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- models = GetEntArray("script_model","classname");
- for(i=0;i<models.size;i++)models[i] delete();
- smodels = GetEntArray("script_brushmodel","classname");
- for(i=0;i<smodels.size;i++)smodels[i] delete();
- destructibles = GetEntArray("destructible","targetname");
- for(i=0;i<destructibles.size;i++)destructibles[i] delete();
- animated_models = getentarray( "animated_model", "targetname" );
- for(i=0;i<animated_models.size;i++)animated_models[i] delete();
- ents = getentarray("destructable", "targetname");
- for(i=0;i<ents.size;i++)ents[i] delete();
- barrels = getentarray ("explodable_barrel","targetname");
- for(i=0;i<barrels.size;i++)barrels[i] delete();
- radiationFields = getentarray("radiation", "targetname");
- for(i=0;i<radiationFields.size;i++)radiationFields[i] delete();
- level deletePlacedEntity("misc_turret");
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