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Dec 5th, 2016
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  1. Whimsicott @ Focus Sash
  2. Ability: Prankster
  3. Level: 50
  4. EVs: 252 SpA / 4 SpD / 252 Spe
  5. Timid Nature
  6. IVs: 0 HP / 0 Atk
  7. - Endeavor
  8. - Tailwind
  9. - Protect
  10. - Encore
  11. Takes Oranguru into killing range for Xurkitree for free Beast Boost turn 1 assuming no SpeD investment. Otherwise supports the team through TW and Encore. Endeavor with Sash to help setup UBs Beast Boosts.
  12.  
  13. Tapu Lele @ Leftovers
  14. Ability: Psychic Surge
  15. Level: 50
  16. EVs: 252 HP / 156 Def / 100 SpA
  17. Bold Nature
  18. IVs: 0 Atk
  19. - Psychic
  20. - Moonblast
  21. - Nature's Madness
  22. - Protect
  23. Lives Sash/non-attack boosting item Kartana's Smart Strike 100% of the time. Hits like a truck with Psychic/Moonblast. Nature's Madness to support UBs.
  24.  
  25. Xurkitree @ Life Orb
  26. Ability: Beast Boost
  27. Level: 50
  28. EVs: 252 HP / 4 Def / 248 SpA / 4 Spe
  29. Modest Nature
  30. IVs: 1 Atk / 30 SpA / 30 SpD
  31. - Discharge
  32. - Thunderbolt
  33. - Hidden Power [Ground]
  34. - Protect
  35. After chip damage or Nature's Madness Xurkitree KOs A-Marowak with HP Ground, and dishes out massive damage to the Tapus that aren't named Bulu. Also kills Oranguru after Endeavor so no Trick Room. I'm changing this spread to one that lives Garchomp's EQ 100% of the time.
  36.  
  37. Tapu Koko @ Electrium Z
  38. Ability: Electric Surge
  39. Level: 50
  40. EVs: 12 HP / 244 Atk / 252 Spe
  41. Jolly Nature
  42. - Wild Charge
  43. - U-turn
  44. - Nature's Madness
  45. - Protect
  46. Nature's Madness to support the UBs, U-Turn to peace out after an Intimidate, and Elec-Z for EZ kills. Basically unless you either have crazy high defense, low hp, but resist it; or you have 100 base HP and defense stat with 252 EVs in HP, and get hit neutrally, you die to it. Wild Charge also just hits things really hard.
  47.  
  48. Kartana @ Expert Belt
  49. Ability: Beast Boost
  50. Level: 50
  51. EVs: 4 HP / 252 Atk / 252 Spe
  52. Jolly Nature
  53. - Smart Strike
  54. - Leaf Blade
  55. - Sacred Sword
  56. - Detect
  57. Item choice is getting sparse, but KOs all variants of Tapu Lele, max def Milotic, and I'm debating Night Slash over Sacred Sword for dealing with Oranguru after an Endeavor. Otherwise, pretty standard.
  58.  
  59. Nihilego @ Stone Plate
  60. Ability: Beast Boost
  61. Level: 50
  62. EVs: 4 HP / 252 SpA / 252 Spe
  63. Timid Nature
  64. IVs: 0 Atk / 30 Def
  65. - Power Gem
  66. - Sludge Bomb
  67. - Hidden Power [Ice]
  68. - Protect
  69. Seems like the most standard set, given that the whole team is HO in some sense Stone Plate is the only item I could spare. Guarantees KOs on A-Marowak with actual stats of 167HP and 119 SDef. Does not OHKO max HP/min sdef investment Tapu Lele with Sludge Bomb, but given that A-Marowak fucks the entire team, I'm not super concerned with that.
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