G_Xyon

Gyrusens+ Update Plans [v1.8]

Feb 25th, 2022 (edited)
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  1. ///-- Gyrusens+ Update Plans --///
  2.  
  3. [] = Haven't even touched
  4. [~] = Work in progress
  5. [X] = Finished!
  6. [!] = Author comment/note
  7.  
  8. -:- 1.8 (Dresses & Dimensions Upd.) -:-
  9.  
  10.  
  11. _______________________________
  12. | |
  13. | |
  14. | Finished Features & Changes |
  15. | |
  16. |_______________________________|
  17.  
  18.  
  19. ///=== ADMIN STUFF ===///
  20. [X]divine spear
  21. [!]high tier damage
  22. [!]alt-attack is a no-energy rocket spear
  23.  
  24. [X]radiant randomizing portal
  25. [!]doesn't break compared to normal variant
  26. [!]displays all available locations
  27.  
  28. [X]radiant xyian portal
  29. [!]works since it's admin-only
  30. [!]takes to all sectors + test area
  31.  
  32. [X]gyrcity test sector
  33. [!]blank slate
  34. [!]accessible through admin xyian portal
  35. [!]made to test large things like dungeons, objects, and predesigning builds
  36.  
  37. [X]placeholder jyinkumission portal
  38. [!]should be craftable later
  39.  
  40.  
  41. ///--- SPECIES ---///
  42.  
  43. [X]add parundeas
  44. [X]basic files for the specie to be playable
  45. [X]edit/polish the spritesheet
  46. [X]add color options
  47. [X]non-special colors
  48. [X]main
  49. [X]white
  50. [X]brown
  51. [X]deep blue
  52. [X]soft pink
  53. [X]secondary
  54. [X]purple
  55. [X]yellow
  56. [X]archemis
  57. [X]dark green
  58. [X]special palettes
  59. [X]maiko (blue + red)
  60. [X]jiroga (skyblue + gray)
  61. [X]zivi (burgundy + black)
  62. [X]arini (black + pale blue)
  63. [X]suji (turquoise + cream)
  64. [X]hivachi (lime + orange)
  65. [X]hair
  66. [X]blonde
  67. [X]brown
  68. [X]dark gray
  69. [X]pink
  70. [X]sky blue
  71. [X]silver
  72. [X]fix ears, the second one should go inside the first
  73. [X]animate tails
  74. [X]add some more hairstyles
  75. [X]male1
  76. [X]male2
  77. [X]male3
  78. [X]male4
  79. [X]male5
  80. [X]male6
  81. [X]female1
  82. [X]female2
  83. [X]female3
  84. [X]female4
  85. [X]female5
  86. [X]female6
  87. [X]uni1
  88. [X]uni2
  89. [X]uni3
  90. [X]uni4
  91. [X]uni5
  92. [X]generalize codices to include parundeas
  93. [X]fix npc dialog options to include parundeas
  94. [X]fix npc files options to include parundeas
  95. [X]fix item/object files to include parundea descriptions
  96. [X]include parundea entry in objects
  97. [X]that also means changing "gyrusenic" to "xyian"
  98. [X]add tech screen for parundeas
  99.  
  100. [X]add kid species
  101. [X]gyrusenic
  102. [X]parundea
  103.  
  104.  
  105. ///--- COSTUMES & SPRITEWORK ---///
  106. [~]gyr accessories
  107. [X]npc uniforms
  108. [X]spa
  109. [X]carnival
  110. [X]normal
  111. [X]manager
  112. [X]nurse/doctors
  113. [X]nurse (frilly)
  114. [X]nurse (scrubs)
  115. [X]doctor (open)
  116. [X]doctor (closed)
  117. [X]waiter suits
  118. [X]suit with pants
  119. [X]suit with skirt
  120. [X]aprons
  121. [X]whole foods shop
  122. [X]open roast house
  123. [X]coffee shop
  124. [X]kiddie clothes
  125. [X]sets
  126. [X]poor boy
  127. [X]heart
  128. [X]purple dress
  129. [X]rainy school
  130. [X]winter
  131. [X]spring
  132. [X]thin stripe shirt
  133. [X]thick stripe shirt
  134. [X]fur boots
  135. [~]player costumes
  136. [X]head wear
  137. [X]retouch head flowers
  138. [X]make it into a giant neo-nae flower instead
  139. [X]medium flower (gyr one)
  140. [X]pins
  141. [X]synthez band
  142. [X]small flowers
  143. [X]gems
  144. [X]ouron shapes
  145. [X]radiant ouron shapes
  146. [X]kaisure
  147. [X]headphones
  148. [X]face-frame deco
  149. [X]synthez
  150. [X]ouron
  151. [X]radiant ouron
  152. [X]kaisure
  153.  
  154. [X]add invisible back item
  155. [!]part of the blank aura set
  156.  
  157. [X]add npc voidum backitem that gives transparency
  158.  
  159. [X]fix certain armors
  160. [X]make player invisible while wearing jyin set
  161. [X]seal armors
  162. [!]lop tail off
  163. [X]generalize radiant helmet
  164. [X]fix radiant arm divisions
  165.  
  166.  
  167. ///--- ARMOR & WEPS ---///
  168.  
  169. [X]cross all weapon types
  170.  
  171. [X]elemental mini-rockets
  172.  
  173. [X]throwable daggers
  174. [X]normal
  175. [X]seal variants
  176.  
  177. [X]two new weapons for late-game sets
  178. [X]jyinku
  179. [X]rapier
  180. [X]claw
  181. [X]voidum
  182. [X]lance
  183. [X]throwing dagger
  184. [X]radiant
  185. [X]broadsword
  186. [X]twin-needle swords
  187.  
  188. [X]third gsf backup console
  189. [!]takes a while to charge
  190. [!]huge laser, massive damage
  191.  
  192. [X]ashie's teddy
  193. [!]grenade with teddybear sprite
  194. [!]slight block damage
  195.  
  196. [X]"Xyiani Vi: Astara Baradu" weapon set
  197. [X]gun
  198. [X]katana
  199. [X]shuriken
  200. [X]make a placeable object variant, sold by arcade merchant
  201. [!]objects can be fixed at hexorb machine
  202.  
  203. [X]fix graphics for new/old weapons
  204.  
  205. [X]add seal-based throwing items
  206.  
  207. [X]rework gun tiers
  208.  
  209. [X]various recipe changes
  210. [X]guns
  211. [X]melees
  212. [X]removed rocket dispenser
  213. [!]moved minirockets to module station
  214.  
  215. [X]make tier 5-6 armor for GSF branch
  216. [X]all armors have the same amount of HP
  217. [X]GSF Tanker
  218. [!]good def, ok energy, bad damage
  219. [X]GSF Marksman
  220. [!]good energy, ok damage, bad def
  221. [X]GSF Aggressor
  222. [!]good damage, ok def, bad energy
  223.  
  224. [X]T3+ helmets can now use augments
  225. [!]removed old augment slot from body and legs
  226. [!]has a formal tooltip to display augment now
  227.  
  228. [X]fix radiant broadsword to change sprites during cooldown of alt ability
  229.  
  230. [X]tweak weapons to add fullbright
  231. [X]broasword
  232. [X]scythe
  233. [X]hammer
  234. [X]spear
  235. [X]shortsword
  236. [X]dagger
  237. [X]shield
  238. [X]chakram
  239.  
  240. [X]add konue special ability
  241. [X]Every 5 kill swings (not every 5 kills), it adds a percentage of damage
  242. [X]Percentage increase is based on amount of damage sword has
  243.  
  244.  
  245. ///--- OBJECTS & FIXES ---///
  246.  
  247. [X]Fix ship issues
  248. [X]fix bottom corner on door frames having an invis wall
  249.  
  250. [X]Fix miniboss placeholder to look better
  251. [!]still a placeholder lol
  252.  
  253. [X]change all references from "Synthetic" to "Synthez"
  254.  
  255. [X]change ship locker/hatch/chair/techstation to ouron themes
  256.  
  257. [X]fix starting quest to better incorporate initial crafting stations
  258.  
  259. [X]fix auromero chair positioning
  260.  
  261. [X]namechange for gsf vehicle controller + vehicles
  262. [X]hoverbike is now gsfvehicle_car[controller]
  263. [X]sleekhoverbike is now gsfvehicle_bike[controller]
  264.  
  265. [X]make generic warp for both vehicles
  266.  
  267. [X]replace hover bike
  268. [X]use motorcycle-esque graphics
  269. [X]make bike hover over water
  270. [X]center seating
  271. [X]adjust thrusters
  272. [X]broken states
  273. [X]also add destroyed particles
  274.  
  275. [X]add crafting table tabs
  276. [X]replace icons on new tabs
  277. [X]synth table
  278. [X]blocks
  279. [X]furniture
  280. [X]storage
  281. [X]crafting tables
  282. [X]anvil
  283. [X]armor
  284. [X]melee
  285. [X]ranged
  286. [X]mats
  287. [X]hexorb station
  288. [X]hexorb/tools
  289. [X]weapons
  290. [X]altar
  291. [X]armor
  292. [X]weapons
  293. [X]mats
  294.  
  295. [X]add 4 more crops
  296. [X]touch up on old crops
  297. [X]glowberries
  298. [X]Jyinshroom
  299. [X]hukyan
  300. [X]punking
  301.  
  302. [X]add fossils
  303. [X]3-piece
  304. [X]gyrusens
  305. [X]parundea
  306. [X]neonites
  307. [X]gyigas
  308. [X]ma'kshi
  309. [X]woggle
  310. [X]1-piece
  311. [X]voidum dog (eye)
  312. [X]nulloid cell (core)
  313. [X]jyin (eye)
  314. [X]jyin parasite (mold)
  315.  
  316. [X]add collectible figurines
  317. [X]gyrusens
  318. [X]parundea
  319. [X]neonites
  320. [X]gyigas
  321. [X]voidum dog
  322. [X]nulloid cell
  323. [X]jyin
  324. [X]ma'kshi
  325. [X]woggle
  326.  
  327. [X]change vending machine script to use all coins
  328. [!]each coin triggers a different category
  329. [X]expand categories
  330.  
  331. [~]change konue shop mechanics
  332. [X]no longer sells the broken sword, has to be imbued
  333.  
  334. [X]gsf currency exchanger
  335. [X]works like a refinery, allows to 'sell' things for ouron
  336. [X]monster materials
  337. [X]basic blocks
  338. [X]rng weapons
  339. [X]ores
  340. [X]voxels
  341. [!]must remember to add FU compatibility in patch
  342. [!]monster materials
  343. [!]basic blocks
  344. [!]rng weapons
  345. [!]ores
  346.  
  347. [~]remake altar with imbue mechanics
  348. [X]seals/codices
  349. [X]Seal armors/weapons
  350. [X]Armor
  351. [X]Heavy (2-hand)
  352. [X]Light (1-hand)
  353. [X]Throw
  354. [X]special materials
  355. [X]kaisure (for jyin set)
  356. [X]radiant ouron (for radiant set)
  357. [X]void ouron (for voidum set)
  358. [X]special sets
  359. [X]hexing tear weps
  360. [X]fixed infinity sword
  361. [X]fixed konue
  362. [X]hidden dev set
  363.  
  364. [X]slightly changed jyin burn/venom effect to make it more deadly
  365.  
  366.  
  367. ///--- ITEMS & MISC ---///
  368.  
  369. [X]add T1-T6 GSF tenant guards
  370. [X]tenant files
  371. [X]npc files
  372.  
  373. [X]GSF Wallet
  374. [!]tells player how much ouron they have on use
  375.  
  376. [X]GSF Transponder
  377. [X]learned when picking up a permit
  378. [X]synthez, ouron, and darkouron themes
  379.  
  380. [X]change ouron coin items
  381. [X]introduce Ouron Coin as currency
  382. [X]formally add 10, 100, and 1k Ouron coin items
  383. [X]add Pure Ouron Coin
  384. [X]now used for vending machine & kraego'ne
  385.  
  386. [X]add jyinku mini-boss anti-cheese
  387. [X]add some kind of sensor
  388. [!]when sensor detects both player and mob, it activates output node
  389. [!]once mob/player is dead, sensor shuts down
  390. [X]make complementary reverse door
  391. [!]always open, closes with input
  392.  
  393. [X]make jyin venom status effects
  394. [X]add status to jyin-type enemies
  395. [X]also add damage type to monsters
  396.  
  397. [X]make new damage types
  398. [X]voidum
  399. [X]radiant
  400. [X]jyin
  401. [X]add new damagetypes to special weapons/effects
  402.  
  403. [X]add special effects to unique themed backitems
  404. [X]voidum: voidum radiation + voidum transparency
  405. [X]jyin: jyin rain immunity + jyin venom immunity
  406. [X]radiant: radiant step + radiant burn immunity
  407.  
  408. [X]retouch item sprites
  409. [X]dimensional link cores
  410. [X]specialty materials
  411. [X]voidum bar
  412. [X]stability orb
  413. [X]radiant crystal
  414.  
  415. _______________________________
  416. | |
  417. | |
  418. | Planned & Unfinished Features |
  419. | |
  420. |_______________________________|
  421.  
  422.  
  423. ///--- SPECIES ---///
  424.  
  425. []revisit gyr stuff
  426. []horn styles
  427. []colors
  428.  
  429.  
  430. ///--- COSTUMES & SPRITEWORK ---///
  431.  
  432. [~]gyr accessories
  433. [~]player costumes
  434. [~]casual costumes
  435. [X]hoodies + normal pants
  436. [X]striped t-shirts + short pants
  437. [X]open sleeveless + bell-bottom jeans
  438. [X]scarf set
  439. [!]head + back
  440. [~]fancy costumes
  441. [X]designer nebula set
  442. [~]caped shirt + bell-peak pants
  443. [~]peaked shirt + robes
  444. [X]open longsleeve set
  445. []"Xyiani Vi: Astara Baradu" costume set
  446. []essentially a dark-colored/neon version of the GSF t4 gsf armor
  447. [X]Chad costume set
  448.  
  449. []gyr armors
  450. []GSF
  451. []GSF tanker
  452. []GSF marksman
  453. []GSF aggressor
  454. []voidum
  455. []stable
  456. []unstable
  457.  
  458. []clothier merch list
  459. []taizune (red/blue)
  460. []headwear
  461.  
  462. []add new costumes in spinning wheel
  463. []add recipes for costumes
  464. []red taizune teaches casual gear
  465. []blue taizune teaches fancy gear
  466.  
  467. []look at the ship design and improve it and its later tiers
  468. [!]remember to modify the protectorate png and cutscene bits
  469.  
  470.  
  471. ///--- ARMOR & WEPS ---///
  472.  
  473. []Make the endgame armors have set bonuses (refer to infinitus)
  474. []voidum
  475. []voidum thorns
  476. []radiant
  477. []radiant step effect/immunity
  478. []jyinku
  479. []jyin rain/venom immunity
  480.  
  481. ///--- OBJECTS & FIXES ---///
  482.  
  483. [~]change konue shop mechanics
  484. [~]graphics
  485. [X]resprite bound konue (smaller, use sword sprite)
  486. []imbue projectile
  487. []animation for pre-unseal
  488. []animation for post-unseal
  489.  
  490. [~]remake altar with imbue mechanics
  491. [~]graphics
  492. [~]altar imbue
  493. [X]projectiles
  494.  
  495. [~]gyr-type space mech
  496. [~]chassis
  497. [~]proto (synthez, more plain)
  498. [~]elite (ouron)
  499. [~]weapon
  500. [~]gun (thicc beam cannon)
  501. [~]sword (broadsword, larger sword than normal one)
  502. [~]legs
  503. [~]proto (synthez, more plain)
  504. [~]elite (ouron)
  505. [~]thrusters
  506. [~]proto (synthez, more plain)
  507. [~]elite (ouron)
  508. [~]horn
  509. [~]sound buster hook
  510.  
  511. []streamline reduxxed crafting tables
  512. []add more tabs
  513. []anvil
  514. []table
  515. []fix the existing tab icons
  516.  
  517. []music player for underground city
  518. [!]interaction changes song
  519. [!]node powering plays music
  520. [!]has internal list on the object, script pulls from list
  521.  
  522. []portals for dimensions
  523. []links
  524. []core
  525. []twilight
  526. []limbo
  527. []pockets
  528. []twilight
  529.  
  530. []unify bench
  531. [!]probably also fix energy part on bench
  532.  
  533. []change all references from "GSF" to "USF"
  534.  
  535.  
  536. ///--- ITEMS & MISC ---///
  537.  
  538. []xyian codices
  539. [!]be brief with codices, be ample in the wiki
  540. [~]main
  541. [~]X0Y Biology #1: Xyians (gyr/paru/mak/viri)
  542. [~]X0Y Biology #2: Non-Xyians (neos/gyig/wog)
  543. [~]X0Y Biology #3: Jyins (normal/chimera/emp)
  544. [~]X0Y Biology #4: Voidum Dwellers (dog/nulloid/dragoon)
  545. [~]X0Y Biology #5: Misc (jai/jel/buko)
  546. [~]Xyian History #1: Origins
  547. [~]Xyian History #2: Seal Discovery & Decline
  548. [~]Xyian History #3: Jyinku Empire & Advancements
  549. [~]Xyian History #4: Astromagic & Modern Seals
  550. [~]Xyian History #5: Dimensions & Current events
  551. [~]livelyhood
  552. [~]traditions & customs
  553. [~]regilion
  554. [~]politics
  555. [~]gsf functions
  556. [~]local & foreign flora/fauna
  557. []special
  558. []gsf history (airu's story)
  559. []hexing tear manual (kaisure/hex tear wep manual)
  560. []seal user journal (haneku's journal)
  561. []unexpected anomalies (anomaly database)
  562. []a strange encounter (gsf woggle encounter)
  563.  
  564. [~]add npc files for the employees
  565. [~]merchant
  566. []carnival (sells junkfood/toys)
  567. []food shop cashier (sells organic food)
  568. []barista (sells drinks)
  569. []cookhouse (sells cooked meats)
  570. [X]doctor 1 (open coat, stim doc)
  571. [X]doctor 2 (closed coat, normal doc)
  572. [~]normal npcs
  573. [!]remember to also add dialog config options
  574. [~]carnival manager
  575. [~]waiter 1
  576. [~]waiter 2
  577. [~]nurse (kiddie)
  578. [~]nurse (normal)
  579. [~]spa
  580. [~]train conductor
  581.  
  582. []add new clothing options to villagers
  583. [!]do so once all clothing is done
  584.  
  585. []add nokue passive
  586. []gains a temporary barrier after not being hit/not hitting after a while
  587. [!]perhaps barrier could increase in strength in steps, refer to archemis
  588.  
  589. []add infinity sword alt ability
  590. []alt attack extends sword
  591. [!]actually just a chakram that renders part of the blade
  592. [!]should have extremely long range
  593. [!]should also be really fast
  594.  
  595. []meat sword
  596. [!]broadsword
  597. [!]alt ability
  598. []take bite out of weapon
  599. []fulls hunger, but consumes weapon
  600. []jumbo one doesn't consume
  601.  
  602. [~]radiant katar
  603. [!]actually a two-handed dagger with special attack animation
  604. []two broadsword swings (up-down) then double stab
  605. [!]alt is a long-cooldown super attack
  606. [!]probably 2-minute cooldown?
  607. [!]searches for all monsters in a radius
  608. [!]plays an animation above them then inflicts half of their max HP
  609. [!]maybe just huge projectile instead?
  610.  
  611. []make the hexing tear furnishing craftable
  612. []auromero + jyin materials for a new crafting material
  613.  
  614.  
  615. ///--- DUNGEONS ---///
  616.  
  617. [~]add biomes for sector
  618. [X]fire
  619. [X]elec
  620. [X]water
  621. [X]wind
  622. []improve biome files
  623. []custom trees
  624. []custom foliage
  625. []custom parallaxes
  626.  
  627. [X]fix biome files to the random dimensions
  628. [X]specify primary and secondary tiles
  629.  
  630. [~]crystal core dimension (platformer)
  631. []dungeon itself
  632. []add timers/wiring
  633. []add chest
  634.  
  635. [~]twilight dimension
  636. [!]relatively small dimension
  637. [!]rains a lot
  638. [!]similar theme to sky/sleepy, but different scenes & black and white
  639.  
  640. [~]limbo dimension
  641. [~]portal findable in specific dimensions
  642. []new blocks
  643. []limbo dirt (grab the one from DD and grayscale it, 10/10 tots original)
  644. []wad of corruption block (basically black transparent stone)
  645. []new mobs
  646. []faceless xyians
  647. [!]actually just hostile npc but invisible with transparent black costumes
  648. [!]have essense backitem leak out of head and flap around
  649. []add special corrupt weapons
  650. [!]craftable through drops
  651. []clouds of corruption
  652. [X]new biome file
  653. [X]also add parallax
  654. []can find nokue's house
  655. []loot
  656. [!]nokue weapon
  657. [!]costume that turns char gray
  658.  
  659. []space encounters
  660. []gsf ship
  661. []jyin research
  662. []cargo shipments
  663. []derelict
  664. []jyin/hex invasion
  665. []basic base
  666. [!]basically a terrestrial base but in space
  667. []asteroid mining bases
  668. []small base
  669. []large base
  670. []abandoned base
  671.  
  672. [~]GSF space stations
  673. [X]basic for players
  674. [X]ouron
  675. [X]dark ouron
  676. [X]synthez
  677.  
  678. //more connectors
  679. []add single grid 4-way connector
  680. []add 2-grid passage
  681. []add 2-grid shaft
  682. []add 2x2 grid double-door 4-way core
  683.  
  684. //utility cells
  685. []basic GSF workshop
  686. [!]table, anvil, databank, gyrchest
  687. [!]includes free starting materials
  688. []advanced gsf workstation
  689. [!]module/hexorb station, amalgamator, redux
  690. [!]includes free hexorb + mix module
  691. []apartment room
  692. [!]kitchen: cooking table, furnace, fridge
  693. [!]furnishing: clock, table, chairs, bookcase, bed, chest, knickknacks
  694. [!]entertainment corner
  695. []farming area
  696. [!]includes 2 of each seed, hoe, & watercan
  697. []conference hall
  698. []Mini-cathedral
  699. [!]includes altar + chest with blank seals
  700. []base-like encounterable
  701.  
  702. [~]themed sectors
  703. []add train station to the ends of the instance
  704. [!]gyrusen in a booth teleporter
  705. [!]tps you to your destination
  706. [!]won't tp to same sector
  707. [~]fire: carnival + hotel + open roast house
  708. [!]a lot of houses
  709. [!]some shops
  710. [~]water: aquarium + arcade + seaside restaurant
  711. [!]decent amount of houses
  712. [!]couple of bridges
  713. [~]elec: mall + tower + gourmet coffee shop
  714. [!]large selection of shops
  715. [!]nearly no houses
  716. [~]wind: cathedral + jukino's bar + whole foods shop
  717. [!]decent houses
  718. [!]decent shops
  719. [!]a bridge or two
  720. []underground: +18 bar + black market
  721. []possibly add seasons to xy(?)
  722.  
  723. []xyian village (new)
  724. [!]full remake but only after city stuff is done
  725. [!]make two variants
  726. [!]normal land village
  727. [!]ocean-top villages
  728.  
  729.  
  730. ///--- TECHS (Add-On) ---///
  731.  
  732. []power-up tech (head)
  733. [!]while player holds tech button, player charges with a time counter
  734. [!]player takes double damage during chargeup state
  735. [!]when counter ends, spawn a no-damage projectile with high knockback, receives damage boost
  736. [!]damage boost depends on amount of seconds held (totalDamage = 100 * chargeTime)
  737. [!]probably cool charge-up frames
  738. [!]maybe even race-specific(?)
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