Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /self
- [h:caprate=100-(Level*2)]
- [h:hpmod=ceil(HP/NormalMaxHP*4)]
- [h,if(HP==1):hpmod=0]
- [h,if(hpmod<0):hpmod=1]
- [h:hpmod=((hpmod-2)*15)]
- [h:input(
- "stageNum|0,1,2|Number of Stages Remaining|LIST|SELECT=2",
- "rarity|None,Shiny,Legendary|Rarity of Pokemon|LIST"
- )]
- [h:stageMod=(stageNum-1)*10]
- [h:rarityMod=rarity*10]
- [h,if(rarity>1):rarityMod=30]
- [h:injMod=Injuries*5]
- [h:condMod=getState("Infatuation")*5+getState("Badly Poisoned")*10+getState("Burned")*10+getState("Confused")*5+getState("Frozen")*10+getState("Paralyzed")*10+getState("Poisoned")*10+getState("Sleeping")*10]
- The target's cap rate is: [r:caprate-hpmod+stageMod-rarityMod+injMod+condMod]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement