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GameVogue

GameVogue Fallout4Prefs.ini

Dec 11th, 2015
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  1. [Display]
  2. flocalShadowMapHalveEveryXUnit=750.0000
  3. focusShadowMapDoubleEveryXUnit=450.0000
  4. fShadowBiasScale=1.0000
  5. fDirShadowDistance=20000.0000
  6. fShadowDistance=20000.0000
  7. uiOrthoShadowFilter=3
  8. uiShadowFilter=3
  9. iShadowMapResolution=2098
  10. uPipboyTargetHeight=700
  11. uPipboyTargetWidth=876
  12. iVolumetricLightingQuality=-1
  13. bVolumetricLightingEnable=0
  14. bSAOEnable=1
  15. iDirShadowSplits=3
  16. bVolumetricLightingForceCasters=0
  17. iTiledLightingMinLights=40
  18. bComputeShaderDeferredTiledLighting=1
  19. iMaxFocusShadowsDialogue=4
  20. iMaxFocusShadows=4
  21. bForceIgnoreSmoothness=0
  22. fBlendSplitDirShadow=48.0000
  23. bSinglePassDirShadow=1
  24. bEnableWetnessMaterials=1
  25. fTessFactorMaxDistanceScale=100.0000
  26. sAntiAliasing=TAA
  27. fLeafAnimDampenDistEnd=4600.0000
  28. fLeafAnimDampenDistStart=3600.0000
  29. fMeshLODFadePercentDefault=1.2000
  30. fMeshLODFadeBoundDefault=256.0000
  31. fMeshLODFadeScalar=1.0000
  32. fMeshLODLevel2FadeTreeDistance=2048.0000
  33. fMeshLODLevel1FadeTreeDistance=2844.0000
  34. fInteriorMeshLODLevel2FadeDist=1950.0000
  35. fInteriorMeshLODLevel1FadeDist=2600.0000
  36. fMeshLODLevel2FadeDist=999999.0000
  37. fMeshLODLevel1FadeDist=999999.0000
  38. iMaxAnisotropy=16
  39. iPresentInterval=0
  40. bTopMostWindow=0
  41. bMaximizeWindow=0
  42. bBorderless=0
  43. bFull Screen=1
  44. iSize H=1080
  45. iSize W=1920
  46. bAllowShadowcasterNPCLights=0
  47. iScreenShotIndex=20
  48. fMaxFocusShadowMapDistance=450.0000
  49. bPrecipitationOcclusion=1
  50. iMaxSkinDecalsPerFrame=25
  51. iMaxDecalsPerFrame=100
  52. sD3DDevice="NVIDIA GeForce GTX 970"
  53. iTexMipMapSkip=0
  54. bEnableRainOcclusion=1
  55. iAdapter=0
  56. fDefaultWorldFOV=70
  57. fDefault1stPersonFOV=90
  58. iShadowMapResolutionPrimary=2098
  59. bNvGodraysEnable=0
  60. [Imagespace]
  61. bDoDepthOfField=1
  62. bScreenSpaceBokeh=1
  63. bMBEnable=1
  64. bLensFlare=1
  65. [Pipboy]
  66. fPipboyEffectColorB=0.9705
  67. fPipboyEffectColorG=0.8152
  68. fPipboyEffectColorR=0.1821
  69. [VATS]
  70. fModMenuEffectHighlightPAColorB=0.4100
  71. fModMenuEffectHighlightPAColorG=0.8200
  72. fModMenuEffectHighlightPAColorR=1.0000
  73. fModMenuEffectPAColorB=0.4100
  74. fModMenuEffectPAColorG=0.8200
  75. fModMenuEffectPAColorR=1.0000
  76. fModMenuEffectHighlightColorB=1.0000
  77. fModMenuEffectHighlightColorG=0.8000
  78. fModMenuEffectHighlightColorR=0.1500
  79. fModMenuEffectColorB=1.0000
  80. fModMenuEffectColorG=0.8000
  81. fModMenuEffectColorR=0.1500
  82. [MAIN]
  83. fSkyCellRefFadeDistance=150000.0000
  84. bCrosshairEnabled=1
  85. fHUDOpacity=0.750
  86. bSaveOnPause=1
  87. bSaveOnTravel=1
  88. bSaveOnWait=1
  89. bSaveOnRest=1
  90. [LightingShader]
  91. bScreenSpaceSubsurfaceScattering=1
  92. bScreenSpaceReflections=1
  93. [General]
  94. bGamepadEnable=0
  95. bPipboyCompanionEnabled=0
  96. iStoryManagerLoggingEvent=-1
  97. bEnableStoryManagerLogging=0
  98. uGridsToLoad=5
  99. SIntroSequence=0
  100. fDefaultFOV=90
  101. bAllowConsole=1
  102. iNumHWThreads=8
  103. [Interface]
  104. bDialogueSubtitles=0
  105. bGeneralSubtitles=0
  106. iHUDColorB=255
  107. iHUDColorG=203
  108. iHUDColorR=38
  109. bDialogueCameraEnable=0
  110. bShowCompass=1
  111. [Controls]
  112. fMouseHeadingSensitivity=0.0300
  113. fGamepadHeadingSensitivity=0.6667
  114. bAlwaysRunByDefault=1
  115. bInvertYValues=0
  116. bGamePadRumble=0
  117. [GamePlay]
  118. iDifficulty=2
  119. bShowFloatingQuestMarkers=1
  120. bShowQuestMarkers=1
  121. [Particles]
  122. iMaxDesired=750
  123. [SaveGame]
  124. fAutosaveEveryXMins=10.0000
  125. [AudioMenu]
  126. fAudioMasterVolume=1.0000
  127. fVal7=1.0000
  128. uID7=0
  129. fVal6=1.0000
  130. uID6=0
  131. fVal5=1.0000
  132. uID5=0
  133. fVal4=0.6500
  134. uID4=138006
  135. fVal3=0.6500
  136. uID3=1007612
  137. fVal2=1.0000
  138. uID2=94881
  139. fVal1=0.4277
  140. uID1=466532
  141. fVal0=0.8471
  142. uID0=554685
  143. [Water]
  144. bUseWaterDisplacements=1
  145. bUseWaterRefractions=1
  146. bUseWaterReflections=1
  147. bUseWaterDepth=1
  148. [TerrainManager]
  149. fTreeLoadDistance=75000.0000
  150. fBlockMaximumDistance=250000.0000
  151. fBlockLevel2Distance=110000.0000
  152. fBlockLevel1Distance=90000.0000
  153. fBlockLevel0Distance=60000.0000
  154. fSplitDistanceMult=1.5000
  155. bShowLODInEditor=0
  156. [Grass]
  157. fGrassStartFadeDistance=7000.0000
  158. fGrassMaxStartFadeDistance=7000.0000
  159. fGrassMinStartFadeDistance=400.0000
  160. [Decals]
  161. uMaxDecals=1000
  162. bDecals=1
  163. bSkinnedDecals=1
  164. uMaxSkinDecals=100
  165. uMaxSkinDecalsPerActor=40
  166. [LOD]
  167. fLODFadeOutMultSkyCell=1.0000
  168. fLODFadeOutMultObjects=30.0000
  169. fLODFadeOutMultItems=10.0000
  170. fLODFadeOutMultActors=15.0000
  171. [BlurShaderHDR]
  172. bDoHighDynamicRange=0
  173. [BlurShader]
  174. bUseBlurShader=0
  175. [Launcher]
  176. uLastAspectRatio=1
  177. bEnableFileSelection=1
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