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ahconfig.sqf

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Dec 12th, 2014
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  1. /* ********************************************************************************* */
  2. /* *******************Developer : infiSTAR ([email protected])******************* */
  3. /* ******************Copyright � 2014 infiSTAR all rights reserved****************** */
  4. /* *********************************www.infiSTAR.de********************************* */
  5. /*  infiSTAR.de .dll path */  infiSTAR_DLL_PATH = "";    /* "" == empty == arma2oa directory */
  6. /*  Key to open the menu  */ _OpenMenuKey = 0x3C;    /* google DIK_KeyCodes (0x3C is F2) */
  7. /*  LOW ADMIN HERE        */ _LAdmins = ["0","0","0"];
  8. /*  NORMAL ADMIN HERE     */ _NAdmins = ["0","0","0"]; //do not have a , at the end.  
  9. /*  SUPER ADMIN HERE      */ _SAdmins = ["0","0","0"]; //do not have a , at the end.
  10. /*  BANNED PLAYER HERE    */ _BLOCKED = ["0","0","0"]; //do not have a , at the end.
  11. /* ********************************************************************************* */
  12. /*  Top esc menu TXT      */ _TopOfESC = "####"; //do not use " in this text.
  13. /*  Bottom esc menu TXT   */ _LowerTop = "####"; //do not use " in this text.
  14. /*  Bottom esc menu TXT2  */ _LowerBottom = "####"; //do not use " in this text.
  15. /*  Color esc menu TXT    */ _EscColor = [0.6,0,0,1];
  16. /*  DebugMonitor TXT      */ _BottomDebug = "#####"; //do not use " in this text.
  17. /*  DebugMonitor Key      */ _ODK =  0xCF;  /* google DIK_KeyCodes (0xCF is END) */
  18. /*  Use DebugMonitor      */ _DMS =  true;  /* true or false */ /* starts up with debugmonitor ON if true */
  19. /*  DebugMonitor Action   */ _DMW = false;  /* true or false */ /* "Debug" option on mousewheel */
  20. /*  Mod EPOCH ?           */ _MEH =  true;  /* true or false */
  21. /* ********************************************************************************* */
  22. /*  Use AUTOBAN HACKER    */ _UAB =  true;  /* true or false */ /* recommended:  true */    /* temp bans are cleared after a server restart */
  23. /*  Enable BadKey Kick    */ _BKK =  true;  /* true or false */ /* recommended:  true */    /* If people press a forbidden Key twice, they get kicked! */
  24. /*  Forbid VON Sidechat   */ _VON =  true;  /* true or false */ /* recommended:  true */    /* talking on sidechat will put out a warning and kick if continue */
  25.  
  26. /*  Allow RE functions    */ _ARF =  true;  /* true or false */ /* recommended:  true */    /* e.g. white text for killmessages/combatlogging */
  27. /*  Break Functions ?     */ _BHF =  true;  /* true or false */ /* recommended:  true */    /* break some known functions used by hacks! */
  28. /*  Use vehicle check?    */ _UVC = false;  /* true or false */ /* recommended: false */    /* using _ALLOWED_Vehicles and _FORBIDDEN_Vehicles lists */
  29. /*  Vehicle WHITELIST     */ _UVW = false;  /* true or false */ /* recommended: false */    /* if false - _ALLOWED_Vehicles won't not be used */
  30. /*  Vehicle Tradercheck   */ _VTC =  true;  /* true or false */ /* recommended:  true */    /* checks if a player is near a trader when 'purchasing' a vehicle */
  31.  
  32. /*  Use FileScan ?        */ _UFS =  true;  /* true or false */ /* recommended:  true */    /* spams the rpt but often finds hackers */
  33. /*  Use Anti Teleport?    */ _UAT =  true;  /* true or false */ /* recommended:  true */    /* true = teleports them back, false = only logging */
  34. /*  Use cut-scene ?       */ _UCS =  true;  /* true or false */ /* recommended:  true */    /* dynamicText ~ often colored, animated or used in credits */
  35.  
  36. /*  Remove "itemsAdded"   */ _RAI =  false; /* true or false */ /* recommended:  true */    /* might remove items from a custom crafting system.. */
  37. /*  HACKED BOX Check ?    */ _CHB =  true;  /* true or false */ /* recommended:  true */    /* some epoch player might want to turn this one off */
  38. /*  Max Cargo Count ?     */ _MCC =  650;
  39.  
  40. /*  Close Dialogs ?       */ _CUD =  false; /* true or false */ /* recommended:  true */    /* Closes custom Dialogs (Menus) that are not in _ALLOWED_Dialogs */
  41. /*  Remove Keybinds ?     */ _RCK =  true;  /* true or false */ /* recommended:  true */    /* Removes custom Keybinds and sets back the default ones */
  42. /*  Check CMDMenus ?      */ _CCM = true;   /* true or false */ /* recommended:  true */    /* only disable this if you know what you are doing. */
  43. /*  BLOCK ALL CMDMenus    */ _BCM = false;  /* true or false */ /* recommended:  true */    /* we don't need commandingMenus. so have this true. */
  44. /*  Check Actions ?       */ _CSA = false;  /* true or false */ /* recommended: false */    /* this checks mousewheel actions */
  45. /*  Force Terrain Grid ?  */ _FTG =    25;  /* 50, 25, 12.5  */ /* recommended:    25 */    /* if set to 50 grass will be very low for better client FPS */
  46. /* ********************************************************************************* */
  47. /*  ALLOWED Custom Dialogs are only used if you have  _CUD =  true;                  */
  48. /*  If you want install custom scripts using dialog windows, you can add IDD numbers */
  49. /*  from the custom script's desc.h file included through MPMIssions/description.ext */
  50. /*  ALLOWED Dialogs       */ _ALLOWED_Dialogs = [-1,106,6900,6901,6902,6903,420420,41144,55510];
  51. //  -1          Epoch Safe/Lockbox Keycode UI
  52. //  106     Inventory (Gear)
  53. //  6900,6901,6902,6903 New Player (select Gender and such things)
  54. //  420420  Epoch Trader
  55. //  41144       Epoch Door Keycode UI
  56. //  129     Diary
  57. //  666,667 Clay Car Radio
  58. //  4444        Radio Communication
  59. //  65431,65432,65433,65434,65440,65441,65442       I don't remember where these are from.
  60. /* ********************************************************************************* */
  61. /*  Player that have one of the items in _ForbiddenWeapons in their inventory will get punished!  */
  62. /*  FORBIDDEN Weapons     */ _ForbiddenWeapons =
  63. [
  64.     "ItemMap_Debug","ItemCore","Laserdesignator"
  65. ];
  66. /* ********************************************************************************* */
  67. /*  If _UVC = true; and _UVW = true; this check will start and delete all vehicles that are not in _ALLOWED_Vehicles  */
  68. /*  ALLOWED  Vehicles     */ _ALLOWED_Vehicles = ["ALL IF _UVW = false","Tractor","Policecar"];
  69. /* ********************************************************************************* */
  70. /*  If _UVC = true; this check will start and delete all vehicles that are in _FORBIDDEN_Vehicles  */
  71. /*  FORBIDDEN Vehicles    */ _FORBIDDEN_Vehicles =
  72. [
  73.     "A10","AH1Z","AH64D","T90","F35B","AV8B2","UH1Y","Mi24_V",
  74.     "Mi24_P","Mi24_D","KA52","KA52Black","SU39","Su25_CDF","SU25_Ins",
  75.     "A10_US_EP1","AH64D_EP1","M1A1","M1A1_TUSK_MG","T72","T72_INS","T72_RU",
  76.     "T72_CDF","T72_Gue","BMP3","MLRS","T34","2S6M_Tunguska"
  77. ];
  78. /* ********************************************************************************* */
  79. /*  ALLOWED CMDMenus are only used if you have _BCM = false; which I would not recommend.  */
  80. /*  ALLOWED CMDMenus      */ _cMenu =
  81. [
  82.     "","RscMainMenu","RscMoveHigh","#WATCH","#WATCH0",
  83.     "RscWatchDir","RscDisplayClassSelecter","RscDisplayGenderSelect",
  84.     "RscDisplaySpawnSelecter","RscWatchMoreDir","#GETIN","RscStatus",
  85.     "RscCombatMode","RscFormations","RscTeam","RscSelectTeam","RscReply",
  86.     "RscCallSupport","#ACTION","#CUSTOM_RADIO","RscRadio","RscGroupRootMenu",
  87.     "BTC_Hud","#USER:ActionMenu","#USER:ActionMenua","#USER:SkyMenu","#USER:FogMenu",
  88.     "#USER:SkyMenu2","#USER:FogMenu2","#USER:_DeployMenu"
  89. ];
  90. /* ********************************************************************************* */
  91. /*  ALLOWED Actions are only used if you have _CSA =  true;  */
  92. /*  ALLOWED Actions      */ _dayzActions =
  93. "([
  94.     DonorSkins,wardrobe,s_player_maintain_area,s_player_maintain_area_preview,BTC_SganciaActionId,BTC_liftActionId,BTC_liftHudId,dayz_myLiftVehicle,s_player_heli_detach,
  95.     dayz_myCursorTarget,s_player_craftZombieBait,s_player_butcher_human,s_player_makeBomb,s_player_zombieShield,s_player_upgrademoto,
  96.     s_player_smeltRecipes,null,churchie_check,churchie_defuse,churchie_rig_veh,player_Cannibalism,s_player_fillfuel210,s_player_knockout,s_player_upgradegyro,ActionMenu,
  97.     manatee_craft_menu,manatee_craft_menu_wea,manatee_craft_menu_sur,manatee_craft_menu_ind,s_player_craftZombieBaitBomb,horror_traders,s_player_takeOwnership,s_siphon,s_player_suicide,
  98.     silver_myCursorTarget,stow_vehicle,menu_Worker2,neutral,menu_RU_Citizen1,menu_RU_Citizen4,menu_TK_CIV_Takistani04_EP1,menu_RU_Villager3,menu_RU_Functionary1,menu_Doctor,
  99.     menu_Dr_Hladik_EP1,menu_Profiteer4,menu_Worker3,menu_Pilot_EP1,menu_RU_Citizen3,menu_CIV_EuroMan02_EP1,menu_Rita_Ensler_EP1,menu_RU_WorkWoman5,menu_RU_WorkWoman1,
  100.     menu_Woodlander1,menu_Woodlander3,menu_Rocker4,menu_CIV_EuroMan01_EP1,Tow_settings_action_heliporter,Tow_settings_action_heliport_larguer,
  101.     Tow_settings_action_deplacer_objet,Tow_settings_action_relacher_objet,Tow_settings_action_selectionner_objet_charge,Tow_settings_action_charger_selection,
  102.     Tow_settings_action_charger_deplace,Tow_settings_action_selectionner_objet_remorque,Tow_settings_action_remorquer_selection,Tow_settings_action_remorquer_deplace,
  103.     Tow_settings_action_detacher,Tow_settings_action_contenu_vehicule,Tow_settings_dlg_CV_titre,Tow_settings_dlg_CV_btn_decharger,Tow_settings_dlg_CV_btn_fermer,
  104.     _heliporteur,s_player_makePLBomb,s_player_stats,s_player_deploybike,s_player_packbike,s_player_deploygyro,s_player_upgradebike,nul,
  105.     s_player_equip_carry,s_player_showname,s_player_showname1,s_player_smeltItems,s_building_snapping,s_player_downgrade_build,
  106.     s_player_debug,s_player_calldog,s_player_speeddog,s_player_movedog,s_player_followdog,s_player_warndog,s_player_barkdog,s_player_trackdog,
  107.     s_player_staydog,s_player_waterdog,s_player_feeddog,s_player_tamedog,s_player_repair_crtl,s_player_towing,
  108.     s_player_fillgen,s_player_maint_build,s_player_fuelauto2,s_player_fuelauto,s_player_information,
  109.     s_player_upgrade_build,s_player_packvault,s_player_unlockvault,s_player_checkGear,
  110.     s_player_lockUnlock_crtl,s_player_deleteBuild,s_player_pzombiesfeed,s_player_pzombiesattack,
  111.     s_player_pzombiesvision,s_player_callzombies,s_player_removeflare,s_player_fishing_veh,
  112.     s_player_forceSave,s_player_fillfuel20,s_player_fillfuel5,s_player_lockvault,s_player_dragbody,
  113.     s_player_packFdp,s_player_otkdv,s_player_isCruse,s_player_cnbb,bis_fnc_halo_action,
  114.     s_player_rest,s_player_flipvehiclelight,s_player_flipvehicleheavy,s_player_1bupd,
  115.     s_halo_action,s_player_smelt_scrapmetal,s_player_grabflare,s_player_fishing,
  116.     s_player_smelt_engineparts,s_player_smelt_fueltank,s_player_smelt_windscreenglass,
  117.     s_player_smelt_mainrotoraryparts,s_player_smelt_wheel,s_player_smelt_jerrycan,s_player_siphonfuel,
  118.     s_player_flipveh,s_player_fillfuel,s_player_dropflare,s_player_butcher,s_player_cook,
  119.     s_player_boil,s_player_fireout,s_player_packtent,s_player_sleep,s_player_studybody,
  120.     NORRN_dropAction,s_player_selfBloodbag,s_clothes,s_player_holderPickup,s_player_gather,
  121.     s_player_recipeMenu,s_player_deleteCamoNet,s_player_netCodeObject,s_player_codeRemoveNet,
  122.     s_player_enterCode,s_player_codeObject,s_player_codeRemove,s_player_disarmBomb,
  123.     unpackRavenAct,disassembleRavenAct,launchRavenAct,strobeRavenResetAct,strobeRavenTestAct,
  124.     batteryLevelCheckRavenAct,batteryRechargeRavenAct,mavBaseStationActionName_00,mavBaseStationActionName_001,
  125.     mavBaseStationActionName_01,mavBaseStationActionName_02,mavBaseStationActionName_03,mavBaseStationActionName_04,
  126.     s_player_dance,s_player_igniteTent,s_player_clothes,s_player_scrollBandage,
  127.     STR_R3F_LOG_action_heliporter,STR_R3F_LOG_action_heliport_larguer,s_vehicle_lockUnlock_crtl,
  128.     STR_R3F_LOG_action_relacher_objet,STR_R3F_LOG_action_deplacer_objet,STR_R3F_LOG_action_remorquer_deplace,
  129.     STR_R3F_LOG_action_selectionner_objet_remorque,STR_R3F_LOG_action_detacher,STR_R3F_LOG_action_charger_deplace,
  130.     STR_R3F_LOG_action_selectionner_objet_charge,STR_R3F_LOG_action_remorquer_selection,STR_R3F_LOG_action_charger_selection,
  131.     STR_R3F_LOG_action_contenu_vehicule,STR_R3F_ARTY_action_ouvrir_dlg_SM
  132. ] + s_player_removeActions + s_player_repairActions + r_player_actions + r_player_actions2 + s_player_parts + s_player_combi + s_player_lockunlock + s_vehicle_lockunlock)";
  133. /* ********************************************************************************* */
  134. /* *******************Developer : infiSTAR ([email protected])******************* */
  135. /* ******************Copyright � 2014 infiSTAR all rights reserved****************** */
  136. /* *********************************www.infiSTAR.de********************************* */
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