  467.     }
  468.         if(dialogid == DIALOG_REGISTER)
  469.         {
  470.             if(response==0)
  471.             {
  472.                 SendClientMessage(playerid,BLAU,"Du hast den Vorgang abgebrochen.");
  473.                 Kick(playerid);
  474.                 return 1;
  475.             }
  476.             if(response==1)
  477.             {
  478.                 if(!strlen(inputtext))
  479.                 {
  480.                     SendClientMessage(playerid,BLAU,"Das Passwort war nicht lang genug.");
  481.                     ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
  482.                     return 1;
  483.                 }
  484.                 else
  485.                 {
  486.                     Register(playerid,inputtext);
  487.                     return 1;
  488.                 }
  489.             }
  490.         }
  491.         return 1;
  492. }
  493.  
  494. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  495. {
  496.     return 1;
  497. }
  498. stock SpielerName(playerid)
  499. {
  500.     new name[MAX_PLAYER_NAME];
  501.     GetPlayerName(playerid,name,sizeof(name));
  502.     return name;
  503. }
  504.  
  505. stock Register(playerid,key[])
  506. {
  507.         new Spielerdatei[64];
  508.         new name[MAX_PLAYER_NAME];
  509.         GetPlayerName(playerid,name,sizeof(name));
  510.         format(Spielerdatei,sizeof(Spielerdatei),"/Spieler/%s.ini",name);
  511.         if(!dini_Exists(Spielerdatei))
  512.                 {
  513.         dini_Create(Spielerdatei);
  514.         dini_Set(Spielerdatei,"Passwort",key);
  515.         SendClientMessage(playerid,BLAU,"Erlogreich regestriert.");
  516.         dini_IntSet(Spielerdatei,"Level",0);
  517.         SetPlayerScore(playerid,0);
  518.         SetPVarInt(playerid,"loggedin",1);
  519. }
  520.         return 1;
  521. }
  522.  
  523. stock Login(playerid,key[])
  524. {
  525.     new Spielerdatei[64];
  526.     new name[MAX_PLAYER_NAME];
  527.     GetPlayerName(playerid,name,sizeof(name));
  528.     format(Spielerdatei,sizeof(Spielerdatei),"/Spieler/%s.ini",name);
  529.     if(!strcmp(key,dini_Get(Spielerdatei,"Passwort"),false))
  530.     {
  531.         LoadAccount(playerid);
  532.         SendClientMessage(playerid,BLAU,"Erfolgreich eingeloggt.");
  533.         SendClientMessage(playerid,BLAU,"Bitte gebe Niemals Dein passwort weiter Weder ein Admin noch Ein Supporter fragt dich nach deinem passwort.");
  534.         return 1;
  535.     }
  536.     else
  537.     {
  538.         SendClientMessage(playerid,BLAU,"Falsches Passwort.");
  539.         ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
  540.         return 1;
  541.     }
  542. }
  543.  
  544. stock LoadAccount(playerid)
  545. {
  546.  
  547.         new Spielerdatei[64];
  548.         new name[MAX_PLAYER_NAME];
  549.         GetPlayerName(playerid,name,sizeof(name));
  550.         format(Spielerdatei,sizeof(Spielerdatei),"/Spieler/%s.ini",name);
  551.         SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level"));
  552.         GivePlayerMoney(playerid,dini_Int(Spielerdatei,"Geld"));
  553.         SetPVarInt(playerid,"Adminlevel",dini_Int(Spielerdatei,"Adminlevel"));
  554.         SetPVarInt(playerid,"Fraktion",dini_Int(Spielerdatei,"Fraktion"));
  555.         SetPVarInt(playerid,"Baned",dini_Int(Spielerdatei,"Baned"));
  556.         if(GetPVarInt(playerid,"Baned")==1)
  557.         {
  558.             SendClientMessage(playerid,ROT,"Du bist vom Server gebannt.");
  559.             Kick(playerid);
  560.         }
  561.         SetPVarInt(playerid,"loggedin",1);
  562.         return 1;
  563. }
  564.  
  565. stock SpielerSpeichern(playerid)
  566. {
  567.     if(GetPVarInt(playerid,"loggedin")==1)
  568.         {
  569.         new Spielerdatei[64];
  570.         new name[MAX_PLAYER_NAME];
  571.         GetPlayerName(playerid,name,sizeof(name));
  572.         format(Spielerdatei,sizeof(Spielerdatei),"/Spieler/%s.ini",name);
  573.         dini_IntSet(Spielerdatei,"Level",GetPlayerScore(playerid));
  574.         dini_IntSet(Spielerdatei,"Geld",GetPlayerMoney(playerid));
  575.         dini_IntSet(Spielerdatei,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
  576.         dini_IntSet(Spielerdatei,"Fraktion",GetPVarInt(playerid,"Fraktion"));
  577.         dini_IntSet(Spielerdatei,"Baned",GetPVarInt(playerid,"Baned"));
  578.     }
  579.     return 1;
  580. }
  581. stock isPlayerAnAdmin(playerid,rang)
  582. {
  583.     if(GetPVarInt(playerid,"Adminlevel")>=rang)return 1;
  584.     return 0;
  585. }
  586. stock isPlayerInFrakt(playerid,fraktid)
  587. {
  588.     if(GetPVarInt(playerid,"Fraktion")==fraktid)return 1;
  589.     return 0;
  590. }
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