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- @Optional.Method(modid = "ComputerCraft")
- FileSystem fromComputerCraft(dan200.computer.api.IMount mount);
- /**
- * Creates a new file system based on a read-write ComputerCraft mount.
- *
- * @param mount the mount to wrap with a file system.
- * @return a file system wrapping the specified mount.
- */
- @Optional.Method(modid = "ComputerCraft")
- FileSystem fromComputerCraft(dan200.computer.api.IWritableMount mount);
- /**
- * Creates a new file system based on a read-only ComputerCraft mount.
- *
- * @param mount the mount to wrap with a file system.
- * @return a file system wrapping the specified mount.
- */
- @Optional.Method(modid = "ComputerCraft")
- FileSystem fromComputerCraft(dan200.computercraft.api.filesystem.IMount mount);
- /**
- * Creates a new file system based on a read-write ComputerCraft mount.
- *
- * @param mount the mount to wrap with a file system.
- * @return a file system wrapping the specified mount.
- */
- @Optional.Method(modid = "ComputerCraft")
- FileSystem fromComputerCraft(dan200.computercraft.api.filesystem.IWritableMount mount);
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