Advertisement
Guest User

Untitled

a guest
Jul 23rd, 2016
66
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.99 KB | None | 0 0
  1. LowLevelFatalError [File:G:\SVN_Ark\Engine\Source\Runtime\Engine\Private\Materials\MaterialShared.cpp] [Line: 1488]
  2. Failed to find shader map for default material WorldGridMaterial! Please make sure cooking was successful.
  3.  
  4.  
  5. VERSION: 0.0
  6. KERNELBASE.dll!UnknownFunction (0x00007ffc803a1f28) + 0 bytes [UnknownFile:0]
  7. ShooterGame.exe!FError::LowLevelFatal() (0x00007ff661e1e396) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
  8. ShooterGame.exe!FMaterial::CacheShaders() (0x00007ff662a584a2) + 59 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\materialshared.cpp:1488]
  9. ShooterGame.exe!FMaterial::CacheShaders() (0x00007ff662a58348) + 15 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\materialshared.cpp:1424]
  10. ShooterGame.exe!UMaterial::CacheShadersForResources() (0x00007ff6629f8fbd) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:1811]
  11. ShooterGame.exe!UMaterial::CacheResourceShadersForRendering() (0x00007ff6629f8888) + 16 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:1703]
  12. ShooterGame.exe!UMaterial::PostLoad() (0x00007ff6629fa233) + 8 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:2423]
  13. ShooterGame.exe!UMaterialInterface::PostLoadDefaultMaterials() (0x00007ff6629f3f00) + 8 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:377]
  14. ShooterGame.exe!UMaterial::PostLoad() (0x00007ff6629f9c35) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:2262]
  15. ShooterGame.exe!UParticleSpriteEmitter::PostLoad() (0x00007ff662a74001) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\particles\particlecomponents.cpp:1802]
  16. ShooterGame.exe!UParticleSystem::PostLoad() (0x00007ff662a74e12) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\particles\particlecomponents.cpp:2117]
  17. ShooterGame.exe!UObject::PostLoadSubobjects() (0x00007ff661ecd592) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\obj.cpp:787]
  18. ShooterGame.exe!UObject::ConditionalPostLoad() (0x00007ff661ecd4ff) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\obj.cpp:763]
  19. ShooterGame.exe!UObject::PostLoadSubobjects() (0x00007ff661ecd592) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\obj.cpp:787]
  20. ShooterGame.exe!UObject::ConditionalPostLoad() (0x00007ff661ecd4ff) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\obj.cpp:763]
  21. ShooterGame.exe!EndLoad() (0x00007ff661f035da) + 8 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1141]
  22. ShooterGame.exe!LoadPackage() (0x00007ff661f02f04) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:844]
  23. ShooterGame.exe!ResolveName() (0x00007ff661f018a2) + 60 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:575]
  24. ShooterGame.exe!StaticLoadObject() (0x00007ff661f01c6c) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:662]
  25. ShooterGame.exe!ConstructorHelpersInternal::FindOrLoadObject<UBlueprint>() (0x00007ff6617d2573) + 56 bytes [g:\svn_ark\engine\source\runtime\coreuobject\public\uobject\constructorhelpers.h:31]
  26. ShooterGame.exe!ConstructorHelpers::FObjectFinder<UBlueprint>::FObjectFinder<UBlueprint>() (0x00007ff6617d1fb3) + 10 bytes [g:\svn_ark\engine\source\runtime\coreuobject\public\uobject\constructorhelpers.h:91]
  27. ShooterGame.exe!APrimalStructure::APrimalStructure() (0x00007ff6617a599e) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalstructure.cpp:22]
  28. ShooterGame.exe!UClass::CreateDefaultObject() (0x00007ff661e9e7e8) + 85 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:2530]
  29. ShooterGame.exe!UObjectLoadAllCompiledInDefaultProperties() (0x00007ff661efe40b) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:711]
  30. ShooterGame.exe!ProcessNewlyLoadedUObjects() (0x00007ff661efeee1) + 5 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:785]
  31. ShooterGame.exe!FEngineLoop::PreInit() (0x00007ff661609af0) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:1439]
  32. ShooterGame.exe!GuardedMain() (0x00007ff661605c89) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:112]
  33. ShooterGame.exe!GuardedMainWrapper() (0x00007ff66160cc7a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  34. ShooterGame.exe!WinMain() (0x00007ff66160cda8) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  35. ShooterGame.exe!__tmainCRTStartup() (0x00007ff663774f01) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  36. KERNEL32.DLL!UnknownFunction (0x00007ffc832e8102) + 0 bytes [UnknownFile:0]
  37. ntdll.dll!UnknownFunction (0x00007ffc8351c5b4) + 0 bytes [UnknownFile:0]
  38. ntdll.dll!UnknownFunction (0x00007ffc8351c5b4) + 0 bytes [UnknownFile:0]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement