Guest User

Untitled

a guest
Jan 16th, 2016
40
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.32 KB | None | 0 0
  1. 15:42:47: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  2. 15:42:47: -------------------------------
  3. 15:42:47: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
  4. 15:42:47: CPU Speed: 3506MHz
  5. 15:42:47: Physical Memory: 16321MB Total, 10995MB Free
  6. 15:42:47: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 15:42:47: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 15:42:47: monitor 2: pos={-1920, 0}, size={1920, 1080}
  9. 15:42:47: Windows Version: 10.0 Build 10586 (revision 0)
  10. 15:42:47: Aero is Enabled
  11. 15:42:47: -------------------------------
  12. 15:42:47: OBS Modules:
  13. 15:42:47: Base Address Module
  14. 15:42:47: 00000000C06A0000 OBS.exe
  15. 15:42:47: 00000000FDA70000 OBSApi.dll
  16. 15:42:47: 00000000139C0000 DShowPlugin.dll
  17. 15:42:47: 000000000F320000 GraphicsCapture.dll
  18. 15:42:47: 0000000021000000 NoiseGate.dll
  19. 15:42:47: 0000000017D40000 PSVPlugin.dll
  20. 15:42:47: 000000000E1D0000 scenesw.dll
  21. 15:42:47: ------------------------------------------
  22. 15:42:47: Adapter 1
  23. 15:42:47: Video Adapter: NVIDIA GeForce GTX 660 Ti
  24. 15:42:47: Video Adapter Dedicated Video Memory: 3153788928
  25. 15:42:47: Video Adapter Shared System Memory: 4262090752
  26. 15:42:47: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  27. 15:42:47: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
  28. 15:42:47: =====Stream Start: 2016-01-16, 15:42:47===============================================
  29. 15:42:47: Multithreaded optimizations: On
  30. 15:42:47: Base resolution: 1920x1080
  31. 15:42:47: Output resolution: 1920x1080
  32. 15:42:47: ------------------------------------------
  33. 15:42:47: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti (Adapter 1)...
  34. 15:42:47: ------------------------------------------
  35. 15:42:47: Audio Format: 44100 Hz
  36. 15:42:47: ------------------------------------------
  37. 15:42:47: Audio Channels: 2 Ch
  38. 15:42:47: Playback device Default
  39. 15:42:47: ------------------------------------------
  40. 15:42:47: Using desktop audio input: Haut-parleurs (Realtek High Definition Audio)
  41. 15:42:47: Global Audio time adjust: 0
  42. 15:42:47: ------------------------------------------
  43. 15:42:47: Audio Encoding: AAC
  44. 15:42:47: bitrate: 128
  45. 15:42:47: Using bitmap image
  46. 15:42:47: Using Monitor Capture
  47. 15:42:47: Scene buffering time set to 700
  48. 15:42:47: Successfully loaded ObsNvenc.dll
  49. 15:42:47: ObsNvenc initialized successfully
  50. 15:42:47: CUDA loaded successfully
  51. 15:42:47: 1 CUDA capable devices found
  52. 15:42:47: [ GPU #0 - < GeForce GTX 660 Ti > has Compute SM 3.0, NVENC Available ]
  53. 15:42:47: NVENC internal init finished successfully
  54. 15:42:47: NVENC supports 8 h264 presets
  55. 15:42:47: ------------------------------------------
  56. 15:42:47: Video Encoding: NVENC
  57. 15:42:47: fps: 60
  58. 15:42:47: width: 1920, height: 1080
  59. 15:42:47: preset: default
  60. 15:42:47: profile: high
  61. 15:42:47: level: autoselect
  62. 15:42:47: keyint: 240
  63. 15:42:47: CBR: yes
  64. 15:42:47: CFR: yes
  65. 15:42:47: max bitrate: 8800
  66. 15:42:47: avg bitrate: 8800
  67. 15:42:47: buffer size: 17600
  68. 15:42:47: ------------------------------------------
  69. 15:42:52: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  70. 15:42:52: New Scene
  71. 15:42:52: Using Monitor Capture
  72. 15:42:53: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  73. 15:42:53: New Scene
  74. 15:42:53: Using bitmap image
  75. 15:42:53: Using Monitor Capture
  76. 15:44:40: FlushBufferedVideo: Flushing 46 packets over 750 ms
  77. 15:44:41: Total frames encoded: 6762, total frames duplicated: 0 (0.00%)
  78. 15:44:41: Total frames rendered: 6766, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  79. 15:44:41: Encoder closed
  80. 15:44:41: NVENC deinitialized
  81. 15:44:41:
  82. 15:44:41: Profiler time results:
  83. 15:44:41:
  84. 15:44:41: ==============================================================
  85. 15:44:41: video thread frame - [100%] [avg time: 0.379 ms] [children: 29.6%] [unaccounted: 70.4%]
  86. 15:44:41: | scene->Preprocess - [16.9%] [avg time: 0.064 ms]
  87. 15:44:41: | GPU download and conversion - [12.7%] [avg time: 0.048 ms] [children: 11.3%] [unaccounted: 1.32%]
  88. 15:44:41: | | flush - [10%] [avg time: 0.038 ms]
  89. 15:44:41: | | CopyResource - [0.792%] [avg time: 0.003 ms]
  90. 15:44:41: | | conversion to 4:2:0 - [0.528%] [avg time: 0.002 ms]
  91. 15:44:41: Convert444Threads - [100%] [avg time: 0.867 ms] [children: 99.7%] [unaccounted: 0.346%]
  92. 15:44:41: | Convert444toNV12 - [99.7%] [avg time: 0.864 ms]
  93. 15:44:41: encoder thread frame - [100%] [avg time: 8.84 ms] [children: 0.0113%] [unaccounted: 100%]
  94. 15:44:41: | sending stuff out - [0.0113%] [avg time: 0.001 ms]
  95. 15:44:41: ==============================================================
  96. 15:44:41:
  97. 15:44:41:
  98. 15:44:41: Profiler CPU results:
  99. 15:44:41:
  100. 15:44:41: ==============================================================
  101. 15:44:41: video thread frame - [cpu time: avg 0.258 ms, total 1750 ms] [avg calls per frame: 1]
  102. 15:44:41: | scene->Preprocess - [cpu time: avg 0.027 ms, total 187.5 ms] [avg calls per frame: 1]
  103. 15:44:41: | GPU download and conversion - [cpu time: avg 0.009 ms, total 62.5 ms] [avg calls per frame: 1]
  104. 15:44:41: | | flush - [cpu time: avg 0.006 ms, total 46.875 ms] [avg calls per frame: 1]
  105. 15:44:41: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  106. 15:44:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  107. 15:44:41: Convert444Threads - [cpu time: avg 0.863 ms, total 11593.8 ms] [avg calls per frame: 2]
  108. 15:44:41: | Convert444toNV12 - [cpu time: avg 0.857 ms, total 11515.6 ms] [avg calls per frame: 2]
  109. 15:44:41: encoder thread frame - [cpu time: avg 0.193 ms, total 1296.88 ms] [avg calls per frame: 1]
  110. 15:44:41: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  111. 15:44:41: ==============================================================
  112. 15:44:41:
  113. 15:44:41: =====Stream End: 2016-01-16, 15:44:41=================================================
  114. 15:44:41: Terminating 0x6994
  115.  
  116.  
  117. Last game capture log:
  118. 2014-03-11, 20:13:14: we're booting up:
  119. 20:13:14: CaptureThread: attached to process League of Legends.exe
  120. 20:13:14: D3D9 Present
  121. 20:13:14: DXGI Present
  122. 20:13:14: NV Capture available
  123. 20:13:14: FBO available
  124. 20:13:14: GL Present
  125. 20:13:14: (half life scientist) everything.. seems to be in order
  126. 20:13:18: D3D9EndScene called
  127. 20:13:18: D3DPRESENT_PARAMETERS {
  128. 20:13:18: BackBufferWidth: 1920
  129. 20:13:18: BackBufferHeight: 1080
  130. 20:13:18: BackBufferFormat: D3DFMT_X8R8G8B8
  131. 20:13:18: BackBufferCount: 1
  132. 20:13:18: MultiSampleType: D3DMULTISAMPLE_NONE
  133. 20:13:18: MultiSampleQuality: 0
  134. 20:13:18: SwapEffect: D3DSWAPEFFECT_DISCARD
  135. 20:13:18: hDeviceWindow: 592852
  136. 20:13:18: Windowed: false
  137. 20:13:18: EnableAutoDepthStencil: true
  138. 20:13:18: AutoDepthStencilFormat: D3DFMT_D24S8
  139. 20:13:18: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
  140. 20:13:18: FullScreen_RefreshRateInHz: 60
  141. 20:13:18: PresentationInterval: 0
  142. 20:13:18: };
  143. 20:13:18: successfully set up d3d9 hooks
  144. 20:13:18: D3D9Present called
  145. 20:13:18: DoD3D9GPUHook: success
  146. 20:13:18: D3DSURFACE_DESC {
  147. 20:13:18: Format: D3DFMT_X8R8G8B8
  148. 20:13:18: Type: D3DRTYPE_SURFACE
  149. 20:13:18: Usage: D3DUSAGE_RENDERTARGET
  150. 20:13:18: Pool: D3DPOOL_DEFAULT
  151. 20:13:18: MultiSampleType: D3DMULTISAMPLE_NONE
  152. 20:13:18: MultiSampleQuality: 0
  153. 20:13:18: Width: 1920
  154. 20:13:18: Height: 1080
  155. 20:13:18: };
  156. 20:13:18: successfully capturing d3d9 frames via GPU
Advertisement
Add Comment
Please, Sign In to add comment