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Pokémon Shuffle update 1.3.6

Apr 12th, 2016
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  1. StageDataEvent #365/1. (1.3.6)
  2. --Pokémon data--
  3. Keldeo (Ordinary Form), Water, Base 60, Dex #168
  4. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  5.  
  6. --Stage data--
  7. Area: Special Stages
  8. Background ID: 12
  9. HP: 15190
  10. Moves: 20
  11. Experience: +5
  12. Catch rate: 12% (+3% per every remaining move)
  13. Sound track: BGM_STAGE_RARE
  14. Pokémon count: 4 (4 elegible)
  15.  
  16. Default Pokémon: Keldeo (Ordinary Form), Corsola, Squirtle, Mudkip
  17. Coins reward: 200 for the first time, 30 for every repeat
  18.  
  19. --Countdown 1--
  20. *When the stage starts, choose an action:
  21. -Fill columns 1 and 2 with Metal
  22. *After 1 time, switch countdown.
  23. *Repeat every 5 moves.
  24.  
  25. --Countdown 2--
  26. *After 5 moves, choose an action:
  27. -Fill columns 1 and 2 with Metal
  28. *After 1 time, switch countdown.
  29. *Repeat every 5 moves.
  30.  
  31.  
  32.  
  33. StageDataEvent #366/14. (1.3.6)
  34. --Pokémon data--
  35. Greninja (Ash-Greninja), Water, Base 70, Dex #177
  36. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  37.  
  38. --Stage data--
  39. Area: Special Stages
  40. Background ID: 12
  41. HP: 21060
  42. Time: 60 sec
  43. Experience: +5
  44. Catch rate: 9% (+8% per every 3 remaining seconds)
  45. Sound track: BGM_STAGE_EX
  46. Pokémon count: 4 (4 elegible)
  47.  
  48. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  49. This stage has got a predefined layout
  50. Coins reward: 200 for the first time, 30 for every repeat
  51.  
  52. --Countdown 1--
  53. *After 3 moves, choose an action:
  54. -Fill columns 1 and 2 with [nothing,nothing,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,nothing,nothing,nothing]
  55. -Fill columns 1 and 2 with [nothing,nothing,nothing,Metal,Metal,Metal,Metal,Metal,nothing,Metal,nothing,nothing]
  56. *If HP <= 8000 (~38%) / Damage >= 13060, switch countdown.
  57. *Repeat every 3 moves.
  58.  
  59. --Countdown 2--
  60. *After 1 move, choose an action:
  61. -Fill column 5 with Rocks
  62. -Fill column 5 with Metal
  63. -Fill column 5 with Rocks
  64. *Repeat every 1 move.
  65.  
  66.  
  67.  
  68. StageDataEvent #367/15. (1.3.6)
  69. --Pokémon data--
  70. Landorus (Therian Forme), Ground, Base 80, Dex #339
  71. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  72.  
  73. --Stage data--
  74. Area: Special Stages
  75. Background ID: 12
  76. HP: 19333
  77. Moves: 19
  78. Experience: +5
  79. Catch rate: 18% (+4% per every remaining move)
  80. Sound track: BGM_STAGE_LEGEND
  81. Pokémon count: 4 (4 elegible)
  82.  
  83. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  84. This stage has got a predefined layout
  85. Coins reward: 200 for the first time, 30 for every repeat
  86.  
  87. --Countdown 1--
  88. *After 3 moves, choose an action:
  89. -Fill a random 1x5 block with Landorus (Therian Forme)
  90. *After 3 times, switch countdown.
  91. *Repeat every 3 moves.
  92.  
  93. --Countdown 2--
  94. *After 0 moves, choose an action:
  95. -Fill the 3x3 block starting at 1:6 with [Ice,Ice,nothing,Ice,Ice,Ice,nothing,nothing,Ice]
  96. -Fill the 3x3 block starting at 5:1 with [Rocks,Rocks,nothing,Rocks,Rocks,Rocks,nothing,Rocks,Rocks]
  97. *After 2 times, switch countdown.
  98. *Repeat every 0 moves.
  99.  
  100.  
  101.  
  102. StageDataEvent #368/16. (1.3.6)
  103. --Pokémon data--
  104. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  105. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  106.  
  107. --Stage data--
  108. Area: Special Stages
  109. Background ID: 12
  110. HP: 2630 (+178/level)
  111. Moves: 17
  112. Experience: +5
  113. Catch rate: Not catchable
  114. Sound track: BGM_STAGE_LEGEND
  115. Pokémon count: 4 (4 elegible)
  116.  
  117. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  118. Coins reward: 200 for the first time, 30 for every repeat
  119.  
  120. --Countdown 1--
  121. *After 3 moves, choose an action:
  122. -Fill 3 random blocks with Zygarde (50% Forme)
  123. *Repeat every 3 moves.
  124.  
  125.  
  126.  
  127. StageDataEvent #369/17. (1.3.6)
  128. --Pokémon data--
  129. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  130. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  131.  
  132. --Stage data--
  133. Area: Special Stages
  134. Background ID: 12
  135. HP: 3130 (+171/level)
  136. Moves: 17
  137. Experience: +5
  138. Catch rate: Not catchable
  139. Sound track: BGM_STAGE_LEGEND
  140. Pokémon count: 4 (4 elegible)
  141.  
  142. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  143. Coins reward: 30 for the first time, 30 for every repeat
  144.  
  145. --Countdown 1--
  146. *After 3 moves, choose an action:
  147. -Fill 3 random blocks with Zygarde (50% Forme)
  148. *If moves <= 7, switch countdown.
  149. *Repeat every 3 moves.
  150.  
  151. --Countdown 2--
  152. *After 2 moves, choose an action:
  153. -Fill row 1 with Metal
  154. *After 1 time, switch countdown.
  155. *Repeat every 2 moves.
  156.  
  157.  
  158.  
  159. StageDataEvent #370/18. (1.3.6)
  160. --Pokémon data--
  161. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  162. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  163.  
  164. --Stage data--
  165. Area: Special Stages
  166. Background ID: 12
  167. HP: 17521
  168. Moves: 17
  169. Experience: +5
  170. Catch rate: Not catchable
  171. Sound track: BGM_STAGE_BOSS2
  172. Pokémon count: 4 (4 elegible)
  173.  
  174. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  175. This stage has got a predefined layout
  176. Coins reward: 30 for the first time, 30 for every repeat
  177.  
  178. --Countdown 1--
  179. *After 3 moves, choose an action:
  180. -Fill 5 random blocks with Goomy
  181. *After 1 time, switch countdown.
  182. *Repeat every 3 moves.
  183.  
  184. --Countdown 2--
  185. *After 2 moves, choose an action:
  186. -Fill the 2x3 block starting at 1:1 with Ice
  187. -Fill the 2x2 block starting at 1:2 with Ice
  188. -Fill the 2x3 block starting at 1:7 with Ice
  189. *After 1 time, switch countdown.
  190. *Repeat every 2 moves.
  191.  
  192.  
  193.  
  194. StageDataEvent #371/19. (1.3.6)
  195. --Pokémon data--
  196. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  197. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  198.  
  199. --Stage data--
  200. Area: Special Stages
  201. Background ID: 12
  202. HP: 5288 (+176/level)
  203. Moves: 17
  204. Experience: +5
  205. Catch rate: Not catchable
  206. Sound track: BGM_STAGE_LEGEND
  207. Pokémon count: 4 (4 elegible)
  208.  
  209. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  210. Coins reward: 30 for the first time, 30 for every repeat
  211.  
  212. --Countdown 1--
  213. *After 4 moves, choose an action:
  214. -Fill 4 random blocks with Rocks
  215. *After 1 time, switch countdown.
  216. *Repeat every 4 moves.
  217.  
  218. --Countdown 2--
  219. *After 2 moves, choose an action:
  220. -Fill 5 random blocks with Goomy
  221. *After 1 time, switch countdown.
  222. *Repeat every 2 moves.
  223.  
  224.  
  225.  
  226. StageDataEvent #372/20. (1.3.6)
  227. --Pokémon data--
  228. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  229. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  230.  
  231. --Stage data--
  232. Area: Special Stages
  233. Background ID: 12
  234. HP: 8250 (+160/level)
  235. Moves: 17
  236. Experience: +5
  237. Catch rate: Not catchable
  238. Sound track: BGM_STAGE_LEGEND
  239. Pokémon count: 4 (4 elegible)
  240.  
  241. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  242. Coins reward: 30 for the first time, 30 for every repeat
  243.  
  244. --Countdown 1--
  245. *When the stage starts, choose an action:
  246. -Fill 3 random blocks with Zygarde (10% Forme)
  247. *After 1 time, switch countdown.
  248. *Repeat every 4 moves.
  249.  
  250. --Countdown 2--
  251. *After 2 moves, choose an action:
  252. -Fill column 1 with Metal
  253. -Fill column 5 with Metal
  254. -Fill column 1 with Metal
  255. -Fill column 5 with Metal
  256. -Fill column 1 with Metal
  257. -Fill column 5 with Metal
  258. *After 1 time, switch countdown.
  259. *Repeat every 2 moves.
  260.  
  261.  
  262.  
  263. StageDataEvent #373/21. (1.3.6)
  264. --Pokémon data--
  265. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  266. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  267.  
  268. --Stage data--
  269. Area: Special Stages
  270. Background ID: 12
  271. HP: 34656
  272. Moves: 17
  273. Experience: +5
  274. Catch rate: Not catchable
  275. Sound track: BGM_STAGE_BOSS2
  276. Pokémon count: 4 (4 elegible)
  277.  
  278. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  279. This stage has got a predefined layout
  280. Coins reward: 30 for the first time, 30 for every repeat
  281.  
  282. --Countdown 1--
  283. *When the stage starts, choose an action:
  284. -Fill 5 random blocks with Rocks
  285. *If HP <= 10000 (~29%) / Damage >= 24656, switch countdown.
  286. *Repeat every 2 moves.
  287.  
  288. --Countdown 2--
  289. *After 2 moves, choose an action:
  290. -Fill rows 1 and 2 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
  291. *After 0 times, switch countdown.
  292. *Repeat every 2 moves.
  293.  
  294.  
  295.  
  296. StageDataEvent #374/22. (1.3.6)
  297. --Pokémon data--
  298. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  299. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  300.  
  301. --Stage data--
  302. Area: Special Stages
  303. Background ID: 12
  304. HP: 6875 (+217/level)
  305. Moves: 17
  306. Experience: +5
  307. Catch rate: Not catchable
  308. Sound track: BGM_STAGE_LEGEND
  309. Pokémon count: 4 (4 elegible)
  310.  
  311. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  312. Coins reward: 30 for the first time, 30 for every repeat
  313.  
  314. --Countdown 1--
  315. *After 3 moves, choose an action:
  316. -Fill 5 random blocks with Rocks
  317. *Repeat every 3 moves.
  318.  
  319.  
  320.  
  321. StageDataEvent #375/23. (1.3.6)
  322. --Pokémon data--
  323. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  324. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  325.  
  326. --Stage data--
  327. Area: Special Stages
  328. Background ID: 12
  329. HP: 7121 (+255/level)
  330. Moves: 17
  331. Experience: +5
  332. Catch rate: Not catchable
  333. Sound track: BGM_STAGE_LEGEND
  334. Pokémon count: 4 (4 elegible)
  335.  
  336. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  337. Coins reward: 30 for the first time, 30 for every repeat
  338.  
  339. --Countdown 1--
  340. *When the stage starts, choose an action:
  341. -Fill column 1 with Ice
  342. -Fill column 5 with Ice
  343. -Fill column 1 with Ice
  344. -Fill column 5 with Ice
  345. -Fill column 1 with Ice
  346. -Fill column 5 with Ice
  347. *After 2 times, switch countdown.
  348. *Repeat every 2 moves.
  349.  
  350. --Countdown 2--
  351. *After 2 moves, choose an action:
  352. -Fill 5 random blocks with Goomy
  353. *After 2 times, switch countdown.
  354. *Repeat every 2 moves.
  355.  
  356.  
  357.  
  358. StageDataEvent #376/24. (1.3.6)
  359. --Pokémon data--
  360. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  361. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  362.  
  363. --Stage data--
  364. Area: Special Stages
  365. Background ID: 12
  366. HP: 35256
  367. Moves: 17
  368. Experience: +5
  369. Catch rate: Not catchable
  370. Sound track: BGM_STAGE_BOSS2
  371. Pokémon count: 4 (4 elegible)
  372.  
  373. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  374. This stage has got a predefined layout
  375. Coins reward: 30 for the first time, 30 for every repeat
  376.  
  377. --Countdown 1--
  378. *After 2 moves, choose an action:
  379. -Fill 3 random blocks with Zygarde (10% Forme)
  380. -Fill 3 random blocks with Zygarde (50% Forme)
  381. -Fill 5 random blocks with Rocks
  382. -Fill row 1 with Rocks
  383. *If HP <= 21000 (~60%) / Damage >= 14256, switch countdown.
  384. *Repeat every 2 moves.
  385.  
  386. --Countdown 2--
  387. *After 4 moves, choose an action:
  388. -Fill the 4x3 block starting at 5:5 with Metal
  389. *After 1 time, switch countdown.
  390. *Repeat every 4 moves.
  391.  
  392.  
  393.  
  394. StageDataEvent #377/25. (1.3.6)
  395. --Pokémon data--
  396. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  397. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  398.  
  399. --Stage data--
  400. Area: Special Stages
  401. Background ID: 12
  402. HP: 7517 (+191/level)
  403. Moves: 17
  404. Experience: +5
  405. Catch rate: Not catchable
  406. Sound track: BGM_STAGE_LEGEND
  407. Pokémon count: 4 (4 elegible)
  408.  
  409. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  410. Coins reward: 30 for the first time, 30 for every repeat
  411.  
  412. --Countdown 1--
  413. *When the stage starts, choose an action:
  414. -Fill the 2x2 block starting at 1:2 with Rocks
  415. *After 1 time, switch countdown.
  416. *Repeat every 1 move.
  417.  
  418. --Countdown 2--
  419. *After 1 move, choose an action:
  420. -Fill row 1 with [Rocks,Rocks,nothing,nothing,Rocks,Rocks]
  421. -Fill row 5 with [Rocks,Rocks,nothing,nothing,Rocks,Rocks]
  422. -Fill 5 random blocks with Goomy
  423. *After 1 time, switch countdown.
  424. *Repeat every 1 move.
  425.  
  426.  
  427.  
  428. StageDataEvent #378/26. (1.3.6)
  429. --Pokémon data--
  430. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  431. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  432.  
  433. --Stage data--
  434. Area: Special Stages
  435. Background ID: 12
  436. HP: 1887
  437. Moves: 17
  438. Experience: +5
  439. Catch rate: Not catchable
  440. Sound track: BGM_STAGE_BOSS2
  441. Pokémon count: 4 (4 elegible)
  442.  
  443. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  444. This stage has got a predefined layout
  445. Coins reward: 30 for the first time, 30 for every repeat
  446.  
  447. --Countdown 1--
  448. *When the stage starts, choose an action:
  449. -Fill rows 1 and 2 with [Goomy,nothing,Goomy,nothing,Goomy,nothing,nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme)]
  450. *After 1 time, switch countdown.
  451. *Repeat every 2 moves.
  452.  
  453. --Countdown 2--
  454. *After 2 moves, choose an action:
  455. -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
  456. *After 1 time, switch countdown.
  457. *Repeat every 2 moves.
  458.  
  459.  
  460.  
  461. StageDataEvent #379/27. (1.3.6)
  462. --Pokémon data--
  463. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  464. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  465.  
  466. --Stage data--
  467. Area: Special Stages
  468. Background ID: 12
  469. HP: 10024 (+467/level)
  470. Moves: 17
  471. Experience: +5
  472. Catch rate: Not catchable
  473. Sound track: BGM_STAGE_LEGEND
  474. Pokémon count: 4 (4 elegible)
  475.  
  476. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  477. Coins reward: 30 for the first time, 30 for every repeat
  478.  
  479. --Countdown 1--
  480. *When the stage starts, choose an action:
  481. -Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks]
  482. *After 1 time, switch countdown.
  483. *Repeat every 3 moves.
  484.  
  485. --Countdown 2--
  486. *After 1 move, choose an action:
  487. -Fill rows 1 and 2 with [Goomy,nothing,Goomy,nothing,Goomy,nothing,nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme)]
  488. *After 1 time, switch countdown.
  489. *Repeat every 1 move.
  490.  
  491.  
  492.  
  493. StageDataEvent #380/28. (1.3.6)
  494. --Pokémon data--
  495. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  496. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  497.  
  498. --Stage data--
  499. Area: Special Stages
  500. Background ID: 12
  501. HP: 54560
  502. Moves: 17
  503. Experience: +5
  504. Catch rate: Not catchable
  505. Sound track: BGM_STAGE_BOSS2
  506. Pokémon count: 4 (4 elegible)
  507.  
  508. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  509. This stage has got a predefined layout
  510. Coins reward: 30 for the first time, 30 for every repeat
  511.  
  512. --Countdown 1--
  513. *When the stage starts, choose an action:
  514. -Fill rows 1 and 2 with [Goomy,nothing,Goomy,nothing,Goomy,nothing,nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme)]
  515. *After 1 time, switch countdown.
  516. *Repeat every 1 move.
  517.  
  518. --Countdown 2--
  519. *When this countdown starts for the first time, choose an action:
  520. -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
  521. -Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks]
  522. *After 1 time, switch countdown.
  523. *Repeat every 1 move.
  524.  
  525.  
  526.  
  527. StageDataEvent #381/29. (1.3.6)
  528. --Pokémon data--
  529. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  530. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  531.  
  532. --Stage data--
  533. Area: Special Stages
  534. Background ID: 12
  535. HP: 9854 (+125/level)
  536. Moves: 17
  537. Experience: +5
  538. Catch rate: Not catchable
  539. Sound track: BGM_STAGE_LEGEND
  540. Pokémon count: 4 (4 elegible)
  541.  
  542. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  543. Coins reward: 30 for the first time, 30 for every repeat
  544.  
  545. --Countdown 1--
  546. *When the stage starts, choose an action:
  547. -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
  548. -Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks]
  549. *After 1 time, switch countdown.
  550. *Repeat every 3 moves.
  551.  
  552. --Countdown 2--
  553. *After 3 moves, choose an action:
  554. -Fill rows 1 and 2 with [Goomy,nothing,Goomy,nothing,Goomy,nothing,nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme)]
  555. *After 1 time, switch countdown.
  556. *Repeat every 3 moves.
  557.  
  558.  
  559.  
  560. StageDataEvent #382/30. (1.3.6)
  561. --Pokémon data--
  562. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  563. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  564.  
  565. --Stage data--
  566. Area: Special Stages
  567. Background ID: 12
  568. HP: 8023 (+403/level)
  569. Moves: 17
  570. Experience: +5
  571. Catch rate: Not catchable
  572. Sound track: BGM_STAGE_LEGEND
  573. Pokémon count: 4 (4 elegible)
  574.  
  575. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  576. Coins reward: 30 for the first time, 30 for every repeat
  577.  
  578. --Countdown 1--
  579. *After 2 moves, choose an action:
  580. -Fill columns 5 and 6 with [Ice,Goomy,Zygarde (50% Forme),Ice,Rocks,Goomy,Ice,Zygarde (50% Forme),Ice,Goomy,Rocks,Zygarde (50% Forme)]
  581. -Fill columns 5 and 6 with [Zygarde (50% Forme),Rocks,Goomy,Ice,Zygarde (50% Forme),Ice,Goomy,Rocks,Ice,Zygarde (50% Forme),Goomy,Ice]
  582. *After 0 times, switch countdown.
  583. *Repeat every 2 moves.
  584.  
  585.  
  586.  
  587. StageDataEvent #383/31. (1.3.6)
  588. --Pokémon data--
  589. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  590. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  591.  
  592. --Stage data--
  593. Area: Special Stages
  594. Background ID: 12
  595. HP: 24442
  596. Moves: 17
  597. Experience: +5
  598. Catch rate: Not catchable
  599. Sound track: BGM_STAGE_BOSS2
  600. Pokémon count: 4 (4 elegible)
  601.  
  602. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  603. This stage has got a predefined layout
  604. Coins reward: 30 for the first time, 30 for every repeat
  605.  
  606. --Countdown 1--
  607. *After 1 move, choose an action:
  608. -Fill the 4x3 block starting at 5:5 with Metal
  609. *After 0 times, switch countdown.
  610. *Repeat every 1 move.
  611.  
  612.  
  613.  
  614. StageDataEvent #384/33. (1.3.6)
  615. --Pokémon data--
  616. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  617. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  618.  
  619. --Stage data--
  620. Area: Special Stages
  621. Background ID: 12
  622. HP: 20111 (+441/level)
  623. Moves: 17
  624. Experience: +5
  625. Catch rate: Not catchable
  626. Sound track: BGM_STAGE_LEGEND
  627. Pokémon count: 4 (4 elegible)
  628.  
  629. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  630. Coins reward: 30 for the first time, 30 for every repeat
  631.  
  632. --Countdown 1--
  633. *After 3 moves, choose an action:
  634. -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing]
  635. *After 1 time, switch countdown.
  636. *Repeat every 3 moves.
  637.  
  638. --Countdown 2--
  639. *After 3 moves, choose an action:
  640. -Fill columns 5 and 6 with [nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice]
  641. *After 1 time, switch countdown.
  642. *Repeat every 3 moves.
  643.  
  644.  
  645.  
  646. StageDataEvent #385/34. (1.3.6)
  647. --Pokémon data--
  648. Zygarde (50% Forme), Dragon, Base 80, Dex #503
  649. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  650.  
  651. --Stage data--
  652. Area: Special Stages
  653. Background ID: 12
  654. HP: 4442
  655. Moves: 17
  656. Experience: +5
  657. Catch rate: Not catchable
  658. Sound track: BGM_STAGE_BOSS2
  659. Pokémon count: 4 (4 elegible)
  660.  
  661. Default Pokémon: Bronzor, Togepi, Dratini, Snorunt
  662. This stage has got a predefined layout
  663. Coins reward: 30 for the first time, 30 for every repeat
  664.  
  665. --Countdown 1--
  666. *After 1 move, choose an action:
  667. -Fill the 3x4 block starting at 5:6 with [Metal,Metal,Metal,Metal,Metal,Goomy,Metal,Metal,Zygarde (50% Forme),Metal,Metal,Metal]
  668. *After 1 time, switch countdown.
  669. *Repeat every 1 move.
  670.  
  671. --Countdown 2--
  672. *After 0 moves, choose an action:
  673. -Fill the 3x2 block starting at 1:1 with Metal
  674. *After 1 time, switch countdown.
  675. *Repeat every 0 moves.
  676.  
  677.  
  678.  
  679. StageDataEvent #386/35. (1.3.6)
  680. --Pokémon data--
  681. Mega Blaziken, Fire, Base 70, Dex #94
  682. Ability: Erases Pokémon (max 3) of the same type as [var]megaName.
  683. Mega-Bar: 12 icons, 3 speedups available
  684.  
  685. --Stage data--
  686. Area: Special Stages
  687. Background ID: 12
  688. HP: 1
  689. Moves: 30
  690. Experience: +10
  691. Catch rate: Not catchable
  692. Sound track: BGM_STAGE_RANKING
  693. Pokémon count: 5 (4 elegible)
  694.  
  695. Default Pokémon: Vulpix, Torchic, Charmander, Fennekin
  696. Additional Pokémon (not from countdowns or maps): Ninetales
  697.  
  698. --Countdown 1--
  699. *When the stage starts, choose an action:
  700. -Fill row 5 with [Rocks,nothing,nothing,nothing,Rocks,nothing]
  701. -Fill row 5 with [nothing,Rocks,nothing,nothing,nothing,Rocks]
  702. *After 3 times, switch countdown.
  703. *Repeat every 3 moves.
  704.  
  705. --Countdown 2--
  706. *After 3 moves, choose an action:
  707. -Fill the 4x3 block starting at 5:5 with [Ice,nothing,nothing,Ice,Rocks,nothing,nothing,Rocks,Ice,nothing,nothing,Ice]
  708. *After 1 time, switch countdown.
  709. *Repeat every 3 moves.
  710.  
  711.  
  712.  
  713. EventStage #186/5. (1.3.6)
  714. --Event data--
  715. Start date: 2016/4/12 (Tue), 15h JST
  716. End date: 2016/4/26 (Tue), 15h JST
  717. Type: stage depends on the day
  718.  
  719. Monday: StageDataEvent #33 (Spiritomb)
  720. Tuesday: StageDataEvent #29 (Girafarig)
  721. Wednesday: StageDataEvent #30 (Kecleon)
  722. Thursday: StageDataEvent #31 (Shuckle)
  723. Friday: StageDataEvent #32 (Relicanth)
  724.  
  725. Allowed items:
  726.  
  727. --Event text--
  728. Title 1: The Daily Pokémon (#3)
  729. Title 2: Daily Pokémon Are Here!
  730. Description:
  731.  
  732. The Daily Pokémon stage has
  733. appeared, where you can face
  734. different Pokémon each day!
  735.  
  736. Event Period:
  737. Until 06:00 (UTC) 26/04/2016
  738.  
  739. Note: Cannot be played between
  740. 06:00 (UTC) on Saturdays and
  741. 06:00 (UTC) on Mondays.
  742.  
  743.  
  744. EventStage #33/6. (1.3.6)
  745. --Event data--
  746. Start date: 2016/4/12 (Tue), 15h JST
  747. End date: 2016/4/26 (Tue), 15h JST
  748. Type: normal event
  749.  
  750. Stage: StageDataEvent #46 (Manaphy)
  751.  
  752. Allowed items:
  753.  
  754. --Event text--
  755. Title 1: Great Challenge
  756. Title 2: Manaphy Appears
  757. Description:
  758.  
  759. Take on the Mythical Pokémon
  760. Manaphy here!
  761. Don't miss this chance to defeat
  762. and catch this powerful foe.
  763.  
  764. Consider bringing Slowbro
  765. and Grovyle along for this
  766. battle.
  767. Using an Attack Power ↑ might also
  768. give you a better shot at beating
  769. and catching this Pokémon!
  770.  
  771. Event Period:
  772. Until 06:00 (UTC) 26/04/2016
  773.  
  774.  
  775. EventStage #47/7. (1.3.6)
  776. --Event data--
  777. Start date: 2016/4/12 (Tue), 15h JST
  778. End date: 2016/4/26 (Tue), 15h JST
  779. Type: normal event
  780.  
  781. Stage: StageDataEvent #367 (Landorus (Therian Forme))
  782.  
  783. Allowed items:
  784.  
  785. --Event text--
  786. Title 1: Great Challenge
  787. Title 2: Landorus Appears
  788. Description:
  789.  
  790. Take on the Legendary Pokémon
  791. Landorus Therian Forme
  792. here!
  793. Don't miss this chance to defeat
  794. and catch this powerful foe.
  795.  
  796. We recommend
  797. Mega Glalie!
  798. Get Glalie in
  799. Main Stage 108 and its
  800. Mega Stone, Glalitite,
  801. from Main Stage 120.
  802. Using an Attack Power ↑ might also
  803. give you a better shot at beating
  804. and catching this Pokémon!
  805.  
  806. Event Period:
  807. Until 06:00 (UTC) 26/04/2016
  808.  
  809.  
  810. EventStage #368/8. (1.3.6)
  811. --Event data--
  812. Start date: 2016/4/12 (Tue), 15h JST
  813. End date: 2016/4/26 (Tue), 15h JST
  814. Type: escalation battles
  815.  
  816. Level 1+: StageDataEvent #368 (Zygarde (50% Forme))
  817. Level 21+: StageDataEvent #369 (Zygarde (50% Forme))
  818. Level 50+: StageDataEvent #370 (Zygarde (50% Forme))
  819. Level 51+: StageDataEvent #371 (Zygarde (50% Forme))
  820. Level 76+: StageDataEvent #372 (Zygarde (50% Forme))
  821. Level 100+: StageDataEvent #373 (Zygarde (50% Forme))
  822. Level 101+: StageDataEvent #374 (Zygarde (50% Forme))
  823. Level 126+: StageDataEvent #375 (Zygarde (50% Forme))
  824. Level 150+: StageDataEvent #376 (Zygarde (50% Forme))
  825. Level 151+: StageDataEvent #377 (Zygarde (50% Forme))
  826. Level 180+: StageDataEvent #378 (Zygarde (50% Forme))
  827. Level 181+: StageDataEvent #379 (Zygarde (50% Forme))
  828. Level 200+: StageDataEvent #380 (Zygarde (50% Forme))
  829. Level 201+: StageDataEvent #381 (Zygarde (50% Forme))
  830. Level 226+: StageDataEvent #382 (Zygarde (50% Forme))
  831. Level 250+: StageDataEvent #383 (Zygarde (50% Forme))
  832. Level 251+: StageDataEvent #381 (Zygarde (50% Forme))
  833. Level 276+: StageDataEvent #384 (Zygarde (50% Forme))
  834. Level 300+: StageDataEvent #385 (Zygarde (50% Forme))
  835.  
  836. Prize for first beating level 30: 1 Exp. Booster S
  837. Prize for first beating level 40: 1 Exp. Booster M
  838. Prize for first beating level 50: 1 Mega Speedup
  839. Prize for first beating level 60: 5 Hearts
  840. Prize for first beating level 70: 1 Exp. Booster L
  841. Prize for first beating level 80: 5 Hearts
  842. Prize for first beating level 90: 1 Level Up
  843. Prize for first beating level 100: 1 Raise Max Level
  844. Prize for first beating level 125: 1 Exp. Booster S
  845. Prize for first beating level 150: 1 Mega Speedup
  846. Prize for first beating level 160: 1 Exp. Booster M
  847. Prize for first beating level 180: 1 Raise Max Level
  848. Prize for first beating level 200: 1 Mega Speedup
  849. Prize for first beating level 225: 1 Exp. Booster L
  850. Prize for first beating level 250: 1 Raise Max Level
  851. Prize for first beating level 300: 2 Raise Max Level
  852.  
  853. Allowed items:
  854.  
  855. --Event text--
  856. Title 1: Escalation Battle
  857. Title 2: Take on Escalation Battles
  858. Description:
  859.  
  860. Zygarde 50% Forme
  861. appears!
  862. In escalation battles, the stage
  863. level goes up every time you win.
  864. As the level increases, it becomes
  865. ever easier to catch
  866. Zygarde 50% Forme.
  867. Stage Level Rewards:
  868. Level 30: 1 Exp. Booster S
  869. Level 40: 1 Exp. Booster M
  870. Level 50: 1 Mega Speedup
  871. Level 70: 1 Exp. Booster L
  872. Level 90: 1 Level Up
  873. Level 100:
  874. 1 Raise Max Level
  875. ...and other special rewards!
  876. Event Period:
  877. Until 06:00 (UTC) 26/04/2016
  878. *If you've skipped a reward stage,
  879. you can still get the reward from
  880. that stage by clearing a stage
  881. higher than the one you skipped.
  882.  
  883.  
  884. EventStage #386/11. (1.3.6)
  885. --Event data--
  886. Start date: 2016/4/19 (Tue), 15h JST
  887. End date: 2016/5/3 (Tue), 15h JST
  888. Type: normal event
  889.  
  890. Stage: StageDataEvent #366 (Greninja (Ash-Greninja))
  891.  
  892. Allowed items:
  893.  
  894. --Event text--
  895. Title 1: High-Speed Challenge
  896. Title 2: Ash-Greninja Appears
  897. Description:
  898.  
  899. Ash-Greninja appears!
  900.  
  901. Can you defeat this powerful foe in
  902. a strictly limited amount of time?!
  903.  
  904. We recommend
  905. Mega Ampharos!
  906. Get Ampharos in
  907. Main Stage 130 and its
  908. Mega Stone, Ampharosite,
  909. from Main Stage 105.
  910. Using a Mega Start or
  911. Attack Power ↑ might also give you
  912. a better shot at beating and
  913. catching this tough Pokémon!
  914.  
  915. Event Period:
  916. Until 06:00 (UTC) 03/05/2016
  917.  
  918.  
  919. EventStage #367/12. (1.3.6)
  920. --Event data--
  921. Start date: 2016/4/19 (Tue), 15h JST
  922. End date: 2016/5/3 (Tue), 15h JST
  923. Type: normal event
  924.  
  925. Stage: StageDataEvent #365 (Keldeo (Ordinary Form))
  926.  
  927. Allowed items:
  928.  
  929. --Event text--
  930. Title 1: Great Challenge
  931. Title 2: Keldeo Appears
  932. Description:
  933.  
  934. Take on the Mythical Pokémon
  935. Keldeo Ordinary Form
  936. here!
  937. Don't miss this chance to defeat
  938. and catch this powerful foe.
  939.  
  940. We recommend
  941. Mega Ampharos!
  942. Get Ampharos in
  943. Main Stage 130 and its
  944. Mega Stone, Ampharosite,
  945. from Main Stage 105.
  946. Using an Attack Power ↑ might
  947. also give you a better shot at
  948. beating and catching this
  949. Pokémon!
  950.  
  951. Event Period:
  952. Until 06:00 (UTC) 03/05/2016
  953.  
  954.  
  955. EventStage #366/13. (1.3.6)
  956. --Event data--
  957. Start date: 2016/4/19 (Tue), 15h JST
  958. End date: 2016/5/3 (Tue), 15h JST
  959. Type: normal event
  960.  
  961. Stage: StageDataEvent #275 (Infernape)
  962.  
  963. Allowed items:
  964.  
  965. --Event text--
  966. Title 1: Great Challenge
  967. Title 2: Infernape Appears
  968. Description:
  969.  
  970. Take on Infernape here!
  971. Don't miss this chance to defeat
  972. and catch this powerful foe.
  973.  
  974. Consider bringing Aurorus
  975. and Suicune along for this
  976. battle.
  977. Using an Attack Power ↑ might
  978. also give you a better shot at
  979. beating and catching this
  980. Pokémon!
  981.  
  982. Event Period:
  983. Until 06:00 (UTC) 03/05/2016
  984.  
  985.  
  986. EventStage #276/14. (1.3.6)
  987. --Event data--
  988. Start date: 2016/4/19 (Tue), 15h JST
  989. End date: 2016/4/26 (Tue), 14h JST
  990. Type: competition
  991.  
  992. Stage: StageDataEvent #386 (Mega Blaziken)
  993. Only available for region 1
  994.  
  995. Allowed items:
  996.  
  997. --Event text--
  998. Title 1: ランキングステージ
  999. Title 2: ランキングステージ開催中
  1000. Description:
  1001.  
  1002. 手数制「ファストマッチ」開催!
  1003. 【順位に応じたプレゼント】
  1004. 1位~10000位:
  1005. メガストーン「バシャーモナイト」
  1006. & マックスレベルアップ 1個
  1007. 10001位~60000位:
  1008. メガストーン「バシャーモナイト」
  1009. 60001位~80000位:
  1010. パワーアップ 1個
  1011. 80001位~:
  1012. オジャマガード 1個
  1013. ※すでに「バシャーモナイト」を
  1014. 獲得済みの方が入賞した場合は代わりに
  1015. メガスキルアップを1個プレゼント
  1016. 開催期間:
  1017. 2016/04/26 14:00 JSTまで
  1018. プレゼント受け取り期間:
  1019. 2016/04/26 15:00 JST~
  1020. 2016/05/03 15:00 JST
  1021. ※不正行為者は除外する場合があります
  1022.  
  1023.  
  1024. EventStage #387/15. (1.3.6)
  1025. --Event data--
  1026. Start date: 2016/4/19 (Tue), 15h JST
  1027. End date: 2016/4/26 (Tue), 14h JST
  1028. Type: competition
  1029.  
  1030. Stage: StageDataEvent #386 (Mega Blaziken)
  1031. Only available for region 2
  1032.  
  1033. Allowed items:
  1034.  
  1035. --Event text--
  1036. Title 1: Competitive Stage
  1037. Title 2: Competitive Stage Now Live!
  1038. Description:
  1039.  
  1040. A limited-move format,
  1041. Fast Match, is available!
  1042.  
  1043. Prizes by Place:
  1044. 1–3,500: 1 Blazikenite
  1045. and 1 Raise Max Level
  1046. 3,501–22,000: 1 Blazikenite
  1047. 22,001–30,000: 1 Attack Power ↑
  1048. And everyone else who
  1049. participates still gets
  1050. one Disruption Delay!
  1051.  
  1052. *Those who have already
  1053. obtained Blazikenite
  1054. will get one Mega Speedup instead
  1055. if they place from 1–22,000.
  1056.  
  1057. Event Period:
  1058. Until 05:00 (UTC) 04/26/2016
  1059. Reward Period:
  1060. From 06:00 (UTC) 04/26/2016
  1061. until 06:00 (UTC) 05/03/2016
  1062.  
  1063.  
  1064. EventStage #387/16. (1.3.6)
  1065. --Event data--
  1066. Start date: 2016/4/19 (Tue), 15h JST
  1067. End date: 2016/4/26 (Tue), 14h JST
  1068. Type: competition
  1069.  
  1070. Stage: StageDataEvent #386 (Mega Blaziken)
  1071. Only available for region 3
  1072.  
  1073. Allowed items:
  1074.  
  1075. --Event text--
  1076. Title 1: Competitive Stage
  1077. Title 2: Competitive Stage Now Live!
  1078. Description:
  1079.  
  1080. A limited-move format,
  1081. Fast Match, is available!
  1082.  
  1083. Prizes by Place:
  1084. 1–2,500: 1 Blazikenite
  1085. and 1 Raise Max Level
  1086. 2,501–15,000: 1 Blazikenite
  1087. 15,001–20,000: 1 Attack Power ↑
  1088. And everyone else who
  1089. participates still gets
  1090. one Disruption Delay!
  1091.  
  1092. *Those who have already
  1093. obtained Blazikenite
  1094. will get one Mega Speedup instead
  1095. if they place from 1–15,000.
  1096.  
  1097. Event Period:
  1098. Until 05:00 (UTC) 26/04/2016
  1099. Reward Period:
  1100. From 06:00 (UTC) 26/04/2016
  1101. until 06:00 (UTC) 03/05/2016
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