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- package utils;
- import java.lang.reflect.Constructor;
- import java.lang.reflect.Field;
- import java.lang.reflect.Method;
- import java.util.HashMap;
- import java.util.List;
- import java.util.Map;
- import java.util.Map.Entry;
- import org.bukkit.Bukkit;
- import org.bukkit.Location;
- import org.bukkit.Material;
- import org.bukkit.entity.Player;
- import utils.ReflectionUtils.PackageType;
- import utils.ReflectionUtils.PacketType;
- /**
- * <b>ParticleEffect Library</b>
- * <p>
- * This library was created by @DarkBlade12 based on content related to particles of @microgeek (names and packet parameters), it allows you to display all Minecraft particle effects on a Bukkit server
- * <p>
- * You are welcome to use it, modify it and redistribute it under the following conditions:
- * <ul>
- * <li>Don't claim this class as your own
- * <li>Don't remove this disclaimer
- * </ul>
- * <p>
- * <i>It would be nice if you provide credit to me if you use this class in a published project</i>
- *
- * @author DarkBlade12
- * @version 1.5
- */
- public enum ParticleEffect {
- /**
- * A particle effect which is displayed by exploding tnt and creepers:
- * <ul>
- * <li>It looks like a crowd of gray balls which are fading away
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- HUGE_EXPLOSION("hugeexplosion"),
- /**
- * A particle effect which is displayed by exploding ghast fireballs and wither skulls:
- * <ul>
- * <li>It looks like a gray ball which is fading away
- * <li>The speed value slightly influences the size of this particle effect
- * </ul>
- */
- LARGE_EXPLODE("largeexplode"),
- /**
- * A particle effect which is displayed by launching fireworks:
- * <ul>
- * <li>It looks like a white star which is sparkling
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- FIREWORKS_SPARK("fireworksSpark"),
- /**
- * A particle effect which is displayed by swimming entities and arrows in water:
- * <ul>
- * <li>It looks like a bubble
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- BUBBLE("bubble", true),
- /**
- * A particle effect which is displayed by water:
- * <ul>
- * <li>It looks like a tiny blue square
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- SUSPEND("suspend", true),
- /**
- * A particle effect which is displayed by air when close to bedrock and the in the void:
- * <ul>
- * <li>It looks like a tiny gray square
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- DEPTH_SUSPEND("depthSuspend"),
- /**
- * A particle effect which is displayed by mycelium:
- * <ul>
- * <li>It looks like a tiny gray square
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- TOWN_AURA("townaura"),
- /**
- * A particle effect which is displayed when landing a critical hit and by arrows:
- * <ul>
- * <li>It looks like a light brown cross
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- CRIT("crit"),
- /**
- * A particle effect which is displayed when landing a hit with an enchanted weapon:
- * <ul>
- * <li>It looks like a cyan star
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- MAGIC_CRIT("magicCrit"),
- /**
- * A particle effect which is displayed by primed tnt, torches, droppers, dispensers, end portals, brewing stands and monster spawners:
- * <ul>
- * <li>It looks like a little gray cloud
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- SMOKE("smoke"),
- /**
- * A particle effect which is displayed by entities with active potion effects:
- * <ul>
- * <li>It looks like a colored swirl
- * <li>The speed value causes the particle to be colored black when set to 0
- * </ul>
- */
- MOB_SPELL("mobSpell"),
- /**
- * A particle effect which is displayed by entities with active potion effects applied through a beacon:
- * <ul>
- * <li>It looks like a transparent colored swirl
- * <li>The speed value causes the particle to be always colored black when set to 0
- * </ul>
- */
- MOB_SPELL_AMBIENT("mobSpellAmbient"),
- /**
- * A particle effect which is displayed when splash potions or bottles o' enchanting hit something:
- * <ul>
- * <li>It looks like a white swirl
- * <li>The speed value causes the particle to only move upwards when set to 0
- * </ul>
- */
- SPELL("spell"),
- /**
- * A particle effect which is displayed when instant splash potions hit something:
- * <ul>
- * <li>It looks like a white cross
- * <li>The speed value causes the particle to only move upwards when set to 0
- * </ul>
- */
- INSTANT_SPELL("instantSpell"),
- /**
- * A particle effect which is displayed by witches:
- * <ul>
- * <li>It looks like a purple cross
- * <li>The speed value causes the particle to only move upwards when set to 0
- * </ul>
- */
- WITCH_MAGIC("witchMagic"),
- /**
- * A particle effect which is displayed by note blocks:
- * <ul>
- * <li>It looks like a colored note
- * <li>The speed value causes the particle to be colored green when set to 0
- * </ul>
- */
- NOTE("note"),
- /**
- * A particle effect which is displayed by nether portals, endermen, ender pearls, eyes of ender, ender chests and dragon eggs:
- * <ul>
- * <li>It looks like a purple cloud
- * <li>The speed value influences the spread of this particle effect
- * </ul>
- */
- PORTAL("portal"),
- /**
- * A particle effect which is displayed by enchantment tables which are nearby bookshelves:
- * <ul>
- * <li>It looks like a cryptic white letter
- * <li>The speed value influences the spread of this particle effect
- * </ul>
- */
- ENCHANTMENT_TABLE("enchantmenttable"),
- /**
- * A particle effect which is displayed by exploding tnt and creepers:
- * <ul>
- * <li>It looks like a white cloud
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- EXPLODE("explode"),
- /**
- * A particle effect which is displayed by torches, active furnaces, magma cubes and monster spawners:
- * <ul>
- * <li>It looks like a tiny flame
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- FLAME("flame"),
- /**
- * A particle effect which is displayed by lava:
- * <ul>
- * <li>It looks like a spark
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- LAVA("lava"),
- /**
- * A particle effect which is currently unused:
- * <ul>
- * <li>It looks like a transparent gray square
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- FOOTSTEP("footstep"),
- /**
- * A particle effect which is displayed by swimming entities, rain dropping on the ground and shaking wolves:
- * <ul>
- * <li>It looks like a blue drop
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- SPLASH("splash"),
- /**
- * A particle effect which is displayed on water when fishing:
- * <ul>
- * <li>It looks like a blue droplet
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- WAKE("wake"),
- /**
- * A particle effect which is displayed by fire, minecarts with furnace and blazes:
- * <ul>
- * <li>It looks like a large gray cloud
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- LARGE_SMOKE("largesmoke"),
- /**
- * A particle effect which is displayed when a mob dies:
- * <ul>
- * <li>It looks like a large white cloud
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- CLOUD("cloud"),
- /**
- * A particle effect which is displayed by redstone ore, powered redstone, redstone torches and redstone repeaters:
- * <ul>
- * <li>It looks like a tiny colored cloud
- * <li>The speed value causes the particle to be colored red when set to 0
- * </ul>
- */
- RED_DUST("reddust"),
- /**
- * A particle effect which is displayed when snowballs or eggs hit something:
- * <ul>
- * <li>It looks like a tiny part of the snowball icon
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- SNOWBALL_POOF("snowballpoof"),
- /**
- * A particle effect which is displayed by blocks beneath a water source:
- * <ul>
- * <li>It looks like a blue drip
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- DRIP_WATER("dripWater"),
- /**
- * A particle effect which is displayed by blocks beneath a lava source:
- * <ul>
- * <li>It looks like an orange drip
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- DRIP_LAVA("dripLava"),
- /**
- * A particle effect which is currently unused:
- * <ul>
- * <li>It looks like a tiny white cloud
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- SNOW_SHOVEL("snowshovel"),
- /**
- * A particle effect which is displayed by slimes:
- * <ul>
- * <li>It looks like a tiny part of the slimeball icon
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- SLIME("slime"),
- /**
- * A particle effect which is displayed when breeding and taming animals:
- * <ul>
- * <li>It looks like a red heart
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- HEART("heart"),
- /**
- * A particle effect which is displayed when attacking a villager in a village:
- * <ul>
- * <li>It looks like a cracked gray heart
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- ANGRY_VILLAGER("angryVillager"),
- /**
- * A particle effect which is displayed when using bone meal and trading with a villager in a village:
- * <ul>
- * <li>It looks like a green star
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- HAPPY_VILLAGER("happyVillager");
- private static final Map<String, ParticleEffect> NAME_MAP = new HashMap<String, ParticleEffect>();
- private final String name;
- private final boolean requiresWater;
- // Initialize map for quick name lookup
- static {
- for (ParticleEffect effect : values()) {
- NAME_MAP.put(effect.name, effect);
- }
- }
- /**
- * Construct a new particle effect
- *
- * @param name Name of this particle effect
- * @param requiresWater Indicates whether water is required for this particle effect to display properly
- */
- private ParticleEffect(String name, boolean requiresWater) {
- this.name = name;
- this.requiresWater = requiresWater;
- }
- /**
- * Construct a new particle effect with {@link #requiresWater} set to <code>false</code>
- *
- * @param name Name of this particle effect
- * @see #ParticleEffect(String, boolean)
- */
- private ParticleEffect(String name) {
- this(name, false);
- }
- /**
- * Returns the name of this particle effect
- *
- * @return The name
- */
- public String getName() {
- return name;
- }
- /**
- * Determine if water is required for this particle effect to display properly
- *
- * @return Whether water is required or not
- */
- public boolean getRequiresWater() {
- return requiresWater;
- }
- /**
- * Returns the particle effect with the given name
- *
- * @param name Name of the particle effect
- * @return The particle effect
- */
- public static ParticleEffect fromName(String name) {
- for (Entry<String, ParticleEffect> entry : NAME_MAP.entrySet()) {
- if (!entry.getKey().equalsIgnoreCase(name)) {
- continue;
- }
- return entry.getValue();
- }
- return null;
- }
- /**
- * Determine if water is at a certain location
- *
- * @param location Location to check
- * @return Whether water is at this location or not
- */
- private static boolean isWater(Location location) {
- Material material = location.getBlock().getType();
- return material == Material.WATER || material == Material.STATIONARY_WATER;
- }
- /**
- * Determine if an id is a block id
- *
- * @param id Id to check
- * @return Whether id is a block or not
- */
- @SuppressWarnings("deprecation")
- private static boolean isBlock(int id) {
- Material material = Material.getMaterial(id);
- return material != null && material.isBlock();
- }
- /**
- * Displays a particle effect which is only visible for all players within a certain range in the world of @param center
- *
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param range Range of the visibility (Maximum range for particles is usually 16, but it can differ for some types)
- * @throws IllegalArgumentException If the particle effect requires water and none is at the center location
- * @see ParticleEffectPacket
- * @see ParticleEffectPacket#sendTo(Location, double)
- */
- public void display(float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, double range) throws IllegalArgumentException {
- if (requiresWater && !isWater(center)) {
- throw new IllegalArgumentException("There is no water at the center location");
- }
- new ParticleEffectPacket(name, offsetX, offsetY, offsetZ, speed, amount).sendTo(center, range);
- }
- /**
- * Displays a particle effect which is only visible for the specified players
- *
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws IllegalArgumentException If the particle effect requires water and none is at the center location
- * @see ParticleEffectPacket
- * @see ParticleEffectPacket#sendTo(Location, List)
- */
- public void display(float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, List<Player> players) throws IllegalArgumentException {
- if (requiresWater && !isWater(center)) {
- throw new IllegalArgumentException("There is no water at the center location");
- }
- new ParticleEffectPacket(name, offsetX, offsetY, offsetZ, speed, amount).sendTo(center, players);
- }
- /**
- * Displays an icon crack (item break) particle effect which is only visible for all players within a certain range in the world of @param center
- *
- * @param id Id of the icon
- * @param data Data value
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param range Range of the visibility (Maximum range for particles is usually 16, but it can differ for some types)
- * @see ParticleEffectPacket
- * @see ParticleEffectPacket#sendTo(Location, double)
- */
- public static void displayIconCrack(int id, byte data, float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, double range) {
- new ParticleEffectPacket("iconcrack_" + id + "_" + data, offsetX, offsetY, offsetZ, speed, amount).sendTo(center, range);
- }
- /**
- * Displays an icon crack (item break) particle effect which is only visible for the specified players
- *
- * @param id Id of the icon
- * @param data Data value
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @see ParticleEffectPacket
- * @see ParticleEffectPacket#sendTo(Location, List)
- */
- public static void displayIconCrack(int id, byte data, float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, List<Player> players) {
- new ParticleEffectPacket("iconcrack_" + id + "_" + data, offsetX, offsetY, offsetZ, speed, amount).sendTo(center, players);
- }
- /**
- * Displays a block crack (block break) particle effect which is only visible for all players within a certain range in the world of @param center
- *
- * @param id Id of the block
- * @param data Data value
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param range Range of the visibility (Maximum range for particles is usually 16, but it can differ for some types)
- * @throws IllegalArgumentException If the specified id is not a block id
- * @see ParticleEffectPacket
- * @see ParticleEffectPacket#sendTo(Location, double)
- */
- public static void displayBlockCrack(int id, byte data, float offsetX, float offsetY, float offsetZ, int amount, Location center, double range) throws IllegalArgumentException {
- if (!isBlock(id)) {
- throw new IllegalArgumentException("Invalid block id");
- }
- new ParticleEffectPacket("blockcrack_" + id + "_" + data, offsetX, offsetY, offsetZ, 0, amount).sendTo(center, range);
- }
- /**
- * Displays a block crack (block break) particle effect which is only visible for the specified players
- *
- * @param id Id of the block
- * @param data Data value
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws IllegalArgumentException If the specified id is not a block id
- * @see ParticleEffectPacket
- * @see ParticleEffectPacket#sendTo(Location, List)
- */
- public static void displayBlockCrack(int id, byte data, float offsetX, float offsetY, float offsetZ, int amount, Location center, List<Player> players) throws IllegalArgumentException {
- if (!isBlock(id)) {
- throw new IllegalArgumentException("Invalid block id");
- }
- new ParticleEffectPacket("blockcrack_" + id + "_" + data, offsetX, offsetY, offsetZ, 0, amount).sendTo(center, players);
- }
- /**
- * Displays a block dust particle effect which is only visible for all players within a certain range in the world of @param center
- *
- * @param id Id of the block
- * @param data Data value
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param range Range of the visibility (Maximum range for particles is usually 16, but it can differ for some types)
- * @throws IllegalArgumentException If the specified id is not a block id
- * @see ParticleEffectPacket
- * @see ParticleEffectPacket#sendTo(Location, double)
- */
- public static void displayBlockDust(int id, byte data, float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, double range) throws IllegalArgumentException {
- if (!isBlock(id)) {
- throw new IllegalArgumentException("Invalid block id");
- }
- new ParticleEffectPacket("blockdust_" + id + "_" + data, offsetX, offsetY, offsetZ, speed, amount).sendTo(center, range);
- }
- /**
- * Displays a block dust particle effect which is only visible for the specified players
- *
- * @param id Id of the block
- * @param data Data value
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws IllegalArgumentException If the specified id is not a block id
- * @see ParticleEffectPacket
- * @see ParticleEffectPacket#sendTo(Location, List)
- */
- public static void displayBlockDust(int id, byte data, float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, List<Player> players) throws IllegalArgumentException {
- if (!isBlock(id)) {
- throw new IllegalArgumentException("Invalid block id");
- }
- new ParticleEffectPacket("blockdust_" + id + "_" + data, offsetX, offsetY, offsetZ, speed, amount).sendTo(center, players);
- }
- /**
- * Represents a particle effect packet with all attributes which is used for sending packets to the players
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.5
- */
- public static final class ParticleEffectPacket {
- private static Constructor<?> packetConstructor;
- private static Method getHandle;
- private static Field playerConnection;
- private static Method sendPacket;
- private static boolean initialized;
- private final String name;
- private final float offsetX;
- private final float offsetY;
- private final float offsetZ;
- private final float speed;
- private final int amount;
- private Object packet;
- /**
- * Construct a new particle effect packet
- *
- * @param name Name of the effect
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @throws IllegalArgumentException If the speed is lower than 0 or the amount is lower than 1
- * @see #initialize()
- */
- public ParticleEffectPacket(String name, float offsetX, float offsetY, float offsetZ, float speed, int amount) throws IllegalArgumentException {
- initialize();
- if (speed < 0) {
- throw new IllegalArgumentException("The speed is lower than 0");
- }
- this.name = name;
- this.offsetX = offsetX;
- this.offsetY = offsetY;
- this.offsetZ = offsetZ;
- this.speed = speed;
- this.amount = amount;
- }
- /**
- * Initializes {@link #packetConstructor}, {@link #getHandle}, {@link #playerConnection} and {@link #sendPacket} and sets {@link #initialized} to <code>true</code> if it succeeds
- * <p>
- * <b>Note:</b> These fields only have to be initialized once, so it will return if {@link #initialized} is already set to <code>true</code>
- *
- * @throws VersionIncompatibleException if accessed packets, fields or methods differ in your bukkit version
- */
- public static void initialize() throws VersionIncompatibleException {
- if (initialized) {
- return;
- }
- try {
- int version = Integer.parseInt(Character.toString(PackageType.getServerVersion().charAt(3)));
- Class<?> packetClass = PackageType.MINECRAFT_SERVER.getClass(version < 7 ? "Packet63WorldParticles" : PacketType.PLAY_OUT_WORLD_PARTICLES.getName());
- packetConstructor = ReflectionUtils.getConstructor(packetClass);
- getHandle = ReflectionUtils.getMethod("CraftPlayer", PackageType.CRAFTBUKKIT_ENTITY, "getHandle");
- playerConnection = ReflectionUtils.getField("EntityPlayer", PackageType.MINECRAFT_SERVER, false, "playerConnection");
- sendPacket = ReflectionUtils.getMethod(playerConnection.getType(), "sendPacket", PackageType.MINECRAFT_SERVER.getClass("Packet"));
- } catch (Exception exception) {
- throw new VersionIncompatibleException("Your current bukkit version seems to be incompatible with this library", exception);
- }
- initialized = true;
- }
- /**
- * Determine if {@link #packetConstructor}, {@link #getHandle}, {@link #playerConnection} and {@link #sendPacket} are initialized
- *
- * @return Whether these fields are initialized or not
- * @see #initialize()
- */
- public static boolean isInitialized() {
- return initialized;
- }
- /**
- * Sends the packet to a single player and caches it
- *
- * @param center Center location of the effect
- * @param player Receiver of the packet
- * @throws PacketInstantiationException if instantion fails due to an unknown error
- * @throws PacketSendingException if sending fails due to an unknown error
- */
- public void sendTo(Location center, Player player) throws PacketInstantiationException, PacketSendingException {
- if (packet == null) {
- try {
- packet = packetConstructor.newInstance();
- ReflectionUtils.setValue(packet, true, "a", name);
- ReflectionUtils.setValue(packet, true, "b", (float) center.getX());
- ReflectionUtils.setValue(packet, true, "c", (float) center.getY());
- ReflectionUtils.setValue(packet, true, "d", (float) center.getZ());
- ReflectionUtils.setValue(packet, true, "e", offsetX);
- ReflectionUtils.setValue(packet, true, "f", offsetY);
- ReflectionUtils.setValue(packet, true, "g", offsetZ);
- ReflectionUtils.setValue(packet, true, "h", speed);
- ReflectionUtils.setValue(packet, true, "i", amount);
- } catch (Exception exception) {
- throw new PacketInstantiationException("Packet instantiation failed", exception);
- }
- }
- try {
- sendPacket.invoke(playerConnection.get(getHandle.invoke(player)), packet);
- } catch (Exception exception) {
- throw new PacketSendingException("Failed to send the packet to player '" + player.getName() + "'", exception);
- }
- }
- /**
- * Sends the packet to all players in the list
- *
- * @param center Center location of the effect
- * @param players Receivers of the packet
- * @throws IllegalArgumentException If the player list is empty
- * @see #sendTo(Location center, Player player)
- */
- public void sendTo(Location center, List<Player> players) throws IllegalArgumentException {
- if (players.isEmpty()) {
- throw new IllegalArgumentException("The player list is empty");
- }
- for (Player player : players) {
- sendTo(center, player);
- }
- }
- /**
- * Sends the packet to all players in a certain range
- *
- * @param center Center location of the effect
- * @param range Range in which players will receive the packet (Maximum range for particles is usually 16, but it can differ for some types)
- * @throws IllegalArgumentException If the range is lower than 1
- * @see #sendTo(Location center, Player player)
- */
- @SuppressWarnings("deprecation")
- public void sendTo(Location center, double range) throws IllegalArgumentException {
- if (range < 1) {
- throw new IllegalArgumentException("The range is lower than 1");
- }
- String worldName = center.getWorld().getName();
- double squared = range * range;
- for (Player player : Bukkit.getOnlinePlayers()) {
- if (!player.getWorld().getName().equals(worldName) || player.getLocation().distanceSquared(center) > squared) {
- continue;
- }
- sendTo(center, player);
- }
- }
- /**
- * Represents a runtime exception that is thrown if a bukkit version is not compatible with this library
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.5
- */
- private static final class VersionIncompatibleException extends RuntimeException {
- private static final long serialVersionUID = 3203085387160737484L;
- /**
- * Construct a new version incompatible exception
- *
- * @param message Message that will be logged
- * @param cause Cause of the exception
- */
- public VersionIncompatibleException(String message, Throwable cause) {
- super(message, cause);
- }
- }
- /**
- * Represents a runtime exception that is thrown if packet instantiation fails
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.4
- */
- private static final class PacketInstantiationException extends RuntimeException {
- private static final long serialVersionUID = 3203085387160737484L;
- /**
- * Construct a new packet instantiation exception
- *
- * @param message Message that will be logged
- * @param cause Cause of the exception
- */
- public PacketInstantiationException(String message, Throwable cause) {
- super(message, cause);
- }
- }
- /**
- * Represents a runtime exception that is thrown if packet sending fails
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.4
- */
- private static final class PacketSendingException extends RuntimeException {
- private static final long serialVersionUID = 3203085387160737484L;
- /**
- * Construct a new packet sending exception
- *
- * @param message Message that will be logged
- * @param cause Cause of the exception
- */
- public PacketSendingException(String message, Throwable cause) {
- super(message, cause);
- }
- }
- }
- }
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