Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ///-- Gyrusens+ Update Plans --///
- [] = Haven't even touched
- [~] = Work in progress
- [X] = Finished!
- [!] = Author comment/note
- -:- 1.8 (Dresses & Dimensions Upd.) -:-
- _______________________________
- | |
- | |
- | Finished Features & Changes |
- | |
- |_______________________________|
- ///=== ADMIN STUFF ===///
- [X]divine spear
- [!]high tier damage
- [!]alt-attack is a no-energy rocket spear
- [X]radiant randomizing portal
- [!]doesn't break compared to normal variant
- [!]displays all available locations
- [X]radiant xyian portal
- [!]works since it's admin-only
- [!]takes to all sectors + test area
- [X]gyrcity test sector
- [!]blank slate
- [!]accessible through admin xyian portal
- [!]made to test large things like dungeons, objects, and predesigning builds
- [X]placeholder jyinkumission portal
- [!]should be craftable later
- ///--- SPECIES ---///
- [X]add parundeas
- [X]basic files for the specie to be playable
- [X]edit/polish the spritesheet
- [X]add color options
- [X]non-special colors
- [X]main
- [X]white
- [X]brown
- [X]deep blue
- [X]soft pink
- [X]secondary
- [X]purple
- [X]yellow
- [X]archemis
- [X]dark green
- [X]special palettes
- [X]maiko (blue + red)
- [X]jiroga (skyblue + gray)
- [X]zivi (burgundy + black)
- [X]arini (black + pale blue)
- [X]suji (turquoise + cream)
- [X]hivachi (lime + orange)
- [X]hair
- [X]blonde
- [X]brown
- [X]dark gray
- [X]pink
- [X]sky blue
- [X]silver
- [X]fix ears, the second one should go inside the first
- [X]animate tails
- [X]add some more hairstyles
- [X]male1
- [X]male2
- [X]male3
- [X]male4
- [X]male5
- [X]male6
- [X]female1
- [X]female2
- [X]female3
- [X]female4
- [X]female5
- [X]female6
- [X]uni1
- [X]uni2
- [X]uni3
- [X]uni4
- [X]uni5
- [X]generalize codices to include parundeas
- [X]fix npc dialog options to include parundeas
- [X]fix npc files options to include parundeas
- [X]fix item/object files to include parundea descriptions
- [X]include parundea entry in objects
- [X]that also means changing "gyrusenic" to "xyian"
- [X]add tech screen for parundeas
- [X]add kid species
- [X]gyrusenic
- [X]parundea
- ///--- COSTUMES & SPRITEWORK ---///
- [~]gyr accessories
- [X]npc uniforms
- [X]spa
- [X]carnival
- [X]normal
- [X]manager
- [X]nurse/doctors
- [X]nurse (frilly)
- [X]nurse (scrubs)
- [X]doctor (open)
- [X]doctor (closed)
- [X]waiter suits
- [X]suit with pants
- [X]suit with skirt
- [X]aprons
- [X]whole foods shop
- [X]open roast house
- [X]coffee shop
- [X]kiddie clothes
- [X]sets
- [X]poor boy
- [X]heart
- [X]purple dress
- [X]rainy school
- [X]winter
- [X]spring
- [X]thin stripe shirt
- [X]thick stripe shirt
- [X]fur boots
- [~]player costumes
- [X]head wear
- [X]retouch head flowers
- [X]make it into a giant neo-nae flower instead
- [X]medium flower (gyr one)
- [X]pins
- [X]synthez band
- [X]small flowers
- [X]gems
- [X]ouron shapes
- [X]radiant ouron shapes
- [X]kaisure
- [X]headphones
- [X]face-frame deco
- [X]synthez
- [X]ouron
- [X]radiant ouron
- [X]kaisure
- [X]add invisible back item
- [!]part of the blank aura set
- [X]add npc voidum backitem that gives transparency
- [X]fix certain armors
- [X]make player invisible while wearing jyin set
- [X]seal armors
- [!]lop tail off
- [X]generalize radiant helmet
- [X]fix radiant arm divisions
- ///--- ARMOR & WEPS ---///
- [X]cross all weapon types
- [X]elemental mini-rockets
- [X]throwable daggers
- [X]normal
- [X]seal variants
- [X]two new weapons for late-game sets
- [X]jyinku
- [X]rapier
- [X]claw
- [X]voidum
- [X]lance
- [X]throwing dagger
- [X]radiant
- [X]broadsword
- [X]twin-needle swords
- [X]third gsf backup console
- [!]takes a while to charge
- [!]huge laser, massive damage
- [X]ashie's teddy
- [!]grenade with teddybear sprite
- [!]slight block damage
- [X]"Xyiani Vi: Astara Baradu" weapon set
- [X]gun
- [X]katana
- [X]shuriken
- [X]make a placeable object variant, sold by arcade merchant
- [!]objects can be fixed at hexorb machine
- [X]fix graphics for new/old weapons
- [X]add seal-based throwing items
- [X]rework gun tiers
- [X]various recipe changes
- [X]guns
- [X]melees
- [X]removed rocket dispenser
- [!]moved minirockets to module station
- [X]make tier 5-6 armor for GSF branch
- [X]all armors have the same amount of HP
- [X]GSF Tanker
- [!]good def, ok energy, bad damage
- [X]GSF Marksman
- [!]good energy, ok damage, bad def
- [X]GSF Aggressor
- [!]good damage, ok def, bad energy
- [X]T3+ helmets can now use augments
- [!]removed old augment slot from body and legs
- [!]has a formal tooltip to display augment now
- [X]fix radiant broadsword to change sprites during cooldown of alt ability
- [X]tweak weapons to add fullbright
- [X]broasword
- [X]scythe
- [X]hammer
- [X]spear
- [X]shortsword
- [X]dagger
- [X]shield
- [X]chakram
- [X]add konue special ability
- [X]Every 5 kill swings (not every 5 kills), it adds a percentage of damage
- [X]Percentage increase is based on amount of damage sword has
- ///--- OBJECTS & FIXES ---///
- [X]Fix ship issues
- [X]fix bottom corner on door frames having an invis wall
- [X]Fix miniboss placeholder to look better
- [!]still a placeholder lol
- [X]change all references from "Synthetic" to "Synthez"
- [X]change ship locker/hatch/chair/techstation to ouron themes
- [X]fix starting quest to better incorporate initial crafting stations
- [X]fix auromero chair positioning
- [X]namechange for gsf vehicle controller + vehicles
- [X]hoverbike is now gsfvehicle_car[controller]
- [X]sleekhoverbike is now gsfvehicle_bike[controller]
- [X]make generic warp for both vehicles
- [X]replace hover bike
- [X]use motorcycle-esque graphics
- [X]make bike hover over water
- [X]center seating
- [X]adjust thrusters
- [X]broken states
- [X]also add destroyed particles
- [X]add crafting table tabs
- [X]replace icons on new tabs
- [X]synth table
- [X]blocks
- [X]furniture
- [X]storage
- [X]crafting tables
- [X]anvil
- [X]armor
- [X]melee
- [X]ranged
- [X]mats
- [X]hexorb station
- [X]hexorb/tools
- [X]weapons
- [X]altar
- [X]armor
- [X]weapons
- [X]mats
- [X]add 4 more crops
- [X]touch up on old crops
- [X]glowberries
- [X]Jyinshroom
- [X]hukyan
- [X]punking
- [X]add fossils
- [X]3-piece
- [X]gyrusens
- [X]parundea
- [X]neonites
- [X]gyigas
- [X]ma'kshi
- [X]woggle
- [X]1-piece
- [X]voidum dog (eye)
- [X]nulloid cell (core)
- [X]jyin (eye)
- [X]jyin parasite (mold)
- [X]add collectible figurines
- [X]gyrusens
- [X]parundea
- [X]neonites
- [X]gyigas
- [X]voidum dog
- [X]nulloid cell
- [X]jyin
- [X]ma'kshi
- [X]woggle
- [X]change vending machine script to use all coins
- [!]each coin triggers a different category
- [X]expand categories
- [~]change konue shop mechanics
- [X]no longer sells the broken sword, has to be imbued
- [X]gsf currency exchanger
- [X]works like a refinery, allows to 'sell' things for ouron
- [X]monster materials
- [X]basic blocks
- [X]rng weapons
- [X]ores
- [X]voxels
- [!]must remember to add FU compatibility in patch
- [!]monster materials
- [!]basic blocks
- [!]rng weapons
- [!]ores
- [~]remake altar with imbue mechanics
- [X]seals/codices
- [X]Seal armors/weapons
- [X]Armor
- [X]Heavy (2-hand)
- [X]Light (1-hand)
- [X]Throw
- [X]special materials
- [X]kaisure (for jyin set)
- [X]radiant ouron (for radiant set)
- [X]void ouron (for voidum set)
- [X]special sets
- [X]hexing tear weps
- [X]fixed infinity sword
- [X]fixed konue
- [X]hidden dev set
- [X]slightly changed jyin burn/venom effect to make it more deadly
- ///--- ITEMS & MISC ---///
- [X]add T1-T6 GSF tenant guards
- [X]tenant files
- [X]npc files
- [X]GSF Wallet
- [!]tells player how much ouron they have on use
- [X]GSF Transponder
- [X]learned when picking up a permit
- [X]synthez, ouron, and darkouron themes
- [X]change ouron coin items
- [X]introduce Ouron Coin as currency
- [X]formally add 10, 100, and 1k Ouron coin items
- [X]add Pure Ouron Coin
- [X]now used for vending machine & kraego'ne
- [X]add jyinku mini-boss anti-cheese
- [X]add some kind of sensor
- [!]when sensor detects both player and mob, it activates output node
- [!]once mob/player is dead, sensor shuts down
- [X]make complementary reverse door
- [!]always open, closes with input
- [X]make jyin venom status effects
- [X]add status to jyin-type enemies
- [X]also add damage type to monsters
- [X]make new damage types
- [X]voidum
- [X]radiant
- [X]jyin
- [X]add new damagetypes to special weapons/effects
- [X]add special effects to unique themed backitems
- [X]voidum: voidum radiation + voidum transparency
- [X]jyin: jyin rain immunity + jyin venom immunity
- [X]radiant: radiant step + radiant burn immunity
- [X]retouch item sprites
- [X]dimensional link cores
- [X]specialty materials
- [X]voidum bar
- [X]stability orb
- [X]radiant crystal
- _______________________________
- | |
- | |
- | Planned & Unfinished Features |
- | |
- |_______________________________|
- ///--- SPECIES ---///
- []revisit gyr stuff
- []horn styles
- []colors
- ///--- COSTUMES & SPRITEWORK ---///
- [~]gyr accessories
- [~]player costumes
- [~]casual costumes
- [X]hoodies + normal pants
- [X]striped t-shirts + short pants
- [X]open sleeveless + bell-bottom jeans
- [X]scarf set
- [!]head + back
- [~]fancy costumes
- [X]designer nebula set
- [~]caped shirt + bell-peak pants
- [~]peaked shirt + robes
- [X]open longsleeve set
- []"Xyiani Vi: Astara Baradu" costume set
- []essentially a dark-colored/neon version of the GSF t4 gsf armor
- [X]Chad costume set
- []gyr armors
- []GSF
- []GSF tanker
- []GSF marksman
- []GSF aggressor
- []voidum
- []stable
- []unstable
- []clothier merch list
- []taizune (red/blue)
- []headwear
- []add new costumes in spinning wheel
- []add recipes for costumes
- []red taizune teaches casual gear
- []blue taizune teaches fancy gear
- []look at the ship design and improve it and its later tiers
- [!]remember to modify the protectorate png and cutscene bits
- ///--- ARMOR & WEPS ---///
- []Make the endgame armors have set bonuses (refer to infinitus)
- []voidum
- []voidum thorns
- []radiant
- []radiant step effect/immunity
- []jyinku
- []jyin rain/venom immunity
- ///--- OBJECTS & FIXES ---///
- [~]change konue shop mechanics
- [~]graphics
- [X]resprite bound konue (smaller, use sword sprite)
- []imbue projectile
- []animation for pre-unseal
- []animation for post-unseal
- [~]remake altar with imbue mechanics
- [~]graphics
- [~]altar imbue
- [X]projectiles
- [~]gyr-type space mech
- [~]chassis
- [~]proto (synthez, more plain)
- [~]elite (ouron)
- [~]weapon
- [~]gun (thicc beam cannon)
- [~]sword (broadsword, larger sword than normal one)
- [~]legs
- [~]proto (synthez, more plain)
- [~]elite (ouron)
- [~]thrusters
- [~]proto (synthez, more plain)
- [~]elite (ouron)
- [~]horn
- [~]sound buster hook
- []streamline reduxxed crafting tables
- []add more tabs
- []anvil
- []table
- []fix the existing tab icons
- []music player for underground city
- [!]interaction changes song
- [!]node powering plays music
- [!]has internal list on the object, script pulls from list
- []portals for dimensions
- []links
- []core
- []twilight
- []limbo
- []pockets
- []twilight
- []unify bench
- [!]probably also fix energy part on bench
- []change all references from "GSF" to "USF"
- ///--- ITEMS & MISC ---///
- []xyian codices
- [!]be brief with codices, be ample in the wiki
- [~]main
- [~]X0Y Biology #1: Xyians (gyr/paru/mak/viri)
- [~]X0Y Biology #2: Non-Xyians (neos/gyig/wog)
- [~]X0Y Biology #3: Jyins (normal/chimera/emp)
- [~]X0Y Biology #4: Voidum Dwellers (dog/nulloid/dragoon)
- [~]X0Y Biology #5: Misc (jai/jel/buko)
- [~]Xyian History #1: Origins
- [~]Xyian History #2: Seal Discovery & Decline
- [~]Xyian History #3: Jyinku Empire & Advancements
- [~]Xyian History #4: Astromagic & Modern Seals
- [~]Xyian History #5: Dimensions & Current events
- [~]livelyhood
- [~]traditions & customs
- [~]regilion
- [~]politics
- [~]gsf functions
- [~]local & foreign flora/fauna
- []special
- []gsf history (airu's story)
- []hexing tear manual (kaisure/hex tear wep manual)
- []seal user journal (haneku's journal)
- []unexpected anomalies (anomaly database)
- []a strange encounter (gsf woggle encounter)
- [~]add npc files for the employees
- [~]merchant
- []carnival (sells junkfood/toys)
- []food shop cashier (sells organic food)
- []barista (sells drinks)
- []cookhouse (sells cooked meats)
- [X]doctor 1 (open coat, stim doc)
- [X]doctor 2 (closed coat, normal doc)
- [~]normal npcs
- [!]remember to also add dialog config options
- [~]carnival manager
- [~]waiter 1
- [~]waiter 2
- [~]nurse (kiddie)
- [~]nurse (normal)
- [~]spa
- [~]train conductor
- []add new clothing options to villagers
- [!]do so once all clothing is done
- []add nokue passive
- []gains a temporary barrier after not being hit/not hitting after a while
- [!]perhaps barrier could increase in strength in steps, refer to archemis
- []add infinity sword alt ability
- []alt attack extends sword
- [!]actually just a chakram that renders part of the blade
- [!]should have extremely long range
- [!]should also be really fast
- []meat sword
- [!]broadsword
- [!]alt ability
- []take bite out of weapon
- []fulls hunger, but consumes weapon
- []jumbo one doesn't consume
- [~]radiant katar
- [!]actually a two-handed dagger with special attack animation
- []two broadsword swings (up-down) then double stab
- [!]alt is a long-cooldown super attack
- [!]probably 2-minute cooldown?
- [!]searches for all monsters in a radius
- [!]plays an animation above them then inflicts half of their max HP
- [!]maybe just huge projectile instead?
- []make the hexing tear furnishing craftable
- []auromero + jyin materials for a new crafting material
- ///--- DUNGEONS ---///
- [~]add biomes for sector
- [X]fire
- [X]elec
- [X]water
- [X]wind
- []improve biome files
- []custom trees
- []custom foliage
- []custom parallaxes
- [X]fix biome files to the random dimensions
- [X]specify primary and secondary tiles
- [~]crystal core dimension (platformer)
- []dungeon itself
- []add timers/wiring
- []add chest
- [~]twilight dimension
- [!]relatively small dimension
- [!]rains a lot
- [!]similar theme to sky/sleepy, but different scenes & black and white
- [~]limbo dimension
- [~]portal findable in specific dimensions
- []new blocks
- []limbo dirt (grab the one from DD and grayscale it, 10/10 tots original)
- []wad of corruption block (basically black transparent stone)
- []new mobs
- []faceless xyians
- [!]actually just hostile npc but invisible with transparent black costumes
- [!]have essense backitem leak out of head and flap around
- []add special corrupt weapons
- [!]craftable through drops
- []clouds of corruption
- [X]new biome file
- [X]also add parallax
- []can find nokue's house
- []loot
- [!]nokue weapon
- [!]costume that turns char gray
- []space encounters
- []gsf ship
- []jyin research
- []cargo shipments
- []derelict
- []jyin/hex invasion
- []basic base
- [!]basically a terrestrial base but in space
- []asteroid mining bases
- []small base
- []large base
- []abandoned base
- [~]GSF space stations
- [X]basic for players
- [X]ouron
- [X]dark ouron
- [X]synthez
- //more connectors
- []add single grid 4-way connector
- []add 2-grid passage
- []add 2-grid shaft
- []add 2x2 grid double-door 4-way core
- //utility cells
- []basic GSF workshop
- [!]table, anvil, databank, gyrchest
- [!]includes free starting materials
- []advanced gsf workstation
- [!]module/hexorb station, amalgamator, redux
- [!]includes free hexorb + mix module
- []apartment room
- [!]kitchen: cooking table, furnace, fridge
- [!]furnishing: clock, table, chairs, bookcase, bed, chest, knickknacks
- [!]entertainment corner
- []farming area
- [!]includes 2 of each seed, hoe, & watercan
- []conference hall
- []Mini-cathedral
- [!]includes altar + chest with blank seals
- []base-like encounterable
- [~]themed sectors
- []add train station to the ends of the instance
- [!]gyrusen in a booth teleporter
- [!]tps you to your destination
- [!]won't tp to same sector
- [~]fire: carnival + hotel + open roast house
- [!]a lot of houses
- [!]some shops
- [~]water: aquarium + arcade + seaside restaurant
- [!]decent amount of houses
- [!]couple of bridges
- [~]elec: mall + tower + gourmet coffee shop
- [!]large selection of shops
- [!]nearly no houses
- [~]wind: cathedral + jukino's bar + whole foods shop
- [!]decent houses
- [!]decent shops
- [!]a bridge or two
- []underground: +18 bar + black market
- []possibly add seasons to xy(?)
- []xyian village (new)
- [!]full remake but only after city stuff is done
- [!]make two variants
- [!]normal land village
- [!]ocean-top villages
- ///--- TECHS (Add-On) ---///
- []power-up tech (head)
- [!]while player holds tech button, player charges with a time counter
- [!]player takes double damage during chargeup state
- [!]when counter ends, spawn a no-damage projectile with high knockback, receives damage boost
- [!]damage boost depends on amount of seconds held (totalDamage = 100 * chargeTime)
- [!]probably cool charge-up frames
- [!]maybe even race-specific(?)
Advertisement
Add Comment
Please, Sign In to add comment