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  1. PAGE 21
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  3. CHARYBDIS
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  5. Rating: ☆☆☆☆
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  7. Extra tools: -Scuba gear
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  9. Charybdis, like most immobile MGs, need the help of specially designed wheelchairs to get around and to attend lectures.
  10. They're pretty much just barnacles and while they might look nonthreatening and harmless, in the water they are more of a challenge. Being able to create strong whirlpools.
  11. Their dorm lies deep in the Aquatic Monster Girl section. A large body of water where all the dorms are submerged.
  12. Scuba gear will be needed, as you'll be going underwater for a good while, so some diving lessons might be needed.
  13. Once you've swam your way inside, success depends heavily whether you can avoid or out-swim the whirlpools Charybdis create. Either grabbing onto something sturdy to hold on until they tire, or just swimming quietly until you find one deep asleep.
  14. Another thing to note, is that the Scylla dorm regularly steals men from the Charybdis. It's best to raid this dorm when the Scylla are preoccupied, or you might have some unexpected visitors who are much more difficult to out-swim.
  15. If spotted there's little they can do to chase you, as long as you keep your distance and leave before they can start a whirlpool you should be fine, they can also have trouble alerting overs. Again due to their immobility.
  16. If caught you'll be held firmly in place with surprising strength and begin to be affected by demonic energy. While they'll release you for your need for air, the demonic energy will have you coming back unless you can shake that addiction.
  17. If successful you'll come away with the soaked, petit panties they wear. Usually a side-tie custom made for them.
  18. In conclusion, a Charybdis raid will require a lot of stamina and diving/swimming practice before hand. Out-swimming any whirlpools that are set up can be exhausting. Might want to test the waters by starting with Sea Slimes first.
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