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- using UnityEngine;
- using System.Collections;
- public class Pad1 : MonoBehaviour {
- public Vector3 direction;
- public float Speed = 10f;
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- if (Input.GetKey(KeyCode.Z)) {
- transform.Translate(new Vector3(0,0,1) * Time.deltaTime * Speed);
- }
- if (Input.GetKey(KeyCode.S)) {
- transform.Translate(new Vector3(0,0,-1) * Time.deltaTime * Speed);
- }
- }
- }
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