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- Deathwish difficulty.
- Sudden death : You may no longer be revived once your health reaches 0, and respawning delays are increased by 100%.
- Clan and slave rat health increased by 80%.
- Clan and slave rat damage increased by 33%.
- Stormvermin health increased by 150%.
- Stormvermin damage increased by 50%.
- Gutter Runner and Globadier health increased by 50%.
- Gutter Runner and Globadier damage increased by 100%.
- Packmaster health increased by 100%.
- Ratling Gunner health increased by 140%.
- Ratling Gunner damage increased by 433%.
- Rat Ogre health increased by 50%.
- Rat Ogre shove damage increased to 100.
- Rat Ogre slam damage increased by 50%.
- Stormvermin Patrol size increased to 24.
- Sac rat health increased by 300%.
- All friendly fire, self-inflicted and environmental damage is increased by 50%.
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