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TheInsidiousOne

Yu-Gi-Oh! EV - Hermos Clan's deck

Aug 18th, 2018
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  1. Atlantis Gearfried
  2. ​★​★​★​★
  3. EARTH
  4. Warrior/Effect
  5. ATK 1800
  6. DEF 1600
  7. If this card is Normal or Special Summoned: You can add 1 "The Claw of Hermos" from your Deck or GY to your hand. You can only use this effect of "Atlantis Gearfried" once per turn. While this card is equipped with a monster that was Special Summoned by "The Claw of Hermos", this card cannot be destroyed by battle.
  8.  
  9. Gearfried's Steel Armor
  10. ​★​★​★​★
  11. EARTH
  12. Warrior/Fusion/Effect
  13. ATK 1800
  14. DEF 1600
  15. Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. If it attacks, your opponent cannot activate cards or effects until the end of the Damage Step.
  16.  
  17. Atlantis Alligator
  18. ​★​★​★​★
  19. EARTH
  20. Beast/Effect
  21. ATK 1500
  22. DEF 1200
  23. If this card is in your hand: You can reveal 1 "The Claw of Hermos" in your hand; Special Summon this card. You can only Special Summon "Atlantis Alligator" once per turn this way. While this card is equipped with a monster that was Special Summoned by "The Claw of Hermos", it cannot be destroyed by your opponent's card effects.
  24.  
  25. Alligator's Saber
  26. ​★​★​★​★
  27. EARTH
  28. Beast/Fusion/Effect
  29. ATK 1500
  30. DEF 1200
  31. Must be Special Summoned with "The Claw of Hermos", using a Beast monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can attack directly, but any damage it inflicts to your opponent becomes halved.
  32.  
  33. Atlantis Landstar
  34. ​★​★​★​
  35. EARTH
  36. Warrior/Effect
  37. ATK 500
  38. DEF 1200
  39. If you Normal or Special Summon an "Atlantis" monster other than "Atlantis Landstar": You can Special Summon this card from your hand. You can only Special Summon "Atlantis Landstar" once per turn this way. While this card is equipped with a monster that was Special Summoned by "The Claw of Hermos", you take no damage from battles involving this card.
  40.  
  41. Landstar Shield
  42. ​★​★​★​
  43. EARTH
  44. Warrior/Fusion/Effect
  45. ATK 500
  46. DEF 1200
  47. Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. Once per turn, if this card is equipped to a monster: You can target 1 Spell/Trap your opponent controls; destroy it, and if you do, the equipped monster gains 500 ATK until the end of your opponent's next turn.
  48.  
  49. Atlantis Swordsman
  50. ​★​★​★​★
  51. FIRE
  52. Warrior/Effect
  53. ATK 1800
  54. DEF 1600
  55. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Warrior "Atlantis" monster from your Deck, except "Atlantis Swordsman". While this card is equipped with a monster that was Special Summoned by "The Claw of Hermos", this card gains 500 ATK/DEF.
  56.  
  57. Burning Sword of the Swordsman
  58. ​★​★​★​★
  59. FIRE
  60. Warrior/Fusion/Effect
  61. ATK 1800
  62. DEF 1600
  63. Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. Once per turn, if this card is equipped to a monster: You can discard 1 card, then target 1 face-up card with the same type of card (Monster, Spell, or Trap) as the discarded card your opponent controls; destroy it.
  64.  
  65. Atlantis Brute
  66. ​★​★​★​★
  67. EARTH
  68. Beast-Warrior/Effect
  69. ATK 2000
  70. DEF 1600
  71. This card cannot attack, unless it is equipped with a monster that was Special Summoned by "The Claw of Hermos".
  72.  
  73. Brute Sword of the Panther
  74. ​★​★​★​★
  75. EARTH
  76. Beast-Warrior/Fusion/Effect
  77. ATK 2000
  78. DEF 1600
  79. Must be Special Summoned with "The Claw of Hermos", using a Beast-Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. If it destroys an opponent's monster by battle: You can Special Summon 1 "Atlantis Token" (Level 4/EARTH/Warrior/0 ATK/0 DEF) to your field.
  80.  
  81. Atlantis Goblin
  82. ​★​★​★​★
  83. EARTH
  84. Warrior/Effect
  85. ATK 2300
  86. DEF 0
  87. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. While this card is equipped with a monster that was Special Summoned by "The Claw of Hermos", this Defense Position monster cannot be destroyed by battle.
  88.  
  89. Goblin's Club
  90. ​★​★​★​★
  91. EARTH
  92. Warrior/Fusion/Effect
  93. ATK 2300
  94. DEF 0
  95. Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. If the equipped monster declares an attack on an opponent's monster: You can change that monster's battle position.
  96.  
  97. Atlantis Winguard
  98. ​★​★​★​★
  99. WIND
  100. Warrior/Effect
  101. ATK 1400
  102. DEF 1800
  103. If this card is sent from the field to the GY by the effect of "The Claw of Hermos": You can Special Summon 1 "Atlantis" monster from your Deck, except "Atlantis Winguard". You can only use this effect of "Atlantis Winguard" once per turn. While this card is equipped with a monster that was Special Summoned by "The Claw of Hermos", switch this card's ATK/DEF.
  104.  
  105. Winguard's Cable
  106. ​★​★​★​★
  107. WIND
  108. Warrior/Fusion/Effect
  109. ATK 1400
  110. DEF 1800
  111. Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. Once per turn, if this card is equipped to a monster: You can target 1 monster your opponent controls; change its battle position.
  112.  
  113. Hermos' Will
  114. Normal Trap
  115. When an "Atlantis" monster you control is targeted for an attack by an opponent's monster: Destroy the attacking monster, then Special Summon 1 "Atlantis" monster from your hand.
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