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- // This is the Gates System with aumomatic Gates
- // This filterscript is made by >>>((( Joksa )))<<<
- #include <a_samp>
- new lspdg;
- new pdgate1;
- forward GateClose(playerid);
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Gates System by Joksa >>>Is Loaded<<<");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Gates System by Joksa >>>Is Loaded<<<");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- pdgate1 = CreateObject(968,1544.6992188,-1623.8994141,13.0000000,0.0000000,88.0000000,265.9982300); // The gate is the PD garage
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/po", cmdtext, true, 10) == 0)
- {
- if(IsPlayerInRangeOfPoint(playerid, 15,1544.5923,-1627.1566,13.382)) // The gate is the PD garage
- {
- if(lspdg == 1) { SendClientMessage(playerid, 0xFF000000, "** The door is already open!"); return 1; }
- MoveObject(pdgate1,1544.6992188,-1623.8994141,13.0000000,10,0.0000000,8.0000000,265.9982300);
- SendClientMessage(playerid, 0xFF000000,"The door to the garage open, after 7 seconds it will automatically be lowered.");
- SetTimer("GateClose", 7000, 0);
- }
- return 1;
- }
- return 0;
- }
- public GateClose(playerid)
- {
- MoveObject(pdgate1, 1544.6992188,-1623.8994141,13.0000000,1.0,0.0000000,88.0000000,265.9982300); // The gate is the PD garage
- PlayerPlaySound(playerid, 1153, 1589.053344,-1638.123168,14.122960);
- lspdg = 0;
- return 1;
- }
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