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- ERROR: ld.so: object '/home/me/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
- Setting breakpad minidump AppID = 304930
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198129328752 [API loaded no]
- Stacktrace:
- at (wrapper managed-to-native) Steamworks.NativeMethods.ISteamHTTP_CreateHTTPRequest (Steamworks.EHTTPMethod,string) <0x00004>
- at (wrapper managed-to-native) Steamworks.NativeMethods.ISteamHTTP_CreateHTTPRequest (Steamworks.EHTTPMethod,string) <0x00004>
- at Steamworks.SteamHTTP.CreateHTTPRequest (Steamworks.EHTTPMethod,string) <0x0001c>
- at SDG.SteamworksProvider.Services.Client.Web.SteamworksWebService.createRequest (string,SDG.Provider.Services.Client.Web.ERequestType,SDG.Provider.Services.Client.Web.WebRequestReadyCallback) <0x00016>
- at SDG.Unturned.MenuDashboardUI..ctor () <0x00065>
- at SDG.Unturned.MenuUI.Start () <0x0035c>
- at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x00040>
- Native stacktrace:
- /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Mono/x86/libmono.so(+0x894bb) [0xb59d84bb]
- /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Mono/x86/libmono.so(+0x219c3) [0xb59709c3]
- [0xb77a6d38]
- /home/me/.local/share/Steam/linux32/steamclient.so(+0x11aaaa) [0xa95c3aaa]
- /home/me/.local/share/Steam/linux32/steamclient.so(+0x4a8e10) [0xa9951e10]
- /home/me/.local/share/Steam/linux32/steamclient.so(+0x4254ef) [0xa98ce4ef]
- /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Plugins/x86/libCSteamworks.so(ISteamHTTP_CreateHTTPRequest+0x2e) [0xb5d666c5]
- [0xa0e97589]
- [0xa0e974fd]
- [0xa0e9746f]
- [0xa0e9620e]
- [0xa0e941ed]
- [0xb56d31d9]
- /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Mono/x86/libmono.so(+0x259df) [0xb59749df]
- /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Mono/x86/libmono.so(mono_runtime_invoke+0x66) [0xb5a75a09]
- /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned.x86() [0x83d2067]
- Debug info from gdb:
- ERROR: ld.so: object '/home/me/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
- Could not attach to process. If your uid matches the uid of the target
- process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
- again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf
- ptrace: Operation not permitted.
- No threads.
- =================================================================
- Got a SIGSEGV while executing native code. This usually indicates
- a fatal error in the mono runtime or one of the native libraries
- used by your application.
- =================================================================
- Dongle firmware /home/me/.local/share/Steam/linux32/../controller_base/d0ggle.bin loaded, version 1435869091.
- ture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_INTEL_performance_query GL_ARB_conditional_render_inverted
- GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event
- Setting maxVSyncInterval to 4
- GL: Detected 1536 MB VRAM
- Initialize engine version: 5.1.2f1 (afd2369b692a)
- AudioManager: Using ALSA: default
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/UnityEngine.Analytics.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Pathfinding.ClipperLib.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Pathfinding.JsonFx.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
- Loading /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.374 seconds
- Default vsync count 0
- requesting resize 1920 x 1080
- resizing window to 1920 x 1080
- Desktop is 1366 x 768 @ 60 Hz
- Using libudev for joystick management
- Importing game controller configs
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/System.dll (this message is harmless)
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/System.Xml.dll (this message is harmless)
- Platform assembly: /home/me/.local/share/Steam/steamapps/common/Unturned/Unturned_Data/Managed/System.Data.dll (this message is harmless)
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Self-Illumin/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
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- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
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- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
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- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
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- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Self-Illumin/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Self-Illumin/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Self-Illumin/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Self-Illumin/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- Failed to load asset: Makeshiftaxe
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
- Failed to load asset: Makeshiftpistol
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
- Failed to load asset: Nailedplank
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
- The ID 4001 for HK416-Sight is already taken by HK-416_Iron_Sights!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
- WARNING: Shader Unsupported: 'Unlit/Color' - Setting to default shader.
- Failed to load asset: SAR-4031
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Particles/Additive' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Particles/Additive' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Particles/Additive' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Particles/Additive' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Particles/Additive' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Particles/Additive' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Particles/Additive' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Particles/Additive' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Particles/Additive' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Particles/Additive' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Transparent/Cutout/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Self-Illumin/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Transparent/Diffuse' - All passes removed
- WARNING: Shader Unsupported: 'Self-Illumin/Diffuse' - All passes removed
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1964 unused Assets to reduce memory usage. Loaded Objects now: 22212.
- Total: 77.007004 ms (FindLiveObjects: 2.446000 ms CreateObjectMapping: 5.429000 ms MarkObjects: 51.561001 ms DeleteObjects: 17.567999 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22568.
- Total: 18.622000 ms (FindLiveObjects: 2.121000 ms CreateObjectMapping: 4.240000 ms MarkObjects: 12.200000 ms DeleteObjects: 0.058000 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30834.
- Total: 23.484999 ms (FindLiveObjects: 2.724000 ms CreateObjectMapping: 6.946000 ms MarkObjects: 13.662001 ms DeleteObjects: 0.153000 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 31599.
- Total: 24.932001 ms (FindLiveObjects: 3.184000 ms CreateObjectMapping: 6.878000 ms MarkObjects: 14.773000 ms DeleteObjects: 0.095000 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42851.
- Total: 33.886997 ms (FindLiveObjects: 4.747000 ms CreateObjectMapping: 10.088000 ms MarkObjects: 18.959002 ms DeleteObjects: 0.093000 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42977.
- Total: 34.750000 ms (FindLiveObjects: 6.686000 ms CreateObjectMapping: 9.502000 ms MarkObjects: 18.464001 ms DeleteObjects: 0.096000 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42975.
- Total: 32.528004 ms (FindLiveObjects: 3.857000 ms CreateObjectMapping: 9.589000 ms MarkObjects: 18.990000 ms DeleteObjects: 0.088000 ms)
- WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default shader.
- WARNING: Shader Unsupported: '' - Setting to default shader.
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