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- package TIRC.common;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.tileentity.TileEntity;
- import net.minecraft.world.World;
- import cpw.mods.fml.common.network.IGuiHandler;
- public class GuiHandler implements IGuiHandler
- {
- public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
- TileEntity tileentity = world.getBlockTileEntity(x, y, z);
- switch(ID){
- case 0:return new ContainerUFurnace(player.inventory, (TileEntityUFurnace) tileentity);
- case 1:return new ContainerSourcer(player.inventory, (TileEntitySourcer) tileentity);
- case 2:return new ContainerReSourcer(player.inventory, (TileEntityReSourcer) tileentity);
- }
- return null;
- }
- public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
- TileEntity tileentity = world.getBlockTileEntity(x, y, z);
- switch(ID){
- case 0:return new GuiUFurnace(player.inventory, (TileEntityUFurnace) tileentity);
- case 1:return new GuiSourcer(player.inventory, (TileEntitySourcer) tileentity);
- case 2:return new GuiReSourcer(player.inventory, (TileEntityReSourcer) tileentity);
- }
- return null;
- }
- }
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