Advertisement
WolfSlayer

SG-Engine-Log

Nov 16th, 2014
226
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
INI file 11.37 KB | None | 0 0
  1. --- Log started at Sun Nov 16 10:40:08 2014
  2.  
  3. 000002.808| SG Engine 1.5 Loaded
  4. 000002.808| ComputerID: 0x8dad522352a1
  5. 000002.808| Game Version: SurvivalMMO v4.1  (build: Nov 16 2014 00:16:09) - final - DX9
  6. 000002.809| Available memory: 6029 MB
  7. 000002.857| r3dFS: version:November 15, 2014 23:19, 33945 files
  8. 000002.990| r3dFile: can't open game.ini
  9. 000002.991| Can't open file "game.ini"
  10. 000002.991| readGameOptionsFile: found INI at C:\Users\Dennis\Documents\SG75 Studios\SGZ\gameSettings.ini
  11. 000002.991| writeGameOptionsFile: Saving settings to C:\Users\Dennis\Documents\SG75 Studios\SGZ\gameSettings.ini
  12. 000002.995| readInputMap: found file at C:\Users\Dennis\Documents\SG75 Studios\SGZ\inputMap.xml
  13. 000002.996| writeInputMap: Saving settings to C:\Users\Dennis\Documents\SG75 Studios\SGZ\inputMap.xml
  14. 000002.996| userSettings: found file at C:\Users\Dennis\Documents\SG75 Studios\SGZ\userSettings.xml
  15. 000002.996| userSettings: Saving settings to C:\Users\Dennis\Documents\SG75 Studios\SGZ\userSettings.xml
  16. 000002.997| VoipLog : 2014-11-16 10:40:09.098295|INFO    |              |   | TeamSpeak 3 Client 3.0.3 (2014-05-09 08:34:51) SDK
  17. 000002.997| VoipLog : 2014-11-16 10:40:09.098295|INFO    |              |   | SystemInformation: Windows 7 SP1 (7601) x64 (AMD or Intel) Binary: 32bit
  18. 000003.011| VoipLog : 2014-11-16 10:40:09.112296|DEBUG   |Direct Sound  |   | setting timer resolution to 1ms
  19. 000003.044| SOUND: initializing sound system
  20. 000003.047| SOUND: '1' sound drivers found
  21. 000003.047| SOUND: sound caps = 0xF8, speakermode= 2
  22. 000003.047| SOUND: sound driver 'Lautsprecher (High Definition Audio-Gerät)'
  23. 000003.071| SOUND: sound system ready
  24. 000003.071| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  25. 000004.803| Checking for DX11
  26. 000004.804| Failed to Load DX11
  27. 000004.813| Input Devices enabled: Mouse, Keyboard
  28. 000004.940| VMEM As seen through DDRaw: 64
  29. 000004.940| VMEM As seen through WMI: 0
  30. 000004.940| Setting mode:  800x600x32 Flags=0
  31. 000004.946| NVApi successfuly initialized.
  32. 000004.946| NVApi: stereo is not available. Stereo driver not installed?
  33. 000004.947|  Adapter: Intel(R) HD Graphics 4000
  34. 000004.947|   nvumdshim.dll 9.18.13.4460
  35. 000004.947|  Monitor: \\.\DISPLAY1 (1600x900)
  36. 000004.957|  r3dRenderLayer::SetMode(x=800,y=600,bpp=32,windowed=0,hz=60)
  37. 000004.957|  Creating d3d device
  38. 000005.390|  NVApi: failed to create stereo handle!
  39. 000005.390|  GPU supports D3DQUERYTYPE_TIMESTAMP
  40. 000005.390|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  41. 000005.390|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
  42. 000005.396|  We have 1692 MB texture memory
  43. 000005.399|  r3dFont: Creating Verdana 10pt
  44. 000005.399|  r3dFont: Finished creating Verdana 10pt
  45. 000005.401| Loading shaders...
  46. 000005.719| Finished loading shaders (0.317655 sec)!
  47. 000005.823| r3dFont: Creating Tahoma 18pt
  48. 000005.825| r3dFont: Finished creating Tahoma 18pt
  49. 000005.825| r3dFont: Creating Tahoma 12pt
  50. 000005.825| r3dFont: Finished creating Tahoma 12pt
  51. 000005.825| r3dFont: Creating Verdana 10pt
  52. 000005.825| r3dFont: Finished creating Verdana 10pt
  53. 000005.894| Creating render targets
  54. 000005.896| r3dFont: Creating Verdana 8pt
  55. 000005.898| r3dFont: Finished creating Verdana 8pt
  56. 000005.905| Loaded 12 of 12 grass settings locations from the glist file
  57. 000005.907| Loaded 12 grass settings files
  58. 000006.054| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
  59. 000006.054| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
  60. 000006.056| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
  61. 000006.058| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
  62. 000008.812| SetHomeDir: Levels\WZ_FrontEndLighting
  63. 000008.812| We have 1585 MB texture memory
  64. 000010.839| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  65. 000010.839| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  66. 000010.851| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  67. 000011.720| Unloaded 0.0 MB STATIC decal textures
  68. 000011.720| Unloaded 0.0 MB DYNAMIC decal textures
  69. 000011.720| Loading decal library Data\Decals\library.xml.
  70. 000011.721| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  71. 000011.721| Loaded 0.0 MB STATIC decal textures
  72. 000011.761| Loaded 0.8 MB DYNAMIC decal textures
  73. 000011.762| LoadLevel_MatLibs...
  74. 000011.762| LoadLevel_Objects...
  75. 000011.762| TERRAIN:  LOADING Levels\WZ_FrontEndLighting\TERRAIN
  76. 000011.870| TERRAIN2: Finished reading script file
  77. 000011.882| TERRAIN:  LOADED
  78. 000012.944| LoadGrassLib()...
  79. 000013.032| g_pGrassMap->Load...
  80. 000013.035| LoadLevel_MatLibs...
  81. 000013.035| Building skeleton cache..000013.071| Building obstacles cache..000013.071| done.000013.071| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  82. 000013.071| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  83. 000013.071| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  84. 000013.071| World loaded
  85. 000013.071| Total load time: 2.25
  86. 000013.715| AnimCSV: SHG_Benelli_M1 is not in game, remove it
  87. 000013.718| AnimCSV: SHG_Beretta_1201 is not in game, remove it
  88. 000013.721| AnimCSV: SHG_spas12 is not in game, remove it
  89. 000014.506| AnimCSV: EXP_SmokeG_White is not in game, remove it
  90. 000015.418| AnimCSV: SNP_Dsr1 is not in game, remove it
  91. 000015.731| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
  92. 000015.735| AnimCSV: Mel_Shiv is not in game, remove it
  93. 000015.860| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
  94. 000015.862| AnimCSV: Item_bandage_Improvised is not in game, remove it
  95. 000016.112| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
  96. 000016.116| AnimCSV: Mel_Spear is not in game, remove it
  97. 000016.120| AnimCSV: Mel_pickaxe_craft is not in game, remove it
  98. 000016.123| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
  99. 000016.263| AnimCSV: EXP_SharpnelBomb is not in game, remove it
  100. 000016.264| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
  101. 000016.297| AnimCSV: SNP_AW_Impulse is not in game, remove it
  102. 000016.887| Acquired base profile data for 8.078628
  103. 000016.976| Output Lautsprecher (High Definition Audio-Gerät)
  104. 000016.977| Input Mikrofon (High Definition Audio-Gerät)
  105. 000017.006|
  106. Starting to load Skill prices.000017.019|
  107. Skill prices loaded.000020.499| userSettings: Saving settings to C:\Users\Dennis\Documents\SG75 Studios\SGZ\userSettings.xml
  108. 000020.507| r3dNetwork: Creating client
  109. 000020.524|  IP: 192.168.2.102
  110. 000020.525| r3dNetwork: connecting
  111. 000020.656| r3dNetwork: external ip: 87.146.31.131:62973
  112. 000020.656| connected to master server peer00
  113. 000023.301| userSettings: Saving settings to C:\Users\Dennis\Documents\SG75 Studios\SGZ\userSettings.xml
  114. 000023.627| obj_Zombie::FreePhysSkeletonCache:000023.627| done in 0.00 seconds
  115. 000023.628| r3dNetwork: Deinitialize
  116. 000023.746| r3dNetwork: Creating client
  117. 000023.764|  IP: 192.168.2.102
  118. 000023.764| r3dNetwork: connecting
  119. 000023.902| r3dNetwork: external ip: 87.146.31.131:62975
  120. 000024.046| writeGameOptionsFile: Saving settings to C:\Users\Dennis\Documents\SG75 Studios\SGZ\gameSettings.ini
  121. 000024.046| userSettings: Saving settings to C:\Users\Dennis\Documents\SG75 Studios\SGZ\userSettings.xml
  122. 000024.047| SetHomeDir: Levels\Outlands
  123. 000024.047| We have 1558 MB texture memory
  124. 000024.047| r3dFile: can't open levels/outlands/loadingscreen0.dds
  125. 000024.072| r3dFile: can't open Levels\Outlands/wind.cfg
  126. 000024.072| Loading 'Levels\Outlands/LevelSettings.xml'
  127. 000024.080| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  128. 000024.395| r3dFile: can't open data/skydome/wz_skydawn_03.dds
  129. 000024.566| r3dFile: can't open data/skydome/wz_daynew_05_d.dds
  130. 000024.721| r3dFile: can't open data/skydome/wz_dusknew_03_d.dds
  131. 000025.446| Unloaded 0.0 MB STATIC decal textures
  132. 000025.446| Unloaded 0.8 MB DYNAMIC decal textures
  133. 000025.447| Loading decal library Data\Decals\library.xml.
  134. 000025.447| Loading decal library Levels\Outlands\decals.xml.
  135. 000025.448| Loaded 0.0 MB STATIC decal textures
  136. 000025.489| Loaded 0.8 MB DYNAMIC decal textures
  137. 000025.489| LoadLevel_MatLibs...
  138. 000025.489| LoadLevel_Objects...
  139. 000025.531| TERRAIN:  LOADING Levels\Outlands\TERRAIN
  140. 000025.962| TERRAIN2: Finished reading script file
  141. 000030.108| TERRAIN:  LOADED
  142. 000035.813| r3dMesh::Load(): Can't load '' or '.scb', file doesn't exist
  143.  (Loading mesh )
  144. 000035.813| WARNING: Object  can't be loaded!
  145. 000042.668| MatLib: there is no material data/objectsdepot\wz_townbuildings\Materials\01___Default.mat
  146.  (Loading mesh data/objectsdepot/wz_townbuildings/town_firestation_02.sco)
  147. 000045.296| r3dMesh::Load(): Can't load 'data/objectsdepot/g3_blds_city/bld_building_01.sco' or 'data/objectsdepot/g3_blds_city/bld_building_01.scb', file doesn't exist
  148.  (Loading mesh data/objectsdepot/g3_blds_city/bld_building_01.sco)
  149. 000045.296| WARNING: Object data/objectsdepot/g3_blds_city/bld_building_01.sco can't be loaded!
  150. 000045.323| r3dMesh::Load(): Can't load 'data/objectsdepot/g3_blds_city/bld_building_01.sco' or 'data/objectsdepot/g3_blds_city/bld_building_01.scb', file doesn't exist
  151.  (Loading mesh data/objectsdepot/g3_blds_city/bld_building_01.sco)
  152. 000045.323| WARNING: Object data/objectsdepot/g3_blds_city/bld_building_01.sco can't be loaded!
  153. 000048.333| LoadGrassLib()...
  154. 000048.426| g_pGrassMap->Load...
  155. 000048.619| LoadLevel_MatLibs...
  156. 000048.619| Building skeleton cache..000049.042| Building obstacles cache..000049.042| done.000049.042| Loading 'Levels\Outlands\collections\collections.xml'
  157. 000049.342| obj_Zombie::InitPhysSkeletonCache..
  158. 000051.497| done
  159. 000051.497| World loaded
  160. 000051.497| Total load time: 27.45
  161. 000054.112| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\zombie_killer_car.sco
  162. 000055.265| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\zombie_killer_car.sco
  163. 000055.654| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\zombie_killer_car.sco
  164. 000056.044| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\zombie_killer_car.sco
  165. 000056.435| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\zombie_killer_car.sco
  166. 000056.825| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\zombie_killer_car.sco
  167. 000057.216| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\zombie_killer_car.sco
  168. 000057.607| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\zombie_killer_car.sco
  169. 000057.997| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\Drivable_Buggy_02.sco
  170. 000058.349| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\Drivable_Buggy_02.sco
  171. 000058.525| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\Drivable_Stryker.sco
  172. 000059.008| obj_Note 439
  173. 000059.016| obj_Note 442
  174. 000059.017| obj_Note 444
  175. 000059.017| obj_Note 445
  176. 000059.018| obj_Note 446
  177. 000059.018| obj_Note 447
  178. 000059.018| obj_Note 448
  179. 000059.019| obj_Note 453
  180. 000059.019| obj_Note 454
  181. 000059.019| obj_Note 455
  182. 000059.020| obj_Note 457
  183. 000061.670|
  184. Time between load end and game start: 10.17
  185. 000101.043| r3dFile: can't open data\Animations5\smg_aachoneybadger1_01_FPS_Idle.anm
  186. 000101.044| r3dFile: can't open data\Animations5\smg_aachoneybadger1_01_FPS_Fire.anm
  187. 000101.044| r3dFile: can't open data\Animations5\smg_aachoneybadger1_01_FPS_Reload.anm
  188. 000260.566| r3dapp: SysCmd: f120
  189. 000260.580| d3d: starting to reset device
  190. 000260.596| released
  191. 000261.220| reseted
  192. 000261.266| restored (1). reset ok
  193. 000270.576| AddBackPackItems
  194. 000270.576| Show Inventory Items
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement