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  1. Initialize engine version: 5.3.4p1 (e89f89413a91)
  2. [VRDevice] Initialization of device oculus failed.
  3.  
  4.  
  5. (Filename: Line: 86)
  6.  
  7. GfxDevice: creating device client; threaded=1
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.0]
  10. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  11. Vendor: NVIDIA
  12. VRAM: 4007 MB
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  21. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  22. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  23. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  24. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  25. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  26. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  27. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  28. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  29. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  30. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  31. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  33. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  34. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  35. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  36. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  37. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  38. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  39. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  40. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  41. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  42. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  43. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  44. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  45. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  46. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  47. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  48. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  49. Loading M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  50. - Completed reload, in 0.043 seconds
  51. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  53. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  54. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  55. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  56. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  57. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  58. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  59. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  60. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  61. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  62. <RI> Initializing input.
  63.  
  64. <RI> Input initialized.
  65.  
  66. desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
  67. <RI> Initialized touch support.
  68.  
  69. UnloadTime: 0.658175 ms
  70. [VRDevice] Initialization of device oculus failed.
  71.  
  72.  
  73. (Filename: Line: 86)
  74.  
  75. Steamworks: Initialised and ready for use.
  76.  
  77. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  78.  
  79. Process name: Subnautica
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  82.  
  83. changeset 31322, QualityLevel = 2
  84.  
  85. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  86.  
  87. OK Running Win64
  88.  
  89. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  90.  
  91. SystemInfo:
  92. deviceModel = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (16335 MB)
  93. deviceName = VENOM
  94. deviceType = Desktop
  95. deviceUniqueIdentifier = b8e423772cc02b63f80254abbc1806d21f827ad8
  96. graphicsDeviceID = 5058
  97. graphicsDeviceName = NVIDIA GeForce GTX 970
  98. graphicsDeviceType = Direct3D11
  99. graphicsDeviceVendor = NVIDIA
  100. graphicsDeviceVendorID = 4318
  101. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  102. graphicsMemorySize = 4007
  103. graphicsShaderLevel = 50
  104. npotSupport = Full
  105. maxTextureSize = 16384
  106. operatingSystem = Windows 10 (10.0.0) 64bit
  107. processorCount = 8
  108. processorFrequency = 4000
  109. processorType = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
  110. supportedRenderTargetCount = 8
  111. supports3DTextures = True
  112. supportsAccelerometer = False
  113. supportsComputeShaders = True
  114. supportsGyroscope = False
  115. supportsImageEffects = True
  116. supportsInstancing = True
  117. supportsLocationService = False
  118. supportsRawShadowDepthSampling = True
  119. supportsRenderTextures = True
  120. supportsRenderToCubemap = True
  121. supportsShadows = True
  122. supportsSparseTextures = True
  123. supportsStencil = 1
  124. supportsVibration = False
  125. systemMemorySize = 16335
  126.  
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  129.  
  130. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  131. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
  132. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  133. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  134. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
  135. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  136. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  137. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
  138. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  139. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  140. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
  141. Fallback handler could not load library M:/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  142. Steamworks: Received stats and achievements from Steam
  143.  
  144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  145.  
  146. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  147.  
  148. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  149.  
  150. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  151.  
  152. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  153.  
  154. Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
  155.  
  156. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  157.  
  158. The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
  159.  
  160. (Filename: Line: 1655)
  161.  
  162. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  163. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  164. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  165. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  166. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  167. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  168. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  169. UnloadTime: 2.955775 ms
  170. PrefabListSpawner: Spawning prefab Language
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  173.  
  174. PrefabListSpawner: Spawning prefab UnitTests
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  177.  
  178. PrefabListSpawner: Spawning prefab ConsoleCommands
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  181.  
  182. PrefabListSpawner: Spawning prefab TechTree
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  185.  
  186. PrefabListSpawner: Spawning prefab EcoManager
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  189.  
  190. PrefabListSpawner: Spawning prefab FPSCounter
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  193.  
  194. PrefabListSpawner: Spawning prefab GoalManager
  195.  
  196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  197.  
  198. PrefabListSpawner: Spawning prefab IngameMenu
  199.  
  200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  201.  
  202. PrefabListSpawner: Spawning prefab WorldArrowManager
  203.  
  204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  205.  
  206. PrefabListSpawner: Spawning prefab StreamingServer
  207.  
  208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  209.  
  210. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  211.  
  212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  213.  
  214. PrefabListSpawner: Spawning prefab x_Clouds
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  217.  
  218. PrefabListSpawner: Spawning prefab MonitorLauncher
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  221.  
  222. PrefabListSpawner: Spawning prefab DNADatabase
  223.  
  224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  225.  
  226. PrefabListSpawner: Spawning prefab Exploder
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  229.  
  230. PrefabListSpawner: Spawning prefab GUI
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  233.  
  234. PrefabListSpawner: Spawning prefab LootSpawner
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  237.  
  238. PrefabListSpawner: Spawning prefab TelemetryManager
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  241.  
  242. PrefabListSpawner: Spawning prefab SteamEconomy
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  245.  
  246. PrefabListSpawner: Spawning prefab RandomStart
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  249.  
  250. PrefabListSpawner: Spawning prefab SchoolFishManager
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  253.  
  254. PrefabListSpawner: Spawning prefab WorldSimulationManager
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  257.  
  258. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  261.  
  262.  
  263. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 10644.
  264. Total: 4.593918 ms (FindLiveObjects: 0.379135 ms CreateObjectMapping: 0.260095 ms MarkObjects: 3.793663 ms DeleteObjects: 0.160255 ms)
  265.  
  266. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  269.  
  270. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  273.  
  274. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  275. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  276. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  277. Caching tech types for 1586 prefabs
  278.  
  279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  280.  
  281. Registered source Player, now in order of:
  282.  
  283. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  284.  
  285. isPlayer: True
  286.  
  287. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  288.  
  289. Read prefab pool settings:
  290. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  293.  
  294. Read prefab pool settings:
  295. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  298.  
  299. Telemetry Manager: There's a problem communicating with Steam, and no Steam ID could be obtained. Using dummy userID
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  302.  
  303. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  304.  
  305. (Filename: Line: 1655)
  306.  
  307. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  308.  
  309. (Filename: Line: 1655)
  310.  
  311. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  312.  
  313. (Filename: Line: 1655)
  314.  
  315. The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
  316.  
  317. (Filename: Line: 1655)
  318.  
  319. The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
  320.  
  321. (Filename: Line: 1655)
  322.  
  323. L0: EstimateCompactOctreeBytes total ms: 0.1844 self ms: 0.1849
  324.  
  325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  326.  
  327. Heartbeat CSV, time s,3.356759, GC.GetTotalMemory MB,71.69141, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,33, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,760.1055
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  330.  
  331. session id = 15861226
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  334.  
  335. Cyclops::Awake frame 490
  336.  
  337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  338.  
  339. The referenced script on this Behaviour (Game Object '<null>') is missing!
  340.  
  341. (Filename: Line: 1655)
  342.  
  343. The referenced script on this Behaviour (Game Object '<null>') is missing!
  344.  
  345. (Filename: Line: 1655)
  346.  
  347. The referenced script on this Behaviour (Game Object '<null>') is missing!
  348.  
  349. (Filename: Line: 1655)
  350.  
  351. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  352.  
  353. (Filename: Line: 1655)
  354.  
  355. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  356.  
  357. (Filename: Line: 1655)
  358.  
  359. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  360.  
  361. (Filename: Line: 1655)
  362.  
  363. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  364.  
  365. (Filename: Line: 1655)
  366.  
  367. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  368.  
  369. (Filename: Line: 1655)
  370.  
  371. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  372.  
  373. (Filename: Line: 1655)
  374.  
  375. Streamer not ready for __LIGHTMAPPED_PREFAB__
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  378.  
  379. found 98 renderers
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  382.  
  383. L0: Loading lightmapped prefab scene cyclops total ms: 552.8587 self ms: 552.8587
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  386.  
  387. Loaded lightmapped prefab cyclops frame 490
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  390.  
  391. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  392.  
  393. (Filename: Line: 1655)
  394.  
  395. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  396.  
  397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  398.  
  399. L0: Loading lightmapped prefab scene EscapePod total ms: 230.1023 self ms: 230.1023
  400.  
  401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  402.  
  403. Loaded lightmapped prefab EscapePod frame 503
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  406.  
  407. Streamer not ready for Aurora
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  410.  
  411. L0: Loading lightmapped prefab scene Aurora total ms: 368.9699 self ms: 368.9699
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  414.  
  415. Loaded lightmapped prefab Aurora frame 528
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  418.  
  419. Streamer not ready for Aurora
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  422.  
  423. LightmappedPrefabs all loaded, maybe starting intro vignette frame 528
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  426.  
  427. PAXTerrainController::Initialize called - state = idle, frame = 528
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  430.  
  431. builders ready, building world..
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  434.  
  435. loading static world at SNUnmanagedData\Build18
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  438.  
  439. PAXTerrainController::MountWorld frame 529
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  442.  
  443. World in SNUnmanagedData\Build18 is from version 39
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  446.  
  447. LargeWorld: Loading world frame 529
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  450.  
  451. LargeWorld land == Voxeland (Voxeland)
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  454.  
  455. LargeWorldStreamer::Deinitialize called, frame 529
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  458.  
  459. LargeWorldStreamer::Initialize frame 529
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  462.  
  463. Read streaming settings:
  464. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  467.  
  468. Platform assembly: M:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  469. LargeWorldStreamer allocated space for 26,20,26 octree batches
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  472.  
  473. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  476.  
  477. Calling LoadPrefabDatabase frame 529
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  480.  
  481. The referenced script on this Behaviour (Game Object 'Grabcrab') is missing!
  482.  
  483. (Filename: Line: 1655)
  484.  
  485. The referenced script on this Behaviour (Game Object 'Bubbles') is missing!
  486.  
  487. (Filename: Line: 1655)
  488.  
  489. The referenced script on this Behaviour is missing!
  490.  
  491. (Filename: Line: 1498)
  492.  
  493. The referenced script on this Behaviour (Game Object '<null>') is missing!
  494.  
  495. (Filename: Line: 1655)
  496.  
  497. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145992 bytes)
  498. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  499.  
  500. (Filename: Line: 1682)
  501.  
  502. The referenced script on this Behaviour is missing!
  503.  
  504. (Filename: Line: 1498)
  505.  
  506. The referenced script on this Behaviour (Game Object '<null>') is missing!
  507.  
  508. (Filename: Line: 1655)
  509.  
  510. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150976 bytes)
  511. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  512.  
  513. (Filename: Line: 1682)
  514.  
  515. The referenced script on this Behaviour is missing!
  516.  
  517. (Filename: Line: 1498)
  518.  
  519. The referenced script on this Behaviour (Game Object '<null>') is missing!
  520.  
  521. (Filename: Line: 1655)
  522.  
  523. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
  524. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  525.  
  526. (Filename: Line: 1682)
  527.  
  528. The referenced script on this Behaviour is missing!
  529.  
  530. (Filename: Line: 1498)
  531.  
  532. The referenced script on this Behaviour (Game Object '<null>') is missing!
  533.  
  534. (Filename: Line: 1655)
  535.  
  536. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
  537. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  538.  
  539. (Filename: Line: 1682)
  540.  
  541. The referenced script on this Behaviour is missing!
  542.  
  543. (Filename: Line: 1498)
  544.  
  545. The referenced script on this Behaviour (Game Object '<null>') is missing!
  546.  
  547. (Filename: Line: 1655)
  548.  
  549. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes)
  550. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  551.  
  552. (Filename: Line: 1682)
  553.  
  554. The referenced script on this Behaviour is missing!
  555.  
  556. (Filename: Line: 1498)
  557.  
  558. The referenced script on this Behaviour (Game Object '<null>') is missing!
  559.  
  560. (Filename: Line: 1655)
  561.  
  562. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16508 bytes)
  563. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  564.  
  565. (Filename: Line: 1682)
  566.  
  567. The referenced script on this Behaviour is missing!
  568.  
  569. (Filename: Line: 1498)
  570.  
  571. The referenced script on this Behaviour (Game Object '<null>') is missing!
  572.  
  573. (Filename: Line: 1655)
  574.  
  575. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes)
  576. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  577.  
  578. (Filename: Line: 1682)
  579.  
  580. The referenced script on this Behaviour is missing!
  581.  
  582. (Filename: Line: 1498)
  583.  
  584. The referenced script on this Behaviour (Game Object '<null>') is missing!
  585.  
  586. (Filename: Line: 1655)
  587.  
  588. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22980 bytes)
  589. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  590.  
  591. (Filename: Line: 1682)
  592.  
  593. The referenced script on this Behaviour is missing!
  594.  
  595. (Filename: Line: 1498)
  596.  
  597. The referenced script on this Behaviour (Game Object '<null>') is missing!
  598.  
  599. (Filename: Line: 1655)
  600.  
  601. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes)
  602. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  603.  
  604. (Filename: Line: 1682)
  605.  
  606. The referenced script on this Behaviour is missing!
  607.  
  608. (Filename: Line: 1498)
  609.  
  610. The referenced script on this Behaviour (Game Object '<null>') is missing!
  611.  
  612. (Filename: Line: 1655)
  613.  
  614. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23728 bytes)
  615. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  616.  
  617. (Filename: Line: 1682)
  618.  
  619. The referenced script on this Behaviour is missing!
  620.  
  621. (Filename: Line: 1498)
  622.  
  623. The referenced script on this Behaviour (Game Object '<null>') is missing!
  624.  
  625. (Filename: Line: 1655)
  626.  
  627. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes)
  628. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  629.  
  630. (Filename: Line: 1682)
  631.  
  632. The referenced script on this Behaviour is missing!
  633.  
  634. (Filename: Line: 1498)
  635.  
  636. The referenced script on this Behaviour (Game Object '<null>') is missing!
  637.  
  638. (Filename: Line: 1655)
  639.  
  640. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33912 bytes)
  641. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  642.  
  643. (Filename: Line: 1682)
  644.  
  645. The referenced script on this Behaviour is missing!
  646.  
  647. (Filename: Line: 1498)
  648.  
  649. The referenced script on this Behaviour (Game Object '<null>') is missing!
  650.  
  651. (Filename: Line: 1655)
  652.  
  653. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
  654. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  655.  
  656. (Filename: Line: 1682)
  657.  
  658. The referenced script on this Behaviour is missing!
  659.  
  660. (Filename: Line: 1498)
  661.  
  662. The referenced script on this Behaviour (Game Object '<null>') is missing!
  663.  
  664. (Filename: Line: 1655)
  665.  
  666. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes)
  667. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  668.  
  669. (Filename: Line: 1682)
  670.  
  671. The referenced script on this Behaviour (Game Object 'RandomBoulder') is missing!
  672.  
  673. (Filename: Line: 1655)
  674.  
  675. The referenced script on this Behaviour (Game Object 'RandomLargeBoulder') is missing!
  676.  
  677. (Filename: Line: 1655)
  678.  
  679. The referenced script on this Behaviour (Game Object 'RandomStalag') is missing!
  680.  
  681. (Filename: Line: 1655)
  682.  
  683. The referenced script on this Behaviour (Game Object 'RandomTree') is missing!
  684.  
  685. (Filename: Line: 1655)
  686.  
  687. The referenced script on this Behaviour is missing!
  688.  
  689. (Filename: Line: 1498)
  690.  
  691. The referenced script on this Behaviour (Game Object 'Bloom') is missing!
  692.  
  693. (Filename: Line: 1655)
  694.  
  695. The referenced script on this Behaviour (Game Object 'lava_rock_01_01') is missing!
  696.  
  697. (Filename: Line: 1655)
  698.  
  699. The referenced script on this Behaviour (Game Object 'Echo') is missing!
  700.  
  701. (Filename: Line: 1655)
  702.  
  703. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  704.  
  705. (Filename: Line: 1655)
  706.  
  707. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  708.  
  709. (Filename: Line: 1655)
  710.  
  711. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  712.  
  713. (Filename: Line: 1655)
  714.  
  715. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  716.  
  717. (Filename: Line: 1655)
  718.  
  719. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  720.  
  721. (Filename: Line: 1655)
  722.  
  723. The referenced script on this Behaviour (Game Object 'DummyCreature') is missing!
  724.  
  725. (Filename: Line: 1655)
  726.  
  727. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  728.  
  729. (Filename: Line: 1655)
  730.  
  731. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  732.  
  733. (Filename: Line: 1655)
  734.  
  735. The referenced script on this Behaviour (Game Object 'PowerGenerator') is missing!
  736.  
  737. (Filename: Line: 1655)
  738.  
  739. L2: PreLoad WorldEntities total ms: 5920.948 self ms: 5920.948
  740.  
  741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  742.  
  743. L1: Initialize prefab database (WorldEntities) total ms: 5922.76 self ms: 1.4385
  744.  
  745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  746.  
  747. L1: Initialize protobuf serializer total ms: 9.9441 self ms: 9.9441
  748.  
  749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  750.  
  751. L1: SaveLoadManager.Initialize total ms: 1.6445 self ms: 1.6445
  752.  
  753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  754.  
  755. Registered source HighCapacityTank(Clone), now in order of:
  756.  
  757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  758.  
  759. isPlayer: True
  760.  
  761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  762.  
  763. isPlayer: False
  764.  
  765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  766.  
  767. Registered source HighCapacityTank(Clone), now in order of:
  768.  
  769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  770.  
  771. isPlayer: True
  772.  
  773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  774.  
  775. isPlayer: False
  776.  
  777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  778.  
  779. isPlayer: False
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  782.  
  783. The referenced script on this Behaviour (Game Object '<null>') is missing!
  784.  
  785. (Filename: Line: 1655)
  786.  
  787. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  788.  
  789. (Filename: Line: 1655)
  790.  
  791. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  792.  
  793. (Filename: Line: 1655)
  794.  
  795. RegenPowerCell(Clone).PowerCell.OnPowerChanged
  796.  
  797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  798.  
  799. RegenPowerCell(Clone).PowerCell.OnPowerChanged
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  802.  
  803. RegenPowerCell(Clone).PowerCell.OnPowerChanged
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  806.  
  807. L1: LoadSceneObjects total ms: 659.7687 self ms: 659.7689
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  810.  
  811. Cyclops::Awake frame 529
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  814.  
  815. The referenced script on this Behaviour (Game Object '<null>') is missing!
  816.  
  817. (Filename: Line: 1655)
  818.  
  819. The referenced script on this Behaviour (Game Object '<null>') is missing!
  820.  
  821. (Filename: Line: 1655)
  822.  
  823. The referenced script on this Behaviour (Game Object '<null>') is missing!
  824.  
  825. (Filename: Line: 1655)
  826.  
  827. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  828.  
  829. (Filename: Line: 1655)
  830.  
  831. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  832.  
  833. (Filename: Line: 1655)
  834.  
  835. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  836.  
  837. (Filename: Line: 1655)
  838.  
  839. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  840.  
  841. (Filename: Line: 1655)
  842.  
  843. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  844.  
  845. (Filename: Line: 1655)
  846.  
  847. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  848.  
  849. (Filename: Line: 1655)
  850.  
  851. Variable 'model' is not assigned for Constructable component on 'Terraformer(Clone) (UnityEngine.GameObject)'
  852.  
  853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  854.  
  855. Variable 'model' is not assigned for Constructable component on 'Terraformer(Clone) (UnityEngine.GameObject)'
  856.  
  857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  858.  
  859. The referenced script on this Behaviour (Game Object '<null>') is missing!
  860.  
  861. (Filename: Line: 1655)
  862.  
  863. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  864.  
  865. (Filename: Line: 1655)
  866.  
  867. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  868.  
  869. (Filename: Line: 1655)
  870.  
  871. The referenced script on this Behaviour (Game Object '<null>') is missing!
  872.  
  873. (Filename: Line: 1655)
  874.  
  875. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  876.  
  877. (Filename: Line: 1655)
  878.  
  879. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  880.  
  881. (Filename: Line: 1655)
  882.  
  883. Exception in OnProtoDeserialize of BaseMoonpool(Clone) (ConstructableBase): System.NullReferenceException: Object reference not set to an instance of an object
  884. at LargeWorldStreamer.PerformVoxelEdit (Bounds blockBounds, .DistanceField df, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  885. at LargeWorldStreamer.PerformVoxelEdit (Bounds wsBounds, .DistanceField df, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  886. at LargeWorldStreamer.PerformBoxEdit (Bounds bb, Quaternion rot, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  887. at ConstructableBase.SetState (Boolean value, Boolean setAmount) [0x00000] in <filename unknown>:0
  888. at Constructable.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  889. at ConstructableBase.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  890. at ProtobufSerializer.DeserializeIntoGameObject (System.IO.Stream stream, .GameObjectData goData, .UniqueIdentifier uid, Boolean forceParent, UnityEngine.Transform parent, Int32 verbose) [0x00000] in <filename unknown>:0
  891.  
  892. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  893.  
  894. Exception in OnProtoDeserialize of BaseMoonpool(Clone) (ConstructableBase): System.NullReferenceException: Object reference not set to an instance of an object
  895. at LargeWorldStreamer.PerformVoxelEdit (Bounds blockBounds, .DistanceField df, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  896. at LargeWorldStreamer.PerformVoxelEdit (Bounds wsBounds, .DistanceField df, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  897. at LargeWorldStreamer.PerformBoxEdit (Bounds bb, Quaternion rot, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  898. at ConstructableBase.SetState (Boolean value, Boolean setAmount) [0x00000] in <filename unknown>:0
  899. at Constructable.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  900. at ConstructableBase.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  901. at ProtobufSerializer.DeserializeIntoGameObject (System.IO.Stream stream, .GameObjectData goData, .UniqueIdentifier uid, Boolean forceParent, UnityEngine.Transform parent, Int32 verbose) [0x00000] in <filename unknown>:0
  902.  
  903. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  904.  
  905. Exception in OnProtoDeserialize of BaseMoonpool(Clone) (ConstructableBase): System.NullReferenceException: Object reference not set to an instance of an object
  906. at LargeWorldStreamer.PerformVoxelEdit (Bounds blockBounds, .DistanceField df, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  907. at LargeWorldStreamer.PerformVoxelEdit (Bounds wsBounds, .DistanceField df, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  908. at LargeWorldStreamer.PerformBoxEdit (Bounds bb, Quaternion rot, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  909. at ConstructableBase.SetState (Boolean value, Boolean setAmount) [0x00000] in <filename unknown>:0
  910. at Constructable.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  911. at ConstructableBase.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  912. at ProtobufSerializer.DeserializeIntoGameObject (System.IO.Stream stream, .GameObjectData goData, .UniqueIdentifier uid, Boolean forceParent, UnityEngine.Transform parent, Int32 verbose) [0x00000] in <filename unknown>:0
  913.  
  914. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  915.  
  916. Exception in OnProtoDeserialize of BaseMoonpool(Clone) (ConstructableBase): System.NullReferenceException: Object reference not set to an instance of an object
  917. at LargeWorldStreamer.PerformVoxelEdit (Bounds blockBounds, .DistanceField df, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  918. at LargeWorldStreamer.PerformVoxelEdit (Bounds wsBounds, .DistanceField df, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  919. at LargeWorldStreamer.PerformBoxEdit (Bounds bb, Quaternion rot, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  920. at ConstructableBase.SetState (Boolean value, Boolean setAmount) [0x00000] in <filename unknown>:0
  921. at Constructable.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  922. at ConstructableBase.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  923. at ProtobufSerializer.DeserializeIntoGameObject (System.IO.Stream stream, .GameObjectData goData, .UniqueIdentifier uid, Boolean forceParent, UnityEngine.Transform parent, Int32 verbose) [0x00000] in <filename unknown>:0
  924.  
  925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  926.  
  927. Exception in OnProtoDeserialize of BaseMoonpool(Clone) (ConstructableBase): System.NullReferenceException: Object reference not set to an instance of an object
  928. at LargeWorldStreamer.PerformVoxelEdit (Bounds blockBounds, .DistanceField df, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  929. at LargeWorldStreamer.PerformVoxelEdit (Bounds wsBounds, .DistanceField df, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  930. at LargeWorldStreamer.PerformBoxEdit (Bounds bb, Quaternion rot, Boolean isAdd, Byte type) [0x00000] in <filename unknown>:0
  931. at ConstructableBase.SetState (Boolean value, Boolean setAmount) [0x00000] in <filename unknown>:0
  932. at Constructable.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  933. at ConstructableBase.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  934. at ProtobufSerializer.DeserializeIntoGameObject (System.IO.Stream stream, .GameObjectData goData, .UniqueIdentifier uid, Boolean forceParent, UnityEngine.Transform parent, Int32 verbose) [0x00000] in <filename unknown>:0
  935.  
  936. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  937.  
  938. No filename for prefab 4f59199f-7049-4e13-9e57-5ee82c8732c5 in database containing 1586 entries
  939.  
  940. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  941.  
  942. The referenced script on this Behaviour (Game Object '<null>') is missing!
  943.  
  944. (Filename: Line: 1655)
  945.  
  946. The referenced script on this Behaviour (Game Object '<null>') is missing!
  947.  
  948. (Filename: Line: 1655)
  949.  
  950. The referenced script on this Behaviour (Game Object '<null>') is missing!
  951.  
  952. (Filename: Line: 1655)
  953.  
  954. The referenced script on this Behaviour (Game Object '<null>') is missing!
  955.  
  956. (Filename: Line: 1655)
  957.  
  958. The referenced script on this Behaviour (Game Object '<null>') is missing!
  959.  
  960. (Filename: Line: 1655)
  961.  
  962. The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
  963.  
  964. (Filename: Line: 1655)
  965.  
  966. The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
  967.  
  968. (Filename: Line: 1655)
  969.  
  970. The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
  971.  
  972. (Filename: Line: 1655)
  973.  
  974. The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
  975.  
  976. (Filename: Line: 1655)
  977.  
  978. The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
  979.  
  980. (Filename: Line: 1655)
  981.  
  982. The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
  983.  
  984. (Filename: Line: 1655)
  985.  
  986. The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
  987.  
  988. (Filename: Line: 1655)
  989.  
  990. The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
  991.  
  992. (Filename: Line: 1655)
  993.  
  994. The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
  995.  
  996. (Filename: Line: 1655)
  997.  
  998. The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
  999.  
  1000. (Filename: Line: 1655)
  1001.  
  1002. Cyclops::Awake frame 529
  1003.  
  1004. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1005.  
  1006. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1007.  
  1008. (Filename: Line: 1655)
  1009.  
  1010. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1011.  
  1012. (Filename: Line: 1655)
  1013.  
  1014. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1015.  
  1016. (Filename: Line: 1655)
  1017.  
  1018. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1019.  
  1020. (Filename: Line: 1655)
  1021.  
  1022. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1023.  
  1024. (Filename: Line: 1655)
  1025.  
  1026. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1027.  
  1028. (Filename: Line: 1655)
  1029.  
  1030. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1031.  
  1032. (Filename: Line: 1655)
  1033.  
  1034. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1035.  
  1036. (Filename: Line: 1655)
  1037.  
  1038. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1039.  
  1040. (Filename: Line: 1655)
  1041.  
  1042. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1043.  
  1044. (Filename: Line: 1655)
  1045.  
  1046. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  1047.  
  1048. (Filename: Line: 1655)
  1049.  
  1050. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  1051.  
  1052. (Filename: Line: 1655)
  1053.  
  1054. Cyclops::Awake frame 529
  1055.  
  1056. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1057.  
  1058. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1059.  
  1060. (Filename: Line: 1655)
  1061.  
  1062. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1063.  
  1064. (Filename: Line: 1655)
  1065.  
  1066. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1067.  
  1068. (Filename: Line: 1655)
  1069.  
  1070. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1071.  
  1072. (Filename: Line: 1655)
  1073.  
  1074. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1075.  
  1076. (Filename: Line: 1655)
  1077.  
  1078. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1079.  
  1080. (Filename: Line: 1655)
  1081.  
  1082. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1083.  
  1084. (Filename: Line: 1655)
  1085.  
  1086. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1087.  
  1088. (Filename: Line: 1655)
  1089.  
  1090. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  1091.  
  1092. (Filename: Line: 1655)
  1093.  
  1094. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1095.  
  1096. (Filename: Line: 1655)
  1097.  
  1098. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  1099.  
  1100. (Filename: Line: 1655)
  1101.  
  1102. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  1103.  
  1104. (Filename: Line: 1655)
  1105.  
  1106. Cell object already bound: 0,0,0
  1107.  
  1108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1109.  
  1110. L1: LoadGlobalRoot total ms: 1155.612 self ms: 1155.612
  1111.  
  1112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1113.  
  1114. L1: RefreshExistingBatchesForPlayMode total ms: 38.3519 self ms: 38.3521
  1115.  
  1116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1117.  
  1118. loading palette for LargeWorld at BlockPrefabs
  1119.  
  1120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1121.  
  1122. L1: Loading heightmap total ms: 65.1046 self ms: 65.1049
  1123.  
  1124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1125.  
  1126. biome map downsample factor: 4
  1127.  
  1128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1129.  
  1130. LargeWorld: calling land.Rebuild frame 529
  1131.  
  1132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1133.  
  1134. L0: MountWorld total ms: 8193.604 self ms: 337.7636
  1135.  
  1136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1137.  
  1138. OK world mounted: SNUnmanagedData\Build18
  1139.  
  1140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1141.  
  1142. Growing ChunkWorkspace to meshRes = 16
  1143.  
  1144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1145.  
  1146. WorldSimulatorManger: world size is 102,80,102
  1147.  
  1148. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1149.  
  1150. Read clip map settings for quality 2:
  1151. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  1152.  
  1153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1154.  
  1155. Prewarming all workspaces for res = 32
  1156.  
  1157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1158.  
  1159. Growing ChunkWorkspace to meshRes = 32
  1160.  
  1161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1162.  
  1163. Growing ChunkWorkspace to meshRes = 32
  1164.  
  1165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1166.  
  1167. ClipMapManager initialize done
  1168.  
  1169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1170.  
  1171. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  1172.  
  1173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1174.  
  1175. Unregistering child entity SolarPanel(Clone)
  1176.  
  1177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1178.  
  1179. Unregistering child entity SolarPanel(Clone)
  1180.  
  1181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1182.  
  1183. Unregistering child entity SolarPanel(Clone)
  1184.  
  1185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1186.  
  1187. Unregistering child entity SolarPanel(Clone)
  1188.  
  1189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1190.  
  1191. Unregistering child entity SolarPanel(Clone)
  1192.  
  1193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1194.  
  1195. Unregistering child entity SolarPanel(Clone)
  1196.  
  1197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1198.  
  1199. Unregistering child entity SolarPanel(Clone)
  1200.  
  1201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1202.  
  1203. Unregistering child entity SolarPanel(Clone)
  1204.  
  1205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1206.  
  1207. Unregistering child entity FarmingTray(Clone)
  1208.  
  1209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1210.  
  1211. Unregistering child entity StarshipChair(Clone)
  1212.  
  1213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1214.  
  1215. Unregistering child entity tech_light(Clone)
  1216.  
  1217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1218.  
  1219. found 98 renderers
  1220.  
  1221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1222.  
  1223. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  1224.  
  1225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1226.  
  1227. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  1228.  
  1229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1230.  
  1231. Unregistering child entity ThermalPlant(Clone)
  1232.  
  1233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1234.  
  1235. Unregistering child entity ThermalPlant(Clone)
  1236.  
  1237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1238.  
  1239. Unregistering child entity ThermalPlant(Clone)
  1240.  
  1241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1242.  
  1243. Unregistering child entity ThermalPlant(Clone)
  1244.  
  1245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1246.  
  1247. Unregistering child entity ThermalPlant(Clone)
  1248.  
  1249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1250.  
  1251. Unregistering child entity ThermalPlant(Clone)
  1252.  
  1253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1254.  
  1255. Unregistering child entity ThermalPlant(Clone)
  1256.  
  1257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1258.  
  1259. Unregistering child entity HoleMesh
  1260.  
  1261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1262.  
  1263. FMOD: enable event event:/sub/cyclops/leak_loop
  1264.  
  1265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1266.  
  1267. FMOD: enable event event:/sub/cyclops/leak_loop
  1268.  
  1269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1270.  
  1271. FMOD: starting sound
  1272.  
  1273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1274.  
  1275. FMOD: enable event event:/sub/cyclops/leak_loop
  1276.  
  1277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1278.  
  1279. FMOD: enable event event:/sub/cyclops/leak_loop
  1280.  
  1281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1282.  
  1283. FMOD: enable event event:/sub/cyclops/leak_loop
  1284.  
  1285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1286.  
  1287. FMOD: starting sound
  1288.  
  1289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1290.  
  1291. FMOD: enable event event:/sub/cyclops/leak_loop
  1292.  
  1293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1294.  
  1295. FMOD: starting sound
  1296.  
  1297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1298.  
  1299. FMOD: enable event event:/sub/cyclops/leak_loop
  1300.  
  1301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1302.  
  1303. FMOD: enable event event:/sub/cyclops/leak_loop
  1304.  
  1305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1306.  
  1307. FMOD: starting sound
  1308.  
  1309. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1310.  
  1311. FMOD: enable event event:/sub/cyclops/leak_loop
  1312.  
  1313. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1314.  
  1315. FMOD: enable event event:/sub/cyclops/leak_loop
  1316.  
  1317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1318.  
  1319. FMOD: enable event event:/sub/cyclops/leak_loop
  1320.  
  1321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1322.  
  1323. FMOD: starting sound
  1324.  
  1325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1326.  
  1327. FMOD: enable event event:/sub/cyclops/leak_loop
  1328.  
  1329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1330.  
  1331. FMOD: starting sound
  1332.  
  1333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1334.  
  1335. FMOD: enable event event:/sub/cyclops/leak_loop
  1336.  
  1337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1338.  
  1339. FMOD: starting sound
  1340.  
  1341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1342.  
  1343. FMOD: enable event event:/sub/cyclops/leak_loop
  1344.  
  1345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1346.  
  1347. FMOD: enable event event:/sub/cyclops/leak_loop
  1348.  
  1349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1350.  
  1351. FMOD: starting sound
  1352.  
  1353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1354.  
  1355. FMOD: enable event event:/sub/cyclops/leak_loop
  1356.  
  1357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1358.  
  1359. FMOD: enable event event:/sub/cyclops/leak_loop
  1360.  
  1361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1362.  
  1363. FMOD: starting sound
  1364.  
  1365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1366.  
  1367. FMOD: enable event event:/sub/cyclops/leak_loop
  1368.  
  1369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1370.  
  1371. FMOD: starting sound
  1372.  
  1373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1374.  
  1375. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  1376.  
  1377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1378.  
  1379. Unregistering child entity Base_interior_Planter_Tray_01_abandoned
  1380.  
  1381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1382.  
  1383. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  1384.  
  1385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1386.  
  1387. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  1388.  
  1389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1390.  
  1391. Look rotation viewing vector is zero
  1392.  
  1393. (Filename: Line: 82)
  1394.  
  1395. Look rotation viewing vector is zero
  1396.  
  1397. (Filename: Line: 82)
  1398.  
  1399. Saving 91 batches to M:\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
  1400.  
  1401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1402.  
  1403. Failed to send GameEnd event (playTime='1050.328', ): NotInitialized
  1404.  
  1405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1406.  
  1407. Telemetry Manager: SendEndSession called, sessionId = 570fc35364099eba4b8b4f58
  1408.  
  1409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1410.  
  1411. Telemetry Manager: Sent endsession
  1412.  
  1413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1414.  
  1415. Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
  1416.  
  1417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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