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Nov 11th, 2012
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  1.  
  2. Client connected (173.76.192.95)
  3. Client Authed. Steam ID: 25641408
  4. Bealost connected.
  5. Server : 1236.068237 : -|TBG|- HeatSurge died
  6. Server : 1237.479858 : Cody64 died
  7. Server : 1238.041626 : s2luga died
  8. Server : 1241.751343 : Watapata died
  9. Server : 1242.782593 : Headhunter89 died
  10. Client connecting (98.198.4.196)
  11. Server : 1267.834351 : Cody64 died
  12. Server : 1269.731201 : Auto-team balance disabled
  13. Server : 1269.806030 : james bong died
  14. Server : 1277.976807 : Adamation |LAB| died
  15. Server : 1279.239868 : HotBananaAction died
  16. Client connected (98.198.4.196)
  17. Client Authed. Steam ID: 19526510
  18. Dr. Death[OIF] connected.
  19. Server : 1286.174072 : Pumpkin Pie died
  20. Server : 1287.090820 : Arnivarez died
  21. Server : 1288.451782 : Baneling Aspect died
  22. Chat Team - Pumpkin Pie: dang, sucks that i just got 75 res again, right?
  23. Server : 1310.279175 : james bong died
  24. Chat Team - Headhunter89: do we have an experimental this is bullshit
  25. Server : 1325.283203 : vinehn died
  26. Server : 1325.615356 : Dr. Death[OIF] died
  27. Server : 1325.822266 : Cody64 died
  28. Server : 1325.952393 : -|TBG|- HeatSurge died
  29. Server : 1327.333008 : Baneling Aspect died
  30. Server : 1328.641602 : s2luga died
  31. Server : 1357.926636 : Dr. Death[OIF] died
  32. Server : 1363.825439 : s2luga died
  33. Server : 1378.921021 : Watapata died
  34. Server : 1380.389893 : Pumpkin Pie died
  35. Server : 1389.972900 : Dr. Death[OIF] died
  36. Server : 1389.972900 : HotBananaAction died
  37. Server : 1391.496216 : marveL died
  38. Server : 1398.484131 : Arnivarez died
  39. Error: Exceeded maximum number of snapshots
  40. Server : 1405.748535 : Baneling Aspect died
  41. Chat Team - Headhunter89: we are screwed without exo. they have like 40 godamn healing crags
  42. Server : 1424.680298 : Dr. Death[OIF] died
  43. Chat Team - SirCrest: I have 80 resource, I could buy one now
  44. Server : 1432.269897 : Adamation |LAB| died
  45. Server : 1437.361572 : Bealost died
  46. Server : 1440.607422 : HotBananaAction died
  47. Server : 1448.874512 : marveL died
  48. Server : 1451.776367 : Cody64 died
  49. Client disconnected (69.253.45.229) Quit
  50. entity 989 both deleted and created on the same snapshot write (class 134->9)!
  51. entity 989 both deleted and created on the same snapshot write (class 134->9)!
  52. Server : 1460.570923 : vinehn died
  53. Server : 1462.312988 : rxg | Pol died
  54. entity 989 both deleted and created on the same snapshot write (class 134->9)!
  55. Server : 1463.733154 : Auto-team balance enabled
  56. Server : 1463.694336 : james bong died
  57. Client connecting (71.244.36.242)
  58. Client disconnected (71.244.36.242) Authentication failed
  59. entity 140 both deleted and created on the same snapshot write (class 7->111)!
  60. entity 989 both deleted and created on the same snapshot write (class 134->9)!
  61. Client disconnected (71.244.36.242) Timeout
  62. Server : 1469.932373 : Auto-team balance disabled
  63. Server : 1469.792969 : HotBananaAction died
  64. Server : 1476.627930 : [NoD]Kane died
  65. Client connecting (71.244.36.242)
  66. Client disconnected (107.205.125.23) Quit
  67. Server : 1492.494141 : Baneling Aspect died
  68. Client connecting (107.205.125.23)
  69. Server : 1494.892090 : SirCrest died
  70. Server : 1495.837402 : Watapata died
  71. Client connected (71.244.36.242)
  72. Client Authed. Steam ID: 26631546
  73. Deadly Blind connected.
  74. Server : 1505.443726 : Bealost died
  75. Client connected (107.205.125.23)
  76. Client Authed. Steam ID: 33010703
  77. Adamation |LAB| connected.
  78. Server : 1513.615356 : HotBananaAction died
  79. Server : 1560.433105 : Bealost died
  80. Server : 1562.634644 : Arnivarez died
  81. Server : 1565.324463 : james bong died
  82. entity 28 both deleted and created on the same snapshot write (class 8->153)!
  83. entity 1306 both deleted and created on the same snapshot write (class 10->116)!
  84. Server : 1570.822998 : Dr. Death[OIF] died
  85. entity 28 both deleted and created on the same snapshot write (class 8->153)!
  86. entity 357 both deleted and created on the same snapshot write (class 7->117)!
  87. entity 415 both deleted and created on the same snapshot write (class 7->153)!
  88. entity 832 both deleted and created on the same snapshot write (class 7->156)!
  89. entity 1306 both deleted and created on the same snapshot write (class 10->116)!
  90. entity 1533 both deleted and created on the same snapshot write (class 111->8)!
  91. entity 1705 both deleted and created on the same snapshot write (class 64->116)!
  92. entity 28 both deleted and created on the same snapshot write (class 8->153)!
  93. entity 357 both deleted and created on the same snapshot write (class 7->117)!
  94. entity 415 both deleted and created on the same snapshot write (class 7->153)!
  95. entity 832 both deleted and created on the same snapshot write (class 7->156)!
  96. entity 1201 both deleted and created on the same snapshot write (class 7->10)!
  97. entity 1306 both deleted and created on the same snapshot write (class 10->116)!
  98. entity 1705 both deleted and created on the same snapshot write (class 64->116)!
  99. Server : 1578.059204 : Adamation |LAB| died
  100. Server : 1580.695679 : Watapata died
  101. entity 28 both deleted and created on the same snapshot write (class 8->153)!
  102. entity 357 both deleted and created on the same snapshot write (class 7->117)!
  103. entity 415 both deleted and created on the same snapshot write (class 7->153)!
  104. entity 832 both deleted and created on the same snapshot write (class 7->156)!
  105. entity 1007 both deleted and created on the same snapshot write (class 7->8)!
  106. entity 1306 both deleted and created on the same snapshot write (class 10->116)!
  107. entity 1705 both deleted and created on the same snapshot write (class 64->116)!
  108. entity 28 both deleted and created on the same snapshot write (class 8->153)!
  109. entity 357 both deleted and created on the same snapshot write (class 7->117)!
  110. entity 415 both deleted and created on the same snapshot write (class 7->153)!
  111. entity 832 both deleted and created on the same snapshot write (class 7->156)!
  112. entity 891 both deleted and created on the same snapshot write (class 7->164)!
  113. entity 1306 both deleted and created on the same snapshot write (class 10->116)!
  114. entity 1355 both deleted and created on the same snapshot write (class 7->8)!
  115. entity 1705 both deleted and created on the same snapshot write (class 64->116)!
  116. entity 1975 both deleted and created on the same snapshot write (class 64->134)!
  117. entity 28 both deleted and created on the same snapshot write (class 8->153)!
  118. entity 29 both deleted and created on the same snapshot write (class 7->8)!
  119. entity 357 both deleted and created on the same snapshot write (class 7->117)!
  120. entity 415 both deleted and created on the same snapshot write (class 7->153)!
  121. entity 546 both deleted and created on the same snapshot write (class 64->8)!
  122. entity 832 both deleted and created on the same snapshot write (class 7->156)!
  123. entity 891 both deleted and created on the same snapshot write (class 7->164)!
  124. entity 1299 both deleted and created on the same snapshot write (class 8->134)!
  125. entity 1306 both deleted and created on the same snapshot write (class 10->116)!
  126. entity 1705 both deleted and created on the same snapshot write (class 64->116)!
  127. entity 1728 both deleted and created on the same snapshot write (class 7->113)!
  128. entity 28 both deleted and created on the same snapshot write (class 8->153)!
  129. entity 374 both deleted and created on the same snapshot write (class 7->126)!
  130. entity 679 both deleted and created on the same snapshot write (class 7->125)!
  131. entity 891 both deleted and created on the same snapshot write (class 7->164)!
  132. entity 1306 both deleted and created on the same snapshot write (class 10->116)!
  133. entity 1939 both deleted and created on the same snapshot write (class 7->134)!
  134. entity 28 both deleted and created on the same snapshot write (class 8->153)!
  135. entity 462 both deleted and created on the same snapshot write (class 128->8)!
  136. entity 679 both deleted and created on the same snapshot write (class 7->125)!
  137. entity 891 both deleted and created on the same snapshot write (class 7->164)!
  138. entity 1007 both deleted and created on the same snapshot write (class 7->10)!
  139. entity 1146 both deleted and created on the same snapshot write (class 64->8)!
  140. entity 1306 both deleted and created on the same snapshot write (class 10->116)!
  141. entity 1378 both deleted and created on the same snapshot write (class 7->134)!
  142. entity 1728 both deleted and created on the same snapshot write (class 7->113)!
  143. entity 1812 both deleted and created on the same snapshot write (class 7->8)!
  144. Client disconnected (71.71.201.175) Timeout
  145. Server : 1611.231812 : Baneling Aspect died
  146. Server : 1618.666626 : -|TBG|- HeatSurge died
  147. Server : 1621.134766 : [NoD]Kane died
  148. Server : 1625.312378 : vinehn died
  149. Server : 1628.338501 : Little Ball of Hate: died
  150. Server : 1628.688965 : Arnivarez died
  151. Server : 1644.028198 : Adamation |LAB| died
  152. Server : 1645.466919 : Deadly Blind died
  153. Chat Team - Pumpkin Pie: little! No D:!
  154. Server : 1649.221313 : Watapata died
  155. Server : 1653.916260 : Baneling Aspect died
  156. Server : 1656.713989 : [NoD]Kane died
  157. Server : 1685.472290 : SirCrest died
  158. Server : 1699.732910 : Adamation |LAB| died
  159. Server : 1705.473999 : rxg | Pol died
  160. Chat Team - Pumpkin Pie: 3 exo gap?
  161. Server : 1713.273560 : Bealost died
  162. Server : 1714.158447 : [NoD]Kane died
  163. Server : 1717.591675 : Watapata died
  164. Server : 1732.051758 : HotBananaAction died
  165. Server : 1737.644653 : Deadly Blind died
  166. Server : 1737.644653 : Baneling Aspect died
  167. Client connecting (68.1.90.176)
  168. Client disconnected (68.1.90.176) Authentication Timed out
  169. Server : 1757.295898 : Arnivarez died
  170. Server : 1767.540771 : SirCrest died
  171. Server : 1768.731934 : vinehn died
  172. Client connecting (107.194.252.184)
  173. Server : 1772.384399 : Deadly Blind died
  174. Server : 1774.993774 : Baneling Aspect died
  175. Server : 1781.093018 : s2luga died
  176. Server : 1785.768677 : Pumpkin Pie died
  177. Chat Team - Pumpkin Pie: I risked it <3
  178. Server : 1791.767578 : -|TBG|- HeatSurge died
  179. Server : 1791.973877 : Baneling Aspect died
  180. Server : 1792.440796 : HotBananaAction died
  181. Chat Team - -|TBG|- HeatSurge: I did like 500 damage to both
  182. Chat Team - -|TBG|- HeatSurge: with the gorge
  183. Chat Team - -|TBG|- HeatSurge: but being welded
  184. Server : 1806.985107 : Deadly Blind died
  185. Server : 1808.511353 : Cody64 died
  186. Server : 1809.723755 : Bealost died
  187. Client connected (107.194.252.184)
  188. Client Authed. Steam ID: 3847768
  189. Server : 1813.585327 : Headhunter89 died
  190. casper connected.
  191. Server : 1814.641357 : Adamation |LAB| died
  192. Server : 1814.641357 : rxg | Pol committed suicide
  193. Server : 1815.176147 : [NoD]Kane died
  194. Server : 1818.951538 : Arnivarez died
  195. Server : 1818.951538 : vinehn died
  196. Client connecting (75.73.80.235)
  197. Server : 1823.873413 : s2luga died
  198. Server : 1825.226074 : {RTD} Rabid-angel died
  199. Server : 1831.298706 : Warning: A Shotgun went out of bounds, destroying...
  200. Chat Team - Dr. Death[OIF]: either them or the game
  201. Server : 1844.652466 : Headhunter89 died
  202. Server : 1853.642822 : [NoD]Kane died
  203. Server : 1876.363647 : [NoD]Kane died
  204. Server : 1877.825684 : casper died
  205. Server : 1883.093262 : Bealost died
  206. Server : 1883.714844 : Headhunter89 died
  207. Client connected (75.73.80.235)
  208. Client Authed. Steam ID: 2881055
  209. Internet Tough Guy connected.
  210. Server : 1889.743896 : Arnivarez died
  211. Server : 1892.946655 : vinehn died
  212. Server : 1893.878052 : -|TBG|- HeatSurge died
  213. Server : 1901.763916 : HotBananaAction died
  214. Server : 1901.794556 : rxg | Pol died
  215. Server : 1912.219971 : [NoD]Kane died
  216. Server : 1920.102661 : Deadly Blind died
  217. Server : 1921.233154 : Baneling Aspect died
  218. Client disconnected (75.73.80.235) Quit
  219. Server : 1930.609863 : HotBananaAction died
  220. Server : 1935.043579 : Adamation |LAB| died
  221. Server : 1938.045654 : Cody64 died
  222. Server : 1942.570313 : Headhunter89 died
  223. Client disconnected (107.205.125.23) Quit
  224. Chat Team - Headhunter89: fuck this
  225. Server : 1948.639282 : rxg | Pol died
  226. Server : 1965.360474 : vinehn died
  227. Server : 1966.690063 : Cody64 died
  228. Server : 1969.377441 : Baneling Aspect died
  229. Server : 1980.560547 : HotBananaAction died
  230. entity 85 both deleted and created on the same snapshot write (class 129->159)!
  231. entity 85 both deleted and created on the same snapshot write (class 129->159)!
  232. entity 84 both deleted and created on the same snapshot write (class 159->8)!
  233. entity 84 both deleted and created on the same snapshot write (class 159->8)!
  234. entity 85 both deleted and created on the same snapshot write (class 129->159)!
  235. Server: Too many entities
  236. [Server] Script Error #1: lua/Utility.lua:1603: bad argument #2 to 'error' (number expected, got string)
  237. Call stack:
  238. #1: error [C]:-1
  239. #2: CreateEntity lua/Utility.lua:1603
  240. mapName = "sensorblip"
  241. origin = Vector {x=0, y=0, z=0 }
  242. teamNumber = -1
  243. extraValues = nil
  244. values = {origin=Vector {x=0, y=0, z=0 }, teamNumber=-1 }
  245. entity = nil
  246. #3: _UpdateSensorBlip lua/DetectableMixin.lua:188
  247. self = Whip-557 {alive=1, animationBlend=0, animationGraphIndex=21, animationGraphNode=8, animationSequence2=9, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1858.005859375, animationStart=1859.5076904297, armor=185.09535217285, attackYaw=192, bombarding=0, buildFraction=1, cloaked=0, cloakedFraction=0, collisionRep=0, constructionComplete=1, currentOrderId=-1, detected=1, dragsUmbra=0, flinchIntensity=0.81311690807343, fullyCloaked=0, gameEffectsFlags=64, health=672.93896484375, healthIgnored=0, inCombat=1, isCatalysted=0, isMature=0, isOnFire=0, isTeleporting=0, lastTakenDamageAmount=156, lastTakenDamageOrigin=Vector {x=-57.67484664917, y=-1.9520978927612, z=16.028121948242 }, lastTakenDamageTime=1986.3428955078, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=21, layer1AnimationSequence2=-1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1986.4462890625, locationEntId=1124, locationId=4, maxArmor=240, maxHealth=720, modelIndex=36, move_speed=0, moving=0, numStacks=0, physicsGroup=16, physicsGroupFilterMask=0, physicsType=4, recentHealthChanged=1, researchProgress=0, researchingId=1, rooted=1, sighted=1, slapping=0, teamNumber=2, techId=215, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, unblockTime=0, underConstruction=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=1, whacking=0 }
  248. blip = nil
  249. alive = 1
  250. #4: lua/DetectableMixin.lua:40
  251. (for generator) = function
  252. (for state) = {1295=1, 1593=1, 169=1, 1727=1, 1785=1, 1935=1, 193=1, 211=1, 332=1, 454=1, 45=1, 477=1, 557=1, 567=1, 583=1, 6=1, 811=1, 874=1, 884=1 }
  253. (for control) = 557
  254. entityId = 557
  255. doUpdate = 1
  256. entity = Whip-557 {alive=1, animationBlend=0, animationGraphIndex=21, animationGraphNode=8, animationSequence2=9, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1858.005859375, animationStart=1859.5076904297, armor=185.09535217285, attackYaw=192, bombarding=0, buildFraction=1, cloaked=0, cloakedFraction=0, collisionRep=0, constructionComplete=1, currentOrderId=-1, detected=1, dragsUmbra=0, flinchIntensity=0.81311690807343, fullyCloaked=0, gameEffectsFlags=64, health=672.93896484375, healthIgnored=0, inCombat=1, isCatalysted=0, isMature=0, isOnFire=0, isTeleporting=0, lastTakenDamageAmount=156, lastTakenDamageOrigin=Vector {x=-57.67484664917, y=-1.9520978927612, z=16.028121948242 }, lastTakenDamageTime=1986.3428955078, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=21, layer1AnimationSequence2=-1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1986.4462890625, locationEntId=1124, locationId=4, maxArmor=240, maxHealth=720, modelIndex=36, move_speed=0, moving=0, numStacks=0, physicsGroup=16, physicsGroupFilterMask=0, physicsType=4, recentHealthChanged=1, researchProgress=0, researchingId=1, rooted=1, sighted=1, slapping=0, teamNumber=2, techId=215, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, unblockTime=0, underConstruction=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=1, whacking=0 }
  257. Server: Too many entities
  258. [Server] Script Error #2: lua/ParticleEffect.lua:162: attempt to index local 'entity' (a nil value)
  259. Call stack:
  260. #1: lua/ParticleEffect.lua:162
  261. player = Gorge-811 {abilityEnergyOnChange=157.744140625, activeWeaponId=20, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=41, animationGraphNode=6, animationSequence2=5, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=1986.4041748047, animationStart=1986.7061767578, armor=48.122489929199, baseYaw=0, bellyYaw=-0.6105540394783, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=23, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0.95121574401855, followingTransition=0, fov=95, frozen=0, fullPrecisionOrigin=Vector {x=-50.648895263672, y=1.1444960832596, z=-42.254596710205 }, fullyCloaked=0, gameEffectsFlags=64, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=1, health=87.676422119141, healthIgnored=0, inCombat=1, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumping=1, lastTakenDamageAmount=13, lastTakenDamageOrigin=Vector {x=-52.592567443848, y=1.7958979606628, z=-28.960926055908 }, lastTakenDamageTime=1986.6418457031, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=13, layer1AnimationSequence2=13, layer1AnimationSequence=13, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1985.9655761719, layer1AnimationStart=1986.7061767578, locationEntId=1362, locationId=3, maxArmor=150, maxHealth=150, mode=1, modeTime=-1, modelIndex=64, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=1, resources=90.640693664551, runningBodyYaw=1.5263341665268, secondaryAttackLastFrame=1, sighted=1, sliding=0, slowAmount=0, standingBodyYaw=1.5263341665268, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, startedSliding=0, stepAmount=-0.0003814286319539, stepStartTime=1986.2885742188, storedHyperMutationCost=10, storedHyperMutationTime=0, teamNumber=2, teamResources=16, techId=154, threeHives=1, timeAbilityEnergyChanged=1986.74609375, timeLastFeint=0, timeLastHealed=1986.74609375, timeLastMenu=0, timeOfCrouchChange=1196.4221191406, timeOfLastJump=1986.2885742188, timeOfLastUse=1978.1768798828, timeOfLastWeaponSwitch=1979.951171875, timeSlideEnd=1985.12109375, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=1, umbraBulletCount=0, upgrade1=265, upgrade2=270, upgrade3=272, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=3.8410210609436, y=-2.4306271076202, z=-0.63322675228119 }, velocityLength=4.5893754959106, velocityPitch=-0.55815303325653, velocityYaw=-0.16338931024075, viewModelId=772, viewPitch=0.2927071750164, viewRoll=0, viewYaw=1.5181847810745, visibleClient=1, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  262. effectName = "cinematics/alien/gorge/healthspray.cinematic"
  263. parent = nil
  264. coords = Coords {origin=Vector {x=-47.637050628662, y=0.83557844161987, z=-42.095993041992 }, xAxis=Vector {x=0.052587281912565, y=0, z=-0.99861639738083 }, yAxis=Vector {x=0.28814607858658, y=0.95746624469757, z=0.01517381425947 }, zAxis=Vector {x=0.95614141225815, y=-0.28854531049728, z=0.050350543111563 } }
  265. attachPoint = nil
  266. assetIndex = 279
  267. entity = nil
  268. #2: (tail call):-1
  269. #3: InternalTriggerCinematic lua/EffectManager.lua:425
  270. self = EffectManager { }
  271. effectTable = {player_cinematic="cinematics/alien/gorge/healthspray.cinematic" }
  272. triggeringParams = {classname="BileBomb", effecthostcoords=Coords {origin=Vector {x=-47.637050628662, y=0.83557844161987, z=-42.095993041992 }, xAxis=Vector {x=0.052587281912565, y=0, z=-0.99861639738083 }, yAxis=Vector {x=0.28814607858658, y=0.95746624469757, z=0.01517381425947 }, zAxis=Vector {x=0.95614141225815, y=-0.28854531049728, z=0.050350543111563 } }, isalien=1, ismarine=0, silenceupgrade=0 }
  273. triggeringEntity = BileBomb-20 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, firingPrimary=0, isHolstered=0, lastSecondaryAttackTime=1985.9655761719, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=93, locationId=5, modelIndex=0, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=0, secondaryAttacking=1, sighted=0, teamNumber=2, techId=179 }
  274. coords = Coords {origin=Vector {x=-47.637050628662, y=0.83557844161987, z=-42.095993041992 }, xAxis=Vector {x=0.052587281912565, y=0, z=-0.99861639738083 }, yAxis=Vector {x=0.28814607858658, y=0.95746624469757, z=0.01517381425947 }, zAxis=Vector {x=0.95614141225815, y=-0.28854531049728, z=0.050350543111563 } }
  275. cinematicName = "cinematics/alien/gorge/healthspray.cinematic"
  276. player = Gorge-811 {abilityEnergyOnChange=157.744140625, activeWeaponId=20, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=41, animationGraphNode=6, animationSequence2=5, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=1986.4041748047, animationStart=1986.7061767578, armor=48.122489929199, baseYaw=0, bellyYaw=-0.6105540394783, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=23, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0.95121574401855, followingTransition=0, fov=95, frozen=0, fullPrecisionOrigin=Vector {x=-50.648895263672, y=1.1444960832596, z=-42.254596710205 }, fullyCloaked=0, gameEffectsFlags=64, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=1, health=87.676422119141, healthIgnored=0, inCombat=1, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumping=1, lastTakenDamageAmount=13, lastTakenDamageOrigin=Vector {x=-52.592567443848, y=1.7958979606628, z=-28.960926055908 }, lastTakenDamageTime=1986.6418457031, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=13, layer1AnimationSequence2=13, layer1AnimationSequence=13, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1985.9655761719, layer1AnimationStart=1986.7061767578, locationEntId=1362, locationId=3, maxArmor=150, maxHealth=150, mode=1, modeTime=-1, modelIndex=64, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=1, resources=90.640693664551, runningBodyYaw=1.5263341665268, secondaryAttackLastFrame=1, sighted=1, sliding=0, slowAmount=0, standingBodyYaw=1.5263341665268, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, startedSliding=0, stepAmount=-0.0003814286319539, stepStartTime=1986.2885742188, storedHyperMutationCost=10, storedHyperMutationTime=0, teamNumber=2, teamResources=16, techId=154, threeHives=1, timeAbilityEnergyChanged=1986.74609375, timeLastFeint=0, timeLastHealed=1986.74609375, timeLastMenu=0, timeOfCrouchChange=1196.4221191406, timeOfLastJump=1986.2885742188, timeOfLastUse=1978.1768798828, timeOfLastWeaponSwitch=1979.951171875, timeSlideEnd=1985.12109375, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=1, umbraBulletCount=0, upgrade1=265, upgrade2=270, upgrade3=272, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=3.8410210609436, y=-2.4306271076202, z=-0.63322675228119 }, velocityLength=4.5893754959106, velocityPitch=-0.55815303325653, velocityYaw=-0.16338931024075, viewModelId=772, viewPitch=0.2927071750164, viewRoll=0, viewYaw=1.5181847810745, visibleClient=1, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  277. success = 0
  278. #4: InternalTriggerEffect lua/EffectManager.lua:749
  279. self = EffectManager { }
  280. effectTable = {player_cinematic="cinematics/alien/gorge/healthspray.cinematic" }
  281. triggeringParams = {classname="BileBomb", effecthostcoords=Coords {origin=Vector {x=-47.637050628662, y=0.83557844161987, z=-42.095993041992 }, xAxis=Vector {x=0.052587281912565, y=0, z=-0.99861639738083 }, yAxis=Vector {x=0.28814607858658, y=0.95746624469757, z=0.01517381425947 }, zAxis=Vector {x=0.95614141225815, y=-0.28854531049728, z=0.050350543111563 } }, isalien=1, ismarine=0, silenceupgrade=0 }
  282. triggeringEntity = BileBomb-20 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, firingPrimary=0, isHolstered=0, lastSecondaryAttackTime=1985.9655761719, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=93, locationId=5, modelIndex=0, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=0, secondaryAttacking=1, sighted=0, teamNumber=2, techId=179 }
  283. success = 0
  284. #5: InternalTriggerMatchingEffects lua/EffectManager.lua:335
  285. self = EffectManager { }
  286. inputEffectTable = {alien_vision_off= {visionModeOnEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_off" } } }, alien_vision_on= {visionModeOnEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_on" } } }, bilebomb_attack= {bilebombFireEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/gorge/bilebomb" } } }, bilebomb_hit= {bilebombHitEffects= {1= {cinematic="cinematics/alien/gorge/bilebomb_impact.cinematic" }, 2= {done=1, silenceupgrade=1, sound="" }, 3= {done=1, sound="sound/NS2.fev/alien/gorge/bilebomb_hit" } } }, bilebomb_onstructure= {bileBombOnStructureEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="InfantryPortal", done=1 }, 3= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="CommandStation", done=1 }, 4= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="RoboticsFactory", done=1 }, 5= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="Sentry", done=1 }, 6= {classname="MAC", done=1, parented_cinematic="cinematics/alien/lerk/bomb_small.cinematic" }, 7= {classname="ARC", done=1, parented_cinematic="cinematics/alien/lerk/bomb_structure.cinematic" }, 8= {classname="Marine", done=1, parented_cinematic="cinematics/alien/lerk/bomb_marine.cinematic" }, 9= {cinematic="cinematics/alien/lerk/bomb_structure.cinematic" } } }, bite_attack= {biteAttackSounds= {1= {done=1, silenceupgrade=1, sound="" }, 2= {attach_point="Bip01_Head", done=1, sound="sound/NS2.fev/alien/skulk/bite_structure", surface="structure" }, 3= {attach_point="Bip01_Head", sound="sound/NS2.fev/alien/skulk/bite" } } }, bite_kill= {biteKillSound= {1= {done=1, silenceupgrade=1, sound="" }, 2= {attach_point="Bip01_Head", done=1, sound="sound/NS2.fev/alien/skulk/bite_kill" } } }, bite_structure= {biteHitSound= {1= {done=1, sound="sound/NS2.fev/alien/skulk/bite_hit_structure", world_space=1 } } }, blink_in= {blinkInEffects= {1= {done=1, player_cinematic="cinematics/alien/fade/blink_in_silent.cinematic", silenceupgrade=1 }, 2= {player_cinematic="cinematics/alien/fade/blink_in.cinematic" } } }, blink_out= {blinkOutEffects= {1= {done=1, player_cinematic="cinematics/alien/fade/blink_out_silent.cinematic", silenceupgrade=1 }, 2= {player_cinematic="cinematics/alien/fade/blink_out.cinematic" } } }, blink_out_local= {blinkOutEffects= {1= {attach_point="", viewmodel_cinematic="cinematics/alien/fade/blink_view.cinematic" }, 2= {done=1, silenceupgrade=1, sound="" } } }, digest= {sprayFireEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/gorge/build" } } }, draw= { }, gore_attack= {goreAttackEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/onos/gore" } } }, gorge_create= {gorgeCreateEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/structures/spawn_small" } } }, heal_spray= {sprayFireEffects= {1= {player_cinematic="cinematics/alien/gorge/healthspray.cinematic" }, 2= {attach_point="gorge_view_root", viewmodel_cinematic="cinematics/alien/gorge/healthspray_view.cinematic" }, 3= {done=1, silenceupgrade=1, sound="" }, 4= {sound="sound/NS2.fev/alien/gorge/heal_spray" } } }, healspray_collide= {healSpayCollideEffects= {1= {cinematic="cinematics/alien/heal.cinematic" } } }, leap= {biteAltAttackEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/skulk/bite_alt" } } }, lerkbite_attack= {lerkBiteAttackSounds= {1= {done=1, silenceupgrade=1, sound="" }, 2= {attach_point="Bip01_Head", done=1, sound="sound/NS2.fev/alien/lerk/bite", surface="structure" }, 3= {attach_point="Bip01_Head", sound="sound/NS2.fev/alien/lerk/bite" } } }, onos_charge_crash= {onosChargeCrashEffects= {1= {cinematic="cinematics/alien/onos/stomp_hit.cinematic" } } }, parasite_attack= {parasiteAttackEffects= {1= {player_cinematic="cinematics/alien/skulk/parasite_fire.cinematic" }, 2= {attach_point="CamBone", viewmodel_cinematic="cinematics/alien/skulk/parasite_view.cinematic" }, 3= {done=1, silenceupgrade=1, sound="" }, 4= {sound="sound/NS2.fev/alien/skulk/parasite" } } }, poison_dart_trail= {PoisonDartTrail= {1= {cinematic="cinematics/alien/lerk/poison_trail.cinematic" }, 2= {sound="sound/NS2.fev/alien/lerk/spores_shoot" } } }, primal_scream= {primalScreamEffects= {1= {cinematic="cinematics/alien/onos/stomp_hit.cinematic" }, 2= {done=1, silenceupgrade=1, sound="" }, 3= {sound="sound/NS2.fev/alien/onos/death", world_space=1 } } }, shadow_step= {miniBlinkEffects= {1= {done=1, player_cinematic="cinematics/alien/fade/shadowstep_silent.cinematic", silenceupgrade=1 }, 2= {done=1, player_cinematic="cinematics/alien/fade/shadowstep.cinematic" } } }, smash_attack= {smashAttackEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/onos/gore" } } }, smash_attack_hit= {smashAttackHitEffects= {1= {cinematic="cinematics/alien/onos/door_hit.cinematic" } } }, spikes_attack= {spikeAttackSounds= {1= {done=1, sound="sound/NS2.fev/alien/lerk/spikes" } } }, spit_hit= {spitHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit" }, 2= {cinematic="cinematics/alien/gorge/spit_impact.cinematic" } } }, spit_structure= {spitStructureEffects= {1= {cinematic="cinematics/alien/gorge/spit_structure.cinematic" }, 2= {done=1, silenceupgrade=1, sound="" }, 3= {sound="sound/NS2.fev/alien/gorge/create_structure_start", world_space=1 } } }, spitspray_attack= {spitFireEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/gorge/spit" } } }, spores_alt_attack= {sporesAttackEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/lerk/spores_shoot" } } }, spores_attack= {sporesAttackEffects= {1= {attach_point="fxnode_hole_left", viewmodel_cinematic="cinematics/alien/lerk/spore_view_fire.cinematic" }, 2= {attach_point="fxnode_hole_right", viewmodel_cinematic="cinematics/alien/lerk/spore_view_fire.cinematic" } } }, spores_attack_end= {sporesAttackEndEffects= { } }, stab_attack= {stabAttackEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/fade/stab" } } }, start_create_cyst= {startCystCreate= {1= {attach_point="Head", player_cinematic="cinematics/alien/gorge/create.cinematic" }, 2= {done=1, silenceupgrade=1, sound="" }, 3= {sound="sound/NS2.fev/alien/gorge/create_structure_start" } } }, stomp_attack= {stompAttackEffects= {1= {cinematic="cinematics/alien/onos/stomp.cinematic" }, 2= {done=1, silenceupgrade=1, sound="" }, 3= {sound="sound/NS2.fev/alien/onos/stomp" } } }, stomp_hit= {stompAttackEffects= {1= {cinematic="cinematics/alien/onos/stomp_hit.cinematic" }, 2= {done=1, silenceupgrade=1, sound="" }, 3= {sound="sound/NS2.fev/alien/onos/stomp" } } }, swipe_attack= {swipeAttackSounds= {1= {done=1, silenceupgrade=1, sound="" }, 2= {done=1, sound="sound/NS2.fev/alien/fade/swipe_structure", surface="structure" }, 3= {sound="sound/NS2.fev/alien/fade/swipe" } } }, umbra_attack= {umbraAttackEffects= {1= {attach_point="fxnode_hole_left", viewmodel_cinematic="cinematics/alien/lerk/umbra_view_fire.cinematic" }, 2= {attach_point="fxnode_hole_right", viewmodel_cinematic="cinematics/alien/lerk/umbra_view_fire.cinematic" } } }, vortex_destroy= {vortexDestroyEffects= {1= {sound="sound/NS2.fev/alien/fade/vortex_end" }, 2= {cinematic="cinematics/alien/fade/vortex_destroy.cinematic" } } }, xenocide= {xenocideEffects= {1= {sound="sound/NS2.fev/alien/common/xenocide_end", world_space=1 }, 2= {cinematic="cinematics/alien/skulk/xenocide.cinematic" } } } }
  287. triggeringEntity = BileBomb-20 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, firingPrimary=0, isHolstered=0, lastSecondaryAttackTime=1985.9655761719, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=93, locationId=5, modelIndex=0, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=0, secondaryAttacking=1, sighted=0, teamNumber=2, techId=179 }
  288. effectName = "heal_spray"
  289. tableParams = {classname="BileBomb", effecthostcoords=Coords {origin=Vector {x=-47.637050628662, y=0.83557844161987, z=-42.095993041992 }, xAxis=Vector {x=0.052587281912565, y=0, z=-0.99861639738083 }, yAxis=Vector {x=0.28814607858658, y=0.95746624469757, z=0.01517381425947 }, zAxis=Vector {x=0.95614141225815, y=-0.28854531049728, z=0.050350543111563 } }, isalien=1, ismarine=0, silenceupgrade=0 }
  290. outputEffects = nil
  291. currentEffectBlockTable = {sprayFireEffects= {1= {player_cinematic="cinematics/alien/gorge/healthspray.cinematic" }, 2= {attach_point="gorge_view_root", viewmodel_cinematic="cinematics/alien/gorge/healthspray_view.cinematic" }, 3= {done=1, silenceupgrade=1, sound="" }, 4= {sound="sound/NS2.fev/alien/gorge/heal_spray" } } }
  292. (for generator) = function
  293. (for state) = {sprayFireEffects= {1= {player_cinematic="cinematics/alien/gorge/healthspray.cinematic" }, 2= {attach_point="gorge_view_root", viewmodel_cinematic="cinematics/alien/gorge/healthspray_view.cinematic" }, 3= {done=1, silenceupgrade=1, sound="" }, 4= {sound="sound/NS2.fev/alien/gorge/heal_spray" } } }
  294. (for control) = "sprayFireEffects"
  295. effectTableIndex = "sprayFireEffects"
  296. effectTable = {1= {player_cinematic="cinematics/alien/gorge/healthspray.cinematic" }, 2= {attach_point="gorge_view_root", viewmodel_cinematic="cinematics/alien/gorge/healthspray_view.cinematic" }, 3= {done=1, silenceupgrade=1, sound="" }, 4= {sound="sound/NS2.fev/alien/gorge/heal_spray" } }
  297. keepProcessing = 1
  298. (for generator) = function
  299. (for state) = {1= {player_cinematic="cinematics/alien/gorge/healthspray.cinematic" }, 2= {attach_point="gorge_view_root", viewmodel_cinematic="cinematics/alien/gorge/healthspray_view.cinematic" }, 3= {done=1, silenceupgrade=1, sound="" }, 4= {sound="sound/NS2.fev/alien/gorge/heal_spray" } }
  300. (for control) = 1
  301. assetEntryIndex = 1
  302. assetEntry = {player_cinematic="cinematics/alien/gorge/healthspray.cinematic" }
  303. #6: TriggerEffects lua/EffectManager.lua:210
  304. self = EffectManager { }
  305. effectName = "heal_spray"
  306. tableParams = {classname="BileBomb", effecthostcoords=Coords {origin=Vector {x=-47.637050628662, y=0.83557844161987, z=-42.095993041992 }, xAxis=Vector {x=0.052587281912565, y=0, z=-0.99861639738083 }, yAxis=Vector {x=0.28814607858658, y=0.95746624469757, z=0.01517381425947 }, zAxis=Vector {x=0.95614141225815, y=-0.28854531049728, z=0.050350543111563 } }, isalien=1, ismarine=0, silenceupgrade=0 }
  307. triggeringEntity = BileBomb-20 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, firingPrimary=0, isHolstered=0, lastSecondaryAttackTime=1985.9655761719, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=93, locationId=5, modelIndex=0, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=0, secondaryAttacking=1, sighted=0, teamNumber=2, techId=179 }
  308. (for generator) = function
  309. (for state) = {1= {1="GeneralEffectData", 2= {catalyst= {catalystEffects= {1= {isalien=1, sound="sound/NS2.fev/alien/common/frenzy" }, 2= {isalien=0, sound="sound/NS2.fev/marine/common/catalyst" }, 3= {classname="Hive", done=1, parented_cinematic="cinematics/alien/nutrientmist_hive.cinematic" }, 4= {classname="Onos", done=1, parented_cinematic="cinematics/alien/nutrientmist_onos.cinematic" }, 5= {done=1, isalien=1, parented_cinematic="cinematics/alien/nutrientmist_structure.cinematic" } } }, commander_create_local= {commanderCreateLocalEffects= {1= {done=1, isalien=1, private_sound="sound/NS2.fev/alien/commander/spawn_2" }, 2= {done=1, ismarine=1, private_sound="sound/NS2.fev/marine/commander/spawn_2d" } } }, complete_order= {completeOrderSound= {1= {sound="sound/NS2.fev/marine/voiceovers/complete" } } }, deploy= {deploySoundEffects= {10= {classname="RoboticsFactory", done=1, sound="sound/NS2.fev/marine/structures/roboticsfactory_deploy" }, 11= {classname="Sentry", done=1, sound="sound/NS2.fev/marine/structures/sentry_deploy" }, 12= {classname="Hydra", done=1, sound="sound/NS2.fev/alien/structures/deploy_small" }, 13= {done=1, isalien=1, sound="sound/NS2.fev/alien/structures/deploy_large" }, 14= {done=1, isalien=0, sound="sound/NS2.fev/marine/structures/generic_deploy" }, 1= {classname="Hive", done=1, sound="sound/NS2.fev/alien/structures/hive_deploy" }, 2= {classname="Extractor", done=1, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 3= {classname="InfantryPortal", done=1, sound="sound/NS2.fev/marine/structures/infantry_portal_deploy" }, 4= {classname="Armory", done=1, sound="sound/NS2.fev/marine/structures/armory_deploy" }, 5= {classname="ArmsLab", done=1, sound="sound/NS2.fev/marine/structures/armslab_deploy" }, 6= {classname="CommandStation", done=1, sound="sound/NS2.fev/marine/structures/commandstation_deploy" }, 7= {classname="Observatory", done=1, sound="sound/NS2.fev/marine/structures/observatory_deploy" }, 8= {classname="Extractor", done=1, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 9= {clas..., 2= {1="ClientEffectData", 2= {client_cloak_changed= {cloakChangedSound= {1= {classname="Drifter", done=1, sound="" }, 2= {cloaked=1, done=1, sound="sound/NS2.fev/alien/structures/shade/cloak_start", volume=0.5 }, 3= {cloaked=0, done=1, sound="sound/NS2.fev/alien/structures/shade/cloak_end", volume=0.5 } } }, on_destroy= {destroyEffects= { } }, on_init= {initEffects= {1= {classname="Spit", done=1, looping_cinematic="cinematics/alien/gorge/spit.cinematic" }, 2= {active=1, classname="InfantryPortal", done=1, looping_cinematic="cinematics/marine/infantryportal/spin.cinematic" }, 3= {active=0, classname="InfantryPortal", done=1, stop_cinematic="cinematics/marine/infantryportal/spin.cinematic" } } } } }, 3= {1="PlayerEffectData", 2= {celerity_end= {celerityEndEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {done=1, sound="sound/NS2.fev/alien/common/celerity_end" } } }, celerity_start= {celerityStartEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {done=1, sound="sound/NS2.fev/alien/common/celerity_start" } } }, cloak_loop= {cloakFX= {1= {active=1, done=1, looping_sound="sound/NS2.fev/alien/structures/shade/cloak_loop" }, 2= {active=0, done=1, stop_sound="sound/NS2.fev/alien/structures/shade/cloak_loop" } } }, disorient_loop= {disorientFX= {1= {active=1, done=1, looping_sound="sound/NS2.fev/alien/structures/shade/disorientate" }, 2= {active=0, done=1, stop_sound="sound/NS2.fev/alien/structures/shade/disorientate" } } }, emp_blasted= {empBlastedEffects= {1= {cinematic="cinematics/alien/emphit.cinematic", class="Alien", done=1 } } }, enzymed= {enzymedEffects= {1= {done=1, parented_cinematic="cinematics/alien/enzymed.cinematic" } } }, exo_thruster_end= {exoThrusterEndEffects= {1= {done=1, sound="sound/NS2.fev/marine/common/pickup_heavy" } } }, exo_thruster_start= {exoThrusterStartEffects= {1= {cinematic="cinematics/marine/jetpack/impact.cinematic" }, 2= {done=1, sound="sound/NS2.fev/marine/common/pickup_jetpack" } } }, flap= {flapSoundEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {classname="Lerk", done=1, sound="sound/NS2.fev/alien/lerk/flap" } } }, footstep= {footstepSoundEffects= {10= {classname="Gorge", done=1, enemy=1, sound="sound/NS2.fev/materials/metal/gorge_step_for_enemy", surface="metal" }, 11= {classname="Gorge", done=1, sound="sound/NS2.fev/materials/metal/gorge_step", surface="metal" }, 12= {classname="Gorge", done=1, enemy=1, sound="sound/NS2.fev/materials/thin_metal/gorge_step_for_enemy", surface="thin_metal" }, 13= {classname="Gorge", done=1, sound="sound/NS2.fev/materials/thin_metal/gorge_step", surface="thin_metal" }, 14= {classname="Gorge", done=1, enemy=1, sound="sound/NS2.fev/materials/organic/gorge_step_for_enemy", surface="organic" }, 15= {classname="Gorge", done=1, sound="..., 4= {1="DamageEffects", 2= {damage= {damageEffects= {10= {doer="Sentry", done=1, player_cinematic="cinematics/materials/%s/ricochet.cinematic" }, 11= {doer="Axe", done=1, player_cinematic="cinematics/materials/%s/axe.cinematic" }, 12= {doer="Claw", done=1, player_cinematic="cinematics/materials/%s/claw_bash.cinematic" }, 13= {doer="Whip", done=1, player_cinematic="cinematics/materials/%s/bash.cinematic" }, 14= {doer="BiteLeap", done=1, player_cinematic="cinematics/materials/%s/bite.cinematic" }, 15= {classname="Marine", doer="Parasite", done=1, player_cinematic="cinematics/alien/skulk/parasite_hit_marine.cinematic" }, 16= {doer="Parasite", done=1, player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" }, 17= {doer="Spit", done=1, player_cinematic="cinematics/alien/gorge/spit_impact.cinematic" }, 18= {doer="Hydra", done=1, player_cinematic="cinematics/materials/%s/sting.cinematic" }, 19= {doer="SwipeBlink", done=1, player_cinematic="cinematics/materials/%s/scrape.cinematic" }, 1= {done=1, player_cinematic="cinematics/materials/deflect/marine.cinematic", surface="nanoshield" }, 20= {doer="Gore", done=1, player_cinematic="cinematics/materials/%s/gore.cinematic" }, 21= {alt_mode=1, doer="LerkBite", done=1, player_cinematic="cinematics/materials/%s/sting.cinematic" }, 22= {doer="LerkBite", done=1, player_cinematic="cinematics/materials/%s/bite.cinematic" }, 23= {alt_mode=1, doer="Spores", done=1, player_cinematic="cinematics/materials/%s/sting.cinematic" }, 24= {alt_mode=1, doer="LerkUmbra", done=1, player_cinematic="cinematics/materials/%s/sting.cinematic" }, 2= {done=1, player_cinematic="cinematics/materials/flame/flame.cinematic", surface="flame" }, 3= {done=1, player_cinematic="cinematics/materials/ethereal/ethereal.cinematic", surface="ethereal" }, 4= {done=1, player_cinematic="cinematics/materials/hallucination/hallucination.cinematic", surface="hallucination" }, 5= {alt_mode=1, doer="Rifle", done=1, player_cinematic="cinematics/materials/%s/bash.cinematic" }, 6= {doer="Flamethrower", done=1, player_cinem..., 5= {1="MarineStructureEffects", 2= {arc_built= {arcDeployEffects= {1= {cinematic="cinematics/marine/structures/spawn_building.cinematic" } } }, arc_charge= {arcChargeEffects= {1= {parented_sound="sound/NS2.fev/marine/structures/arc/charge" }, 2= {attach_point="fxnode_arcmuzzle", parented_cinematic="cinematics/marine/arc/target.cinematic" } } }, arc_deploying= {arcDeployEffects= {1= {sound="sound/NS2.fev/marine/structures/arc/deploy" } } }, arc_firing= {arcFireEffects= {1= {sound="sound/NS2.fev/marine/structures/arc/fire" }, 2= {attach_point="fxnode_arcmuzzle", parented_cinematic="cinematics/marine/arc/fire.cinematic" } } }, arc_hit_primary= {arcHitPrimaryEffects= {1= {sound="sound/NS2.fev/marine/structures/arc/hit" }, 2= {cinematic="cinematics/marine/arc/explosion.cinematic" } } }, arc_hit_secondary= {arcHitSecondaryEffects= {1= {cinematic="cinematics/marine/arc/hit_small.cinematic", classname="Egg", done=1 }, 2= {cinematic="cinematics/marine/arc/hit_small.cinematic", classname="Hydra", done=1 }, 3= {cinematic="cinematics/marine/arc/hit_big.cinematic", classname="Hive", done=1 }, 4= {cinematic="cinematics/marine/arc/hit_med.cinematic" } } }, arc_undeploying= {arcUndeployEffects= {1= {stop_sound="sound/NS2.fev/marine/structures/arc/charge" }, 2= {sound="sound/NS2.fev/marine/structures/arc/undeploy" } } }, armory_ammo= {armoryAmmo= {1= {sound="sound/NS2.fev/marine/common/pickup_ammo" }, 2= {cinematic="cinematics/marine/spawn_item.cinematic" } } }, armory_health= {armoryHealth= {1= {sound="sound/NS2.fev/marine/common/health" }, 2= {cinematic="cinematics/marine/spawn_item.cinematic" } } }, armory_open= {armoryOpen= {1= {sound="sound/NS2.fev/marine/structures/armory_open" } } }, commandstation_login= {commandStationLogin= {1= {sound="sound/NS2.fev/marine/structures/command_station_close" } } }, commandstation_logout= {commandStationLogout= {1= {sound="sound/NS2.fev/marine/structures/command_station_open" } } }, construct= {marineConstructEffects= {1= {cinematic="cinematics/marine/construct_infantryportal.cinematic", cla... }
  310. (for control) = 8
  311. index = 8
  312. effectTablePair = {1="AlienWeaponEffects", 2= {alien_vision_off= {visionModeOnEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_off" } } }, alien_vision_on= {visionModeOnEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_on" } } }, bilebomb_attack= {bilebombFireEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {sound="sound/NS2.fev/alien/gorge/bilebomb" } } }, bilebomb_hit= {bilebombHitEffects= {1= {cinematic="cinematics/alien/gorge/bilebomb_impact.cinematic" }, 2= {done=1, silenceupgrade=1, sound="" }, 3= {done=1, sound="sound/NS2.fev/alien/gorge/bilebomb_hit" } } }, bilebomb_onstructure= {bileBombOnStructureEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="InfantryPortal", done=1 }, 3= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="CommandStation", done=1 }, 4= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="RoboticsFactory", done=1 }, 5= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="Sentry", done=1 }, 6= {classname="MAC", done=1, parented_cinematic="cinematics/alien/lerk/bomb_small.cinematic" }, 7= {classname="ARC", done=1, parented_cinematic="cinematics/alien/lerk/bomb_structure.cinematic" }, 8= {classname="Marine", done=1, parented_cinematic="cinematics/alien/lerk/bomb_marine.cinematic" }, 9= {cinematic="cinematics/alien/lerk/bomb_structure.cinematic" } } }, bite_attack= {biteAttackSounds= {1= {done=1, silenceupgrade=1, sound="" }, 2= {attach_point="Bip01_Head", done=1, sound="sound/NS2.fev/alien/skulk/bite_structure", surface="structure" }, 3= {attach_point="Bip01_Head", sound="sound/NS2.fev/alien/skulk/bite" } } }, bite_kill= {biteKillSound= {1= {done=1, silenceupgrade=1, sound="" }, 2= {attach_point="Bip01_Head", done=1, sound="sound/NS2.fev/alien/skulk/bite_kill" } } }, bite_structure= {biteHitSound= {1= {done=1, sound="sound/NS2.fev/alien/skulk/bite_hit_structure", world_space=1 } } }, blink_in= {blinkInE... }
  313. #7: TriggerEffects lua/Actor.lua:103
  314. self = BileBomb-20 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, firingPrimary=0, isHolstered=0, lastSecondaryAttackTime=1985.9655761719, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=93, locationId=5, modelIndex=0, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=0, secondaryAttacking=1, sighted=0, teamNumber=2, techId=179 }
  315. effectName = "heal_spray"
  316. tableParams = {classname="BileBomb", effecthostcoords=Coords {origin=Vector {x=-47.637050628662, y=0.83557844161987, z=-42.095993041992 }, xAxis=Vector {x=0.052587281912565, y=0, z=-0.99861639738083 }, yAxis=Vector {x=0.28814607858658, y=0.95746624469757, z=0.01517381425947 }, zAxis=Vector {x=0.95614141225815, y=-0.28854531049728, z=0.050350543111563 } }, isalien=1, ismarine=0, silenceupgrade=0 }
  317. #8: lua/Weapons/Alien/HealSprayMixin.lua:328
  318. self = BileBomb-20 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, firingPrimary=0, isHolstered=0, lastSecondaryAttackTime=1985.9655761719, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=93, locationId=5, modelIndex=0, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=0, secondaryAttacking=1, sighted=0, teamNumber=2, techId=179 }
  319. tagName = "heal"
  320. player = Gorge-811 {abilityEnergyOnChange=157.744140625, activeWeaponId=20, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=41, animationGraphNode=6, animationSequence2=5, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=1986.4041748047, animationStart=1986.7061767578, armor=48.122489929199, baseYaw=0, bellyYaw=-0.6105540394783, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=23, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0.95121574401855, followingTransition=0, fov=95, frozen=0, fullPrecisionOrigin=Vector {x=-50.648895263672, y=1.1444960832596, z=-42.254596710205 }, fullyCloaked=0, gameEffectsFlags=64, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=1, health=87.676422119141, healthIgnored=0, inCombat=1, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumping=1, lastTakenDamageAmount=13, lastTakenDamageOrigin=Vector {x=-52.592567443848, y=1.7958979606628, z=-28.960926055908 }, lastTakenDamageTime=1986.6418457031, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=13, layer1AnimationSequence2=13, layer1AnimationSequence=13, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1985.9655761719, layer1AnimationStart=1986.7061767578, locationEntId=1362, locationId=3, maxArmor=150, maxHealth=150, mode=1, modeTime=-1, modelIndex=64, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=1, resources=90.640693664551, runningBodyYaw=1.5263341665268, secondaryAttackLastFrame=1, sighted=1, sliding=0, slowAmount=0, standingBodyYaw=1.5263341665268, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, startedSliding=0, stepAmount=-0.0003814286319539, stepStartTime=1986.2885742188, storedHyperMutationCost=10, storedHyperMutationTime=0, teamNumber=2, teamResources=16, techId=154, threeHives=1, timeAbilityEnergyChanged=1986.74609375, timeLastFeint=0, timeLastHealed=1986.74609375, timeLastMenu=0, timeOfCrouchChange=1196.4221191406, timeOfLastJump=1986.2885742188, timeOfLastUse=1978.1768798828, timeOfLastWeaponSwitch=1979.951171875, timeSlideEnd=1985.12109375, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=1, umbraBulletCount=0, upgrade1=265, upgrade2=270, upgrade3=272, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=3.8410210609436, y=-2.4306271076202, z=-0.63322675228119 }, velocityLength=4.5893754959106, velocityPitch=-0.55815303325653, velocityYaw=-0.16338931024075, viewModelId=772, viewPitch=0.2927071750164, viewRoll=0, viewYaw=1.5181847810745, visibleClient=1, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  321. #9: OnTag [C]:-1
  322. #10: OnTag lua/Weapons/ViewModel.lua:90
  323. self = ViewModel-772 {animationBlend=0, animationGraphIndex=40, animationGraphNode=18, animationSequence2=16, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=1985.5346679688, animationStart=1985.9655761719, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=65, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=20 }
  324. tagHit = "heal"
  325. weapon = BileBomb-20 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, firingPrimary=0, isHolstered=0, lastSecondaryAttackTime=1985.9655761719, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=93, locationId=5, modelIndex=0, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=0, secondaryAttacking=1, sighted=0, teamNumber=2, techId=179 }
  326. #11: UpdateAnimationState lua/Mixins/BaseModelMixin.lua:235
  327. self = ViewModel-772 {animationBlend=0, animationGraphIndex=40, animationGraphNode=18, animationSequence2=16, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=1985.5346679688, animationStart=1985.9655761719, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=65, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=20 }
  328. allowedOnClient = 1
  329. allowed = {AddChatToHistory=function, AddFileHashes=function, AddTag=function, AddVirtualClient=function, Broadcast=function, ClearFileHashes=function, ClientCommand=function, CreateEntity=function, DestroyEntity=function, DisconnectClient=function, ForAllPlayers=function, GetCinematicLength=function, GetClientAddress=function, GetClientById=function, GetConfigSetting=function, GetFrameRate=function, GetIsDlcAuthorized=function, GetMapModId=function, GetMapName=function, GetModId=function, GetModTitle=function, GetName=function, GetNumMaps=function, GetNumMods=function, GetOwner=function, GetSoundLength=function, HookNetworkMessage=function, InstallMod=function, PlayPrivateSound=function, RemoveFileHashes=function, RemoveTag=function, SendCommand=function, SendNetworkMessage=function, SetConfigSetting=function, SetKeyValue=function, SetPassword=function, StartWorld=function, Update=function, UpdatePlayerInfo=function, VerifyPredictionData=function, cystSpawnPoints= {1=Vector {x=61.331172943115, y=-2.029393196106, z=-23.013290405273 } }, infantryPortalSpawnPoints= {1=Vector {x=-68.935600280762, y=2.6415987014771, z=-17.88159942627 }, 2=Vector {x=-13.191526412964, y=-7.7978000640869, z=94.672920227051 } }, mapLiveEntities= {10=1192, 11=162, 12=2044, 13=1434, 14=1980, 15=1350, 16=1703, 17=1414, 1=1909, 2=317, 3=432, 4=402, 5=1113, 6=1455, 7=1356, 8=570, 9=1063 }, mapLoadLiveEntityValues= {10= {1="power_point", 2="", 3= {angles=Angles {pitch=-0, roll=0, yaw=3.141592502594 }, origin=Vector {x=16.636999130249, y=-9.8551998138428, z=65.430397033691 }, startSocketed=0 } }, 11= {1="power_point", 2="", 3= {angles=Angles {pitch=-0, roll=0, yaw=-0.030334075912833 }, origin=Vector {x=-0.50800001621246, y=-7.9247999191284, z=-2.4232699871063 }, startSocketed=0 } }, 12= {1="power_point", 2="", 3= {angles=Angles {pitch=-0, roll=0, yaw=0 }, origin=Vector {x=21.268268585205, y=-6.3499207496643, z=-13.884848594666 }, startSocketed=0 } }, 13= {1="power_point", 2="", 3= {angles=Angles {pitch=-0, roll=0, yaw=-3.141592502594 }, origin=Vector {x=21.887739181519, y=-6.9087204933167, z=-32.698749542236 }, startSocketed=0 } }, 14= {1="door", 2="", 3= {angles=Angles {pitch=-0, roll=0, yaw=0 }, clean=0, origin=Vector {x=37.16019821167, y=-9.7601432800293, z=30.352998733521 }, weldHealth=250, weldTime=20 } }, 15= {1="power_point", 2="", 3= {angles=Angles {pitch=-0, roll=0, yaw=1.5707963705063 }, origin=Vector {x=-36.767120361328, y=-5.9412050247192, z=88.931381225586 }, startSocketed=1 } }, 16= {1="power_point", 2="", 3= {angles=Angles {pitch=-0, roll=0, yaw=0 }, origin=Vector {x=-65.608200073242, y=-0.68580001592636, z=16.535400390625 }, startSocketed=1 } }, 17= {1="power_point", 2="", 3= {angles=Angles {pitch=-0, roll=0, yaw=-3.141592502594 }, origin=Vector {x=-52.069999694824, y=-1.1937999725342, z=57.607200622559 }, startSocketed=1 } }, 1= {1="power_point", 2="", 3= {angles=Angles {pitch=-0, roll=0, yaw=1.5707963705063 }, origin=Vector {x=29.438915252686, y=-9.6851358413696, z=35.571994781494 }, startSocketed=0 } }, 2= {1="power_point", 2="", 3= {angles=Angles {pitch=-0, roll=0, yaw=4.2146851342295e-007 }, origin=Vector {x=45.608032226563, y=-5.5345940589905, z=-8.2741279602051 }, startSocketed=0 } }, 3= {1="power_point", 2="", 3= {angles=Angles {pitch=0.21816620230675, roll=4.6018900690115e-008, yaw=-1.5707961320877 }, origin=Vector {x=6.7564001083374, y=-4.5465912818909, z=-39.34460067749 }, startSocketed=0 } }, 4= ..., mapPostLoadEntities= { }, readyRoomSpawnList= {10=ReadyRoomSpawn { }, 11=ReadyRoomSpawn { }, 12=ReadyRoomSpawn { }, 13=ReadyRoomSpawn { }, 14=ReadyRoomSpawn { }, 15=ReadyRoomSpawn { }, 16=ReadyRoomSpawn { }, 17=ReadyRoomSpawn { }, 18=ReadyRoomSpawn { }, 19=ReadyRoomSpawn { }, 1=ReadyRoomSpawn { }, 20=ReadyRoomSpawn { }, 21=ReadyRoomSpawn { }, 22=ReadyRoomSpawn { }, 23=ReadyRoomSpawn { }, 24=ReadyRoomSpawn { }, 25=ReadyRoomSpawn { }, 26=ReadyRoomSpawn { }, 27=ReadyRoomSpawn { }, 28=ReadyRoomSpawn { }, 29=ReadyRoomSpawn { }, 2=ReadyRoomSpawn { }, 30=ReadyRoomSpawn { }, 31=ReadyRoomSpawn { }, 32=ReadyRoomSpawn { }, 33=ReadyRoomSpawn { }, 34=ReadyRoomSpawn { }, 3=ReadyRoomSpawn { }, 4=ReadyRoomSpawn { }, 5=ReadyRoomSpawn { }, 6=ReadyRoomSpawn { }, 7=ReadyRoomSpawn { }, 8=ReadyRoomSpawn { }, 9=ReadyRoomSpawn { } }, recentChatMessages= {GetNumElements=function, Insert=function, ToTable=function, buffer= {10= {id=10, message="dang, sucks that i just got 75 res again, right?", player="Pumpkin Pie", steamId=81847267, team=2, teamOnly=1 }, 11= {id=11, message="do we have an experimental this is bullshit", player="Headhunter89", steamId=9515017, team=1, teamOnly=1 }, 12= {id=12, message="we are screwed without exo. they have like 40 godamn healing crags", player="Headhunter89", steamId=9515017, team=1, teamOnly=1 }, 13= {id=13, message="I have 80 resource, I could buy one now", player="SirCrest", steamId=79956911, team=1, teamOnly=1 }, 14= {id=14, message="little! No D:!", player="Pumpkin Pie", steamId=81847267, team=2, teamOnly=1 }, 15= {id=15, message="3 exo gap?", player="Pumpkin Pie", steamId=81847267, team=2, teamOnly=1 }, 16= {id=16, message="I risked it <3", player="Pumpkin Pie", steamId=81847267, team=2, teamOnly=1 }, 17= {id=17, message="I did like 500 damage to both", player="-|TBG|- HeatSurge", steamId=26900124, team=2, teamOnly=1 }, 18= {id=18, message="with the gorge", player="-|TBG|- HeatSurge", steamId=26900124, team=2, teamOnly=1 }, 19= {id=19, message="but being welded", player="-|TBG|- HeatSurge", steamId=26900124, team=2, teamOnly=1 }, 1= {id=21, message="fuck this", player="Headhunter89", steamId=9515017, team=1, teamOnly=1 }, 20= {id=20, message="either them or the game", player="Dr. Death[OIF]", steamId=19526510, team=1, teamOnly=1 }, 2= {id=2, message="don't forget sorting <3", player="Pumpkin Pie", steamId=81847267, team=2, teamOnly=1 }, 3= {id=3, message="2 hp o..o how did i live", player="Pumpkin Pie", steamId=81847267, team=2, teamOnly=1 }, 4= {id=4, message="I got one :D", player="Pumpkin Pie", steamId=81847267, team=2, teamOnly=1 }, 5= {id=5, message="two onos coming to operations", player="Arnivarez", steamId=7137896, team=1, teamOnly=1 }, 6= {id=6, message="I live <3", player="Pumpkin Pie", steamId=81847267, team=2, teamOnly=1 }, 7= {id=7, message="wow shotguns hurt D:", player="Pumpkin Pie", steamId=81847267, team=2,... }
  330. model = Model { }
  331. graph = AnimationGraph { }
  332. prevTime = 1986.7061767578
  333. time = 1986.74609375
  334. state = AnimationGraphState { }
  335. (for generator) = function
  336. (for state) = {1=3 }
  337. (for control) = 1
  338. i = 1
  339. tagIndex = 3
  340. #12: ProcessMoveOnModel lua/Mixins/BaseModelMixin.lua:705
  341. self = ViewModel-772 {animationBlend=0, animationGraphIndex=40, animationGraphNode=18, animationSequence2=16, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=1985.5346679688, animationStart=1985.9655761719, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=65, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=20 }
  342. input = Move {commands=2, hotkey=0, move=Vector {x=0, y=0, z=1 }, pitch=0.2927071750164, time=0.037921901792288, yaw=1.5181847810745 }
  343. #13: UpdateAnimationInputs lua/Player.lua:1496
  344. self = Gorge-811 {abilityEnergyOnChange=157.744140625, activeWeaponId=20, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=41, animationGraphNode=6, animationSequence2=5, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=1986.4041748047, animationStart=1986.7061767578, armor=48.122489929199, baseYaw=0, bellyYaw=-0.6105540394783, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=23, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0.95121574401855, followingTransition=0, fov=95, frozen=0, fullPrecisionOrigin=Vector {x=-50.648895263672, y=1.1444960832596, z=-42.254596710205 }, fullyCloaked=0, gameEffectsFlags=64, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=1, health=87.676422119141, healthIgnored=0, inCombat=1, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumping=1, lastTakenDamageAmount=13, lastTakenDamageOrigin=Vector {x=-52.592567443848, y=1.7958979606628, z=-28.960926055908 }, lastTakenDamageTime=1986.6418457031, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=13, layer1AnimationSequence2=13, layer1AnimationSequence=13, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1985.9655761719, layer1AnimationStart=1986.7061767578, locationEntId=1362, locationId=3, maxArmor=150, maxHealth=150, mode=1, modeTime=-1, modelIndex=64, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=1, resources=90.640693664551, runningBodyYaw=1.5263341665268, secondaryAttackLastFrame=1, sighted=1, sliding=0, slowAmount=0, standingBodyYaw=1.5263341665268, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, startedSliding=0, stepAmount=-0.0003814286319539, stepStartTime=1986.2885742188, storedHyperMutationCost=10, storedHyperMutationTime=0, teamNumber=2, teamResources=16, techId=154, threeHives=1, timeAbilityEnergyChanged=1986.74609375, timeLastFeint=0, timeLastHealed=1986.74609375, timeLastMenu=0, timeOfCrouchChange=1196.4221191406, timeOfLastJump=1986.2885742188, timeOfLastUse=1978.1768798828, timeOfLastWeaponSwitch=1979.951171875, timeSlideEnd=1985.12109375, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=1, umbraBulletCount=0, upgrade1=265, upgrade2=270, upgrade3=272, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=3.8410210609436, y=-2.4306271076202, z=-0.63322675228119 }, velocityLength=4.5893754959106, velocityPitch=-0.55815303325653, velocityYaw=-0.16338931024075, viewModelId=772, viewPitch=0.2927071750164, viewRoll=0, viewYaw=1.5181847810745, visibleClient=1, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  345. input = Move {commands=2, hotkey=0, move=Vector {x=0, y=0, z=1 }, pitch=0.2927071750164, time=0.037921901792288, yaw=1.5181847810745 }
  346. viewModel = ViewModel-772 {animationBlend=0, animationGraphIndex=40, animationGraphNode=18, animationSequence2=16, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=1985.5346679688, animationStart=1985.9655761719, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=65, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=20 }
  347. #14: OnProcessMove lua/Player.lua:1565
  348. self = Gorge-811 {abilityEnergyOnChange=157.744140625, activeWeaponId=20, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=41, animationGraphNode=6, animationSequence2=5, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=1986.4041748047, animationStart=1986.7061767578, armor=48.122489929199, baseYaw=0, bellyYaw=-0.6105540394783, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=23, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0.95121574401855, followingTransition=0, fov=95, frozen=0, fullPrecisionOrigin=Vector {x=-50.648895263672, y=1.1444960832596, z=-42.254596710205 }, fullyCloaked=0, gameEffectsFlags=64, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=1, health=87.676422119141, healthIgnored=0, inCombat=1, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumping=1, lastTakenDamageAmount=13, lastTakenDamageOrigin=Vector {x=-52.592567443848, y=1.7958979606628, z=-28.960926055908 }, lastTakenDamageTime=1986.6418457031, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=13, layer1AnimationSequence2=13, layer1AnimationSequence=13, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1985.9655761719, layer1AnimationStart=1986.7061767578, locationEntId=1362, locationId=3, maxArmor=150, maxHealth=150, mode=1, modeTime=-1, modelIndex=64, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=1, resources=90.640693664551, runningBodyYaw=1.5263341665268, secondaryAttackLastFrame=1, sighted=1, sliding=0, slowAmount=0, standingBodyYaw=1.5263341665268, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, startedSliding=0, stepAmount=-0.0003814286319539, stepStartTime=1986.2885742188, storedHyperMutationCost=10, storedHyperMutationTime=0, teamNumber=2, teamResources=16, techId=154, threeHives=1, timeAbilityEnergyChanged=1986.74609375, timeLastFeint=0, timeLastHealed=1986.74609375, timeLastMenu=0, timeOfCrouchChange=1196.4221191406, timeOfLastJump=1986.2885742188, timeOfLastUse=1978.1768798828, timeOfLastWeaponSwitch=1979.951171875, timeSlideEnd=1985.12109375, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=1, umbraBulletCount=0, upgrade1=265, upgrade2=270, upgrade3=272, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=3.8410210609436, y=-2.4306271076202, z=-0.63322675228119 }, velocityLength=4.5893754959106, velocityPitch=-0.55815303325653, velocityYaw=-0.16338931024075, viewModelId=772, viewPitch=0.2927071750164, viewRoll=0, viewYaw=1.5181847810745, visibleClient=1, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  349. input = Move {commands=2, hotkey=0, move=Vector {x=0, y=0, z=1 }, pitch=0.2927071750164, time=0.037921901792288, yaw=1.5181847810745 }
  350. commands = 2
  351. #15: lua/Alien_Server.lua:44
  352. self = Gorge-811 {abilityEnergyOnChange=157.744140625, activeWeaponId=20, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=41, animationGraphNode=6, animationSequence2=5, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=1986.4041748047, animationStart=1986.7061767578, armor=48.122489929199, baseYaw=0, bellyYaw=-0.6105540394783, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=23, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0.95121574401855, followingTransition=0, fov=95, frozen=0, fullPrecisionOrigin=Vector {x=-50.648895263672, y=1.1444960832596, z=-42.254596710205 }, fullyCloaked=0, gameEffectsFlags=64, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=1, health=87.676422119141, healthIgnored=0, inCombat=1, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumping=1, lastTakenDamageAmount=13, lastTakenDamageOrigin=Vector {x=-52.592567443848, y=1.7958979606628, z=-28.960926055908 }, lastTakenDamageTime=1986.6418457031, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=13, layer1AnimationSequence2=13, layer1AnimationSequence=13, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1985.9655761719, layer1AnimationStart=1986.7061767578, locationEntId=1362, locationId=3, maxArmor=150, maxHealth=150, mode=1, modeTime=-1, modelIndex=64, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=1, resources=90.640693664551, runningBodyYaw=1.5263341665268, secondaryAttackLastFrame=1, sighted=1, sliding=0, slowAmount=0, standingBodyYaw=1.5263341665268, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, startedSliding=0, stepAmount=-0.0003814286319539, stepStartTime=1986.2885742188, storedHyperMutationCost=10, storedHyperMutationTime=0, teamNumber=2, teamResources=16, techId=154, threeHives=1, timeAbilityEnergyChanged=1986.74609375, timeLastFeint=0, timeLastHealed=1986.74609375, timeLastMenu=0, timeOfCrouchChange=1196.4221191406, timeOfLastJump=1986.2885742188, timeOfLastUse=1978.1768798828, timeOfLastWeaponSwitch=1979.951171875, timeSlideEnd=1985.12109375, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=1, umbraBulletCount=0, upgrade1=265, upgrade2=270, upgrade3=272, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=3.8410210609436, y=-2.4306271076202, z=-0.63322675228119 }, velocityLength=4.5893754959106, velocityPitch=-0.55815303325653, velocityYaw=-0.16338931024075, viewModelId=772, viewPitch=0.2927071750164, viewRoll=0, viewYaw=1.5181847810745, visibleClient=1, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  353. input = Move {commands=2, hotkey=0, move=Vector {x=0, y=0, z=1 }, pitch=0.2927071750164, time=0.037921901792288, yaw=1.5181847810745 }
  354. #16: [C]:-1
  355. entity 84 both deleted and created on the same snapshot write (class 159->8)!
  356. Server: Too many entities
  357. [Server] Script Error #3: lua/Utility.lua:1603: bad argument #2 to 'error' (number expected, got string)
  358. Call stack:
  359. #1: error [C]:-1
  360. #2: CreateEntity lua/Utility.lua:1603
  361. mapName = "sensorblip"
  362. origin = Vector {x=0, y=0, z=0 }
  363. teamNumber = -1
  364. extraValues = nil
  365. values = {origin=Vector {x=0, y=0, z=0 }, teamNumber=-1 }
  366. entity = nil
  367. #3: _UpdateSensorBlip lua/DetectableMixin.lua:188
  368. self = Whip-557 {alive=1, animationBlend=0, animationGraphIndex=21, animationGraphNode=8, animationSequence2=9, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1858.005859375, animationStart=1859.5076904297, armor=185.09535217285, attackYaw=192, bombarding=0, buildFraction=1, cloaked=0, cloakedFraction=0, collisionRep=0, constructionComplete=1, currentOrderId=-1, detected=1, dragsUmbra=0, flinchIntensity=0.78349840641022, fullyCloaked=0, gameEffectsFlags=64, health=672.93896484375, healthIgnored=0, inCombat=1, isCatalysted=0, isMature=0, isOnFire=0, isTeleporting=0, lastTakenDamageAmount=156, lastTakenDamageOrigin=Vector {x=-57.67484664917, y=-1.9520978927612, z=16.028121948242 }, lastTakenDamageTime=1986.3428955078, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=21, layer1AnimationSequence2=-1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1986.4462890625, locationEntId=1124, locationId=4, maxArmor=240, maxHealth=720, modelIndex=36, move_speed=0, moving=0, numStacks=0, physicsGroup=16, physicsGroupFilterMask=0, physicsType=4, recentHealthChanged=1, researchProgress=0, researchingId=1, rooted=1, sighted=1, slapping=0, teamNumber=2, techId=215, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, unblockTime=0, underConstruction=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=1, whacking=0 }
  369. blip = nil
  370. alive = 1
  371. #4: lua/DetectableMixin.lua:40
  372. (for generator) = function
  373. (for state) = {1295=1, 1593=1, 169=1, 1727=1, 1785=1, 1935=1, 193=1, 211=1, 332=1, 454=1, 45=1, 477=1, 557=1, 567=1, 583=1, 6=1, 811=1, 874=1, 884=1 }
  374. (for control) = 557
  375. entityId = 557
  376. doUpdate = 1
  377. entity = Whip-557 {alive=1, animationBlend=0, animationGraphIndex=21, animationGraphNode=8, animationSequence2=9, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1858.005859375, animationStart=1859.5076904297, armor=185.09535217285, attackYaw=192, bombarding=0, buildFraction=1, cloaked=0, cloakedFraction=0, collisionRep=0, constructionComplete=1, currentOrderId=-1, detected=1, dragsUmbra=0, flinchIntensity=0.78349840641022, fullyCloaked=0, gameEffectsFlags=64, health=672.93896484375, healthIgnored=0, inCombat=1, isCatalysted=0, isMature=0, isOnFire=0, isTeleporting=0, lastTakenDamageAmount=156, lastTakenDamageOrigin=Vector {x=-57.67484664917, y=-1.9520978927612, z=16.028121948242 }, lastTakenDamageTime=1986.3428955078, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=21, layer1AnimationSequence2=-1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1986.4462890625, locationEntId=1124, locationId=4, maxArmor=240, maxHealth=720, modelIndex=36, move_speed=0, moving=0, numStacks=0, physicsGroup=16, physicsGroupFilterMask=0, physicsType=4, recentHealthChanged=1, researchProgress=0, researchingId=1, rooted=1, sighted=1, slapping=0, teamNumber=2, techId=215, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, unblockTime=0, underConstruction=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=1, whacking=0 }
  378. entity 773 both deleted and created on the same snapshot write (class 159->9)!
  379. entity 84 both deleted and created on the same snapshot write (class 159->8)!
  380. Server: Too many entities
  381. [Server] Script Error #4: lua/Utility.lua:1603: bad argument #2 to 'error' (number expected, got string)
  382. Call stack:
  383. #1: error [C]:-1
  384. #2: CreateEntity lua/Utility.lua:1603
  385. mapName = "sensorblip"
  386. origin = Vector {x=0, y=0, z=0 }
  387. teamNumber = -1
  388. extraValues = nil
  389. values = {origin=Vector {x=0, y=0, z=0 }, teamNumber=-1 }
  390. entity = nil
  391. #3: _UpdateSensorBlip lua/DetectableMixin.lua:188
  392. self = Whip-45 {alive=1, animationBlend=0, animationGraphIndex=21, animationGraphNode=8, animationSequence2=9, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1985.5275878906, animationStart=1987.0345458984, armor=228.77604675293, attackYaw=36, bombarding=0, buildFraction=1, cloaked=0, cloakedFraction=0, collisionRep=0, constructionComplete=1, currentOrderId=-1, detected=1, dragsUmbra=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=707.91265869141, healthIgnored=0, inCombat=0, isCatalysted=0, isMature=0, isOnFire=0, isTeleporting=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=20, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=1124, locationId=4, maxArmor=228.77604675293, maxHealth=707.91265869141, modelIndex=36, move_speed=0, moving=0, numStacks=0, physicsGroup=16, physicsGroupFilterMask=0, physicsType=4, recentHealthChanged=0, researchProgress=0, researchingId=1, rooted=1, sighted=1, slapping=0, teamNumber=2, techId=215, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, unblockTime=0, underConstruction=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=1, whacking=0 }
  393. blip = nil
  394. alive = 1
  395. #4: lua/DetectableMixin.lua:40
  396. (for generator) = function
  397. (for state) = {1295=1, 1593=1, 169=1, 1727=1, 1785=1, 1935=1, 193=1, 211=1, 332=1, 454=1, 45=1, 477=1, 557=1, 567=1, 583=1, 6=1, 811=1, 874=1, 884=1 }
  398. (for control) = 45
  399. entityId = 45
  400. doUpdate = 1
  401. entity = Whip-45 {alive=1, animationBlend=0, animationGraphIndex=21, animationGraphNode=8, animationSequence2=9, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1985.5275878906, animationStart=1987.0345458984, armor=228.77604675293, attackYaw=36, bombarding=0, buildFraction=1, cloaked=0, cloakedFraction=0, collisionRep=0, constructionComplete=1, currentOrderId=-1, detected=1, dragsUmbra=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=707.91265869141, healthIgnored=0, inCombat=0, isCatalysted=0, isMature=0, isOnFire=0, isTeleporting=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=20, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=1124, locationId=4, maxArmor=228.77604675293, maxHealth=707.91265869141, modelIndex=36, move_speed=0, moving=0, numStacks=0, physicsGroup=16, physicsGroupFilterMask=0, physicsType=4, recentHealthChanged=0, researchProgress=0, researchingId=1, rooted=1, sighted=1, slapping=0, teamNumber=2, techId=215, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, unblockTime=0, underConstruction=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=1, whacking=0 }
  402. entity 773 both deleted and created on the same snapshot write (class 159->9)!
  403. Server: Too many entities
  404. [Server] Script Error #5: lua/Alien.lua:162: attempt to index fieldref 'loopingCeleritySound' (a nil value)
  405. Call stack:
  406. #1: OnCreate lua/Alien.lua:162
  407. self = Skulk-1328 {abilityEnergyOnChange=100, activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=10, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=-1, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=0, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=0, y=0, z=0 }, fullyCloaked=0, gameEffectsFlags=0, gameStarted=0, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=-1, locationId=0, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=1, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=0, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=0, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, teamNumber=-1, teamResources=0, techId=153, threeHives=0, timeAbilityEnergyChanged=0, timeLastFeint=0, timeLastHealed=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeOfLeap=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=0, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=-1, viewPitch=0, viewRoll=0, viewYaw=0, visibleClient=0, waitingForAutoTeamBalance=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=0, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=0, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
  408. #2: lua/Skulk.lua:131
  409. self = Skulk-1328 {abilityEnergyOnChange=100, activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=10, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=-1, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=0, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=0, y=0, z=0 }, fullyCloaked=0, gameEffectsFlags=0, gameStarted=0, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=-1, locationId=0, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=1, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=0, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=0, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, teamNumber=-1, teamResources=0, techId=153, threeHives=0, timeAbilityEnergyChanged=0, timeLastFeint=0, timeLastHealed=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeOfLeap=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=0, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=-1, viewPitch=0, viewRoll=0, viewYaw=0, visibleClient=0, waitingForAutoTeamBalance=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=0, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=0, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
  410. #3: CreateEntity [C]:-1
  411. #4: CreateEntity lua/Utility.lua:1595
  412. mapName = "skulk"
  413. origin = Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }
  414. teamNumber = 2
  415. extraValues = nil
  416. values = {origin=Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }, teamNumber=2 }
  417. #5: Replace lua/Player_Server.lua:477
  418. self = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=5, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=-43.443859100342, y=1.1726200580597, z=-25.583654403687 }, desiredCameraYOffset=0, eggId=1198, flinchIntensity=0, followMoveEnabled=1, followedTargetId=1593, followingTransition=0, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=1, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=-54.955249786377, y=2.0145120620728, z=-27.522254943848 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0, transitionStart=1972.5202636719, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  419. mapName = "skulk"
  420. newTeamNumber = 2
  421. preserveWeapons = 0
  422. atOrigin = Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }
  423. extraValues = nil
  424. team = AlienTeam { }
  425. teamNumber = 2
  426. owner = ServerClient { }
  427. teamChanged = 0
  428. #6: ReplaceRespawnPlayer lua/PlayingTeam.lua:550
  429. self = AlienTeam { }
  430. player = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=5, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=-43.443859100342, y=1.1726200580597, z=-25.583654403687 }, desiredCameraYOffset=0, eggId=1198, flinchIntensity=0, followMoveEnabled=1, followedTargetId=1593, followingTransition=0, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=1, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=-54.955249786377, y=2.0145120620728, z=-27.522254943848 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0, transitionStart=1972.5202636719, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  431. origin = Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }
  432. angles = Angles {pitch=0, roll=0, yaw=5.5023775100708 }
  433. mapName = "skulk"
  434. spawnMapName = "skulk"
  435. #7: lua/Egg.lua:404
  436. self = Egg-1198 {alive=1, animationGraphIndex=29, armor=11.75467300415, cloaked=0, cloakedFraction=0.37490063905716, collisionRep=1, detected=0, dragsUmbra=0, empty=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=350, healthIgnored=0, isMature=0, isOnFire=0, isTeleporting=0, locationEntId=93, locationId=5, maxArmor=11.75467300415, maxHealth=350, modelIndex=45, numStacks=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, researchProgress=0, researchingId=1, sighted=0, teamNumber=2, techId=197, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, visibleClient=0 }
  437. player = nil
  438. queuedPlayer = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=5, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=-43.443859100342, y=1.1726200580597, z=-25.583654403687 }, desiredCameraYOffset=0, eggId=1198, flinchIntensity=0, followMoveEnabled=1, followedTargetId=1593, followingTransition=0, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=1, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=-54.955249786377, y=2.0145120620728, z=-27.522254943848 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0, transitionStart=1972.5202636719, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  439. queuedPlayer = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=5, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=-43.443859100342, y=1.1726200580597, z=-25.583654403687 }, desiredCameraYOffset=0, eggId=1198, flinchIntensity=0, followMoveEnabled=1, followedTargetId=1593, followingTransition=0, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=1, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=-54.955249786377, y=2.0145120620728, z=-27.522254943848 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0, transitionStart=1972.5202636719, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  440. spawnOrigin = Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }
  441. gestationClass = "skulk"
  442. team = AlienTeam { }
  443. #8: (tail call):-1
  444. #9: lua/AlienSpectator.lua:161
  445. self = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=5, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=-43.443859100342, y=1.1726200580597, z=-25.583654403687 }, desiredCameraYOffset=0, eggId=1198, flinchIntensity=0, followMoveEnabled=1, followedTargetId=1593, followingTransition=0, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=1, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=-54.955249786377, y=2.0145120620728, z=-27.522254943848 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0, transitionStart=1972.5202636719, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  446. input = Move {commands=0, hotkey=0, move=Vector {x=0, y=0, z=0 }, pitch=5.8128213882446, time=0.037599712610245, yaw=5.1990280151367 }
  447. #10: [C]:-1
  448. Server: Too many entities
  449. [Server] Script Error #6: lua/Utility.lua:1603: bad argument #2 to 'error' (number expected, got string)
  450. Call stack:
  451. #1: error [C]:-1
  452. #2: CreateEntity lua/Utility.lua:1603
  453. mapName = "view_model"
  454. origin = Vector {x=0, y=0, z=0 }
  455. teamNumber = -1
  456. extraValues = nil
  457. values = {origin=Vector {x=0, y=0, z=0 }, teamNumber=-1 }
  458. entity = nil
  459. #3: InitViewModel lua/Player.lua:425
  460. self = Skulk-1328 {abilityEnergyOnChange=100, activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=10, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=-1, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=0, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=0, y=0, z=0 }, fullyCloaked=0, gameEffectsFlags=0, gameStarted=0, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=93, locationId=5, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=1, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=0, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=0, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, teamNumber=2, teamResources=0, techId=153, threeHives=0, timeAbilityEnergyChanged=0, timeLastFeint=0, timeLastHealed=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeOfLeap=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=0, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=-1, viewPitch=0, viewRoll=0, viewYaw=0, visibleClient=0, waitingForAutoTeamBalance=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=0, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=0, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
  461. #4: OnInitialized lua/Player.lua:437
  462. self = Skulk-1328 {abilityEnergyOnChange=100, activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=10, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=-1, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=0, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=0, y=0, z=0 }, fullyCloaked=0, gameEffectsFlags=0, gameStarted=0, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=93, locationId=5, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=1, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=0, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=0, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, teamNumber=2, teamResources=0, techId=153, threeHives=0, timeAbilityEnergyChanged=0, timeLastFeint=0, timeLastHealed=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeOfLeap=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=0, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=-1, viewPitch=0, viewRoll=0, viewYaw=0, visibleClient=0, waitingForAutoTeamBalance=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=0, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=0, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
  463. #5: OnInitialized lua/Alien.lua:262
  464. self = Skulk-1328 {abilityEnergyOnChange=100, activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=10, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=-1, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=0, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=0, y=0, z=0 }, fullyCloaked=0, gameEffectsFlags=0, gameStarted=0, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=93, locationId=5, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=1, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=0, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=0, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, teamNumber=2, teamResources=0, techId=153, threeHives=0, timeAbilityEnergyChanged=0, timeLastFeint=0, timeLastHealed=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeOfLeap=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=0, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=-1, viewPitch=0, viewRoll=0, viewYaw=0, visibleClient=0, waitingForAutoTeamBalance=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=0, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=0, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
  465. #6: lua/Skulk.lua:141
  466. self = Skulk-1328 {abilityEnergyOnChange=100, activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=10, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=-1, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=0, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=0, y=0, z=0 }, fullyCloaked=0, gameEffectsFlags=0, gameStarted=0, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=93, locationId=5, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=1, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=0, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=0, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, teamNumber=2, teamResources=0, techId=153, threeHives=0, timeAbilityEnergyChanged=0, timeLastFeint=0, timeLastHealed=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeOfLeap=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=0, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=-1, viewPitch=0, viewRoll=0, viewYaw=0, visibleClient=0, waitingForAutoTeamBalance=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=0, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=0, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
  467. #7: [C]:-1
  468. #8: CreateEntity [C]:-1
  469. #9: CreateEntity lua/Utility.lua:1595
  470. mapName = "skulk"
  471. origin = Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }
  472. teamNumber = 2
  473. extraValues = nil
  474. values = {origin=Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }, teamNumber=2 }
  475. #10: Replace lua/Player_Server.lua:477
  476. self = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=5, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=-43.443859100342, y=1.1726200580597, z=-25.583654403687 }, desiredCameraYOffset=0, eggId=1198, flinchIntensity=0, followMoveEnabled=1, followedTargetId=1593, followingTransition=0, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=1, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=-54.955249786377, y=2.0145120620728, z=-27.522254943848 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0, transitionStart=1972.5202636719, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  477. mapName = "skulk"
  478. newTeamNumber = 2
  479. preserveWeapons = 0
  480. atOrigin = Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }
  481. extraValues = nil
  482. team = AlienTeam { }
  483. teamNumber = 2
  484. owner = ServerClient { }
  485. teamChanged = 0
  486. #11: ReplaceRespawnPlayer lua/PlayingTeam.lua:550
  487. self = AlienTeam { }
  488. player = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=5, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=-43.443859100342, y=1.1726200580597, z=-25.583654403687 }, desiredCameraYOffset=0, eggId=1198, flinchIntensity=0, followMoveEnabled=1, followedTargetId=1593, followingTransition=0, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=1, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=-54.955249786377, y=2.0145120620728, z=-27.522254943848 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0, transitionStart=1972.5202636719, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  489. origin = Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }
  490. angles = Angles {pitch=0, roll=0, yaw=5.5023775100708 }
  491. mapName = "skulk"
  492. spawnMapName = "skulk"
  493. #12: lua/Egg.lua:404
  494. self = Egg-1198 {alive=1, animationGraphIndex=29, armor=11.75467300415, cloaked=0, cloakedFraction=0.37490063905716, collisionRep=1, detected=0, dragsUmbra=0, empty=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=350, healthIgnored=0, isMature=0, isOnFire=0, isTeleporting=0, locationEntId=93, locationId=5, maxArmor=11.75467300415, maxHealth=350, modelIndex=45, numStacks=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, researchProgress=0, researchingId=1, sighted=0, teamNumber=2, techId=197, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, visibleClient=0 }
  495. player = nil
  496. queuedPlayer = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=5, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=-43.443859100342, y=1.1726200580597, z=-25.583654403687 }, desiredCameraYOffset=0, eggId=1198, flinchIntensity=0, followMoveEnabled=1, followedTargetId=1593, followingTransition=0, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=1, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=-54.955249786377, y=2.0145120620728, z=-27.522254943848 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0, transitionStart=1972.5202636719, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  497. queuedPlayer = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=5, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=-43.443859100342, y=1.1726200580597, z=-25.583654403687 }, desiredCameraYOffset=0, eggId=1198, flinchIntensity=0, followMoveEnabled=1, followedTargetId=1593, followingTransition=0, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=1, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=-54.955249786377, y=2.0145120620728, z=-27.522254943848 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0, transitionStart=1972.5202636719, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  498. spawnOrigin = Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }
  499. gestationClass = "skulk"
  500. team = AlienTeam { }
  501. #13: (tail call):-1
  502. #14: lua/AlienSpectator.lua:161
  503. self = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=5, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=-43.443859100342, y=1.1726200580597, z=-25.583654403687 }, desiredCameraYOffset=0, eggId=1198, flinchIntensity=0, followMoveEnabled=1, followedTargetId=1593, followingTransition=0, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=1, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=-54.955249786377, y=2.0145120620728, z=-27.522254943848 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0, transitionStart=1972.5202636719, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  504. input = Move {commands=0, hotkey=0, move=Vector {x=0, y=0, z=0 }, pitch=5.8128213882446, time=0.037599712610245, yaw=5.1990280151367 }
  505. #15: [C]:-1
  506. Server: Too many entities
  507. [Server] Script Error #7: lua/ParticleEffect.lua:162: attempt to index local 'entity' (a nil value)
  508. Call stack:
  509. #1: lua/ParticleEffect.lua:162
  510. player = nil
  511. effectName = "cinematics/alien/egg/burst.cinematic"
  512. parent = nil
  513. coords = Coords {origin=Vector {x=0.40775954723358, y=-5.4887104034424, z=-32.972156524658 }, xAxis=Vector {x=0.67552733421326, y=0, z=-0.7373349070549 }, yAxis=Vector {x=0, y=1, z=0 }, zAxis=Vector {x=0.7373349070549, y=-0, z=0.67552733421326 } }
  514. attachPoint = nil
  515. assetIndex = 255
  516. entity = nil
  517. #2: (tail call):-1
  518. #3: InternalTriggerCinematic lua/EffectManager.lua:419
  519. self = EffectManager { }
  520. effectTable = {cinematic="cinematics/alien/egg/burst.cinematic" }
  521. triggeringParams = {classname="Egg", effecthostcoords=Coords {origin=Vector {x=0.40775954723358, y=-5.4887104034424, z=-32.972156524658 }, xAxis=Vector {x=0.67552733421326, y=0, z=-0.7373349070549 }, yAxis=Vector {x=0, y=1, z=0 }, zAxis=Vector {x=0.7373349070549, y=-0, z=0.67552733421326 } }, isalien=1, ismarine=0 }
  522. triggeringEntity = Egg-1198 {alive=1, animationGraphIndex=29, armor=11.75467300415, cloaked=0, cloakedFraction=0.37490063905716, collisionRep=1, detected=0, dragsUmbra=0, empty=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=350, healthIgnored=0, isMature=0, isOnFire=0, isTeleporting=0, locationEntId=93, locationId=5, maxArmor=11.75467300415, maxHealth=350, modelIndex=45, numStacks=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, researchProgress=0, researchingId=1, sighted=0, teamNumber=2, techId=197, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, visibleClient=0 }
  523. coords = Coords {origin=Vector {x=0.40775954723358, y=-5.4887104034424, z=-32.972156524658 }, xAxis=Vector {x=0.67552733421326, y=0, z=-0.7373349070549 }, yAxis=Vector {x=0, y=1, z=0 }, zAxis=Vector {x=0.7373349070549, y=-0, z=0.67552733421326 } }
  524. cinematicName = "cinematics/alien/egg/burst.cinematic"
  525. player = nil
  526. success = 0
  527. #4: InternalTriggerEffect lua/EffectManager.lua:749
  528. self = EffectManager { }
  529. effectTable = {cinematic="cinematics/alien/egg/burst.cinematic" }
  530. triggeringParams = {classname="Egg", effecthostcoords=Coords {origin=Vector {x=0.40775954723358, y=-5.4887104034424, z=-32.972156524658 }, xAxis=Vector {x=0.67552733421326, y=0, z=-0.7373349070549 }, yAxis=Vector {x=0, y=1, z=0 }, zAxis=Vector {x=0.7373349070549, y=-0, z=0.67552733421326 } }, isalien=1, ismarine=0 }
  531. triggeringEntity = Egg-1198 {alive=1, animationGraphIndex=29, armor=11.75467300415, cloaked=0, cloakedFraction=0.37490063905716, collisionRep=1, detected=0, dragsUmbra=0, empty=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=350, healthIgnored=0, isMature=0, isOnFire=0, isTeleporting=0, locationEntId=93, locationId=5, maxArmor=11.75467300415, maxHealth=350, modelIndex=45, numStacks=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, researchProgress=0, researchingId=1, sighted=0, teamNumber=2, techId=197, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, visibleClient=0 }
  532. success = 0
  533. #5: InternalTriggerMatchingEffects lua/EffectManager.lua:335
  534. self = EffectManager { }
  535. inputEffectTable = {babbler_attack= {babblerAttackEffect= {1= {sound="sound/NS2.fev/alien/fade/impale" }, 2= {cinematic="cinematics/alien/crag/babbler_attack.cinematic", done=1 } } }, babbler_jump= {babblerJumpEffect= {1= {sound="sound/NS2.fev/alien/drifter/attack" }, 2= {cinematic="cinematics/alien/crag/babbler_jump.cinematic", done=1 } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, construct= {alienConstruct= {1= {done=1, isalien=1, sound="sound/NS2.fev/alien/structures/generic_build" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, crag_trigger_babblers= {cragBabblerEffects= { } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=1 } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=1 }, 11= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Babbler", done=1 }, 12= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=1 }, 13= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=1 }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=1 }, 2= {cinematic="cinematics/alien/structures/death_hive.cinematic", classname="Hive", done=1 }, 3= {cinematic="cinematics/alien/structures/death_large.cinematic", classname="Whip", done=1 }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=1 }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=1 }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=1 }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=1 }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=1 }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=1 } }, alienStructureDeathSounds= {10= {classname="Spur", done=1, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Crag", done=1, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Shade", done=1, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Shift", done=1, sound="sound/NS2.fev/alien/structures/death_small" }, 14= {classname="BoneWall", done=1, sound="sound/NS2.fev/alien/structures/death_small" }, 1= {classname="Harvester", sound="sound/NS2.fev/alien/structures/harvester_death" }, 2= {classname="Hive", sound="sound/NS2.fev/alien/structures/hive_death" }, 3= {classname="Structure", doer="Grenade", done=1, isalien=1, sound="sound/NS2.fev/alien/structures/death_grenade" }, 4= {classname=..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=1 } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=1, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=1 } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" }, 2= {animation= {1= {1=0.4, 2="active1" }, 2= {1=0.7, 2="active2" } }, force=0 } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=1 } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=1 }, 2= {done=1, sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=1 } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", classname="Structure", done=1 } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/bilebomb_hit" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=1 } } } }
  536. triggeringEntity = Egg-1198 {alive=1, animationGraphIndex=29, armor=11.75467300415, cloaked=0, cloakedFraction=0.37490063905716, collisionRep=1, detected=0, dragsUmbra=0, empty=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=350, healthIgnored=0, isMature=0, isOnFire=0, isTeleporting=0, locationEntId=93, locationId=5, maxArmor=11.75467300415, maxHealth=350, modelIndex=45, numStacks=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, researchProgress=0, researchingId=1, sighted=0, teamNumber=2, techId=197, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, visibleClient=0 }
  537. effectName = "egg_death"
  538. tableParams = {classname="Egg", effecthostcoords=Coords {origin=Vector {x=0.40775954723358, y=-5.4887104034424, z=-32.972156524658 }, xAxis=Vector {x=0.67552733421326, y=0, z=-0.7373349070549 }, yAxis=Vector {x=0, y=1, z=0 }, zAxis=Vector {x=0.7373349070549, y=-0, z=0.67552733421326 } }, isalien=1, ismarine=0 }
  539. outputEffects = nil
  540. currentEffectBlockTable = {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }
  541. (for generator) = function
  542. (for state) = {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }
  543. (for control) = "eggEggDeathEffects"
  544. effectTableIndex = "eggEggDeathEffects"
  545. effectTable = {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } }
  546. keepProcessing = 1
  547. (for generator) = function
  548. (for state) = {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } }
  549. (for control) = 2
  550. assetEntryIndex = 2
  551. assetEntry = {cinematic="cinematics/alien/egg/burst.cinematic" }
  552. #6: TriggerEffects lua/EffectManager.lua:210
  553. self = EffectManager { }
  554. effectName = "egg_death"
  555. tableParams = {classname="Egg", effecthostcoords=Coords {origin=Vector {x=0.40775954723358, y=-5.4887104034424, z=-32.972156524658 }, xAxis=Vector {x=0.67552733421326, y=0, z=-0.7373349070549 }, yAxis=Vector {x=0, y=1, z=0 }, zAxis=Vector {x=0.7373349070549, y=-0, z=0.67552733421326 } }, isalien=1, ismarine=0 }
  556. triggeringEntity = Egg-1198 {alive=1, animationGraphIndex=29, armor=11.75467300415, cloaked=0, cloakedFraction=0.37490063905716, collisionRep=1, detected=0, dragsUmbra=0, empty=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=350, healthIgnored=0, isMature=0, isOnFire=0, isTeleporting=0, locationEntId=93, locationId=5, maxArmor=11.75467300415, maxHealth=350, modelIndex=45, numStacks=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, researchProgress=0, researchingId=1, sighted=0, teamNumber=2, techId=197, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, visibleClient=0 }
  557. (for generator) = function
  558. (for state) = {1= {1="GeneralEffectData", 2= {catalyst= {catalystEffects= {1= {isalien=1, sound="sound/NS2.fev/alien/common/frenzy" }, 2= {isalien=0, sound="sound/NS2.fev/marine/common/catalyst" }, 3= {classname="Hive", done=1, parented_cinematic="cinematics/alien/nutrientmist_hive.cinematic" }, 4= {classname="Onos", done=1, parented_cinematic="cinematics/alien/nutrientmist_onos.cinematic" }, 5= {done=1, isalien=1, parented_cinematic="cinematics/alien/nutrientmist_structure.cinematic" } } }, commander_create_local= {commanderCreateLocalEffects= {1= {done=1, isalien=1, private_sound="sound/NS2.fev/alien/commander/spawn_2" }, 2= {done=1, ismarine=1, private_sound="sound/NS2.fev/marine/commander/spawn_2d" } } }, complete_order= {completeOrderSound= {1= {sound="sound/NS2.fev/marine/voiceovers/complete" } } }, deploy= {deploySoundEffects= {10= {classname="RoboticsFactory", done=1, sound="sound/NS2.fev/marine/structures/roboticsfactory_deploy" }, 11= {classname="Sentry", done=1, sound="sound/NS2.fev/marine/structures/sentry_deploy" }, 12= {classname="Hydra", done=1, sound="sound/NS2.fev/alien/structures/deploy_small" }, 13= {done=1, isalien=1, sound="sound/NS2.fev/alien/structures/deploy_large" }, 14= {done=1, isalien=0, sound="sound/NS2.fev/marine/structures/generic_deploy" }, 1= {classname="Hive", done=1, sound="sound/NS2.fev/alien/structures/hive_deploy" }, 2= {classname="Extractor", done=1, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 3= {classname="InfantryPortal", done=1, sound="sound/NS2.fev/marine/structures/infantry_portal_deploy" }, 4= {classname="Armory", done=1, sound="sound/NS2.fev/marine/structures/armory_deploy" }, 5= {classname="ArmsLab", done=1, sound="sound/NS2.fev/marine/structures/armslab_deploy" }, 6= {classname="CommandStation", done=1, sound="sound/NS2.fev/marine/structures/commandstation_deploy" }, 7= {classname="Observatory", done=1, sound="sound/NS2.fev/marine/structures/observatory_deploy" }, 8= {classname="Extractor", done=1, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 9= {clas..., 2= {1="ClientEffectData", 2= {client_cloak_changed= {cloakChangedSound= {1= {classname="Drifter", done=1, sound="" }, 2= {cloaked=1, done=1, sound="sound/NS2.fev/alien/structures/shade/cloak_start", volume=0.5 }, 3= {cloaked=0, done=1, sound="sound/NS2.fev/alien/structures/shade/cloak_end", volume=0.5 } } }, on_destroy= {destroyEffects= { } }, on_init= {initEffects= {1= {classname="Spit", done=1, looping_cinematic="cinematics/alien/gorge/spit.cinematic" }, 2= {active=1, classname="InfantryPortal", done=1, looping_cinematic="cinematics/marine/infantryportal/spin.cinematic" }, 3= {active=0, classname="InfantryPortal", done=1, stop_cinematic="cinematics/marine/infantryportal/spin.cinematic" } } } } }, 3= {1="PlayerEffectData", 2= {celerity_end= {celerityEndEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {done=1, sound="sound/NS2.fev/alien/common/celerity_end" } } }, celerity_start= {celerityStartEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {done=1, sound="sound/NS2.fev/alien/common/celerity_start" } } }, cloak_loop= {cloakFX= {1= {active=1, done=1, looping_sound="sound/NS2.fev/alien/structures/shade/cloak_loop" }, 2= {active=0, done=1, stop_sound="sound/NS2.fev/alien/structures/shade/cloak_loop" } } }, disorient_loop= {disorientFX= {1= {active=1, done=1, looping_sound="sound/NS2.fev/alien/structures/shade/disorientate" }, 2= {active=0, done=1, stop_sound="sound/NS2.fev/alien/structures/shade/disorientate" } } }, emp_blasted= {empBlastedEffects= {1= {cinematic="cinematics/alien/emphit.cinematic", class="Alien", done=1 } } }, enzymed= {enzymedEffects= {1= {done=1, parented_cinematic="cinematics/alien/enzymed.cinematic" } } }, exo_thruster_end= {exoThrusterEndEffects= {1= {done=1, sound="sound/NS2.fev/marine/common/pickup_heavy" } } }, exo_thruster_start= {exoThrusterStartEffects= {1= {cinematic="cinematics/marine/jetpack/impact.cinematic" }, 2= {done=1, sound="sound/NS2.fev/marine/common/pickup_jetpack" } } }, flap= {flapSoundEffects= {1= {done=1, silenceupgrade=1, sound="" }, 2= {classname="Lerk", done=1, sound="sound/NS2.fev/alien/lerk/flap" } } }, footstep= {footstepSoundEffects= {10= {classname="Gorge", done=1, enemy=1, sound="sound/NS2.fev/materials/metal/gorge_step_for_enemy", surface="metal" }, 11= {classname="Gorge", done=1, sound="sound/NS2.fev/materials/metal/gorge_step", surface="metal" }, 12= {classname="Gorge", done=1, enemy=1, sound="sound/NS2.fev/materials/thin_metal/gorge_step_for_enemy", surface="thin_metal" }, 13= {classname="Gorge", done=1, sound="sound/NS2.fev/materials/thin_metal/gorge_step", surface="thin_metal" }, 14= {classname="Gorge", done=1, enemy=1, sound="sound/NS2.fev/materials/organic/gorge_step_for_enemy", surface="organic" }, 15= {classname="Gorge", done=1, sound="..., 4= {1="DamageEffects", 2= {damage= {damageEffects= {10= {doer="Sentry", done=1, player_cinematic="cinematics/materials/%s/ricochet.cinematic" }, 11= {doer="Axe", done=1, player_cinematic="cinematics/materials/%s/axe.cinematic" }, 12= {doer="Claw", done=1, player_cinematic="cinematics/materials/%s/claw_bash.cinematic" }, 13= {doer="Whip", done=1, player_cinematic="cinematics/materials/%s/bash.cinematic" }, 14= {doer="BiteLeap", done=1, player_cinematic="cinematics/materials/%s/bite.cinematic" }, 15= {classname="Marine", doer="Parasite", done=1, player_cinematic="cinematics/alien/skulk/parasite_hit_marine.cinematic" }, 16= {doer="Parasite", done=1, player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" }, 17= {doer="Spit", done=1, player_cinematic="cinematics/alien/gorge/spit_impact.cinematic" }, 18= {doer="Hydra", done=1, player_cinematic="cinematics/materials/%s/sting.cinematic" }, 19= {doer="SwipeBlink", done=1, player_cinematic="cinematics/materials/%s/scrape.cinematic" }, 1= {done=1, player_cinematic="cinematics/materials/deflect/marine.cinematic", surface="nanoshield" }, 20= {doer="Gore", done=1, player_cinematic="cinematics/materials/%s/gore.cinematic" }, 21= {alt_mode=1, doer="LerkBite", done=1, player_cinematic="cinematics/materials/%s/sting.cinematic" }, 22= {doer="LerkBite", done=1, player_cinematic="cinematics/materials/%s/bite.cinematic" }, 23= {alt_mode=1, doer="Spores", done=1, player_cinematic="cinematics/materials/%s/sting.cinematic" }, 24= {alt_mode=1, doer="LerkUmbra", done=1, player_cinematic="cinematics/materials/%s/sting.cinematic" }, 2= {done=1, player_cinematic="cinematics/materials/flame/flame.cinematic", surface="flame" }, 3= {done=1, player_cinematic="cinematics/materials/ethereal/ethereal.cinematic", surface="ethereal" }, 4= {done=1, player_cinematic="cinematics/materials/hallucination/hallucination.cinematic", surface="hallucination" }, 5= {alt_mode=1, doer="Rifle", done=1, player_cinematic="cinematics/materials/%s/bash.cinematic" }, 6= {doer="Flamethrower", done=1, player_cinem..., 5= {1="MarineStructureEffects", 2= {arc_built= {arcDeployEffects= {1= {cinematic="cinematics/marine/structures/spawn_building.cinematic" } } }, arc_charge= {arcChargeEffects= {1= {parented_sound="sound/NS2.fev/marine/structures/arc/charge" }, 2= {attach_point="fxnode_arcmuzzle", parented_cinematic="cinematics/marine/arc/target.cinematic" } } }, arc_deploying= {arcDeployEffects= {1= {sound="sound/NS2.fev/marine/structures/arc/deploy" } } }, arc_firing= {arcFireEffects= {1= {sound="sound/NS2.fev/marine/structures/arc/fire" }, 2= {attach_point="fxnode_arcmuzzle", parented_cinematic="cinematics/marine/arc/fire.cinematic" } } }, arc_hit_primary= {arcHitPrimaryEffects= {1= {sound="sound/NS2.fev/marine/structures/arc/hit" }, 2= {cinematic="cinematics/marine/arc/explosion.cinematic" } } }, arc_hit_secondary= {arcHitSecondaryEffects= {1= {cinematic="cinematics/marine/arc/hit_small.cinematic", classname="Egg", done=1 }, 2= {cinematic="cinematics/marine/arc/hit_small.cinematic", classname="Hydra", done=1 }, 3= {cinematic="cinematics/marine/arc/hit_big.cinematic", classname="Hive", done=1 }, 4= {cinematic="cinematics/marine/arc/hit_med.cinematic" } } }, arc_undeploying= {arcUndeployEffects= {1= {stop_sound="sound/NS2.fev/marine/structures/arc/charge" }, 2= {sound="sound/NS2.fev/marine/structures/arc/undeploy" } } }, armory_ammo= {armoryAmmo= {1= {sound="sound/NS2.fev/marine/common/pickup_ammo" }, 2= {cinematic="cinematics/marine/spawn_item.cinematic" } } }, armory_health= {armoryHealth= {1= {sound="sound/NS2.fev/marine/common/health" }, 2= {cinematic="cinematics/marine/spawn_item.cinematic" } } }, armory_open= {armoryOpen= {1= {sound="sound/NS2.fev/marine/structures/armory_open" } } }, commandstation_login= {commandStationLogin= {1= {sound="sound/NS2.fev/marine/structures/command_station_close" } } }, commandstation_logout= {commandStationLogout= {1= {sound="sound/NS2.fev/marine/structures/command_station_open" } } }, construct= {marineConstructEffects= {1= {cinematic="cinematics/marine/construct_infantryportal.cinematic", cla... }
  559. (for control) = 7
  560. index = 7
  561. effectTablePair = {1="AlienStructureEffects", 2= {babbler_attack= {babblerAttackEffect= {1= {sound="sound/NS2.fev/alien/fade/impale" }, 2= {cinematic="cinematics/alien/crag/babbler_attack.cinematic", done=1 } } }, babbler_jump= {babblerJumpEffect= {1= {sound="sound/NS2.fev/alien/drifter/attack" }, 2= {cinematic="cinematics/alien/crag/babbler_jump.cinematic", done=1 } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, construct= {alienConstruct= {1= {done=1, isalien=1, sound="sound/NS2.fev/alien/structures/generic_build" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, crag_trigger_babblers= {cragBabblerEffects= { } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=1 } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=1 }, 11= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Babbler", done=1 }, 12= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=1 }, 13= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=1 }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=1 }, 2= {cinematic="cinematics/alien/structures/death_hive.cinematic", classname="Hive", done=1 }, 3= {cinematic="cinematics/alien/structures/death_large.cinematic", classname="Whip", done=1 }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=1 }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=1 }, 6= {cinematic="cinematics/alien/structures/death_smal... }
  562. #7: TriggerEffects lua/Actor.lua:103
  563. self = Egg-1198 {alive=1, animationGraphIndex=29, armor=11.75467300415, cloaked=0, cloakedFraction=0.37490063905716, collisionRep=1, detected=0, dragsUmbra=0, empty=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=350, healthIgnored=0, isMature=0, isOnFire=0, isTeleporting=0, locationEntId=93, locationId=5, maxArmor=11.75467300415, maxHealth=350, modelIndex=45, numStacks=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, researchProgress=0, researchingId=1, sighted=0, teamNumber=2, techId=197, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, visibleClient=0 }
  564. effectName = "egg_death"
  565. tableParams = {classname="Egg", effecthostcoords=Coords {origin=Vector {x=0.40775954723358, y=-5.4887104034424, z=-32.972156524658 }, xAxis=Vector {x=0.67552733421326, y=0, z=-0.7373349070549 }, yAxis=Vector {x=0, y=1, z=0 }, zAxis=Vector {x=0.7373349070549, y=-0, z=0.67552733421326 } }, isalien=1, ismarine=0 }
  566. #8: lua/Egg.lua:414
  567. self = Egg-1198 {alive=1, animationGraphIndex=29, armor=11.75467300415, cloaked=0, cloakedFraction=0.37490063905716, collisionRep=1, detected=0, dragsUmbra=0, empty=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=350, healthIgnored=0, isMature=0, isOnFire=0, isTeleporting=0, locationEntId=93, locationId=5, maxArmor=11.75467300415, maxHealth=350, modelIndex=45, numStacks=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, researchProgress=0, researchingId=1, sighted=0, teamNumber=2, techId=197, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, visibleClient=0 }
  568. player = nil
  569. queuedPlayer = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=1, animateDistance=1, animatePosition=1, animateYOffset=1, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=0.40775954723358, y=-5.1047101020813, z=-32.972156524658 }, desiredCameraYOffset=-0, eggId=1198, flinchIntensity=0, followMoveEnabled=0, followedTargetId=1593, followingTransition=1, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=0.40775954723358, y=-5.1047101020813, z=-32.972156524658 }, startCameraYOffset=-0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0.30000001192093, transitionStart=1986.7867431641, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  570. queuedPlayer = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=1, animateDistance=1, animatePosition=1, animateYOffset=1, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=0.40775954723358, y=-5.1047101020813, z=-32.972156524658 }, desiredCameraYOffset=-0, eggId=1198, flinchIntensity=0, followMoveEnabled=0, followedTargetId=1593, followingTransition=1, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=0.40775954723358, y=-5.1047101020813, z=-32.972156524658 }, startCameraYOffset=-0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0.30000001192093, transitionStart=1986.7867431641, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  571. spawnOrigin = Vector {x=0.40775954723358, y=-5.6547102928162, z=-32.972156524658 }
  572. gestationClass = "skulk"
  573. team = AlienTeam { }
  574. success = 1
  575. player = Skulk-1328 {abilityEnergyOnChange=100, activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=10, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, celeritySpeedScalar=0, clientIndex=12, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=0, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, fullyCloaked=0, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=93, locationId=5, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, movementModiferState=0, numStacks=0, onGround=0, onGroundNeedsUpdate=1, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, teamNumber=2, teamResources=16, techId=153, threeHives=0, timeAbilityEnergyChanged=0, timeLastFeint=0, timeLastHealed=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeOfLeap=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, twoHives=0, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=-1, viewPitch=0, viewRoll=0, viewYaw=5.5023775100708, visibleClient=0, waitingForAutoTeamBalance=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=0, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=0, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
  576. #9: (tail call):-1
  577. #10: lua/AlienSpectator.lua:161
  578. self = AlienSpectator-587 {activeWeaponId=-1, alive=0, animateAngles=1, animateDistance=1, animatePosition=1, animateYOffset=1, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, autoSpawnTime=1986.7707519531, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, clientIndex=12, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, desiredCameraDistance=5, desiredCameraPosition=Vector {x=0.40775954723358, y=-5.1047101020813, z=-32.972156524658 }, desiredCameraYOffset=-0, eggId=1198, flinchIntensity=0, followMoveEnabled=0, followedTargetId=1593, followingTransition=1, fov=90, freeLookMoveEnabled=0, frozen=0, fullPrecisionOrigin=Vector {x=-54.955249786377, y=1.4645121097565, z=-27.522254943848 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled=1, health=100, healthIgnored=0, imposedTargetId=1198, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=635, locationId=3, maxArmor=0, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, onGround=0, onGroundNeedsUpdate=1, onLadder=0, overheadMoveEnabled=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, queuePosition=1, resources=63.515682220459, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, specMode=3, standingBodyYaw=5.5023775100708, startCameraAngles=Vector {x=5.8128213882446, y=5.1990280151367, z=0 }, startCameraDistance=5, startCameraPosition=Vector {x=0.40775954723358, y=-5.1047101020813, z=-32.972156524658 }, startCameraYOffset=-0, stepAmount=0, stepStartTime=0, teamNumber=2, teamResources=16, techId=1, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=1947.388671875, timeOfLastUse=0, timeOfLastWeaponSwitch=0, timeWaveSpawnEnd=0, transitionDuration=0.30000001192093, transitionStart=1986.7867431641, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=712, viewPitch=5.8128213882446, viewRoll=0, viewYaw=5.1990280151367, waitingForAutoTeamBalance=0, weaponsWeight=0 }
  579. input = Move {commands=0, hotkey=0, move=Vector {x=0, y=0, z=0 }, pitch=5.8128213882446, time=0.037599712610245, yaw=5.1990280151367 }
  580. #11: [C]:-1
  581. entity 84 both deleted and created on the same snapshot write (class 159->8)!
  582. Server: Too many entities
  583. [Server] Script Error #8: lua/Utility.lua:1603: bad argument #2 to 'error' (number expected, got string)
  584. Call stack:
  585. #1: error [C]:-1
  586. #2: CreateEntity lua/Utility.lua:1603
  587. mapName = "sensorblip"
  588. origin = Vector {x=0, y=0, z=0 }
  589. teamNumber = -1
  590. extraValues = nil
  591. values = {origin=Vector {x=0, y=0, z=0 }, teamNumber=-1 }
  592. entity = nil
  593. #3: _UpdateSensorBlip lua/DetectableMixin.lua:188
  594. self = Whip-45 {alive=1, animationBlend=0, animationGraphIndex=21, animationGraphNode=8, animationSequence2=9, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1985.5275878906, animationStart=1987.0345458984, armor=228.77604675293, attackYaw=36, bombarding=0, buildFraction=1, cloaked=0, cloakedFraction=0, collisionRep=0, constructionComplete=1, currentOrderId=-1, detected=1, dragsUmbra=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=707.91265869141, healthIgnored=0, inCombat=0, isCatalysted=0, isMature=0, isOnFire=0, isTeleporting=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=20, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=1124, locationId=4, maxArmor=228.77604675293, maxHealth=707.91265869141, modelIndex=36, move_speed=0, moving=0, numStacks=0, physicsGroup=16, physicsGroupFilterMask=0, physicsType=4, recentHealthChanged=0, researchProgress=0, researchingId=1, rooted=1, sighted=1, slapping=0, teamNumber=2, techId=215, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, unblockTime=0, underConstruction=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=1, whacking=0 }
  595. blip = nil
  596. alive = 1
  597. #4: lua/DetectableMixin.lua:40
  598. (for generator) = function
  599. (for state) = {1295=1, 1328=1, 1593=1, 169=1, 1727=1, 1785=1, 1935=1, 193=1, 211=1, 332=1, 454=1, 45=1, 477=1, 557=1, 567=1, 583=1, 6=1, 811=1, 874=1, 884=1 }
  600. (for control) = 45
  601. entityId = 45
  602. doUpdate = 1
  603. entity = Whip-45 {alive=1, animationBlend=0, animationGraphIndex=21, animationGraphNode=8, animationSequence2=9, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1985.5275878906, animationStart=1987.0345458984, armor=228.77604675293, attackYaw=36, bombarding=0, buildFraction=1, cloaked=0, cloakedFraction=0, collisionRep=0, constructionComplete=1, currentOrderId=-1, detected=1, dragsUmbra=0, flinchIntensity=0, fullyCloaked=0, gameEffectsFlags=64, health=707.91265869141, healthIgnored=0, inCombat=0, isCatalysted=0, isMature=0, isOnFire=0, isTeleporting=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=20, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=1124, locationId=4, maxArmor=228.77604675293, maxHealth=707.91265869141, modelIndex=36, move_speed=0, moving=0, numStacks=0, physicsGroup=16, physicsGroupFilterMask=0, physicsType=4, recentHealthChanged=0, researchProgress=0, researchingId=1, rooted=1, sighted=1, slapping=0, teamNumber=2, techId=215, teleportDelay=0, timeLastHealed=0, umbraBulletCount=0, unblockTime=0, underConstruction=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=1, whacking=0 }
  604. entity 773 both deleted and created on the same snapshot write (class 159->9)!
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