Guest User

obs log

a guest
Jul 29th, 2016
267
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 55.70 KB | None | 0 0
  1. 19:54:09: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 19:54:09: CUDA loaded successfully
  3. 19:54:09: 1 CUDA capable devices found
  4. 19:54:09: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  5. 19:54:48: Open Broadcaster Software v0.64b - 32bit (´・ω・`)
  6. 19:54:48: -------------------------------
  7. 19:54:48: CPU Name: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
  8. 19:54:48: CPU Speed: 3192MHz
  9. 19:54:48: Physical Memory: 4095MB Total, 4095MB Free
  10. 19:54:48: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  11. 19:54:48: monitor 1: pos={0, 0}, size={1920, 1080}
  12. 19:54:48: Windows Version: 6.1 Build 7601 S
  13. 19:54:48: Aero is Enabled
  14. 19:54:48: -------------------------------
  15. 19:54:48: OBS Modules:
  16. 19:54:48: Base Address Module
  17. 19:54:48: 01050000 OBS.exe
  18. 19:54:48: 6F510000 OBSApi.dll
  19. 19:54:48: 74310000 DShowPlugin.dll
  20. 19:54:48: 748A0000 GraphicsCapture.dll
  21. 19:54:48: 74190000 NoiseGate.dll
  22. 19:54:48: 74920000 PSVPlugin.dll
  23. 19:54:48: ------------------------------------------
  24. 19:54:48: Adapter 1
  25. 19:54:48: Video Adapter: NVIDIA GeForce GTX 960
  26. 19:54:48: Video Adapter Dedicated Video Memory: 3221225472
  27. 19:54:48: Video Adapter Shared System Memory: 1073676288
  28. 19:54:48: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  29. 19:54:48: =====Stream Start: 2016-07-29, 19:54:48===============================================
  30. 19:54:48: Multithreaded optimizations: On
  31. 19:54:48: Base resolution: 1920x1080
  32. 19:54:48: Output resolution: 1920x1080
  33. 19:54:48: ------------------------------------------
  34. 19:54:48: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  35. 19:54:48: ------------------------------------------
  36. 19:54:48: Audio Format: 44100 Hz
  37. 19:54:48: ------------------------------------------
  38. 19:54:48: Audio Channels: 2 Ch
  39. 19:54:48: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  40. 19:54:49: ------------------------------------------
  41. 19:54:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
  42. 19:54:49: Global Audio time adjust: 0
  43. 19:54:49: ------------------------------------------
  44. 19:54:49: Using auxilary audio input: Microphone (USB MICROPHONE)
  45. 19:54:49: Mic time offset: 0
  46. 19:54:49: ------------------------------------------
  47. 19:54:49: Audio Encoding: AAC
  48. 19:54:49: bitrate: 128
  49. 19:54:49: Using graphics capture
  50. 19:54:49: Trying to hook process: DarkSoulsIII.exe
  51. 19:54:49: Scene buffering time set to 1200
  52. 19:54:49: NVENC internal init finished successfully
  53. 19:54:49: NVENC supports 10 h264 presets
  54. 19:54:49: ------------------------------------------
  55. 19:54:49: Video Encoding: NVENC
  56. 19:54:49: fps: 30
  57. 19:54:49: width: 1920, height: 1080
  58. 19:54:49: preset: hq
  59. 19:54:49: profile: high
  60. 19:54:49: level: autoselect
  61. 19:54:49: keyint: 30
  62. 19:54:49: CBR: yes
  63. 19:54:49: CFR: yes
  64. 19:54:49: max bitrate: 10000
  65. 19:54:49: avg bitrate: 10000
  66. 19:54:49: buffer size: 10000
  67. 19:54:49: ------------------------------------------
  68. 19:54:49: SharedTexCapture hooked
  69. 19:54:50: GraphicsCaptureSource::NewCapture: eliminating old capture
  70. 19:54:50: SharedTexCapture hooked
  71. 19:54:57: FlushBufferedVideo: Flushing 37 packets over 1200 ms
  72. 19:54:58: Total frames encoded: 240, total frames duplicated: 12 (5.00%)
  73. 19:54:58: Number of frames skipped due to encoder lag: 2 (0.83%)
  74. 19:54:58: Total frames rendered: 227, number of late frames: 3 (1.32%) (it's okay for some frames to be late)
  75. 19:54:58: Encoder closed
  76. 19:54:58: NVENC deinitialized
  77. 19:54:58:
  78. 19:54:58: Profiler time results:
  79. 19:54:58:
  80. 19:54:58: ==============================================================
  81. 19:54:58: video thread frame - [100%] [avg time: 4.068 ms] [children: 4.47%] [unaccounted: 95.5%]
  82. 19:54:58: | scene->Preprocess - [0.0737%] [avg time: 0.003 ms]
  83. 19:54:58: | GPU download and conversion - [4.4%] [avg time: 0.179 ms] [children: 3.66%] [unaccounted: 0.737%]
  84. 19:54:58: | | flush - [3.39%] [avg time: 0.138 ms]
  85. 19:54:58: | | CopyResource - [0.0983%] [avg time: 0.004 ms]
  86. 19:54:58: | | conversion to 4:2:0 - [0.172%] [avg time: 0.007 ms]
  87. 19:54:58: Convert444Threads - [100%] [avg time: 1.159 ms] [children: 99.5%] [unaccounted: 0.518%]
  88. 19:54:58: | Convert444toNV12 - [99.5%] [avg time: 1.153 ms]
  89. 19:54:58: encoder thread frame - [100%] [avg time: 5.779 ms] [children: 0.0346%] [unaccounted: 100%]
  90. 19:54:58: | sending stuff out - [0.0346%] [avg time: 0.002 ms]
  91. 19:54:58: ==============================================================
  92. 19:54:58:
  93. 19:54:58:
  94. 19:54:58: Profiler CPU results:
  95. 19:54:58:
  96. 19:54:58: ==============================================================
  97. 19:54:58: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  98. 19:54:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  99. 19:54:58: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 19:54:58: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  101. 19:54:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  102. 19:54:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  103. 19:54:58: Convert444Threads - [cpu time: avg 0.955 ms, total 374.402 ms] [avg calls per frame: 2]
  104. 19:54:58: | Convert444toNV12 - [cpu time: avg 0.955 ms, total 374.402 ms] [avg calls per frame: 2]
  105. 19:54:58: encoder thread frame - [cpu time: avg 0.768 ms, total 156.001 ms] [avg calls per frame: 1]
  106. 19:54:58: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  107. 19:54:58: ==============================================================
  108. 19:54:58:
  109. 19:54:58: =====Stream End: 2016-07-29, 19:54:58=================================================
  110. 19:55:37: =====Stream Start: 2016-07-29, 19:55:37===============================================
  111. 19:55:37: Multithreaded optimizations: On
  112. 19:55:37: Base resolution: 1920x1080
  113. 19:55:37: Output resolution: 1920x1080
  114. 19:55:37: ------------------------------------------
  115. 19:55:37: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  116. 19:55:37: ------------------------------------------
  117. 19:55:37: Audio Format: 44100 Hz
  118. 19:55:37: ------------------------------------------
  119. 19:55:37: Audio Channels: 2 Ch
  120. 19:55:37: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  121. 19:55:37: ------------------------------------------
  122. 19:55:37: Using desktop audio input: Speakers (Realtek High Definition Audio)
  123. 19:55:37: Global Audio time adjust: 0
  124. 19:55:37: ------------------------------------------
  125. 19:55:37: Using auxilary audio input: Microphone (USB MICROPHONE)
  126. 19:55:37: Mic time offset: 0
  127. 19:55:37: ------------------------------------------
  128. 19:55:37: Audio Encoding: AAC
  129. 19:55:37: bitrate: 128
  130. 19:55:37: Using graphics capture
  131. 19:55:37: Trying to hook process: DarkSoulsIII.exe
  132. 19:55:37: Scene buffering time set to 1200
  133. 19:55:37: 1 CUDA capable devices found
  134. 19:55:37: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  135. 19:55:37: NVENC internal init finished successfully
  136. 19:55:37: NVENC supports 10 h264 presets
  137. 19:55:37: ------------------------------------------
  138. 19:55:37: Video Encoding: NVENC
  139. 19:55:37: fps: 30
  140. 19:55:37: width: 1920, height: 1080
  141. 19:55:37: preset: hq
  142. 19:55:37: profile: high
  143. 19:55:37: level: autoselect
  144. 19:55:37: keyint: 30
  145. 19:55:37: CBR: yes
  146. 19:55:37: CFR: yes
  147. 19:55:37: max bitrate: 10000
  148. 19:55:37: avg bitrate: 10000
  149. 19:55:37: buffer size: 10000
  150. 19:55:37: ------------------------------------------
  151. 19:55:37: SharedTexCapture hooked
  152. 19:55:38: Audio timestamp for device 'Microphone (USB MICROPHONE)' was behind target timestamp by 19789904
  153. 19:56:15: FlushBufferedVideo: Flushing 37 packets over 1200 ms
  154. 19:56:17: Total frames encoded: 1138, total frames duplicated: 3 (0.26%)
  155. 19:56:17: Total frames rendered: 1143, number of late frames: 1 (0.09%) (it's okay for some frames to be late)
  156. 19:56:17: Encoder closed
  157. 19:56:17: NVENC deinitialized
  158. 19:56:17:
  159. 19:56:17: Profiler time results:
  160. 19:56:17:
  161. 19:56:17: ==============================================================
  162. 19:56:17: video thread frame - [100%] [avg time: 0.535 ms] [children: 35.3%] [unaccounted: 64.7%]
  163. 19:56:17: | scene->Preprocess - [0.187%] [avg time: 0.001 ms]
  164. 19:56:17: | GPU download and conversion - [35.1%] [avg time: 0.188 ms] [children: 27.9%] [unaccounted: 7.29%]
  165. 19:56:17: | | flush - [23.2%] [avg time: 0.124 ms]
  166. 19:56:17: | | CopyResource - [1.12%] [avg time: 0.006 ms]
  167. 19:56:17: | | conversion to 4:2:0 - [3.55%] [avg time: 0.019 ms]
  168. 19:56:17: Convert444Threads - [100%] [avg time: 0.954 ms] [children: 99.1%] [unaccounted: 0.943%]
  169. 19:56:17: | Convert444toNV12 - [99.1%] [avg time: 0.945 ms]
  170. 19:56:17: encoder thread frame - [100%] [avg time: 6.219 ms] [children: 3.01%] [unaccounted: 97%]
  171. 19:56:17: | sending stuff out - [3.01%] [avg time: 0.187 ms]
  172. 19:56:17: ==============================================================
  173. 19:56:17:
  174. 19:56:17:
  175. 19:56:17: Profiler CPU results:
  176. 19:56:17:
  177. 19:56:17: ==============================================================
  178. 19:56:17: video thread frame - [cpu time: avg 0.027 ms, total 31.2 ms] [avg calls per frame: 1]
  179. 19:56:17: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  180. 19:56:17: | GPU download and conversion - [cpu time: avg 0.013 ms, total 15.6 ms] [avg calls per frame: 1]
  181. 19:56:17: | | flush - [cpu time: avg 0.013 ms, total 15.6 ms] [avg calls per frame: 1]
  182. 19:56:17: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  183. 19:56:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  184. 19:56:17: Convert444Threads - [cpu time: avg 0.99 ms, total 2184.01 ms] [avg calls per frame: 2]
  185. 19:56:17: | Convert444toNV12 - [cpu time: avg 0.99 ms, total 2184.01 ms] [avg calls per frame: 2]
  186. 19:56:17: encoder thread frame - [cpu time: avg 0.127 ms, total 140.401 ms] [avg calls per frame: 1]
  187. 19:56:17: | sending stuff out - [cpu time: avg 0.042 ms, total 46.801 ms] [avg calls per frame: 1]
  188. 19:56:17: ==============================================================
  189. 19:56:17:
  190. 19:56:17: =====Stream End: 2016-07-29, 19:56:17=================================================
  191. 19:56:45: 1 CUDA capable devices found
  192. 19:56:45: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  193. 19:56:55: Settings::Video: Enabling Aero
  194. 19:57:01: =====Stream Start: 2016-07-29, 19:57:01===============================================
  195. 19:57:01: Multithreaded optimizations: On
  196. 19:57:01: Base resolution: 1920x1080
  197. 19:57:01: Output resolution: 1920x1080
  198. 19:57:01: ------------------------------------------
  199. 19:57:01: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  200. 19:57:01: ------------------------------------------
  201. 19:57:01: Audio Format: 44100 Hz
  202. 19:57:01: ------------------------------------------
  203. 19:57:01: Audio Channels: 2 Ch
  204. 19:57:01: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  205. 19:57:01: ------------------------------------------
  206. 19:57:01: Using desktop audio input: Speakers (Realtek High Definition Audio)
  207. 19:57:01: Global Audio time adjust: 0
  208. 19:57:01: ------------------------------------------
  209. 19:57:01: Using auxilary audio input: Microphone (USB MICROPHONE)
  210. 19:57:01: Mic time offset: 0
  211. 19:57:01: ------------------------------------------
  212. 19:57:01: Audio Encoding: AAC
  213. 19:57:01: bitrate: 128
  214. 19:57:01: Using graphics capture
  215. 19:57:01: Trying to hook process: DarkSoulsIII.exe
  216. 19:57:01: Scene buffering time set to 1200
  217. 19:57:01: NVENC internal init finished successfully
  218. 19:57:01: NVENC supports 10 h264 presets
  219. 19:57:02: ------------------------------------------
  220. 19:57:02: Video Encoding: NVENC
  221. 19:57:02: fps: 60
  222. 19:57:02: width: 1920, height: 1080
  223. 19:57:02: preset: hq
  224. 19:57:02: profile: high
  225. 19:57:02: level: autoselect
  226. 19:57:02: keyint: 30
  227. 19:57:02: CBR: yes
  228. 19:57:02: CFR: yes
  229. 19:57:02: max bitrate: 20000
  230. 19:57:02: avg bitrate: 20000
  231. 19:57:02: buffer size: 20000
  232. 19:57:02: ------------------------------------------
  233. 19:57:02: SharedTexCapture hooked
  234. 19:58:09: FlushBufferedVideo: Flushing 77 packets over 1267 ms
  235. 19:58:11: Total frames encoded: 4066, total frames duplicated: 71 (1.75%)
  236. 19:58:11: Total frames rendered: 4057, number of late frames: 14 (0.35%) (it's okay for some frames to be late)
  237. 19:58:11: Encoder closed
  238. 19:58:11: NVENC deinitialized
  239. 19:58:11:
  240. 19:58:11: Profiler time results:
  241. 19:58:11:
  242. 19:58:11: ==============================================================
  243. 19:58:11: video thread frame - [100%] [avg time: 1.667 ms] [children: 78.9%] [unaccounted: 21.1%]
  244. 19:58:11: | scene->Preprocess - [0.06%] [avg time: 0.001 ms]
  245. 19:58:11: | GPU download and conversion - [78.9%] [avg time: 1.315 ms] [children: 18.9%] [unaccounted: 60%]
  246. 19:58:11: | | flush - [5.82%] [avg time: 0.097 ms]
  247. 19:58:11: | | CopyResource - [1.08%] [avg time: 0.018 ms]
  248. 19:58:11: | | conversion to 4:2:0 - [12%] [avg time: 0.2 ms]
  249. 19:58:11: Convert444Threads - [100%] [avg time: 0.957 ms] [children: 99.4%] [unaccounted: 0.627%]
  250. 19:58:11: | Convert444toNV12 - [99.4%] [avg time: 0.951 ms]
  251. 19:58:11: encoder thread frame - [100%] [avg time: 6.13 ms] [children: 2.17%] [unaccounted: 97.8%]
  252. 19:58:11: | sending stuff out - [2.17%] [avg time: 0.133 ms]
  253. 19:58:11: ==============================================================
  254. 19:58:11:
  255. 19:58:11:
  256. 19:58:11: Profiler CPU results:
  257. 19:58:11:
  258. 19:58:11: ==============================================================
  259. 19:58:11: video thread frame - [cpu time: avg 0.084 ms, total 343.202 ms] [avg calls per frame: 1]
  260. 19:58:11: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  261. 19:58:11: | GPU download and conversion - [cpu time: avg 0.034 ms, total 140.401 ms] [avg calls per frame: 1]
  262. 19:58:11: | | flush - [cpu time: avg 0.03 ms, total 124.801 ms] [avg calls per frame: 1]
  263. 19:58:11: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  264. 19:58:11: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
  265. 19:58:11: Convert444Threads - [cpu time: avg 0.97 ms, total 7722.05 ms] [avg calls per frame: 2]
  266. 19:58:11: | Convert444toNV12 - [cpu time: avg 0.968 ms, total 7706.45 ms] [avg calls per frame: 2]
  267. 19:58:11: encoder thread frame - [cpu time: avg 0.215 ms, total 858.005 ms] [avg calls per frame: 1]
  268. 19:58:11: | sending stuff out - [cpu time: avg 0.043 ms, total 171.601 ms] [avg calls per frame: 1]
  269. 19:58:11: ==============================================================
  270. 19:58:11:
  271. 19:58:11: =====Stream End: 2016-07-29, 19:58:11=================================================
  272. 20:01:06: =====Stream Start: 2016-07-29, 20:01:06===============================================
  273. 20:01:06: Multithreaded optimizations: On
  274. 20:01:06: Base resolution: 1920x1080
  275. 20:01:06: Output resolution: 1920x1080
  276. 20:01:06: ------------------------------------------
  277. 20:01:06: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  278. 20:01:06: ------------------------------------------
  279. 20:01:06: Audio Format: 44100 Hz
  280. 20:01:06: ------------------------------------------
  281. 20:01:06: Audio Channels: 2 Ch
  282. 20:01:06: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  283. 20:01:06: ------------------------------------------
  284. 20:01:06: Using desktop audio input: Speakers (Realtek High Definition Audio)
  285. 20:01:06: Global Audio time adjust: 0
  286. 20:01:06: ------------------------------------------
  287. 20:01:06: Using auxilary audio input: Microphone (USB MICROPHONE)
  288. 20:01:06: Mic time offset: 0
  289. 20:01:06: ------------------------------------------
  290. 20:01:06: Audio Encoding: AAC
  291. 20:01:06: bitrate: 128
  292. 20:01:06: Using graphics capture
  293. 20:01:06: Scene buffering time set to 1200
  294. 20:01:06: 1 CUDA capable devices found
  295. 20:01:06: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  296. 20:01:06: NVENC internal init finished successfully
  297. 20:01:06: NVENC supports 10 h264 presets
  298. 20:01:06: ------------------------------------------
  299. 20:01:06: Video Encoding: NVENC
  300. 20:01:06: fps: 60
  301. 20:01:06: width: 1920, height: 1080
  302. 20:01:06: preset: hq
  303. 20:01:06: profile: high
  304. 20:01:06: level: autoselect
  305. 20:01:06: keyint: 30
  306. 20:01:06: CBR: yes
  307. 20:01:06: CFR: yes
  308. 20:01:06: max bitrate: 20000
  309. 20:01:06: avg bitrate: 20000
  310. 20:01:06: buffer size: 20000
  311. 20:01:06: ------------------------------------------
  312. 20:01:07: Audio timestamp for device 'Microphone (USB MICROPHONE)' was behind target timestamp by 20118416
  313. 20:01:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  314. 20:01:09: New Scene
  315. 20:01:09: Using graphics capture
  316. 20:01:10: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  317. 20:01:10: New Scene
  318. 20:01:10: Using graphics capture
  319. 20:01:10: Using anti-cheat hooking for game capture
  320. 20:01:28: Trying to hook process: DayZ.exe
  321. 20:01:29: SharedTexCapture hooked
  322. 20:01:48: FlushBufferedVideo: Flushing 77 packets over 1267 ms
  323. 20:01:49: Total frames encoded: 2527, total frames duplicated: 0 (0.00%)
  324. 20:01:49: Total frames rendered: 2531, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
  325. 20:01:49: Encoder closed
  326. 20:01:49: NVENC deinitialized
  327. 20:01:49:
  328. 20:01:49: Profiler time results:
  329. 20:01:49:
  330. 20:01:49: ==============================================================
  331. 20:01:49: video thread frame - [100%] [avg time: 0.467 ms] [children: 24.8%] [unaccounted: 75.2%]
  332. 20:01:49: | scene->Preprocess - [0.214%] [avg time: 0.001 ms]
  333. 20:01:49: | GPU download and conversion - [24.6%] [avg time: 0.115 ms] [children: 23.3%] [unaccounted: 1.28%]
  334. 20:01:49: | | flush - [21.4%] [avg time: 0.1 ms]
  335. 20:01:49: | | CopyResource - [0.857%] [avg time: 0.004 ms]
  336. 20:01:49: | | conversion to 4:2:0 - [1.07%] [avg time: 0.005 ms]
  337. 20:01:49: Convert444Threads - [100%] [avg time: 1.294 ms] [children: 99.5%] [unaccounted: 0.541%]
  338. 20:01:49: | Convert444toNV12 - [99.5%] [avg time: 1.287 ms]
  339. 20:01:49: encoder thread frame - [100%] [avg time: 3.796 ms] [children: 0.0263%] [unaccounted: 100%]
  340. 20:01:49: | sending stuff out - [0.0263%] [avg time: 0.001 ms]
  341. 20:01:49: ==============================================================
  342. 20:01:49:
  343. 20:01:49:
  344. 20:01:49: Profiler CPU results:
  345. 20:01:49:
  346. 20:01:49: ==============================================================
  347. 20:01:49: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  348. 20:01:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  349. 20:01:49: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  350. 20:01:49: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  351. 20:01:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  352. 20:01:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  353. 20:01:49: Convert444Threads - [cpu time: avg 1.021 ms, total 5007.63 ms] [avg calls per frame: 2]
  354. 20:01:49: | Convert444toNV12 - [cpu time: avg 1.021 ms, total 5007.63 ms] [avg calls per frame: 2]
  355. 20:01:49: encoder thread frame - [cpu time: avg 0.986 ms, total 2418.02 ms] [avg calls per frame: 1]
  356. 20:01:49: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  357. 20:01:49: ==============================================================
  358. 20:01:49:
  359. 20:01:49: =====Stream End: 2016-07-29, 20:01:49=================================================
  360. 20:01:51: =====Stream Start: 2016-07-29, 20:01:51===============================================
  361. 20:01:51: Multithreaded optimizations: On
  362. 20:01:51: Base resolution: 1920x1080
  363. 20:01:51: Output resolution: 1920x1080
  364. 20:01:51: ------------------------------------------
  365. 20:01:51: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  366. 20:01:51: ------------------------------------------
  367. 20:01:51: Audio Format: 44100 Hz
  368. 20:01:51: ------------------------------------------
  369. 20:01:51: Audio Channels: 2 Ch
  370. 20:01:51: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  371. 20:01:51: ------------------------------------------
  372. 20:01:51: Using desktop audio input: Speakers (Realtek High Definition Audio)
  373. 20:01:51: Global Audio time adjust: 0
  374. 20:01:51: ------------------------------------------
  375. 20:01:51: Using auxilary audio input: Microphone (USB MICROPHONE)
  376. 20:01:51: Mic time offset: 0
  377. 20:01:51: ------------------------------------------
  378. 20:01:51: Audio Encoding: AAC
  379. 20:01:51: bitrate: 128
  380. 20:01:51: Using graphics capture
  381. 20:01:51: Using anti-cheat hooking for game capture
  382. 20:01:51: Trying to hook process: DayZ.exe
  383. 20:01:51: Scene buffering time set to 1200
  384. 20:01:51: 1 CUDA capable devices found
  385. 20:01:51: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  386. 20:01:51: NVENC internal init finished successfully
  387. 20:01:51: NVENC supports 10 h264 presets
  388. 20:01:52: ------------------------------------------
  389. 20:01:52: Video Encoding: NVENC
  390. 20:01:52: fps: 60
  391. 20:01:52: width: 1920, height: 1080
  392. 20:01:52: preset: hq
  393. 20:01:52: profile: high
  394. 20:01:52: level: autoselect
  395. 20:01:52: keyint: 30
  396. 20:01:52: CBR: yes
  397. 20:01:52: CFR: yes
  398. 20:01:52: max bitrate: 20000
  399. 20:01:52: avg bitrate: 20000
  400. 20:01:52: buffer size: 20000
  401. 20:01:52: ------------------------------------------
  402. 20:01:52: SharedTexCapture hooked
  403. 20:02:00: SharedTexCapture hooked
  404. 20:02:12: SharedTexCapture hooked
  405. 20:02:44: FlushBufferedVideo: Flushing 99 packets over 1633 ms
  406. 20:02:46: Total frames encoded: 3176, total frames duplicated: 279 (8.78%)
  407. 20:02:46: Number of frames skipped due to encoder lag: 112 (3.53%)
  408. 20:02:46: Total frames rendered: 2914, number of late frames: 51 (1.75%) (it's okay for some frames to be late)
  409. 20:02:46: Encoder closed
  410. 20:02:46: NVENC deinitialized
  411. 20:02:46:
  412. 20:02:46: Profiler time results:
  413. 20:02:46:
  414. 20:02:46: ==============================================================
  415. 20:02:46: video thread frame - [100%] [avg time: 2.831 ms] [children: 37%] [unaccounted: 63%]
  416. 20:02:46: | scene->Preprocess - [0.0353%] [avg time: 0.001 ms]
  417. 20:02:46: | GPU download and conversion - [37%] [avg time: 1.047 ms] [children: 11%] [unaccounted: 26%]
  418. 20:02:46: | | flush - [4.7%] [avg time: 0.133 ms]
  419. 20:02:46: | | CopyResource - [0.918%] [avg time: 0.026 ms]
  420. 20:02:46: | | conversion to 4:2:0 - [5.33%] [avg time: 0.151 ms]
  421. 20:02:46: Convert444Threads - [100%] [avg time: 1.189 ms] [children: 99.4%] [unaccounted: 0.589%]
  422. 20:02:46: | Convert444toNV12 - [99.4%] [avg time: 1.182 ms]
  423. 20:02:46: encoder thread frame - [100%] [avg time: 5.643 ms] [children: 0.0354%] [unaccounted: 100%]
  424. 20:02:46: | sending stuff out - [0.0354%] [avg time: 0.002 ms]
  425. 20:02:46: ==============================================================
  426. 20:02:46:
  427. 20:02:46:
  428. 20:02:46: Profiler CPU results:
  429. 20:02:46:
  430. 20:02:46: ==============================================================
  431. 20:02:46: video thread frame - [cpu time: avg 0.032 ms, total 93.6 ms] [avg calls per frame: 1]
  432. 20:02:46: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  433. 20:02:46: | GPU download and conversion - [cpu time: avg 0.026 ms, total 78 ms] [avg calls per frame: 1]
  434. 20:02:46: | | flush - [cpu time: avg 0.016 ms, total 46.8 ms] [avg calls per frame: 1]
  435. 20:02:46: | | CopyResource - [cpu time: avg 0.005 ms, total 15.6 ms] [avg calls per frame: 1]
  436. 20:02:46: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  437. 20:02:46: Convert444Threads - [cpu time: avg 1.084 ms, total 6146.44 ms] [avg calls per frame: 2]
  438. 20:02:46: | Convert444toNV12 - [cpu time: avg 1.084 ms, total 6146.44 ms] [avg calls per frame: 2]
  439. 20:02:46: encoder thread frame - [cpu time: avg 1.013 ms, total 3120.02 ms] [avg calls per frame: 1]
  440. 20:02:46: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  441. 20:02:46: ==============================================================
  442. 20:02:46:
  443. 20:02:46: =====Stream End: 2016-07-29, 20:02:46=================================================
  444. 20:05:31: =====Stream Start: 2016-07-29, 20:05:31===============================================
  445. 20:05:31: Multithreaded optimizations: On
  446. 20:05:31: Base resolution: 1920x1080
  447. 20:05:31: Output resolution: 1920x1080
  448. 20:05:31: ------------------------------------------
  449. 20:05:31: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  450. 20:05:31: ------------------------------------------
  451. 20:05:31: Audio Format: 44100 Hz
  452. 20:05:31: ------------------------------------------
  453. 20:05:31: Audio Channels: 2 Ch
  454. 20:05:31: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  455. 20:05:31: ------------------------------------------
  456. 20:05:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
  457. 20:05:31: Global Audio time adjust: 0
  458. 20:05:31: ------------------------------------------
  459. 20:05:31: Using auxilary audio input: Microphone (USB MICROPHONE)
  460. 20:05:31: Mic time offset: 0
  461. 20:05:31: ------------------------------------------
  462. 20:05:31: Audio Encoding: AAC
  463. 20:05:31: bitrate: 128
  464. 20:05:31: Using graphics capture
  465. 20:05:31: Using anti-cheat hooking for game capture
  466. 20:05:31: Trying to hook process: DayZ.exe
  467. 20:05:31: Scene buffering time set to 1200
  468. 20:05:31: 1 CUDA capable devices found
  469. 20:05:31: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  470. 20:05:31: NVENC internal init finished successfully
  471. 20:05:31: NVENC supports 10 h264 presets
  472. 20:05:31: ------------------------------------------
  473. 20:05:31: Video Encoding: NVENC
  474. 20:05:31: fps: 60
  475. 20:05:31: width: 1920, height: 1080
  476. 20:05:31: preset: hq
  477. 20:05:31: profile: high
  478. 20:05:31: level: autoselect
  479. 20:05:31: keyint: 30
  480. 20:05:31: CBR: yes
  481. 20:05:31: CFR: yes
  482. 20:05:31: max bitrate: 20000
  483. 20:05:31: avg bitrate: 20000
  484. 20:05:31: buffer size: 20000
  485. 20:05:31: ------------------------------------------
  486. 20:05:32: Audio timestamp for device 'Microphone (USB MICROPHONE)' was behind target timestamp by 20383541
  487. 20:05:34: FlushBufferedVideo: Flushing 77 packets over 1267 ms
  488. 20:05:35: Total frames encoded: 193, total frames duplicated: 23 (11.92%)
  489. 20:05:35: Number of frames skipped due to encoder lag: 5 (2.59%)
  490. 20:05:35: Total frames rendered: 157, number of late frames: 5 (3.18%) (it's okay for some frames to be late)
  491. 20:05:36: Encoder closed
  492. 20:05:36: NVENC deinitialized
  493. 20:05:36:
  494. 20:05:36: Profiler time results:
  495. 20:05:36:
  496. 20:05:36: ==============================================================
  497. 20:05:36: video thread frame - [100%] [avg time: 5.76 ms] [children: 5.75%] [unaccounted: 94.3%]
  498. 20:05:36: | scene->Preprocess - [0.0174%] [avg time: 0.001 ms]
  499. 20:05:36: | GPU download and conversion - [5.73%] [avg time: 0.33 ms] [children: 5.38%] [unaccounted: 0.347%]
  500. 20:05:36: | | flush - [4.27%] [avg time: 0.246 ms]
  501. 20:05:36: | | CopyResource - [0.278%] [avg time: 0.016 ms]
  502. 20:05:36: | | conversion to 4:2:0 - [0.833%] [avg time: 0.048 ms]
  503. 20:05:36: Convert444Threads - [100%] [avg time: 1.426 ms] [children: 99.6%] [unaccounted: 0.421%]
  504. 20:05:36: | Convert444toNV12 - [99.6%] [avg time: 1.42 ms]
  505. 20:05:36: encoder thread frame - [100%] [avg time: 6.707 ms] [children: 0.0298%] [unaccounted: 100%]
  506. 20:05:36: | sending stuff out - [0.0298%] [avg time: 0.002 ms]
  507. 20:05:36: ==============================================================
  508. 20:05:36:
  509. 20:05:36:
  510. 20:05:36: Profiler CPU results:
  511. 20:05:36:
  512. 20:05:36: ==============================================================
  513. 20:05:36: video thread frame - [cpu time: avg 0.198 ms, total 31.2 ms] [avg calls per frame: 1]
  514. 20:05:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  515. 20:05:36: | GPU download and conversion - [cpu time: avg 0.198 ms, total 31.2 ms] [avg calls per frame: 1]
  516. 20:05:36: | | flush - [cpu time: avg 0.198 ms, total 31.2 ms] [avg calls per frame: 1]
  517. 20:05:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  518. 20:05:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  519. 20:05:36: Convert444Threads - [cpu time: avg 1.769 ms, total 343.202 ms] [avg calls per frame: 2]
  520. 20:05:36: | Convert444toNV12 - [cpu time: avg 1.688 ms, total 327.602 ms] [avg calls per frame: 2]
  521. 20:05:36: encoder thread frame - [cpu time: avg 1.075 ms, total 124.8 ms] [avg calls per frame: 1]
  522. 20:05:36: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  523. 20:05:36: ==============================================================
  524. 20:05:36:
  525. 20:05:36: =====Stream End: 2016-07-29, 20:05:36=================================================
  526. 20:06:05: =====Stream Start: 2016-07-29, 20:06:05===============================================
  527. 20:06:05: Multithreaded optimizations: On
  528. 20:06:05: Base resolution: 1920x1080
  529. 20:06:05: Output resolution: 1920x1080
  530. 20:06:05: ------------------------------------------
  531. 20:06:05: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  532. 20:06:05: ------------------------------------------
  533. 20:06:05: Audio Format: 44100 Hz
  534. 20:06:05: ------------------------------------------
  535. 20:06:05: Audio Channels: 2 Ch
  536. 20:06:05: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  537. 20:06:05: ------------------------------------------
  538. 20:06:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
  539. 20:06:05: Global Audio time adjust: 0
  540. 20:06:05: ------------------------------------------
  541. 20:06:05: Using auxilary audio input: Microphone (USB MICROPHONE)
  542. 20:06:05: Mic time offset: 0
  543. 20:06:05: ------------------------------------------
  544. 20:06:05: Audio Encoding: AAC
  545. 20:06:05: bitrate: 128
  546. 20:06:05: Using graphics capture
  547. 20:06:05: Using anti-cheat hooking for game capture
  548. 20:06:05: Trying to hook process: DayZ.exe
  549. 20:06:05: Scene buffering time set to 1200
  550. 20:06:05: 1 CUDA capable devices found
  551. 20:06:05: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  552. 20:06:05: NVENC internal init finished successfully
  553. 20:06:05: NVENC supports 10 h264 presets
  554. 20:06:05: ------------------------------------------
  555. 20:06:05: Video Encoding: NVENC
  556. 20:06:05: fps: 60
  557. 20:06:05: width: 1920, height: 1080
  558. 20:06:05: preset: hq
  559. 20:06:05: profile: high
  560. 20:06:05: level: autoselect
  561. 20:06:05: keyint: 30
  562. 20:06:05: CBR: yes
  563. 20:06:05: CFR: yes
  564. 20:06:05: max bitrate: 20000
  565. 20:06:05: avg bitrate: 20000
  566. 20:06:05: buffer size: 20000
  567. 20:06:05: ------------------------------------------
  568. 20:06:13: FlushBufferedVideo: Flushing 77 packets over 1267 ms
  569. 20:06:15: Total frames encoded: 493, total frames duplicated: 1 (0.20%)
  570. 20:06:15: Total frames rendered: 497, number of late frames: 1 (0.20%) (it's okay for some frames to be late)
  571. 20:06:15: Encoder closed
  572. 20:06:15: NVENC deinitialized
  573. 20:06:15:
  574. 20:06:15: Profiler time results:
  575. 20:06:15:
  576. 20:06:15: ==============================================================
  577. 20:06:15: video thread frame - [100%] [avg time: 0.515 ms] [children: 35.9%] [unaccounted: 64.1%]
  578. 20:06:15: | scene->Preprocess - [0.194%] [avg time: 0.001 ms]
  579. 20:06:15: | GPU download and conversion - [35.7%] [avg time: 0.184 ms] [children: 32%] [unaccounted: 3.69%]
  580. 20:06:15: | | flush - [27.2%] [avg time: 0.14 ms]
  581. 20:06:15: | | CopyResource - [1.36%] [avg time: 0.007 ms]
  582. 20:06:15: | | conversion to 4:2:0 - [3.5%] [avg time: 0.018 ms]
  583. 20:06:15: Convert444Threads - [100%] [avg time: 1.119 ms] [children: 99.2%] [unaccounted: 0.804%]
  584. 20:06:15: | Convert444toNV12 - [99.2%] [avg time: 1.11 ms]
  585. 20:06:15: encoder thread frame - [100%] [avg time: 4.308 ms] [children: 3.97%] [unaccounted: 96%]
  586. 20:06:15: | sending stuff out - [3.97%] [avg time: 0.171 ms]
  587. 20:06:15: ==============================================================
  588. 20:06:15:
  589. 20:06:15:
  590. 20:06:15: Profiler CPU results:
  591. 20:06:15:
  592. 20:06:15: ==============================================================
  593. 20:06:15: video thread frame - [cpu time: avg 0.031 ms, total 15.6 ms] [avg calls per frame: 1]
  594. 20:06:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  595. 20:06:15: | GPU download and conversion - [cpu time: avg 0.031 ms, total 15.6 ms] [avg calls per frame: 1]
  596. 20:06:15: | | flush - [cpu time: avg 0.031 ms, total 15.6 ms] [avg calls per frame: 1]
  597. 20:06:15: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  598. 20:06:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  599. 20:06:15: Convert444Threads - [cpu time: avg 1.047 ms, total 873.604 ms] [avg calls per frame: 2]
  600. 20:06:15: | Convert444toNV12 - [cpu time: avg 1.047 ms, total 873.604 ms] [avg calls per frame: 2]
  601. 20:06:15: encoder thread frame - [cpu time: avg 1.237 ms, total 514.803 ms] [avg calls per frame: 1]
  602. 20:06:15: | sending stuff out - [cpu time: avg 0.112 ms, total 46.8 ms] [avg calls per frame: 1]
  603. 20:06:15: ==============================================================
  604. 20:06:15:
  605. 20:06:15: =====Stream End: 2016-07-29, 20:06:15=================================================
  606. 20:06:33: =====Stream Start: 2016-07-29, 20:06:33===============================================
  607. 20:06:33: Multithreaded optimizations: On
  608. 20:06:33: Base resolution: 1920x1080
  609. 20:06:33: Output resolution: 1920x1080
  610. 20:06:33: ------------------------------------------
  611. 20:06:33: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  612. 20:06:33: ------------------------------------------
  613. 20:06:33: Audio Format: 44100 Hz
  614. 20:06:33: ------------------------------------------
  615. 20:06:33: Audio Channels: 2 Ch
  616. 20:06:33: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  617. 20:06:33: ------------------------------------------
  618. 20:06:33: Using desktop audio input: Speakers (Realtek High Definition Audio)
  619. 20:06:33: Global Audio time adjust: 0
  620. 20:06:33: ------------------------------------------
  621. 20:06:33: Using auxilary audio input: Microphone (USB MICROPHONE)
  622. 20:06:33: Mic time offset: 0
  623. 20:06:33: ------------------------------------------
  624. 20:06:33: Audio Encoding: AAC
  625. 20:06:33: bitrate: 128
  626. 20:06:33: Using graphics capture
  627. 20:06:33: Trying to hook process: DayZ.exe
  628. 20:06:33: Scene buffering time set to 1200
  629. 20:06:33: 1 CUDA capable devices found
  630. 20:06:33: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  631. 20:06:33: NVENC internal init finished successfully
  632. 20:06:33: NVENC supports 10 h264 presets
  633. 20:06:33: ------------------------------------------
  634. 20:06:33: Video Encoding: NVENC
  635. 20:06:33: fps: 60
  636. 20:06:33: width: 1920, height: 1080
  637. 20:06:33: preset: hq
  638. 20:06:33: profile: high
  639. 20:06:33: level: autoselect
  640. 20:06:33: keyint: 30
  641. 20:06:33: CBR: yes
  642. 20:06:33: CFR: yes
  643. 20:06:33: max bitrate: 20000
  644. 20:06:33: avg bitrate: 20000
  645. 20:06:33: buffer size: 20000
  646. 20:06:33: ------------------------------------------
  647. 20:06:41: FlushBufferedVideo: Flushing 77 packets over 1266 ms
  648. 20:06:43: Total frames encoded: 461, total frames duplicated: 0 (0.00%)
  649. 20:06:43: Total frames rendered: 443, number of late frames: 3 (0.68%) (it's okay for some frames to be late)
  650. 20:06:43: Encoder closed
  651. 20:06:43: NVENC deinitialized
  652. 20:06:43:
  653. 20:06:43: Profiler time results:
  654. 20:06:43:
  655. 20:06:43: ==============================================================
  656. 20:06:43: video thread frame - [100%] [avg time: 1.379 ms] [children: 12.5%] [unaccounted: 87.5%]
  657. 20:06:43: | scene->Preprocess - [0.0725%] [avg time: 0.001 ms]
  658. 20:06:43: | GPU download and conversion - [12.5%] [avg time: 0.172 ms] [children: 12%] [unaccounted: 0.508%]
  659. 20:06:43: | | flush - [11.2%] [avg time: 0.155 ms]
  660. 20:06:43: | | CopyResource - [0.29%] [avg time: 0.004 ms]
  661. 20:06:43: | | conversion to 4:2:0 - [0.435%] [avg time: 0.006 ms]
  662. 20:06:43: Convert444Threads - [100%] [avg time: 1.098 ms] [children: 99.4%] [unaccounted: 0.638%]
  663. 20:06:43: | Convert444toNV12 - [99.4%] [avg time: 1.091 ms]
  664. 20:06:43: encoder thread frame - [100%] [avg time: 4.18 ms] [children: 1.05%] [unaccounted: 98.9%]
  665. 20:06:43: | sending stuff out - [1.05%] [avg time: 0.044 ms]
  666. 20:06:43: ==============================================================
  667. 20:06:43:
  668. 20:06:43:
  669. 20:06:43: Profiler CPU results:
  670. 20:06:43:
  671. 20:06:43: ==============================================================
  672. 20:06:43: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  673. 20:06:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  674. 20:06:43: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  675. 20:06:43: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  676. 20:06:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  677. 20:06:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  678. 20:06:43: Convert444Threads - [cpu time: avg 0.972 ms, total 748.804 ms] [avg calls per frame: 2]
  679. 20:06:43: | Convert444toNV12 - [cpu time: avg 0.972 ms, total 748.804 ms] [avg calls per frame: 2]
  680. 20:06:43: encoder thread frame - [cpu time: avg 0.975 ms, total 374.402 ms] [avg calls per frame: 1]
  681. 20:06:43: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  682. 20:06:43: ==============================================================
  683. 20:06:43:
  684. 20:06:43: =====Stream End: 2016-07-29, 20:06:43=================================================
  685. 20:07:09: =====Stream Start: 2016-07-29, 20:07:09===============================================
  686. 20:07:09: Multithreaded optimizations: On
  687. 20:07:09: Base resolution: 1920x1080
  688. 20:07:09: Output resolution: 1920x1080
  689. 20:07:09: ------------------------------------------
  690. 20:07:10: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  691. 20:07:10: ------------------------------------------
  692. 20:07:10: Audio Format: 44100 Hz
  693. 20:07:10: ------------------------------------------
  694. 20:07:10: Audio Channels: 2 Ch
  695. 20:07:10: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  696. 20:07:10: ------------------------------------------
  697. 20:07:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
  698. 20:07:10: Global Audio time adjust: 0
  699. 20:07:10: ------------------------------------------
  700. 20:07:10: Using auxilary audio input: Microphone (USB MICROPHONE)
  701. 20:07:10: Mic time offset: 0
  702. 20:07:10: ------------------------------------------
  703. 20:07:10: Audio Encoding: AAC
  704. 20:07:10: bitrate: 128
  705. 20:07:10: Using graphics capture
  706. 20:07:10: Trying to hook process: DayZ.exe
  707. 20:07:10: Scene buffering time set to 1200
  708. 20:07:10: 1 CUDA capable devices found
  709. 20:07:10: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  710. 20:07:10: NVENC internal init finished successfully
  711. 20:07:10: NVENC supports 10 h264 presets
  712. 20:07:10: ------------------------------------------
  713. 20:07:10: Video Encoding: NVENC
  714. 20:07:10: fps: 60
  715. 20:07:10: width: 1920, height: 1080
  716. 20:07:10: preset: hq
  717. 20:07:10: profile: high
  718. 20:07:10: level: autoselect
  719. 20:07:10: keyint: 30
  720. 20:07:10: CBR: yes
  721. 20:07:10: CFR: yes
  722. 20:07:10: max bitrate: 20000
  723. 20:07:10: avg bitrate: 20000
  724. 20:07:10: buffer size: 20000
  725. 20:07:10: ------------------------------------------
  726. 20:07:12: FlushBufferedVideo: Flushing 76 packets over 1250 ms
  727. 20:07:14: Total frames encoded: 159, total frames duplicated: 0 (0.00%)
  728. 20:07:14: Total frames rendered: 164, number of late frames: 1 (0.61%) (it's okay for some frames to be late)
  729. 20:07:14: Encoder closed
  730. 20:07:14: NVENC deinitialized
  731. 20:07:14:
  732. 20:07:14: Profiler time results:
  733. 20:07:14:
  734. 20:07:14: ==============================================================
  735. 20:07:14: video thread frame - [100%] [avg time: 0.431 ms] [children: 21.8%] [unaccounted: 78.2%]
  736. 20:07:14: | scene->Preprocess - [0.232%] [avg time: 0.001 ms]
  737. 20:07:14: | GPU download and conversion - [21.6%] [avg time: 0.093 ms] [children: 20.4%] [unaccounted: 1.16%]
  738. 20:07:14: | | flush - [17.6%] [avg time: 0.076 ms]
  739. 20:07:14: | | CopyResource - [1.16%] [avg time: 0.005 ms]
  740. 20:07:14: | | conversion to 4:2:0 - [1.62%] [avg time: 0.007 ms]
  741. 20:07:14: Convert444Threads - [100%] [avg time: 1.095 ms] [children: 99.3%] [unaccounted: 0.731%]
  742. 20:07:14: | Convert444toNV12 - [99.3%] [avg time: 1.087 ms]
  743. 20:07:14: encoder thread frame - [100%] [avg time: 4.112 ms] [children: 0.146%] [unaccounted: 99.9%]
  744. 20:07:14: | sending stuff out - [0.146%] [avg time: 0.006 ms]
  745. 20:07:14: ==============================================================
  746. 20:07:14:
  747. 20:07:14:
  748. 20:07:14: Profiler CPU results:
  749. 20:07:14:
  750. 20:07:14: ==============================================================
  751. 20:07:14: video thread frame - [cpu time: avg 0.095 ms, total 15.6 ms] [avg calls per frame: 1]
  752. 20:07:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  753. 20:07:14: | GPU download and conversion - [cpu time: avg 0.095 ms, total 15.6 ms] [avg calls per frame: 1]
  754. 20:07:14: | | flush - [cpu time: avg 0.095 ms, total 15.6 ms] [avg calls per frame: 1]
  755. 20:07:14: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  756. 20:07:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  757. 20:07:14: Convert444Threads - [cpu time: avg 0.928 ms, total 156 ms] [avg calls per frame: 2]
  758. 20:07:14: | Convert444toNV12 - [cpu time: avg 0.928 ms, total 156 ms] [avg calls per frame: 2]
  759. 20:07:14: encoder thread frame - [cpu time: avg 0.751 ms, total 62.4 ms] [avg calls per frame: 1]
  760. 20:07:14: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  761. 20:07:14: ==============================================================
  762. 20:07:14:
  763. 20:07:14: =====Stream End: 2016-07-29, 20:07:14=================================================
  764. 20:09:44: =====Stream Start: 2016-07-29, 20:09:44===============================================
  765. 20:09:44: Multithreaded optimizations: On
  766. 20:09:44: Base resolution: 1920x1080
  767. 20:09:44: Output resolution: 1920x1080
  768. 20:09:44: ------------------------------------------
  769. 20:09:45: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  770. 20:09:45: ------------------------------------------
  771. 20:09:45: Audio Format: 44100 Hz
  772. 20:09:45: ------------------------------------------
  773. 20:09:45: Audio Channels: 2 Ch
  774. 20:09:45: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  775. 20:09:45: ------------------------------------------
  776. 20:09:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
  777. 20:09:45: Global Audio time adjust: 0
  778. 20:09:45: ------------------------------------------
  779. 20:09:45: Using auxilary audio input: Microphone (USB MICROPHONE)
  780. 20:09:45: Mic time offset: 0
  781. 20:09:45: ------------------------------------------
  782. 20:09:45: Audio Encoding: AAC
  783. 20:09:45: bitrate: 128
  784. 20:09:45: Using Monitor Capture
  785. 20:09:45: Scene buffering time set to 1200
  786. 20:09:45: 1 CUDA capable devices found
  787. 20:09:45: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  788. 20:09:45: NVENC internal init finished successfully
  789. 20:09:45: NVENC supports 10 h264 presets
  790. 20:09:45: ------------------------------------------
  791. 20:09:45: Video Encoding: NVENC
  792. 20:09:45: fps: 60
  793. 20:09:45: width: 1920, height: 1080
  794. 20:09:45: preset: hq
  795. 20:09:45: profile: high
  796. 20:09:45: level: autoselect
  797. 20:09:45: keyint: 30
  798. 20:09:45: CBR: yes
  799. 20:09:45: CFR: yes
  800. 20:09:45: max bitrate: 20000
  801. 20:09:45: avg bitrate: 20000
  802. 20:09:45: buffer size: 20000
  803. 20:09:45: ------------------------------------------
  804. 20:09:58: FlushBufferedVideo: Flushing 90 packets over 1483 ms
  805. 20:10:00: Total frames encoded: 807, total frames duplicated: 295 (36.56%)
  806. 20:10:00: Number of frames skipped due to encoder lag: 17 (2.11%)
  807. 20:10:00: Total frames rendered: 465, number of late frames: 268 (57.63%) (it's okay for some frames to be late)
  808. 20:10:00: Encoder closed
  809. 20:10:00: NVENC deinitialized
  810. 20:10:00:
  811. 20:10:00: Profiler time results:
  812. 20:10:00:
  813. 20:10:00: ==============================================================
  814. 20:10:00: video thread frame - [100%] [avg time: 28.499 ms] [children: 98.5%] [unaccounted: 1.5%]
  815. 20:10:00: | scene->Preprocess - [97.7%] [avg time: 27.841 ms]
  816. 20:10:00: | GPU download and conversion - [0.811%] [avg time: 0.231 ms] [children: 0.804%] [unaccounted: 0.00702%]
  817. 20:10:00: | | flush - [0.635%] [avg time: 0.181 ms]
  818. 20:10:00: | | CopyResource - [0.0175%] [avg time: 0.005 ms]
  819. 20:10:00: | | conversion to 4:2:0 - [0.151%] [avg time: 0.043 ms]
  820. 20:10:00: Convert444Threads - [100%] [avg time: 1.241 ms] [children: 99.3%] [unaccounted: 0.725%]
  821. 20:10:00: | Convert444toNV12 - [99.3%] [avg time: 1.232 ms]
  822. 20:10:00: encoder thread frame - [100%] [avg time: 5.346 ms] [children: 5.18%] [unaccounted: 94.8%]
  823. 20:10:00: | sending stuff out - [5.18%] [avg time: 0.277 ms]
  824. 20:10:00: ==============================================================
  825. 20:10:00:
  826. 20:10:00:
  827. 20:10:00: Profiler CPU results:
  828. 20:10:00:
  829. 20:10:00: ==============================================================
  830. 20:10:00: video thread frame - [cpu time: avg 5.132 ms, total 2386.82 ms] [avg calls per frame: 1]
  831. 20:10:00: | scene->Preprocess - [cpu time: avg 4.797 ms, total 2230.82 ms] [avg calls per frame: 1]
  832. 20:10:00: | GPU download and conversion - [cpu time: avg 0.1 ms, total 46.8 ms] [avg calls per frame: 1]
  833. 20:10:00: | | flush - [cpu time: avg 0.067 ms, total 31.2 ms] [avg calls per frame: 1]
  834. 20:10:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  835. 20:10:00: | | conversion to 4:2:0 - [cpu time: avg 0.036 ms, total 15.6 ms] [avg calls per frame: 1]
  836. 20:10:00: Convert444Threads - [cpu time: avg 1.373 ms, total 1170.01 ms] [avg calls per frame: 2]
  837. 20:10:00: | Convert444toNV12 - [cpu time: avg 1.354 ms, total 1154.41 ms] [avg calls per frame: 2]
  838. 20:10:00: encoder thread frame - [cpu time: avg 1 ms, total 717.604 ms] [avg calls per frame: 1]
  839. 20:10:00: | sending stuff out - [cpu time: avg 0.065 ms, total 46.8 ms] [avg calls per frame: 1]
  840. 20:10:00: ==============================================================
  841. 20:10:00:
  842. 20:10:00: =====Stream End: 2016-07-29, 20:10:00=================================================
  843. 20:10:31: =====Stream Start: 2016-07-29, 20:10:31===============================================
  844. 20:10:31: Multithreaded optimizations: On
  845. 20:10:31: Base resolution: 1920x1080
  846. 20:10:31: Output resolution: 1920x1080
  847. 20:10:31: ------------------------------------------
  848. 20:10:31: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  849. 20:10:31: ------------------------------------------
  850. 20:10:31: Audio Format: 44100 Hz
  851. 20:10:31: ------------------------------------------
  852. 20:10:31: Audio Channels: 2 Ch
  853. 20:10:31: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  854. 20:10:31: ------------------------------------------
  855. 20:10:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
  856. 20:10:31: Global Audio time adjust: 0
  857. 20:10:31: ------------------------------------------
  858. 20:10:31: Using auxilary audio input: Microphone (USB MICROPHONE)
  859. 20:10:31: Mic time offset: 0
  860. 20:10:31: ------------------------------------------
  861. 20:10:31: Audio Encoding: AAC
  862. 20:10:31: bitrate: 128
  863. 20:10:31: Using Monitor Capture
  864. 20:10:31: Scene buffering time set to 1200
  865. 20:10:31: 1 CUDA capable devices found
  866. 20:10:31: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  867. 20:10:31: NVENC internal init finished successfully
  868. 20:10:31: NVENC supports 10 h264 presets
  869. 20:10:31: ------------------------------------------
  870. 20:10:31: Video Encoding: NVENC
  871. 20:10:31: fps: 60
  872. 20:10:31: width: 1920, height: 1080
  873. 20:10:31: preset: hq
  874. 20:10:31: profile: high
  875. 20:10:31: level: autoselect
  876. 20:10:31: keyint: 30
  877. 20:10:31: CBR: yes
  878. 20:10:31: CFR: yes
  879. 20:10:31: max bitrate: 20000
  880. 20:10:31: avg bitrate: 20000
  881. 20:10:31: buffer size: 20000
  882. 20:10:31: ------------------------------------------
  883. 20:10:33: Audio timestamp for device 'Microphone (USB MICROPHONE)' was behind target timestamp by 20683914
  884. 20:10:35: FlushBufferedVideo: Flushing 72 packets over 1183 ms
  885. 20:10:36: Total frames encoded: 188, total frames duplicated: 30 (15.96%)
  886. 20:10:36: Total frames rendered: 125, number of late frames: 48 (38.40%) (it's okay for some frames to be late)
  887. 20:10:36: Encoder closed
  888. 20:10:36: NVENC deinitialized
  889. 20:10:36:
  890. 20:10:36: Profiler time results:
  891. 20:10:36:
  892. 20:10:36: ==============================================================
  893. 20:10:36: video thread frame - [100%] [avg time: 26.632 ms] [children: 91%] [unaccounted: 9.04%]
  894. 20:10:36: | scene->Preprocess - [89.6%] [avg time: 23.864 ms]
  895. 20:10:36: | GPU download and conversion - [1.36%] [avg time: 0.361 ms] [children: 1.68%] [unaccounted: -0.327%]
  896. 20:10:36: | | flush - [0.364%] [avg time: 0.097 ms]
  897. 20:10:36: | | CopyResource - [0.015%] [avg time: 0.004 ms]
  898. 20:10:36: | | conversion to 4:2:0 - [1.3%] [avg time: 0.347 ms]
  899. 20:10:36: Convert444Threads - [100%] [avg time: 1.259 ms] [children: 99.4%] [unaccounted: 0.556%]
  900. 20:10:36: | Convert444toNV12 - [99.4%] [avg time: 1.252 ms]
  901. 20:10:36: encoder thread frame - [100%] [avg time: 3.956 ms] [children: 0.632%] [unaccounted: 99.4%]
  902. 20:10:36: | sending stuff out - [0.632%] [avg time: 0.025 ms]
  903. 20:10:36: ==============================================================
  904. 20:10:36:
  905. 20:10:36:
  906. 20:10:36: Profiler CPU results:
  907. 20:10:36:
  908. 20:10:36: ==============================================================
  909. 20:10:36: video thread frame - [cpu time: avg 5.116 ms, total 639.604 ms] [avg calls per frame: 1]
  910. 20:10:36: | scene->Preprocess - [cpu time: avg 5.116 ms, total 639.604 ms] [avg calls per frame: 1]
  911. 20:10:36: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  912. 20:10:36: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  913. 20:10:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  914. 20:10:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  915. 20:10:36: Convert444Threads - [cpu time: avg 1.356 ms, total 249.6 ms] [avg calls per frame: 2]
  916. 20:10:36: | Convert444toNV12 - [cpu time: avg 1.356 ms, total 249.6 ms] [avg calls per frame: 2]
  917. 20:10:36: encoder thread frame - [cpu time: avg 0.806 ms, total 93.6 ms] [avg calls per frame: 1]
  918. 20:10:36: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  919. 20:10:36: ==============================================================
  920. 20:10:36:
  921. 20:10:36: =====Stream End: 2016-07-29, 20:10:36=================================================
  922. 20:10:58: =====Stream Start: 2016-07-29, 20:10:58===============================================
  923. 20:10:58: Multithreaded optimizations: On
  924. 20:10:58: Base resolution: 1920x1080
  925. 20:10:58: Output resolution: 1920x1080
  926. 20:10:58: ------------------------------------------
  927. 20:10:58: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  928. 20:10:58: ------------------------------------------
  929. 20:10:58: Audio Format: 44100 Hz
  930. 20:10:58: ------------------------------------------
  931. 20:10:58: Audio Channels: 2 Ch
  932. 20:10:58: Playback device {0.0.0.00000000}.{124d187b-2f46-4d48-89bb-acb95413b056}
  933. 20:10:58: ------------------------------------------
  934. 20:10:58: Using desktop audio input: Speakers (Realtek High Definition Audio)
  935. 20:10:58: Global Audio time adjust: 0
  936. 20:10:58: ------------------------------------------
  937. 20:10:58: Using auxilary audio input: Microphone (USB MICROPHONE)
  938. 20:10:58: Mic time offset: 0
  939. 20:10:58: ------------------------------------------
  940. 20:10:58: Audio Encoding: AAC
  941. 20:10:58: bitrate: 128
  942. 20:10:58: Using graphics capture
  943. 20:10:58: Using anti-cheat hooking for game capture
  944. 20:10:58: Trying to hook process: DayZ.exe
  945. 20:10:58: Scene buffering time set to 1200
  946. 20:10:58: 1 CUDA capable devices found
  947. 20:10:58: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  948. 20:10:58: NVENC internal init finished successfully
  949. 20:10:58: NVENC supports 10 h264 presets
  950. 20:10:58: ------------------------------------------
  951. 20:10:58: Video Encoding: NVENC
  952. 20:10:58: fps: 60
  953. 20:10:58: width: 1920, height: 1080
  954. 20:10:58: preset: hq
  955. 20:10:58: profile: high
  956. 20:10:58: level: autoselect
  957. 20:10:58: keyint: 30
  958. 20:10:58: CBR: yes
  959. 20:10:58: CFR: yes
  960. 20:10:58: max bitrate: 20000
  961. 20:10:58: avg bitrate: 20000
  962. 20:10:58: buffer size: 20000
  963. 20:10:58: ------------------------------------------
  964. 20:11:06: FlushBufferedVideo: Flushing 77 packets over 1266 ms
  965. 20:11:07: Total frames encoded: 459, total frames duplicated: 0 (0.00%)
  966. 20:11:07: Total frames rendered: 440, number of late frames: 4 (0.91%) (it's okay for some frames to be late)
  967. 20:11:07: Encoder closed
  968. 20:11:07: NVENC deinitialized
  969. 20:11:07:
  970. 20:11:07: Profiler time results:
  971. 20:11:07:
  972. 20:11:07: ==============================================================
  973. 20:11:07: video thread frame - [100%] [avg time: 1.434 ms] [children: 8.16%] [unaccounted: 91.8%]
  974. 20:11:07: | scene->Preprocess - [0.0697%] [avg time: 0.001 ms]
  975. 20:11:07: | GPU download and conversion - [8.09%] [avg time: 0.116 ms] [children: 7.67%] [unaccounted: 0.418%]
  976. 20:11:07: | | flush - [6.76%] [avg time: 0.097 ms]
  977. 20:11:07: | | CopyResource - [0.349%] [avg time: 0.005 ms]
  978. 20:11:07: | | conversion to 4:2:0 - [0.558%] [avg time: 0.008 ms]
  979. 20:11:07: Convert444Threads - [100%] [avg time: 1.09 ms] [children: 99.1%] [unaccounted: 0.917%]
  980. 20:11:07: | Convert444toNV12 - [99.1%] [avg time: 1.08 ms]
  981. 20:11:07: encoder thread frame - [100%] [avg time: 4.166 ms] [children: 1.08%] [unaccounted: 98.9%]
  982. 20:11:07: | sending stuff out - [1.08%] [avg time: 0.045 ms]
  983. 20:11:07: ==============================================================
  984. 20:11:07:
  985. 20:11:07:
  986. 20:11:07: Profiler CPU results:
  987. 20:11:07:
  988. 20:11:07: ==============================================================
  989. 20:11:07: video thread frame - [cpu time: avg 0.035 ms, total 15.6 ms] [avg calls per frame: 1]
  990. 20:11:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  991. 20:11:07: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  992. 20:11:07: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  993. 20:11:07: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  994. 20:11:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  995. 20:11:07: Convert444Threads - [cpu time: avg 1.079 ms, total 826.804 ms] [avg calls per frame: 2]
  996. 20:11:07: | Convert444toNV12 - [cpu time: avg 1.079 ms, total 826.804 ms] [avg calls per frame: 2]
  997. 20:11:07: encoder thread frame - [cpu time: avg 0.735 ms, total 280.801 ms] [avg calls per frame: 1]
  998. 20:11:07: | sending stuff out - [cpu time: avg 0.081 ms, total 31.2 ms] [avg calls per frame: 1]
  999. 20:11:07: ==============================================================
  1000. 20:11:07:
  1001. 20:11:07: =====Stream End: 2016-07-29, 20:11:07=================================================
  1002. 20:20:44: Terminating 0xd10
  1003. 20:20:44: Terminating 0x710
  1004. 20:20:44: Terminating 0x1038
  1005. 20:20:44: Terminating 0x13b4
  1006. 20:20:44: Terminating 0x1680
  1007. 20:20:44: Terminating 0x414
  1008. 20:20:44: Terminating 0x1700
  1009. 20:20:44: Terminating 0x1240
  1010.  
  1011.  
  1012. Last game capture log:
  1013. 2016-07-29, 20:01:29: we're booting up:
  1014. 20:01:29: CaptureThread: attached to process DayZ.exe
  1015. 20:01:29: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1016. 20:01:29: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1017. 20:01:29: DXGI Present
  1018. 20:01:29: (half life scientist) everything.. seems to be in order
  1019. 20:01:29: DXGI: Found D3D 11
  1020. 20:01:29: setting up d3d11 data
  1021. 20:01:29: ---------------------- Cleared D3D11 Capture ----------------------
  1022. 20:01:29: found dxgi format (dx11) of: 87, size: {1920, 1080}, multisampled: true
  1023. 20:01:29: DoD3D11Hook: success
  1024. 20:01:29: successfully capturing d3d11 frames via GPU
  1025. 20:01:49: stop requested, terminating d3d11 capture
  1026. 20:01:49: ---------------------- Cleared D3D11 Capture ----------------------
  1027. 20:01:52: DoD3D11Hook: success
  1028. 20:01:52: successfully capturing d3d11 frames via GPU
  1029. 20:02:00: stop requested, terminating d3d11 capture
  1030. 20:02:00: ---------------------- Cleared D3D11 Capture ----------------------
  1031. 20:02:00: DoD3D11Hook: success
  1032. 20:02:00: successfully capturing d3d11 frames via GPU
  1033. 20:02:12: stop requested, terminating d3d11 capture
  1034. 20:02:12: ---------------------- Cleared D3D11 Capture ----------------------
  1035. 20:02:12: DoD3D11Hook: success
  1036. 20:02:16: successfully capturing d3d11 frames via GPU
Advertisement
Add Comment
Please, Sign In to add comment