Advertisement
Guest User

Untitled

a guest
Jan 5th, 2017
100
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 84.17 KB | None | 0 0
  1. Initialize engine version: 5.5.0f3 (38b4efef76f0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon (TM) R9 390 Series (ID=0x67b1)
  6. Vendor: ATI
  7. VRAM: 3072 MB
  8. Driver: 21.19.407.0
  9. Default GameObject Tag: Player already registered
  10.  
  11. (Filename: Line: 90)
  12.  
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  21. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  22. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  23. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  24. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  25. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  26. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  27. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  28. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  29. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  30. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll (this message is harmless)
  31. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll into Unity Child Domain
  32. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
  33. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
  34. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  35. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  36. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  37. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  38. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\websocket-sharp.dll (this message is harmless)
  39. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\websocket-sharp.dll into Unity Child Domain
  40. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Vectrosity.dll (this message is harmless)
  41. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Vectrosity.dll into Unity Child Domain
  42. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
  43. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
  44. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
  45. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
  46. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\KDTree.dll (this message is harmless)
  47. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\KDTree.dll into Unity Child Domain
  48. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Triangle.dll (this message is harmless)
  49. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Triangle.dll into Unity Child Domain
  50. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll (this message is harmless)
  51. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll into Unity Child Domain
  52. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll (this message is harmless)
  53. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll into Unity Child Domain
  54. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Verso.dll (this message is harmless)
  55. Loading D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Verso.dll into Unity Child Domain
  56. - Completed reload, in 0.069 seconds
  57. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\System.Core.dll (this message is harmless)
  58. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\System.dll (this message is harmless)
  59. OnLevelWasLoaded was found on LineManager
  60. This message has been deprecated and will be removed in a later version of Unity.
  61. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  62.  
  63. (Filename: Line: 382)
  64.  
  65. OnLevelWasLoaded was found on LeanTween
  66. This message has been deprecated and will be removed in a later version of Unity.
  67. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  68.  
  69. (Filename: Line: 382)
  70.  
  71. <RI> Initializing input.
  72.  
  73. <RI> Input initialized.
  74.  
  75. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  76. <RI> Initialized touch support.
  77.  
  78. OpenVR initialized!
  79.  
  80. (Filename: Line: 381)
  81.  
  82. GfxDevice: creating device client; threaded=1
  83. GfxDevice: creating device client; threaded=1
  84. GfxDevice: creating device client; threaded=1
  85. GfxDevice: creating device client; threaded=1
  86. UnloadTime: 0.522542 ms
  87. NullReferenceException: Object reference not set to an instance of an object
  88. at TerrainGrid.OnEnable () [0x00000] in <filename unknown>:0
  89.  
  90. (Filename: Line: -1)
  91.  
  92. Connected to lighthouse:LHR-E228CECA
  93.  
  94. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  95.  
  96. SPACE CHECK Y OFFSET: 0.95
  97.  
  98. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100. Platform assembly: D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\System.Xml.dll (this message is harmless)
  101. Connecting...
  102.  
  103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  104.  
  105. ws://game.orbusvr.com:80
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  108.  
  109. 5921307cde65e89f4a60b5ab0d419b8eb7ccf4325fbd6fb9ecb3a01d30a0464b|-K_jn0kwc-EVY5ciUlFO
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  112.  
  113. ERROR: Couldn't find a valid Animator for Avatar
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  116.  
  117. 0
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  120.  
  121. GfxDevice: creating device client; threaded=1
  122. NullReferenceException
  123. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  124. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  125. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  126.  
  127. (Filename: Line: -1)
  128.  
  129. NullReferenceException
  130. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  131. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  132. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  133.  
  134. (Filename: Line: -1)
  135.  
  136. GfxDevice: creating device client; threaded=1
  137. GfxDevice: creating device client; threaded=1
  138. GfxDevice: creating device client; threaded=1
  139. GfxDevice: creating device client; threaded=1
  140. GfxDevice: creating device client; threaded=1
  141. GfxDevice: creating device client; threaded=1
  142. GfxDevice: creating device client; threaded=1
  143. The referenced script on this Behaviour (Game Object 'Hay Poof') is missing!
  144.  
  145. (Filename: Line: 1754)
  146.  
  147. GfxDevice: creating device client; threaded=1
  148. Websocket connection established
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  151.  
  152. SENDING gametoken:0.15:5921307cde65e89f4a60b5ab0d419b8eb7ccf4325fbd6fb9ecb3a01d30a0464b|-K_jn0kwc-EVY5ciUlFO
  153.  
  154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  155.  
  156. Verso.Protocols.Websockets.WebsocketConnection
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  159.  
  160. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  161.  
  162. (Filename: Line: 1754)
  163.  
  164. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  165.  
  166. (Filename: Line: 1754)
  167.  
  168. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  169.  
  170. (Filename: Line: 1754)
  171.  
  172. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  173.  
  174. (Filename: Line: 1754)
  175.  
  176. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  177.  
  178. (Filename: Line: 1754)
  179.  
  180. The referenced script on this Behaviour (Game Object 'Torch_01 (2)') is missing!
  181.  
  182. (Filename: Line: 1754)
  183.  
  184. The referenced script on this Behaviour (Game Object 'Roof') is missing!
  185.  
  186. (Filename: Line: 1754)
  187.  
  188. The referenced script on this Behaviour (Game Object 'Torch_01 (3)') is missing!
  189.  
  190. (Filename: Line: 1754)
  191.  
  192. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  193.  
  194. (Filename: Line: 1754)
  195.  
  196. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  197.  
  198. (Filename: Line: 1754)
  199.  
  200. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  201.  
  202. (Filename: Line: 1754)
  203.  
  204. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  205.  
  206. (Filename: Line: 1754)
  207.  
  208. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  209.  
  210. (Filename: Line: 1754)
  211.  
  212. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  213.  
  214. (Filename: Line: 1754)
  215.  
  216. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  217.  
  218. (Filename: Line: 1754)
  219.  
  220. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  221.  
  222. (Filename: Line: 1754)
  223.  
  224. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  225.  
  226. (Filename: Line: 1754)
  227.  
  228. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  229.  
  230. (Filename: Line: 1754)
  231.  
  232. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  233.  
  234. (Filename: Line: 1754)
  235.  
  236. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  237.  
  238. (Filename: Line: 1754)
  239.  
  240. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  241.  
  242. (Filename: Line: 1754)
  243.  
  244. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  245.  
  246. (Filename: Line: 1754)
  247.  
  248. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  249.  
  250. (Filename: Line: 1754)
  251.  
  252. The referenced script on this Behaviour (Game Object 'Temple01') is missing!
  253.  
  254. (Filename: Line: 1754)
  255.  
  256. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  257.  
  258. (Filename: Line: 1754)
  259.  
  260. The referenced script on this Behaviour (Game Object 'Flat_Rooster') is missing!
  261.  
  262. (Filename: Line: 1754)
  263.  
  264. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  265.  
  266. (Filename: Line: 1754)
  267.  
  268. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  269.  
  270. (Filename: Line: 1754)
  271.  
  272. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  273.  
  274. (Filename: Line: 1754)
  275.  
  276. The referenced script on this Behaviour (Game Object 'Flat_Rooster (1)') is missing!
  277.  
  278. (Filename: Line: 1754)
  279.  
  280. The referenced script on this Behaviour (Game Object 'Building_Entrance_02_Top_01_LOD0') is missing!
  281.  
  282. (Filename: Line: 1754)
  283.  
  284. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  285.  
  286. (Filename: Line: 1754)
  287.  
  288. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  289.  
  290. (Filename: Line: 1754)
  291.  
  292. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  293.  
  294. (Filename: Line: 1754)
  295.  
  296. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  297.  
  298. (Filename: Line: 1754)
  299.  
  300. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  301.  
  302. (Filename: Line: 1754)
  303.  
  304. The referenced script on this Behaviour (Game Object 'Torch_01 (1)') is missing!
  305.  
  306. (Filename: Line: 1754)
  307.  
  308. The referenced script on this Behaviour (Game Object 'Roof_Top_Decor_01_LOD0') is missing!
  309.  
  310. (Filename: Line: 1754)
  311.  
  312. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  313.  
  314. (Filename: Line: 1754)
  315.  
  316. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  317.  
  318. (Filename: Line: 1754)
  319.  
  320. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  321.  
  322. (Filename: Line: 1754)
  323.  
  324. The referenced script on this Behaviour (Game Object 'Torch_01') is missing!
  325.  
  326. (Filename: Line: 1754)
  327.  
  328. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  329.  
  330. (Filename: Line: 1754)
  331.  
  332. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  333.  
  334. (Filename: Line: 1754)
  335.  
  336. FROM SERVER: clientup:232
  337.  
  338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  339.  
  340. Heard client up!
  341.  
  342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  343.  
  344. 232
  345.  
  346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  347.  
  348. Initialized player rig
  349.  
  350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  351.  
  352. Spawning entity: 506
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  355.  
  356. Starting up MY PLAYER ENTITY, GUID: 506
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  359.  
  360. [Dissonance:Recording] Microphone: Began microphone capture
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  363.  
  364. ENCODER INFO
  365.  
  366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  367.  
  368. 48000
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  371.  
  372. 2880
  373.  
  374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  375.  
  376. MIC INFO
  377.  
  378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  379.  
  380. Dissonance.Audio.Capture.MicrophoneCapture
  381.  
  382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  383.  
  384. Spawning entity: 64011
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  387.  
  388. Spawning entity: 64015
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  391.  
  392. Spawning entity: 64012
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  395.  
  396. Spawning entity: 64013
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  399.  
  400. GfxDevice: creating device client; threaded=1
  401. GfxDevice: creating device client; threaded=1
  402. GfxDevice: creating device client; threaded=1
  403. GfxDevice: creating device client; threaded=1
  404. GfxDevice: creating device client; threaded=1
  405. Spawning entity: 22
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  408.  
  409. Spawning entity: 24
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  412.  
  413. Spawning entity: 70
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  416.  
  417. Spawning entity: 82
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  420.  
  421. Spawning entity: 103
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  424.  
  425. Switching class based on server to 3
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  428.  
  429. Primary Weapon Hand idx is now: 0
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  432.  
  433. HEARD SET LEFT HAND ACTIVE
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  436.  
  437. Update left hand weapon active!
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  440.  
  441. Left hand is active!
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  444.  
  445. Enable primary weapon!
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  448.  
  449. HEARD SET RIGHT HAND ACTIVE
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  452.  
  453. UPDATING RIGHT HAD WEAPON ACTIVE
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  456.  
  457. RIGHT HAND IS ACTIVE
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  460.  
  461. Spawning entity: 106
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  464.  
  465. Switching class based on server to 2
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  468.  
  469. Primary Weapon Hand idx is now: 0
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  472.  
  473. HEARD SET LEFT HAND ACTIVE
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  476.  
  477. Update left hand weapon active!
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  480.  
  481. Left hand is active!
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  484.  
  485. Enable primary weapon!
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  488.  
  489. HEARD SET RIGHT HAND ACTIVE
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  492.  
  493. UPDATING RIGHT HAD WEAPON ACTIVE
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  496.  
  497. RIGHT HAND IS ACTIVE
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  500.  
  501. Spawning entity: 107
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  504.  
  505. Switching class based on server to 3
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  508.  
  509. Primary Weapon Hand idx is now: 0
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  512.  
  513. HEARD SET LEFT HAND ACTIVE
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  516.  
  517. Update left hand weapon active!
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  520.  
  521. Left hand is active!
  522.  
  523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  524.  
  525. Enable primary weapon!
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  528.  
  529. HEARD SET RIGHT HAND ACTIVE
  530.  
  531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  532.  
  533. UPDATING RIGHT HAD WEAPON ACTIVE
  534.  
  535. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  536.  
  537. RIGHT HAND IS ACTIVE
  538.  
  539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  540.  
  541. Spawning entity: 252
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  544.  
  545. Switching class based on server to 3
  546.  
  547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  548.  
  549. Primary Weapon Hand idx is now: 1
  550.  
  551. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  552.  
  553. HEARD SET LEFT HAND ACTIVE
  554.  
  555. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  556.  
  557. Update left hand weapon active!
  558.  
  559. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  560.  
  561. Left hand is active!
  562.  
  563. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  564.  
  565. Enable secondary weaopn!
  566.  
  567. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  568.  
  569. HEARD SET RIGHT HAND ACTIVE
  570.  
  571. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  572.  
  573. UPDATING RIGHT HAD WEAPON ACTIVE
  574.  
  575. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  576.  
  577. RIGHT HAND IS ACTIVE
  578.  
  579. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  580.  
  581. Spawning entity: 273
  582.  
  583. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  584.  
  585. Switching class based on server to 3
  586.  
  587. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  588.  
  589. Primary Weapon Hand idx is now: 1
  590.  
  591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  592.  
  593. HEARD SET LEFT HAND ACTIVE
  594.  
  595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  596.  
  597. Update left hand weapon active!
  598.  
  599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  600.  
  601. Left hand is active!
  602.  
  603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  604.  
  605. Enable secondary weaopn!
  606.  
  607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  608.  
  609. HEARD SET RIGHT HAND ACTIVE
  610.  
  611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  612.  
  613. UPDATING RIGHT HAD WEAPON ACTIVE
  614.  
  615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  616.  
  617. RIGHT HAND IS ACTIVE
  618.  
  619. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  620.  
  621. Spawning entity: 281
  622.  
  623. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  624.  
  625. Spawning entity: 342
  626.  
  627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  628.  
  629. Spawning entity: 374
  630.  
  631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  632.  
  633. Spawning entity: 389
  634.  
  635. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  636.  
  637. Spawning entity: 439
  638.  
  639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  640.  
  641. Switching class based on server to 1
  642.  
  643. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  644.  
  645. Primary Weapon Hand idx is now: 0
  646.  
  647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  648.  
  649. HEARD SET LEFT HAND ACTIVE
  650.  
  651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  652.  
  653. Update left hand weapon active!
  654.  
  655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  656.  
  657. Left hand is active!
  658.  
  659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  660.  
  661. Enable primary weapon!
  662.  
  663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  664.  
  665. HEARD SET RIGHT HAND ACTIVE
  666.  
  667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  668.  
  669. UPDATING RIGHT HAD WEAPON ACTIVE
  670.  
  671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  672.  
  673. RIGHT HAND IS ACTIVE
  674.  
  675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  676.  
  677. Spawning entity: 464
  678.  
  679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  680.  
  681. Spawning entity: 483
  682.  
  683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  684.  
  685. Spawning entity: 493
  686.  
  687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  688.  
  689. Spawning entity: 499
  690.  
  691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  692.  
  693. Spawning entity: 501
  694.  
  695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  696.  
  697. Spawning entity: 502
  698.  
  699. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  700.  
  701. Switching class based on server to 2
  702.  
  703. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  704.  
  705. Turning on PlayerClass: Runemage
  706.  
  707. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  708.  
  709. Switching weapon hand to : 0
  710.  
  711. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  712.  
  713. Update left hand weapon active!
  714.  
  715. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  716.  
  717. Left hand is active!
  718.  
  719. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  720.  
  721. Enable primary weapon!
  722.  
  723. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  724.  
  725. UPDATING RIGHT HAD WEAPON ACTIVE
  726.  
  727. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  728.  
  729. RIGHT HAND IS ACTIVE
  730.  
  731. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  732.  
  733. 100
  734.  
  735. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  736.  
  737. 0.6666667
  738.  
  739. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  740.  
  741. Primary Weapon Hand idx is now: 1
  742.  
  743. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  744.  
  745. Switching weapon hand to : 1
  746.  
  747. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  748.  
  749. Update left hand weapon active!
  750.  
  751. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  752.  
  753. Left hand is active!
  754.  
  755. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  756.  
  757. Enable secondary weaopn!
  758.  
  759. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  760.  
  761. UPDATING RIGHT HAD WEAPON ACTIVE
  762.  
  763. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  764.  
  765. RIGHT HAND IS ACTIVE
  766.  
  767. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  768.  
  769. 0.6666667
  770.  
  771. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  772.  
  773. ERROR: Couldn't find a valid HealthBar for NPC(Clone)
  774.  
  775. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  776.  
  777. START FOREST GOLEM
  778.  
  779. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  780.  
  781. START FOREST GOLEM
  782.  
  783. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  784.  
  785. START FOREST GOLEM
  786.  
  787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  788.  
  789. NullReferenceException
  790. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  791. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  792. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  793.  
  794. (Filename: Line: -1)
  795.  
  796. NullReferenceException
  797. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  798. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  799. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  800.  
  801. (Filename: Line: -1)
  802.  
  803. ERROR: Couldn't find a valid Animator for Avatar
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  806.  
  807. Turning on PlayerClass: Orbhealer
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  810.  
  811. Switching weapon hand to : 0
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  814.  
  815. Update left hand weapon active!
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  818.  
  819. Left hand is active!
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  822.  
  823. Enable primary weapon!
  824.  
  825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  826.  
  827. UPDATING RIGHT HAD WEAPON ACTIVE
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  830.  
  831. RIGHT HAND IS ACTIVE
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  834.  
  835. NullReferenceException
  836. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  837. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  838. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  839.  
  840. (Filename: Line: -1)
  841.  
  842. NullReferenceException
  843. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  844. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  845. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  846.  
  847. (Filename: Line: -1)
  848.  
  849. ERROR: Couldn't find a valid Animator for Avatar
  850.  
  851. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  852.  
  853. Turning on PlayerClass: Runemage
  854.  
  855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  856.  
  857. Switching weapon hand to : 0
  858.  
  859. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  860.  
  861. Update left hand weapon active!
  862.  
  863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  864.  
  865. Left hand is active!
  866.  
  867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  868.  
  869. Enable primary weapon!
  870.  
  871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  872.  
  873. UPDATING RIGHT HAD WEAPON ACTIVE
  874.  
  875. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  876.  
  877. RIGHT HAND IS ACTIVE
  878.  
  879. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  880.  
  881. NullReferenceException
  882. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  883. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  884. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  885.  
  886. (Filename: Line: -1)
  887.  
  888. NullReferenceException
  889. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  890. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  891. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  892.  
  893. (Filename: Line: -1)
  894.  
  895. ERROR: Couldn't find a valid Animator for Avatar
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  898.  
  899. Turning on PlayerClass: Orbhealer
  900.  
  901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  902.  
  903. Switching weapon hand to : 0
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  906.  
  907. Update left hand weapon active!
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  910.  
  911. Left hand is active!
  912.  
  913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  914.  
  915. Enable primary weapon!
  916.  
  917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  918.  
  919. UPDATING RIGHT HAD WEAPON ACTIVE
  920.  
  921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  922.  
  923. RIGHT HAND IS ACTIVE
  924.  
  925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  926.  
  927. NullReferenceException
  928. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  929. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  930. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  931.  
  932. (Filename: Line: -1)
  933.  
  934. NullReferenceException
  935. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  936. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  937. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  938.  
  939. (Filename: Line: -1)
  940.  
  941. ERROR: Couldn't find a valid Animator for Avatar
  942.  
  943. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  944.  
  945. Turning on PlayerClass: Orbhealer
  946.  
  947. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  948.  
  949. Switching weapon hand to : 1
  950.  
  951. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  952.  
  953. Update left hand weapon active!
  954.  
  955. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  956.  
  957. Left hand is active!
  958.  
  959. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  960.  
  961. Enable secondary weaopn!
  962.  
  963. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  964.  
  965. UPDATING RIGHT HAD WEAPON ACTIVE
  966.  
  967. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  968.  
  969. RIGHT HAND IS ACTIVE
  970.  
  971. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  972.  
  973. NullReferenceException
  974. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  975. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  976. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  977.  
  978. (Filename: Line: -1)
  979.  
  980. NullReferenceException
  981. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  982. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  983. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  984.  
  985. (Filename: Line: -1)
  986.  
  987. ERROR: Couldn't find a valid Animator for Avatar
  988.  
  989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  990.  
  991. Turning on PlayerClass: Orbhealer
  992.  
  993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  994.  
  995. Switching weapon hand to : 1
  996.  
  997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  998.  
  999. Update left hand weapon active!
  1000.  
  1001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1002.  
  1003. Left hand is active!
  1004.  
  1005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1006.  
  1007. Enable secondary weaopn!
  1008.  
  1009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1010.  
  1011. UPDATING RIGHT HAD WEAPON ACTIVE
  1012.  
  1013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1014.  
  1015. RIGHT HAND IS ACTIVE
  1016.  
  1017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1018.  
  1019. START FOREST GOLEM
  1020.  
  1021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1022.  
  1023. START FOREST GOLEM
  1024.  
  1025. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1026.  
  1027. START FOREST GOLEM
  1028.  
  1029. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1030.  
  1031. START FOREST GOLEM
  1032.  
  1033. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1034.  
  1035. NullReferenceException
  1036. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1037. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1038. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1039.  
  1040. (Filename: Line: -1)
  1041.  
  1042. NullReferenceException
  1043. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1044. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1045. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1046.  
  1047. (Filename: Line: -1)
  1048.  
  1049. ERROR: Couldn't find a valid Animator for Avatar
  1050.  
  1051. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1052.  
  1053. Turning on PlayerClass: Archer
  1054.  
  1055. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1056.  
  1057. Switching weapon hand to : 0
  1058.  
  1059. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1060.  
  1061. Update left hand weapon active!
  1062.  
  1063. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1064.  
  1065. Left hand is active!
  1066.  
  1067. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1068.  
  1069. Enable primary weapon!
  1070.  
  1071. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1072.  
  1073. UPDATING RIGHT HAD WEAPON ACTIVE
  1074.  
  1075. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1076.  
  1077. RIGHT HAND IS ACTIVE
  1078.  
  1079. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1080.  
  1081. START FOREST GOLEM
  1082.  
  1083. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1084.  
  1085. START FOREST GOLEM
  1086.  
  1087. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1088.  
  1089. START FOREST GOLEM
  1090.  
  1091. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1092.  
  1093. START FOREST GOLEM
  1094.  
  1095. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1096.  
  1097. START FOREST GOLEM
  1098.  
  1099. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1100.  
  1101. START FOREST GOLEM
  1102.  
  1103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1104.  
  1105. GfxDevice: creating device client; threaded=1
  1106. GfxDevice: creating device client; threaded=1
  1107. GfxDevice: creating device client; threaded=1
  1108. GfxDevice: creating device client; threaded=1
  1109. GfxDevice: creating device client; threaded=1
  1110. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1111.  
  1112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1113.  
  1114. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1115.  
  1116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1117.  
  1118. Spawning entity: 508
  1119.  
  1120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1121.  
  1122. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (7 items in buffer)
  1123.  
  1124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1125.  
  1126. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (7 items in buffer)
  1127.  
  1128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1129.  
  1130. HEARD END OF VOICE!
  1131.  
  1132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1133.  
  1134. ENDING VOICE DATA FOR ME!!!!!
  1135.  
  1136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1137.  
  1138. GfxDevice: creating device client; threaded=1
  1139. GfxDevice: creating device client; threaded=1
  1140. Spawning entity: 136
  1141.  
  1142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1143.  
  1144. Switching class based on server to 1
  1145.  
  1146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1147.  
  1148. Primary Weapon Hand idx is now: 0
  1149.  
  1150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1151.  
  1152. HEARD SET LEFT HAND ACTIVE
  1153.  
  1154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1155.  
  1156. Update left hand weapon active!
  1157.  
  1158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1159.  
  1160. Left hand is active!
  1161.  
  1162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1163.  
  1164. Enable primary weapon!
  1165.  
  1166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1167.  
  1168. HEARD SET RIGHT HAND ACTIVE
  1169.  
  1170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1171.  
  1172. UPDATING RIGHT HAD WEAPON ACTIVE
  1173.  
  1174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1175.  
  1176. RIGHT HAND IS ACTIVE
  1177.  
  1178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1179.  
  1180. NullReferenceException
  1181. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1182. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1183. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1184.  
  1185. (Filename: Line: -1)
  1186.  
  1187. NullReferenceException
  1188. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1189. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1190. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1191.  
  1192. (Filename: Line: -1)
  1193.  
  1194. ERROR: Couldn't find a valid Animator for Avatar
  1195.  
  1196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1197.  
  1198. Turning on PlayerClass: Archer
  1199.  
  1200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1201.  
  1202. Switching weapon hand to : 0
  1203.  
  1204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1205.  
  1206. Update left hand weapon active!
  1207.  
  1208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1209.  
  1210. Left hand is active!
  1211.  
  1212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1213.  
  1214. Enable primary weapon!
  1215.  
  1216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1217.  
  1218. UPDATING RIGHT HAD WEAPON ACTIVE
  1219.  
  1220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1221.  
  1222. RIGHT HAND IS ACTIVE
  1223.  
  1224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1225.  
  1226. Spawning entity: 243
  1227.  
  1228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1229.  
  1230. Switching class based on server to 1
  1231.  
  1232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1233.  
  1234. Primary Weapon Hand idx is now: 0
  1235.  
  1236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1237.  
  1238. HEARD SET LEFT HAND ACTIVE
  1239.  
  1240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1241.  
  1242. Update left hand weapon active!
  1243.  
  1244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1245.  
  1246. Left hand is active!
  1247.  
  1248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1249.  
  1250. Enable primary weapon!
  1251.  
  1252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1253.  
  1254. HEARD SET RIGHT HAND ACTIVE
  1255.  
  1256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1257.  
  1258. UPDATING RIGHT HAD WEAPON ACTIVE
  1259.  
  1260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1261.  
  1262. RIGHT HAND IS ACTIVE
  1263.  
  1264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1265.  
  1266. NullReferenceException
  1267. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1268. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1269. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1270.  
  1271. (Filename: Line: -1)
  1272.  
  1273. NullReferenceException
  1274. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1275. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1276. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1277.  
  1278. (Filename: Line: -1)
  1279.  
  1280. ERROR: Couldn't find a valid Animator for Avatar
  1281.  
  1282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1283.  
  1284. Turning on PlayerClass: Archer
  1285.  
  1286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1287.  
  1288. Switching weapon hand to : 0
  1289.  
  1290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1291.  
  1292. Update left hand weapon active!
  1293.  
  1294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1295.  
  1296. Left hand is active!
  1297.  
  1298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1299.  
  1300. Enable primary weapon!
  1301.  
  1302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1303.  
  1304. UPDATING RIGHT HAD WEAPON ACTIVE
  1305.  
  1306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1307.  
  1308. RIGHT HAND IS ACTIVE
  1309.  
  1310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1311.  
  1312. Spawning entity: 509
  1313.  
  1314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1315.  
  1316. START FOREST GOLEM
  1317.  
  1318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1319.  
  1320. Saving to C:/Users/alexa/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-0.xml
  1321.  
  1322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1323.  
  1324. Submitted 32 points to server for approval.
  1325.  
  1326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1327.  
  1328. Spawning entity: 345
  1329.  
  1330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1331.  
  1332. Switching class based on server to 3
  1333.  
  1334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1335.  
  1336. Primary Weapon Hand idx is now: 1
  1337.  
  1338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1339.  
  1340. HEARD SET LEFT HAND ACTIVE
  1341.  
  1342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1343.  
  1344. Update left hand weapon active!
  1345.  
  1346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1347.  
  1348. Left hand is active!
  1349.  
  1350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1351.  
  1352. Enable secondary weaopn!
  1353.  
  1354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1355.  
  1356. HEARD SET RIGHT HAND ACTIVE
  1357.  
  1358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1359.  
  1360. UPDATING RIGHT HAD WEAPON ACTIVE
  1361.  
  1362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1363.  
  1364. RIGHT HAND IS ACTIVE
  1365.  
  1366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1367.  
  1368. NullReferenceException
  1369. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1370. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1371. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1372.  
  1373. (Filename: Line: -1)
  1374.  
  1375. NullReferenceException
  1376. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1377. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1378. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1379.  
  1380. (Filename: Line: -1)
  1381.  
  1382. ERROR: Couldn't find a valid Animator for Avatar
  1383.  
  1384. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1385.  
  1386. Turning on PlayerClass: Orbhealer
  1387.  
  1388. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1389.  
  1390. Switching weapon hand to : 1
  1391.  
  1392. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1393.  
  1394. Update left hand weapon active!
  1395.  
  1396. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1397.  
  1398. Left hand is active!
  1399.  
  1400. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1401.  
  1402. Enable secondary weaopn!
  1403.  
  1404. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1405.  
  1406. UPDATING RIGHT HAD WEAPON ACTIVE
  1407.  
  1408. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1409.  
  1410. RIGHT HAND IS ACTIVE
  1411.  
  1412. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1413.  
  1414. Despawning entity guid: 508/RunemageMissile(Clone)
  1415.  
  1416. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1417.  
  1418. HEARD END OF VOICE!
  1419.  
  1420. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1421.  
  1422. ENDING VOICE DATA FOR ME!!!!!
  1423.  
  1424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1425.  
  1426. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1427.  
  1428. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1429.  
  1430. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  1431.  
  1432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1433.  
  1434. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1435.  
  1436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1437.  
  1438. Saving to C:/Users/alexa/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-1.xml
  1439.  
  1440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1441.  
  1442. Submitted 32 points to server for approval.
  1443.  
  1444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1445.  
  1446. Going to cast spell: 0
  1447.  
  1448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1449.  
  1450. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  1451.  
  1452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1453.  
  1454. Going to cast spell: 1
  1455.  
  1456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1457.  
  1458. Despawning entity guid: 70/Wererabbit(Clone)
  1459.  
  1460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1461.  
  1462. Spawning entity: 513
  1463.  
  1464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1465.  
  1466. Spawning entity: 514
  1467.  
  1468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1469.  
  1470. Spawning entity: 515
  1471.  
  1472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1473.  
  1474. NullReferenceException
  1475. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1476. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1477. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1478.  
  1479. (Filename: Line: -1)
  1480.  
  1481. NullReferenceException
  1482. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1483. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1484. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1485.  
  1486. (Filename: Line: -1)
  1487.  
  1488. ERROR: Couldn't find a valid Animator for Avatar
  1489.  
  1490. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1491.  
  1492. HEARD END OF VOICE!
  1493.  
  1494. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1495.  
  1496. ENDING VOICE DATA FOR ME!!!!!
  1497.  
  1498. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1499.  
  1500. Despawning entity guid: 515/OtherPlayer(Clone)
  1501.  
  1502. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1503.  
  1504. HEARD END OF VOICE!
  1505.  
  1506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1507.  
  1508. ENDING VOICE DATA FOR ME!!!!!
  1509.  
  1510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1511.  
  1512. NullReferenceException: Object reference not set to an instance of an object
  1513. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  1514.  
  1515. (Filename: Line: -1)
  1516.  
  1517. Spawning entity: 515
  1518.  
  1519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1520.  
  1521. Switching class based on server to 3
  1522.  
  1523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1524.  
  1525. Primary Weapon Hand idx is now: 1
  1526.  
  1527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1528.  
  1529. HEARD SET LEFT HAND ACTIVE
  1530.  
  1531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1532.  
  1533. Update left hand weapon active!
  1534.  
  1535. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1536.  
  1537. Left hand is active!
  1538.  
  1539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1540.  
  1541. Enable secondary weaopn!
  1542.  
  1543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1544.  
  1545. HEARD SET RIGHT HAND ACTIVE
  1546.  
  1547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1548.  
  1549. UPDATING RIGHT HAD WEAPON ACTIVE
  1550.  
  1551. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1552.  
  1553. RIGHT HAND IS ACTIVE
  1554.  
  1555. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1556.  
  1557. NullReferenceException
  1558. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1559. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1560. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1561.  
  1562. (Filename: Line: -1)
  1563.  
  1564. NullReferenceException
  1565. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1566. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1567. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1568.  
  1569. (Filename: Line: -1)
  1570.  
  1571. ERROR: Couldn't find a valid Animator for Avatar
  1572.  
  1573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1574.  
  1575. Turning on PlayerClass: Orbhealer
  1576.  
  1577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1578.  
  1579. Switching weapon hand to : 1
  1580.  
  1581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1582.  
  1583. Update left hand weapon active!
  1584.  
  1585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1586.  
  1587. Left hand is active!
  1588.  
  1589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1590.  
  1591. Enable secondary weaopn!
  1592.  
  1593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1594.  
  1595. UPDATING RIGHT HAD WEAPON ACTIVE
  1596.  
  1597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1598.  
  1599. RIGHT HAND IS ACTIVE
  1600.  
  1601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1602.  
  1603. Spawning entity: 170
  1604.  
  1605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1606.  
  1607. Switching class based on server to 1
  1608.  
  1609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1610.  
  1611. Primary Weapon Hand idx is now: 0
  1612.  
  1613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1614.  
  1615. HEARD SET LEFT HAND ACTIVE
  1616.  
  1617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1618.  
  1619. Update left hand weapon active!
  1620.  
  1621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1622.  
  1623. Left hand is active!
  1624.  
  1625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1626.  
  1627. Enable primary weapon!
  1628.  
  1629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1630.  
  1631. HEARD SET RIGHT HAND ACTIVE
  1632.  
  1633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1634.  
  1635. UPDATING RIGHT HAD WEAPON ACTIVE
  1636.  
  1637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1638.  
  1639. RIGHT HAND IS ACTIVE
  1640.  
  1641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1642.  
  1643. NullReferenceException
  1644. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1645. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1646. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1647.  
  1648. (Filename: Line: -1)
  1649.  
  1650. NullReferenceException
  1651. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1652. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1653. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1654.  
  1655. (Filename: Line: -1)
  1656.  
  1657. ERROR: Couldn't find a valid Animator for Avatar
  1658.  
  1659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1660.  
  1661. Turning on PlayerClass: Archer
  1662.  
  1663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1664.  
  1665. Switching weapon hand to : 0
  1666.  
  1667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1668.  
  1669. Update left hand weapon active!
  1670.  
  1671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1672.  
  1673. Left hand is active!
  1674.  
  1675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1676.  
  1677. Enable primary weapon!
  1678.  
  1679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1680.  
  1681. UPDATING RIGHT HAD WEAPON ACTIVE
  1682.  
  1683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1684.  
  1685. RIGHT HAND IS ACTIVE
  1686.  
  1687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1688.  
  1689. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1690.  
  1691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1692.  
  1693. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  1694.  
  1695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1696.  
  1697. Crash!!!
  1698. SymInit: Symbol-SearchPath: '.;D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20;D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'alexa'
  1699. OS-Version: 10.0.14393 () 0x100-0x1
  1700. D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient.exe:vrclient.exe (012A0000), size: 19062784 (result: 0), SymType: '-exported-', PDB: 'D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient.exe', fileVersion: 5.5.0.46319
  1701. C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (777B0000), size: 1585152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.14393.479
  1702. C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (75170000), size: 917504 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.14393.0
  1703. C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (74530000), size: 1708032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.14393.479
  1704. C:\WINDOWS\System32\USER32.dll:USER32.dll (74710000), size: 1437696 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.14393.576
  1705. C:\WINDOWS\System32\win32u.dll:win32u.dll (744C0000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.14393.51
  1706. C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (60380000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.14393.0
  1707. C:\WINDOWS\System32\GDI32.dll:GDI32.dll (746E0000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.14393.206
  1708. C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (75350000), size: 1421312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.14393.576
  1709. C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (74BD0000), size: 778240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.14393.0
  1710. C:\WINDOWS\System32\ole32.dll:ole32.dll (75E40000), size: 958464 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.14393.576
  1711. C:\WINDOWS\System32\combase.dll:combase.dll (74EE0000), size: 2166784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.14393.576
  1712. C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (74C90000), size: 917504 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.14393.0
  1713. C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (760E0000), size: 790528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.14393.82
  1714. C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (74230000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.14393.0
  1715. C:\WINDOWS\System32\SspiCli.dll:SspiCli.dll (74270000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SspiCli.dll', fileVersion: 10.0.14393.576
  1716. C:\WINDOWS\System32\CRYPTBASE.dll:CRYPTBASE.dll (74260000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPTBASE.dll', fileVersion: 10.0.14393.0
  1717. C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (74870000), size: 368640 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.14393.0
  1718. C:\WINDOWS\System32\sechost.dll:sechost.dll (74B80000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.14393.0
  1719. C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (744E0000), size: 286720 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.14393.0
  1720. C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (74340000), size: 487424 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.14393.0
  1721. C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (76390000), size: 20811776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.14393.479
  1722. C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (77770000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.14393.0
  1723. C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (754C0000), size: 5693440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 10.0.14393.479
  1724. C:\WINDOWS\System32\powrprof.dll:powrprof.dll (76090000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 10.0.14393.0
  1725. C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (749C0000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 10.0.14393.0
  1726. C:\WINDOWS\System32\shcore.dll:shcore.dll (76000000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.14393.0
  1727. C:\WINDOWS\System32\profapi.dll:profapi.dll (754B0000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\profapi.dll', fileVersion: 10.0.14393.0
  1728. C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (75250000), size: 405504 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.14393.206
  1729. C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (742A0000), size: 606208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.14393.447
  1730. C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (75F40000), size: 503808 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.14393.0
  1731. C:\WINDOWS\System32\IMM32.dll:IMM32.dll (75FC0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.14393.0
  1732. C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (6C390000), size: 917504 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.14393.0
  1733. C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (72650000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.14393.0
  1734. C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (734A0000), size: 507904 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.14393.206
  1735. C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (73B50000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.14393.0
  1736. C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (73AB0000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.14393.351
  1737. C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (6BFA0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.14393.0
  1738. C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (6BEB0000), size: 970752 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 10.0.14393.447
  1739. C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (72620000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.14393.0
  1740. C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (6BEA0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 10.0.14393.0
  1741. C:\WINDOWS\System32\NSI.dll:NSI.dll (749D0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.14393.0
  1742. C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (72AD0000), size: 479232 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.14393.0
  1743. D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Mono\mono.dll:mono.dll (10000000), size: 2334720 (result: 0), SymType: '-exported-', PDB: 'D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Mono\mono.dll', fileVersion: 1.0.0.1
  1744. C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (74290000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.14393.0
  1745. C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (73900000), size: 319488 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.14393.0
  1746. C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (74A40000), size: 1265664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.14393.479
  1747. C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (73130000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.14393.206
  1748. C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (728A0000), size: 2289664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.14393.479
  1749. C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (72810000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.14393.479
  1750. D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Plugins\openvr_api.dll:openvr_api.dll (5C640000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Plugins\openvr_api.dll'
  1751. C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (75A30000), size: 4239360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.14393.0
  1752. C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (73370000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DEVOBJ.dll', fileVersion: 10.0.14393.0
  1753. C:\WINDOWS\System32\WINTRUST.dll:WINTRUST.dll (75100000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WINTRUST.dll', fileVersion: 10.0.14393.351
  1754. C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (75F30000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.14393.0
  1755. C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (761B0000), size: 1560576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 10.0.14393.351
  1756. C:\WINDOWS\SYSTEM32\amdlvr32.dll:amdlvr32.dll (5CF30000), size: 688128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\amdlvr32.dll', fileVersion: 1.0.8.1
  1757. C:\WINDOWS\SYSTEM32\mantle32.dll:mantle32.dll (5CF00000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mantle32.dll', fileVersion: 21.19.407.0
  1758. C:\WINDOWS\SYSTEM32\mantleaxl32.dll:mantleaxl32.dll (5CEE0000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mantleaxl32.dll', fileVersion: 21.19.407.0
  1759. C:\WINDOWS\System32\DriverStore\FileRepository\c0309792.inf_amd64_16fba8c07200efae\amdmantle32.dll:amdmantle32.dll (5C7B0000), size: 7520256 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\c0309792.inf_amd64_16fba8c07200efae\amdmantle32.dll', fileVersion: 21.19.407.0
  1760. C:\WINDOWS\System32\DriverStore\FileRepository\c0309792.inf_amd64_16fba8c07200efae\aticfx32.dll:aticfx32.dll (638F0000), size: 1294336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\c0309792.inf_amd64_16fba8c07200efae\aticfx32.dll', fileVersion: 21.19.407.0
  1761. C:\WINDOWS\System32\DriverStore\FileRepository\c0309792.inf_amd64_16fba8c07200efae\atiuxpag.dll:atiuxpag.dll (63E80000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\c0309792.inf_amd64_16fba8c07200efae\atiuxpag.dll', fileVersion: 21.19.407.0
  1762. C:\WINDOWS\System32\DriverStore\FileRepository\c0309792.inf_amd64_16fba8c07200efae\atidxx32.dll:atidxx32.dll (62E40000), size: 11157504 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\c0309792.inf_amd64_16fba8c07200efae\atidxx32.dll', fileVersion: 21.19.407.0
  1763. C:\WINDOWS\SYSTEM32\amdihk32.dll:amdihk32.dll (63E60000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\amdihk32.dll', fileVersion: 1.0.0.0
  1764. C:\WINDOWS\SYSTEM32\detoured.dll:detoured.dll (71160000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\detoured.dll', fileVersion: 21.19.407.0
  1765. C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (752C0000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384
  1766. C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (73810000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.14393.0
  1767. C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (737A0000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.14393.0
  1768. C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (73C30000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.14393.576
  1769. C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (73790000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.14393.0
  1770. C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (736C0000), size: 794624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.14393.0
  1771. C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (716C0000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.14393.0
  1772. C:\WINDOWS\System32\PROPSYS.dll:PROPSYS.dll (73570000), size: 1372160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PROPSYS.dll', fileVersion: 7.0.14393.0
  1773. C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (715F0000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.14393.0
  1774. C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (715E0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.14393.0
  1775. C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (715D0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.14393.0
  1776. C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (71550000), size: 503808 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.14393.479
  1777. C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (71480000), size: 847872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.14393.576
  1778. C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (71470000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.14393.0
  1779. C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (71450000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.14393.0
  1780. C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (71440000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.14393.0
  1781. C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (00400000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
  1782. C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\vrclient.dll:vrclient.dll (5FD40000), size: 2232320 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\vrclient.dll'
  1783. C:\WINDOWS\SYSTEM32\MSVCR120.dll:MSVCR120.dll (5FC50000), size: 974848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCR120.dll', fileVersion: 12.0.21005.1
  1784. C:\WINDOWS\SYSTEM32\MSVCP120.dll:MSVCP120.dll (601F0000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCP120.dll', fileVersion: 12.0.21005.1
  1785. C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (73550000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.14393.0
  1786. C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (73520000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.14393.0
  1787. C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (73350000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.14393.0
  1788. C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (733A0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.14393.0
  1789. C:\Program Files (x86)\Bonjour\mdnsNSP.dll:mdnsNSP.dll (73470000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Bonjour\mdnsNSP.dll', fileVersion: 3.1.0.1
  1790. C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (73410000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.14393.0
  1791. C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (73420000), size: 299008 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.14393.0
  1792. D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Plugins\DissonanceNative.dll:DissonanceNative.dll (59610000), size: 1527808 (result: 0), SymType: '-exported-', PDB: 'D:\Vive Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Plugins\DissonanceNative.dll'
  1793. C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (73C50000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.14393.0
  1794. C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (5A200000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll', fileVersion: 14.0.24210.0
  1795. C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (72B50000), size: 1331200 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.14321.1024
  1796.  
  1797. ========== OUTPUTING STACK TRACE ==================
  1798.  
  1799. 0x62E66380 (atidxx32) XdxInitXopAdapterServices
  1800. 0x6335C534 (atidxx32) AmdDxGsaFreeCompiledShader
  1801. 0x63363ACB (atidxx32) AmdDxGsaFreeCompiledShader
  1802. 0x6342369F (atidxx32) AmdLiquidVrD3D11WrapDeviceContext
  1803. 0x634237C7 (atidxx32) AmdLiquidVrD3D11WrapDeviceContext
  1804. 0x751862C4 (KERNEL32) BaseThreadInitThunk
  1805. 0x77810FD9 (ntdll) RtlSubscribeWnfStateChangeNotification
  1806. 0x77810FA4 (ntdll) RtlSubscribeWnfStateChangeNotification
  1807.  
  1808. ========== END OF STACKTRACE ===========
  1809.  
  1810. **** Crash! ****
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement