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- function inventory() -- [1] = oggetto da smistare [14] = coal [15] = bone meal [16] = sapling
- local id = nil
- turtle.turnRight()
- turtle.select(1)
- while ((print(turtle.suck(1)) == "true") do
- turtle.suck(64)
- id = turtle.getItemDetail(1)
- if (id.name == "minecraft:coal") then
- turtle.transferTo(14, turtle.getItemSpace(14))
- turtle.dropUp(64)
- elseif (id.name == "minecraft:dye") then
- turtle.transferTo(15, turtle.getItemSpace(15))
- turtle.dropUp(64)
- elseif (id.name == "minecraft:sapling") then
- turtle.transferTo(16, turtle.getItemSpace(16))
- turtle.dropUp(64)
- end
- end
- turtle.turnLeft()
- end
- --__________________________
- function lumberjack()
- turtle.select(1)
- while(turtle.detect()) do
- turtle.dig()
- if (turtle.detectUp()) then
- turtle.digUp()
- end
- turtle.up()
- end
- while not (turtle.detectDown()) do
- turtle.down()
- end
- end
- --__________________________
- function refuel()
- if(turtle.getFuelLevel < 20)
- turtle.select(14)
- turtle.refuel(5)
- end
- end
- --__________________________
- inventory()
- while not (turtle.getItemCount(16) == 0) do
- if not (success) then
- turtle.select(16)
- turtle.place()
- turtle.select(15)
- while not (turtle.inspect().name == "minecraft:log") do
- turtle.place()
- end
- end
- refuel()
- lumberjack()
- end
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