Advertisement
Guest User

Untitled

a guest
Oct 29th, 2016
139
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 41.16 KB | None | 0 0
  1.     else if(clickedid == TDTutorialNext)
  2.     {
  3.         if(Tutorial[playerid] == 0)
  4.         {
  5.             PlayAudioStreamForPlayer(playerid, "http://voltage-reallife.de/files/VRTutorial.mp3");
  6.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  7.             TextDrawShowForPlayer(playerid, TDTutorialBox);
  8.             TextDrawShowForPlayer(playerid, TDTutorial);
  9.             ClearChatbox(playerid, 200);
  10.  
  11.             TDTutorialStep[playerid] = CreatePlayerTextDraw(playerid, 632.000000, 430.000000, " ");
  12.             PlayerTextDrawAlignment(playerid, TDTutorialStep[playerid], 3);
  13.             PlayerTextDrawFont(playerid, TDTutorialStep[playerid], 2);
  14.             PlayerTextDrawLetterSize(playerid, TDTutorialStep[playerid], 0.289999, 1.299998);
  15.             PlayerTextDrawSetProportional(playerid, TDTutorialStep[playerid], 1);
  16.             PlayerTextDrawSetShadow(playerid, TDTutorialStep[playerid], 1);
  17.  
  18.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~1/12 - ~p~LS Stadthalle");
  19.             TextDrawShowForPlayer(playerid, TDWerbung);
  20.             PlayerTextDrawShow(playerid, TDTutorialStep[playerid]);
  21.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  22.             ClearChatbox(playerid, 20);
  23.             SetPlayerWeather(playerid, 1);
  24.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  25.             SafeSetPlayerInterior(playerid, 0);
  26.             SetPlayerPos(playerid, 1464.8953,-1777.9208,33.4297);
  27.             InterpolateCameraPos(playerid, 1538.535644, -1702.620605, 66.308189, 1501.853515, -1724.253540, 33.674861, 7000);
  28.             InterpolateCameraLookAt(playerid, 1536.004516, -1706.461914, 68.267181, 1499.073486, -1727.841552, 31.577735, 7000);
  29.             SendClientMessage(playerid, COLOR_YELLOW, "Es folgt das Tutorial, bitte lese es aufmerksam durch!");
  30.             ClearChatbox(playerid, 2);
  31.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Stadthalle {FFFFFF}-------------|");
  32.             SendClientMessage(playerid, COLOR_WHITE, "In allen 3 Großstädten gibt es eine Stadthalle, in der du, um Hand und");
  33.             SendClientMessage(playerid, COLOR_WHITE, "Fuss zu fassen, einen Personalausweis beantragen kannst. Außerdem");
  34.             SendClientMessage(playerid, COLOR_WHITE, "musst du dein Fahrzeug in der Stadthalle anmelden, in der du wohnst.");
  35.             Tutorial[playerid] = 1;
  36.             return 1;
  37.         }
  38.         else if(Tutorial[playerid] == 1)
  39.         {
  40.             KillTimer(TutorialTimerNext[playerid]);
  41.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  42.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  43.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  44.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~2/12 - ~p~LS Jobcenter");
  45.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  46.             ClearChatbox(playerid, 20);
  47.             SetPlayerWeather(playerid, 1);
  48.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  49.             SafeSetPlayerInterior(playerid, 0);
  50.             SetPlayerPos(playerid, 1437.8833,-1087.4131,23.8297);
  51.             InterpolateCameraPos(playerid, 1423.504272, -1041.171020, 53.353672, 1464.881958, -1037.251098, 31.460605, 6000);
  52.             InterpolateCameraLookAt(playerid, 1427.064086, -1038.953491, 50.631488, 1464.200805, -1032.425781, 30.341577, 6000);
  53.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Jobcenter {FFFFFF}-------------|");
  54.             SendClientMessage(playerid, COLOR_WHITE, "Im Jobcenter kannst du dir einen Nebenjob holen und sobald der Vetrag");
  55.             SendClientMessage(playerid, COLOR_WHITE, "endet auch wieder kündigen! Um dir etwas dazu zu verdienen, kannst du");
  56.             SendClientMessage(playerid, COLOR_WHITE, "Pfandflaschen sammeln und sie im 24/7 Markt abgeben.");
  57.             Tutorial[playerid] = 2;
  58.             return 1;
  59.         }
  60.         else if(Tutorial[playerid] == 2)
  61.         {
  62.             KillTimer(TutorialTimerNext[playerid]);
  63.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  64.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~3/12 - ~p~LSPD");
  65.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  66.             ClearChatbox(playerid, 20);
  67.             SetPlayerWeather(playerid, 1);
  68.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  69.             SafeSetPlayerInterior(playerid, 0);
  70.             SetPlayerPos(playerid, 1297.7446,-1368.4047,6.1769);
  71.             InterpolateCameraPos(playerid, 1367.958862, -1425.723876, 64.883232, 1288.530883, -1393.892944, 35.238868, 6000);
  72.             InterpolateCameraLookAt(playerid, 1364.605224, -1422.583251, 62.910984, 1286.262329, -1390.102416, 32.896774, 6000);
  73.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Police Department {FFFFFF}-------------|");
  74.             SendClientMessage(playerid, COLOR_WHITE, "Das LSPD ist das Hauptquartier der Polizei, des Sonder-Einsatz-Kommandos");
  75.             SendClientMessage(playerid, COLOR_WHITE, "und der Kriminalpolizei. Solltest du einmal in Schwierigkeiten kommen,");
  76.             SendClientMessage(playerid, COLOR_WHITE, "kannst du die Polizei mit /anrufen 110 kontaktieren. In einem Telefonbuch");
  77.             SendClientMessage(playerid, COLOR_WHITE, "kannst du übrigens alle Notruf und Service Nummern einsehen.");
  78.             Tutorial[playerid] = 3;
  79.             return 1;
  80.         }
  81.         else if(Tutorial[playerid] == 3)
  82.         {
  83.             KillTimer(TutorialTimerNext[playerid]);
  84.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  85.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~4/12 - ~p~LS Staatsbank");
  86.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  87.             ClearChatbox(playerid, 20);
  88.             SetPlayerWeather(playerid, 1);
  89.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  90.             SafeSetPlayerInterior(playerid, 0);
  91.             SetPlayerPos(playerid, 1075.7892,-1620.3102,15.0688);
  92.             InterpolateCameraPos(playerid, 980.319335, -1662.789306, 64.078010, 1076.455078, -1654.795043, 30.028043, 6000);
  93.             InterpolateCameraLookAt(playerid, 984.611999, -1661.064208, 62.181404, 1075.397216, -1650.229980, 28.284233, 6000);
  94.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Staatsbank {FFFFFF}-------------|");
  95.             SendClientMessage(playerid, COLOR_WHITE, "Die Los Santos Staatsbank bietet dir viele Möglichkeiten mit Geld");
  96.             SendClientMessage(playerid, COLOR_WHITE, "umzugehen. Um Geld zu verdienen, musst du dir ein Girokonto anlegen,");
  97.             SendClientMessage(playerid, COLOR_WHITE, "damit dein Gehalt dann überwiesen werden kann. Mit dem Girokonto kannst du Geld");
  98.             SendClientMessage(playerid, COLOR_WHITE, "überweisen, abheben und einzahlen sowie einen Kredit aufnehmen. Ebenfalls");
  99.             SendClientMessage(playerid, COLOR_WHITE, "bietet dir die Staatsbank ein Sparkonto an, wo du jeden Monat Zinsen bekommst.");
  100.             Tutorial[playerid] = 4;
  101.             return 1;
  102.         }
  103.         else if(Tutorial[playerid] == 4)
  104.         {
  105.             KillTimer(TutorialTimerNext[playerid]);
  106.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  107.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~5/12 - ~p~Fahrschule und T•V");
  108.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  109.             ClearChatbox(playerid, 20);
  110.             SetPlayerWeather(playerid, 1);
  111.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  112.             SafeSetPlayerInterior(playerid, 0);
  113.             SetPlayerPos(playerid, 1146.4236,-904.5140,42.8760);
  114.             InterpolateCameraPos(playerid, 1236.714355, -1003.316589, 123.460517, 1116.766235, -966.689025, 64.093482, 6000);
  115.             InterpolateCameraLookAt(playerid, 1233.033569, -1000.721069, 121.289207, 1114.073730, -962.853759, 62.349674, 6000);
  116.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Fahrschule und TÜV SA {FFFFFF}-------------|");
  117.             SendClientMessage(playerid, COLOR_WHITE, "In der Fahrschule kannst du deine Scheine erwerben, denn ohne Scheine kannst");
  118.             SendClientMessage(playerid, COLOR_WHITE, "du kein Fahrzeug fahren. Manche Jobs setzen zum Beispiel einen LKW Schein vorraus,");
  119.             SendClientMessage(playerid, COLOR_WHITE, "setzte dir deshalb als Ziel, für alle Jobs geeignet zu sein! Unsere Fahrschule ist");
  120.             SendClientMessage(playerid, COLOR_WHITE, "voll automatisiert, du musst an Theoriestunden, einer Theoretischen Prüfung und wenn du");
  121.             SendClientMessage(playerid, COLOR_WHITE, "die Praktische Prüfung bestehst, kannst du zur Stadthalle und deinen Führerschein abholen!");
  122.             Tutorial[playerid] = 5;
  123.             return 1;
  124.         }
  125.         else if(Tutorial[playerid] == 5)
  126.         {
  127.             KillTimer(TutorialTimerNext[playerid]);
  128.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  129.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~6/12 - ~p~Kleidungslšden");
  130.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  131.             ClearChatbox(playerid, 20);
  132.             SetPlayerWeather(playerid, 1);
  133.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  134.             SetPlayerWeather(playerid, 1);
  135.             SafeSetPlayerInterior(playerid, 0);
  136.             SetPlayerPos(playerid, 420.3561,-1502.2043,31.2165);
  137.             InterpolateCameraPos(playerid, 379.597259, -1462.366943, 62.502670, 433.218231, -1497.856201, 43.399921, 6000);
  138.             InterpolateCameraLookAt(playerid, 383.955780, -1464.459350, 61.227840, 437.919494, -1498.394409, 41.784881, 6000);
  139.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Kleidungsläden {FFFFFF}-------------|");
  140.             SendClientMessage(playerid, COLOR_WHITE, "In den in ganz San Andreas verteilten Kleidungsläden kannst du sowohl");
  141.             SendClientMessage(playerid, COLOR_WHITE, "deinen Zivilisten Skin als auch deinen Fraktions Skin wechseln.");
  142.             SendClientMessage(playerid, COLOR_WHITE, "Dieses Victim ist nur eins von vielen, die du auf der Karte finden wirst!");
  143.             SendClientMessage(playerid, COLOR_WHITE, "Um bei deinen Mitmenschen ordentlich anzukommen, solltest du dir ordentliche");
  144.             SendClientMessage(playerid, COLOR_WHITE, "Klamotten besorgen. Alle Kleidungsläden besitzen ein verschiedenenes Sortiment.");
  145.             Tutorial[playerid] = 6;
  146.             return 1;
  147.         }
  148.         else if(Tutorial[playerid] == 6)
  149.         {
  150.             KillTimer(TutorialTimerNext[playerid]);
  151.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  152.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~7/12 - ~p~LS Einkaufszentrum");
  153.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  154.             ClearChatbox(playerid, 20);
  155.             SetPlayerWeather(playerid, 1);
  156.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  157.             SafeSetPlayerInterior(playerid, 0);
  158.             SetPlayerPos(playerid, 1111.3279,-1418.4364,15.7978);
  159.             InterpolateCameraPos(playerid, 1127.753906, -1571.887939, 52.904575, 1128.644531, -1405.276489, 42.031269, 6000);
  160.             InterpolateCameraLookAt(playerid, 1127.885253, -1567.083984, 51.524299, 1128.605346, -1409.942993, 40.236309, 6000);
  161.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Einkaufszentrum {FFFFFF}-------------|");
  162.             SendClientMessage(playerid, COLOR_WHITE, "Im Los Santos Einkaufszentrum findest du viele Geschäfte, unter");
  163.             SendClientMessage(playerid, COLOR_WHITE, "anderen den Uhrenladen, den Handyladen und einen 24/7 Markt.");
  164.             SendClientMessage(playerid, COLOR_WHITE, "Um zu sehen wie spät es ist, solltest du dir eine Uhr kaufen und um zu");
  165.             SendClientMessage(playerid, COLOR_WHITE, "kommunizieren, ein Handy mit Vertrag oder einer Prepaid Karte.");
  166.             Tutorial[playerid] = 7;
  167.             return 1;
  168.         }
  169.         else if(Tutorial[playerid] == 7)
  170.         {
  171.             KillTimer(TutorialTimerNext[playerid]);
  172.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  173.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~8/12 - ~p~Restaurants");
  174.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  175.             ClearChatbox(playerid, 20);
  176.             SetPlayerWeather(playerid, 1);
  177.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  178.             SafeSetPlayerInterior(playerid, 0);
  179.             SetPlayerPos(playerid, 1207.4447,-892.7850,43.0229);
  180.             InterpolateCameraPos(playerid, 1145.787841, -841.319580, 80.873168, 1184.725463, -949.516235, 57.243495, 6000);
  181.             InterpolateCameraLookAt(playerid, 1148.535766, -844.992126, 78.882820, 1186.589599, -945.164184, 55.635677, 6000);
  182.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Restaurants {FFFFFF}-------------|");
  183.             SendClientMessage(playerid, COLOR_WHITE, "Das Burger Shot Nord ist ein berühmter Treffpunkt für alle Einwohner.");
  184.             SendClientMessage(playerid, COLOR_WHITE, "Doch es ist nur eins von vielen Restaurants in San Andreas, wo du dein Heal");
  185.             SendClientMessage(playerid, COLOR_WHITE, "auftanken kannst. Wir haben alle Cluck In Bells, Pizza Stacks und Burger Shots aktiviert!");
  186.             Tutorial[playerid] = 8;
  187.             return 1;
  188.         }
  189.         else if(Tutorial[playerid] == 8)
  190.         {
  191.             KillTimer(TutorialTimerNext[playerid]);
  192.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  193.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~9/12 - ~p~LS Autohaus");
  194.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  195.             ClearChatbox(playerid, 20);
  196.             SetPlayerWeather(playerid, 1);
  197.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  198.             SafeSetPlayerInterior(playerid, 0);
  199.             SetPlayerPos(playerid, 2139.4192,-1162.4288,23.9922);
  200.             InterpolateCameraPos(playerid, 2192.930175, -1100.890014, 47.527362, 2125.028320, -1109.223266, 34.746952, 6000);
  201.             InterpolateCameraLookAt(playerid, 2189.088867, -1103.802368, 46.199729, 2125.451904, -1113.936279, 33.131912, 6000);
  202.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Autohaus {FFFFFF}-------------|");
  203.             SendClientMessage(playerid, COLOR_WHITE, "Hier siehst du eins der vielen Autohäuser auf der Karte. Hier kannst");
  204.             SendClientMessage(playerid, COLOR_WHITE, "du dir hier ein billiges Fahrzeug kaufen um Geld zu sparen.");
  205.             SendClientMessage(playerid, COLOR_WHITE, "Die Autohäuser und viele weitere, wichtige Gebäude findest du per /stadtkarte.");
  206.             SendClientMessage(playerid, COLOR_WHITE, "Außerdem kannst du den Mitwagenservice (/anrufen 385) kontaktieren, der dir");
  207.             SendClientMessage(playerid, COLOR_WHITE, "dann ganz in der nähe ein Mietauto abstellt!");
  208.             Tutorial[playerid] = 9;
  209.             return 1;
  210.         }
  211.         else if(Tutorial[playerid] == 9)
  212.         {
  213.             KillTimer(TutorialTimerNext[playerid]);
  214.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  215.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~10/12 - ~p~Ammunation Schusstraining");
  216.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  217.             ClearChatbox(playerid, 20);
  218.             SetPlayerWeather(playerid, 1);
  219.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  220.             SafeSetPlayerInterior(playerid, 0);
  221.             SetPlayerPos(playerid, 1384.4810,-1228.8107,13.5469);
  222.             InterpolateCameraPos(playerid, 1331.068237, -1158.801635, 57.540328, 1332.866577, -1280.055908, 31.605697, 6000);
  223.             InterpolateCameraLookAt(playerid, 1332.299194, -1163.379760, 55.951190, 1337.405029, -1279.986450, 29.508569, 6000);
  224.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Ammunation {FFFFFF}-------------|");
  225.             SendClientMessage(playerid, COLOR_WHITE, "Bei uns gibt es viele verschiedene Fähigkeiten, von Kampfstyles bis Waffen.");
  226.             SendClientMessage(playerid, COLOR_WHITE, "Hier im Ammunation kannst du deine Waffen Fähigkeiten trainieren, und zwar");
  227.             SendClientMessage(playerid, COLOR_WHITE, "im Stunden takt. Dein Ziel sollte es also sein, ein hohes Ansehen zu ergattern,");
  228.             SendClientMessage(playerid, COLOR_WHITE, "indem du dich bei allen Waffen hoch trainierst!");
  229.             Tutorial[playerid] = 10;
  230.             return 1;
  231.         }
  232.         else if(Tutorial[playerid] == 10)
  233.         {
  234.             KillTimer(TutorialTimerNext[playerid]);
  235.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  236.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~11/12 - ~p~LS Verwahrplatz");
  237.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
  238.             ClearChatbox(playerid, 20);
  239.             SetPlayerWeather(playerid, 1);
  240.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  241.             SafeSetPlayerInterior(playerid, 0);
  242.             SetPlayerPos(playerid, 919.4678,-1253.9427,15.9940);
  243.             InterpolateCameraPos(playerid, 975.039001, -1307.814941, 47.089096, 944.394775, -1237.274169, 26.042343, 6000);
  244.             InterpolateCameraLookAt(playerid, 971.149230, -1304.909667, 45.893753, 940.637207, -1234.133544, 25.033687, 6000);
  245.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Verwahrplatz {FFFFFF}-------------|");
  246.             SendClientMessage(playerid, COLOR_WHITE, "Wenn du dein Fahrzeug in Parkverbots-Zonen parkst oder es nicht anmeldest");
  247.             SendClientMessage(playerid, COLOR_WHITE, "wird das Ordnungsamt das Fahrzeug auf einen der Verwahrplätze fahren,");
  248.             SendClientMessage(playerid, COLOR_WHITE, "wo du es dann gegen eine Gebühr wieder abholen kannst.");
  249.             Tutorial[playerid] = 11;
  250.             return 1;
  251.         }
  252.         else if(Tutorial[playerid] == 11)
  253.         {
  254.             KillTimer(TutorialTimerNext[playerid]);
  255.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  256.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~12/12 - ~p~Zivilisten Spawn");
  257.             TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 11057, false, "i", playerid);
  258.             ClearChatbox(playerid, 20);
  259.             SetPlayerWeather(playerid, 1);
  260.             SafeSetPlayerVirtualWorld(playerid, 0);
  261.             SafeSetPlayerInterior(playerid, 0);
  262.             SetPlayerFPos(playerid, 911.7143,-2389.3828,13.2547,29.1168);
  263.             InterpolateCameraPos(playerid, 1075.116455, -2321.177734, 44.293807, 900.944030, -2329.810058, 36.927921, 11000);
  264.             InterpolateCameraLookAt(playerid, 1070.205200, -2320.838378, 43.419422, 901.546203, -2334.343017, 34.905540, 11000);
  265.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Zivilisten Spawn {FFFFFF}-------------|");
  266.             SendClientMessage(playerid, COLOR_WHITE, "Damit ist das Tutorial beendet und wir hoffen, dir hat unsere");
  267.             SendClientMessage(playerid, COLOR_WHITE, "Einleitung gefallen. Als Startgeld erhälst du von uns 4.200€,");
  268.             SendClientMessage(playerid, COLOR_WHITE, "passe gut darauf auf und gib es nicht zu eifrig aus. Du kannst unsere");
  269.             SendClientMessage(playerid, COLOR_WHITE, "Supporter jederzeit über /report kontaktieren!");
  270.             Tutorial[playerid] = 12;
  271.             return 1;
  272.         }
  273.         else if(Tutorial[playerid] == 12)
  274.         {
  275.             KillTimer(TutorialTimerNext[playerid]);
  276.             TextDrawHideForPlayer(playerid, TDTutorialNext);
  277.             TextDrawHideForPlayer(playerid, TDTutorialBack1);
  278.             TextDrawHideForPlayer(playerid, TDTutorialBack2);
  279.             TextDrawHideForPlayer(playerid, TDTutorialBox);
  280.             TextDrawHideForPlayer(playerid, TDTutorial);
  281.             PlayerTextDrawDestroy(playerid, TDTutorialStep[playerid]);
  282.             ShowPlayerDialog(playerid, 62, DIALOG_STYLE_MSGBOX,"{FFBF00}Voltage Reallife: {FFFFFF}Geschlecht", "{FFFFFF}Bitte gib zuletzt noch dein Geschlecht ein:", "Männlich", "Weiblich");
  283.         }
  284.     }
  285.     else if(clickedid == TDTutorialBack1 || clickedid == TDTutorialBack2)
  286.     {
  287.         if(Tutorial[playerid] == 2)
  288.         {
  289.             KillTimer(TutorialTimerNext[playerid]);
  290.             TextDrawHideForPlayer(playerid, TDTutorialBack1);
  291.             TextDrawHideForPlayer(playerid, TDTutorialBack2);
  292.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  293.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~1/12 - ~p~LS Stadthalle");
  294.             ClearChatbox(playerid, 20);
  295.             SetPlayerWeather(playerid, 1);
  296.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  297.             SafeSetPlayerInterior(playerid, 0);
  298.             SetPlayerPos(playerid, 1464.8953,-1777.9208,33.4297);
  299.             InterpolateCameraPos(playerid, 1538.535644, -1702.620605, 66.308189, 1501.853515, -1724.253540, 33.674861, 7000);
  300.             InterpolateCameraLookAt(playerid, 1536.004516, -1706.461914, 68.267181, 1499.073486, -1727.841552, 31.577735, 7000);
  301.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Stadthalle {FFFFFF}-------------|");
  302.             SendClientMessage(playerid, COLOR_WHITE, "In allen 3 Großstädten gibt es eine Stadthalle, in der du, um Hand und");
  303.             SendClientMessage(playerid, COLOR_WHITE, "Fuss zu fassen, einen Personalausweis beantragen kannst. Außerdem");
  304.             SendClientMessage(playerid, COLOR_WHITE, "musst du dein Fahrzeug in der Stadthalle anmelden, in der du wohnst.");
  305.             Tutorial[playerid] = 1;
  306.             return 1;
  307.         }
  308.         else if(Tutorial[playerid] == 3)
  309.         {
  310.             KillTimer(TutorialTimerNext[playerid]);
  311.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  312.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  313.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  314.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~2/12 - ~p~LS Jobcenter");
  315.             ClearChatbox(playerid, 20);
  316.             SetPlayerWeather(playerid, 1);
  317.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  318.             SafeSetPlayerInterior(playerid, 0);
  319.             SetPlayerPos(playerid, 1437.8833,-1087.4131,23.8297);
  320.             InterpolateCameraPos(playerid, 1423.504272, -1041.171020, 53.353672, 1464.881958, -1037.251098, 31.460605, 6000);
  321.             InterpolateCameraLookAt(playerid, 1427.064086, -1038.953491, 50.631488, 1464.200805, -1032.425781, 30.341577, 6000);
  322.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Jobcenter {FFFFFF}-------------|");
  323.             SendClientMessage(playerid, COLOR_WHITE, "Im Jobcenter kannst du dir einen Nebenjob holen und sobald der Vetrag");
  324.             SendClientMessage(playerid, COLOR_WHITE, "endet auch wieder kündigen! Um dir etwas dazu zu verdienen, kannst du");
  325.             SendClientMessage(playerid, COLOR_WHITE, "Pfandflaschen sammeln und sie im 24/7 Markt abgeben.");
  326.             Tutorial[playerid] = 2;
  327.             return 1;
  328.         }
  329.         else if(Tutorial[playerid] == 4)
  330.         {
  331.             KillTimer(TutorialTimerNext[playerid]);
  332.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  333.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  334.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  335.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~3/12 - ~p~LSPD");
  336.             ClearChatbox(playerid, 20);
  337.             SetPlayerWeather(playerid, 1);
  338.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  339.             SafeSetPlayerInterior(playerid, 0);
  340.             SetPlayerPos(playerid, 1297.7446,-1368.4047,6.1769);
  341.             InterpolateCameraPos(playerid, 1367.958862, -1425.723876, 64.883232, 1288.530883, -1393.892944, 35.238868, 6000);
  342.             InterpolateCameraLookAt(playerid, 1364.605224, -1422.583251, 62.910984, 1286.262329, -1390.102416, 32.896774, 6000);
  343.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Police Department {FFFFFF}-------------|");
  344.             SendClientMessage(playerid, COLOR_WHITE, "Das LSPD ist das Hauptquartier der Polizei, des Sonder-Einsatz-Kommandos");
  345.             SendClientMessage(playerid, COLOR_WHITE, "und der Kriminalpolizei. Solltest du einmal in Schwierigkeiten kommen,");
  346.             SendClientMessage(playerid, COLOR_WHITE, "kannst du die Polizei mit /anrufen 110 kontaktieren. In einem Telefonbuch");
  347.             SendClientMessage(playerid, COLOR_WHITE, "kannst du übrigens alle Notruf und Service Nummern einsehen.");
  348.             Tutorial[playerid] = 3;
  349.             return 1;
  350.         }
  351.         else if(Tutorial[playerid] == 5)
  352.         {
  353.             KillTimer(TutorialTimerNext[playerid]);
  354.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  355.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  356.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  357.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~4/12 - ~p~LS Staatsbank");
  358.             ClearChatbox(playerid, 20);
  359.             SetPlayerWeather(playerid, 1);
  360.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  361.             SafeSetPlayerInterior(playerid, 0);
  362.             SetPlayerPos(playerid, 1075.7892,-1620.3102,15.0688);
  363.             InterpolateCameraPos(playerid, 980.319335, -1662.789306, 64.078010, 1076.455078, -1654.795043, 30.028043, 6000);
  364.             InterpolateCameraLookAt(playerid, 984.611999, -1661.064208, 62.181404, 1075.397216, -1650.229980, 28.284233, 6000);
  365.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Staatsbank {FFFFFF}-------------|");
  366.             SendClientMessage(playerid, COLOR_WHITE, "Die Los Santos Staatsbank bietet dir viele Möglichkeiten mit Geld");
  367.             SendClientMessage(playerid, COLOR_WHITE, "umzugehen. Um Geld zu verdienen, musst du dir ein Girokonto anlegen,");
  368.             SendClientMessage(playerid, COLOR_WHITE, "damit dein Gehalt dann überwiesen werden kann. Mit dem Girokonto kannst du Geld");
  369.             SendClientMessage(playerid, COLOR_WHITE, "überweisen, abheben und einzahlen sowie einen Kredit aufnehmen. Ebenfalls");
  370.             SendClientMessage(playerid, COLOR_WHITE, "bietet dir die Staatsbank ein Sparkonto an, wo du jeden Monat Zinsen bekommst.");
  371.             Tutorial[playerid] = 4;
  372.             return 1;
  373.         }
  374.         else if(Tutorial[playerid] == 6)
  375.         {
  376.             KillTimer(TutorialTimerNext[playerid]);
  377.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  378.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  379.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  380.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~5/12 - ~p~Fahrschule und T•V");
  381.             ClearChatbox(playerid, 20);
  382.             SetPlayerWeather(playerid, 1);
  383.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  384.             SafeSetPlayerInterior(playerid, 0);
  385.             SetPlayerPos(playerid, 1146.4236,-904.5140,42.8760);
  386.             InterpolateCameraPos(playerid, 1236.714355, -1003.316589, 123.460517, 1116.766235, -966.689025, 64.093482, 6000);
  387.             InterpolateCameraLookAt(playerid, 1233.033569, -1000.721069, 121.289207, 1114.073730, -962.853759, 62.349674, 6000);
  388.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Fahrschule und TÜV SA {FFFFFF}-------------|");
  389.             SendClientMessage(playerid, COLOR_WHITE, "In der Fahrschule kannst du deine Scheine erwerben, denn ohne Scheine kannst");
  390.             SendClientMessage(playerid, COLOR_WHITE, "du kein Fahrzeug fahren. Manche Jobs setzen zum Beispiel einen LKW Schein vorraus,");
  391.             SendClientMessage(playerid, COLOR_WHITE, "setzte dir deshalb als Ziel, für alle Jobs geeignet zu sein! Unsere Fahrschule ist");
  392.             SendClientMessage(playerid, COLOR_WHITE, "voll automatisiert, du musst an Theoriestunden, einer Theoretischen Prüfung und wenn du");
  393.             SendClientMessage(playerid, COLOR_WHITE, "die Praktische Prüfung bestehst, kannst du zur Stadthalle und deinen Führerschein abholen!");
  394.             Tutorial[playerid] = 5;
  395.             return 1;
  396.         }
  397.         else if(Tutorial[playerid] == 7)
  398.         {
  399.             KillTimer(TutorialTimerNext[playerid]);
  400.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  401.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  402.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  403.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~6/12 - ~p~Kleidungslšden");
  404.             ClearChatbox(playerid, 20);
  405.             SetPlayerWeather(playerid, 1);
  406.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  407.             SetPlayerWeather(playerid, 1);
  408.             SafeSetPlayerInterior(playerid, 0);
  409.             SetPlayerPos(playerid, 420.3561,-1502.2043,31.2165);
  410.             InterpolateCameraPos(playerid, 379.597259, -1462.366943, 62.502670, 433.218231, -1497.856201, 43.399921, 7000);
  411.             InterpolateCameraLookAt(playerid, 383.955780, -1464.459350, 61.227840, 437.919494, -1498.394409, 41.784881, 7000);
  412.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Kleidungsläden{FFFFFF}-------------|");
  413.             SendClientMessage(playerid, COLOR_WHITE, "In den in ganz San Andreas verteilten Kleidungsläden kannst du sowohl");
  414.             SendClientMessage(playerid, COLOR_WHITE, "deinen Zivilisten Skin als auch deinen Fraktions Skin wechseln.");
  415.             SendClientMessage(playerid, COLOR_WHITE, "Dieses Victim ist nur eins von vielen, die du auf der Karte finden wirst!");
  416.             SendClientMessage(playerid, COLOR_WHITE, "Um bei deinen Mitmenschen ordentlich anzukommen, solltest du dir ordentliche");
  417.             SendClientMessage(playerid, COLOR_WHITE, "Klamotten besorgen. Alle Kleidungsläden besitzen ein verschiedenenes Sortiment.");
  418.             Tutorial[playerid] = 6;
  419.             return 1;
  420.         }
  421.         else if(Tutorial[playerid] == 8)
  422.         {
  423.             KillTimer(TutorialTimerNext[playerid]);
  424.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  425.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  426.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  427.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~7/12 - ~p~LS Einkaufszentrum");
  428.             ClearChatbox(playerid, 20);
  429.             SetPlayerWeather(playerid, 1);
  430.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  431.             SafeSetPlayerInterior(playerid, 0);
  432.             SetPlayerPos(playerid, 1111.3279,-1418.4364,15.7978);
  433.             InterpolateCameraPos(playerid, 1127.753906, -1571.887939, 52.904575, 1128.644531, -1405.276489, 42.031269, 7000);
  434.             InterpolateCameraLookAt(playerid, 1127.885253, -1567.083984, 51.524299, 1128.605346, -1409.942993, 40.236309, 7000);
  435.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Einkaufszentrum {FFFFFF}-------------|");
  436.             SendClientMessage(playerid, COLOR_WHITE, "Im Los Santos Einkaufszentrum findest du viele Geschäfte, unter");
  437.             SendClientMessage(playerid, COLOR_WHITE, "anderen den Uhrenladen, den Handyladen und einen 24/7 Markt.");
  438.             SendClientMessage(playerid, COLOR_WHITE, "Um zu sehen wie spät es ist, solltest du dir eine Uhr kaufen und um zu");
  439.             SendClientMessage(playerid, COLOR_WHITE, "kommunizieren, ein Handy mit Vertrag oder einer Prepaid Karte.");
  440.             Tutorial[playerid] = 7;
  441.             return 1;
  442.         }
  443.         else if(Tutorial[playerid] == 9)
  444.         {
  445.             KillTimer(TutorialTimerNext[playerid]);
  446.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  447.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  448.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  449.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~8/12 - ~p~Restaurants");
  450.             ClearChatbox(playerid, 20);
  451.             SetPlayerWeather(playerid, 1);
  452.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  453.             SafeSetPlayerInterior(playerid, 0);
  454.             SetPlayerPos(playerid, 1207.4447,-892.7850,43.0229);
  455.             InterpolateCameraPos(playerid, 1145.787841, -841.319580, 80.873168, 1184.725463, -949.516235, 57.243495, 7000);
  456.             InterpolateCameraLookAt(playerid, 1148.535766, -844.992126, 78.882820, 1186.589599, -945.164184, 55.635677, 7000);
  457.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Restaurants {FFFFFF}-------------|");
  458.             SendClientMessage(playerid, COLOR_WHITE, "Das Burger Shot Nord ist ein berühmter Treffpunkt für alle Einwohner.");
  459.             SendClientMessage(playerid, COLOR_WHITE, "Doch es ist nur eins von vielen Restaurants in San Andreas, wo du dein Heal");
  460.             SendClientMessage(playerid, COLOR_WHITE, "auftanken kannst. Wir haben alle Cluck In Bells, Pizza Stacks und Burger Shots aktiviert!");
  461.             Tutorial[playerid] = 8;
  462.             return 1;
  463.         }
  464.         else if(Tutorial[playerid] == 10)
  465.         {
  466.             KillTimer(TutorialTimerNext[playerid]);
  467.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  468.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  469.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  470.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~9/12 - ~p~LS Autohaus");
  471.             ClearChatbox(playerid, 20);
  472.             SetPlayerWeather(playerid, 1);
  473.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  474.             SafeSetPlayerInterior(playerid, 0);
  475.             SetPlayerPos(playerid, 2139.4192,-1162.4288,23.9922);
  476.             InterpolateCameraPos(playerid, 2192.930175, -1100.890014, 47.527362, 2125.028320, -1109.223266, 34.746952, 6000);
  477.             InterpolateCameraLookAt(playerid, 2189.088867, -1103.802368, 46.199729, 2125.451904, -1113.936279, 33.131912, 6000);
  478.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Autohaus {FFFFFF}-------------|");
  479.             SendClientMessage(playerid, COLOR_WHITE, "Hier siehst du eins der vielen Autohäuser auf der Karte. Hier kannst");
  480.             SendClientMessage(playerid, COLOR_WHITE, "du dir hier ein billiges Fahrzeug kaufen um Geld zu sparen.");
  481.             SendClientMessage(playerid, COLOR_WHITE, "Die Autohäuser und viele weitere, wichtige Gebäude findest du per /stadtkarte.");
  482.             SendClientMessage(playerid, COLOR_WHITE, "Außerdem kannst du den Mitwagenservice (/anrufen 385) kontaktieren, der dir");
  483.             SendClientMessage(playerid, COLOR_WHITE, "dann ganz in der nähe ein Mietauto abstellt!");
  484.             Tutorial[playerid] = 9;
  485.             return 1;
  486.         }
  487.         else if(Tutorial[playerid] == 11)
  488.         {
  489.             KillTimer(TutorialTimerNext[playerid]);
  490.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  491.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  492.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  493.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~10/12 - ~p~Ammunation Schusstraining");
  494.             ClearChatbox(playerid, 20);
  495.             SetPlayerWeather(playerid, 1);
  496.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  497.             SafeSetPlayerInterior(playerid, 0);
  498.             SetPlayerPos(playerid, 1384.4810,-1228.8107,13.5469);
  499.             InterpolateCameraPos(playerid, 1331.068237, -1158.801635, 57.540328, 1332.866577, -1280.055908, 31.605697, 6000);
  500.             InterpolateCameraLookAt(playerid, 1332.299194, -1163.379760, 55.951190, 1337.405029, -1279.986450, 29.508569, 6000);
  501.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Ammunation {FFFFFF}-------------|");
  502.             SendClientMessage(playerid, COLOR_WHITE, "Bei uns gibt es viele verschiedene Fähigkeiten, von Kampfstyles bis Waffen.");
  503.             SendClientMessage(playerid, COLOR_WHITE, "Hier im Ammunation kannst du deine Waffen Fähigkeiten trainieren, und zwar");
  504.             SendClientMessage(playerid, COLOR_WHITE, "im Stunden takt. Dein Ziel sollte es also sein, ein hohes Ansehen zu ergattern,");
  505.             SendClientMessage(playerid, COLOR_WHITE, "indem du dich bei allen Waffen hoch trainierst!");
  506.             Tutorial[playerid] = 10;
  507.             return 1;
  508.         }
  509.         else if(Tutorial[playerid] == 12)
  510.         {
  511.             KillTimer(TutorialTimerNext[playerid]);
  512.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  513.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  514.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  515.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~11/12 - ~p~LS Verwahrplatz");
  516.             ClearChatbox(playerid, 20);
  517.             SetPlayerWeather(playerid, 1);
  518.             SafeSetPlayerVirtualWorld(playerid, playerid+1);
  519.             SafeSetPlayerInterior(playerid, 0);
  520.             SetPlayerPos(playerid, 919.4678,-1253.9427,15.9940);
  521.             InterpolateCameraPos(playerid, 975.039001, -1307.814941, 47.089096, 944.394775, -1237.274169, 26.042343, 6000);
  522.             InterpolateCameraLookAt(playerid, 971.149230, -1304.909667, 45.893753, 940.637207, -1234.133544, 25.033687, 6000);
  523.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Verwahrplatz {FFFFFF}-------------|");
  524.             SendClientMessage(playerid, COLOR_WHITE, "Wenn du dein Fahrzeug in Parkverbots-Zonen parkst oder es nicht anmeldest");
  525.             SendClientMessage(playerid, COLOR_WHITE, "wird das Ordnungsamt das Fahrzeug auf einen der Verwahrplätze fahren,");
  526.             SendClientMessage(playerid, COLOR_WHITE, "wo du es dann gegen einen aufpreis wieder abholen kannst.");
  527.             Tutorial[playerid] = 11;
  528.             return 1;
  529.         }
  530.         else if(Tutorial[playerid] == 13)
  531.         {
  532.             KillTimer(TutorialTimerNext[playerid]);
  533.             TextDrawShowForPlayer(playerid, TDTutorialBack1);
  534.             TextDrawShowForPlayer(playerid, TDTutorialBack2);
  535.             TextDrawShowForPlayer(playerid, TDTutorialNext);
  536.             PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~12/12 - ~p~Zivilisten Spawn");
  537.             ClearChatbox(playerid, 20);
  538.             SetPlayerWeather(playerid, 1);
  539.             SafeSetPlayerVirtualWorld(playerid, 0);
  540.             SafeSetPlayerInterior(playerid, 0);
  541.             SetPlayerFPos(playerid, 911.7143,-2389.3828,13.2547,29.1168);
  542.             InterpolateCameraPos(playerid, 1075.116455, -2321.177734, 44.293807, 900.944030, -2329.810058, 36.927921, 10000);
  543.             InterpolateCameraLookAt(playerid, 1070.205200, -2320.838378, 43.419422, 901.546203, -2334.343017, 34.905540, 10000);
  544.             SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Zivilisten Spawn {FFFFFF}-------------|");
  545.             SendClientMessage(playerid, COLOR_WHITE, "Damit ist das Tutorial beendet und wir hoffen, dir hat unsere");
  546.             SendClientMessage(playerid, COLOR_WHITE, "Einleitung gefallen. Als Startgeld erhälst du von uns 2.500€,");
  547.             SendClientMessage(playerid, COLOR_WHITE, "passe gut darauf auf und gib es nicht zu eifrig aus. Du kannst unsere");
  548.             SendClientMessage(playerid, COLOR_WHITE, "Supporter jederzeit über /report kontaktieren!");
  549.             Tutorial[playerid] = 12;
  550.             return 1;
  551.         }
  552.     }
  553.     else
  554.     {
  555.         if(IsPlayerInICP[playerid] == 1) OnPlayerClickTextDraw(playerid, ICPLabelClose);
  556.         if(IsPlayerInGangwarStats[playerid] == 1)
  557.         {
  558.             if(IsPlayerInGangwarVerlauf[playerid] == 0) OnPlayerClickTextDraw(playerid, GangwarStatsClose);
  559.             else SelectTextDraw(playerid, 0xFFFFFFFF);
  560.         }
  561.         if(IsPlayerInReportSys[playerid] == 1) OnPlayerClickTextDraw(playerid, ReportClose);
  562.         if(IsPlayerInPNS[playerid] != 9999 && PNSZeit[playerid] == 0) OnPlayerClickTextDraw(playerid, PNSClose);
  563.         else if(IsPlayerInPNS[playerid] != 9999) SelectTextDraw(playerid, 0x007DFFFF);
  564.         if(KleidungsladenAuswahlID[playerid] != 0) OnPlayerClickTextDraw(playerid, KleidungsladenAbbrechen);
  565.         if(IsPlayerInJobcenterSys[playerid] == 1) OnPlayerClickTextDraw(playerid, JobcenterClose);
  566.         if(FControll[playerid] == 1) FControll[playerid] = 0;
  567.         if(PlayerInfo[playerid][pEingeloggt] == 0 && Vorspann[playerid] != 1) SelectTextDraw(playerid, 0x007DFFFF);
  568.         if(AutohausID[playerid] != 9999 || WerbeSchildID[playerid] != 9999 || IsInLackierung[playerid] == 1 || IsPlayerInTheoriePrufung[playerid] == 1) SelectTextDraw(playerid, 0x007DFFFF);
  569.     }
  570.     return 1;
  571. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement