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- New Game Mode Idea
- Luckfest
- Each Player has 2 smeargle with a ring target, Moody, No EVS, And No Natures
- Smeargle Will be Equipped with these moves:
- Assist
- Acupressure
- Metronome
- Magnitude
- The other pokemon will be shedinjas That MUST have sticky barbs
- These shedinja will know Any damaging move (Can be up to 10 but one move on each must be splash)
- This will allow usage of assist - Shedinja Must be Wonder Guard
- Shedinja CANNOT Be used Before Smeargles faint
- No Fling
- Smeargle @ Ring Target
- Ability: Moody
- - Assist
- - Magnitude
- - Acupressure
- - Metronome
- Smeargle @ Ring Target
- Ability: Moody
- - Assist
- - Magnitude
- - Acupressure
- - Metronome
- Shedinja @ Sticky Barb
- Ability: Wonder Guard
- IVs: 30 Atk / 30 Def
- - Splash
- - Magikarp's Revenge
- - Flamethrower
- - Electro Ball
- - Earthquake
- - Chip Away
- - Clear Smog
- - Surf
- - Giga Drain
- - Gyro Ball
- - Sucker Punch
- - Hydro Pump
- Shedinja @ Sticky Barb
- Ability: Wonder Guard
- IVs: 30 Def / 30 SDef / 30 Spd
- - Splash
- - Bug Buzz
- - Dark Pulse
- - Psystrike
- - Psychic
- - Iron Head
- - Moonblast
- - Dazzling Gleam
- - Ice Ball
- - Rollout
- Shedinja @ Sticky Barb
- Ability: Wonder Guard
- IVs: 30 Def / 30 SDef
- - Splash
- - Silver Wind
- - Mud Slap
- - Electro Ball
- - Power Up Punch
- - Dynamic Punch
- - Horn Drill
- - Brick Break
- - Sacred Sword
- - Secret Sword
- Shedinja @ Sticky Barb
- Ability: Wonder Guard
- IVs: 30 Atk / 30 Def / 30 SDef
- - Splash
- - Inferno
- - Hex
- - Magma Storm
- - Infestation
- - Shadow punch
- - Oblivion wing
- - Thrash
- - Outrage
- - Counter
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