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config

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Mar 1st, 2014
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  1. settings:
  2. config:
  3. # With this enabled anyone set as op has full permissions when managing GroupManager
  4. # The user will be able to promote players to the same group or even above.
  5. opOverrides: true
  6.  
  7. # Default setting for 'mantogglevalidate'
  8. # true will cause GroupManager to attempt name matching by default.
  9. validate_toggle: true
  10. # ************************************************************************************************************************************************************
  11. # *** NOTE: Having this feature enabled can allow improper use of Command Blocks which may lead to undesireable permission changes. You have been warned! ***
  12. # ************************************************************************************************************************************************************
  13. allow_commandblocks: false
  14.  
  15. data:
  16. save:
  17. # How often GroupManager will save it's data back to groups.yml and users.yml
  18. minutes: 10
  19. # Number of hours to retain backups (plugins/GroupManager/backup)
  20. hours: 24
  21.  
  22. logging:
  23. # Level of detail GroupManager will use when logging.
  24. # Acceptable entries are - ALL,CONFIG,FINE,FINER,FINEST,INFO,OFF,SEVERE,WARNING
  25. level: INFO
  26.  
  27. mirrors:
  28. # Worlds listed here have their settings mirrored in their children.
  29. # The first element 'world' is the main worlds name, and is the parent world.
  30. # subsequent elements 'world_nether' and 'world_the_end' are worlds which will use
  31. # the same user/groups files as the parent.
  32. # the element 'all_unnamed_worlds' specifies all worlds that aren't listed, and automatically mirrors them to it's parent.
  33. # Each child world can be configured to mirror the 'groups', 'users' or both files from its parent.
  34. minigames:
  35. world:
  36. world_nether:
  37. - users
  38. - groups
  39. world_the_end:
  40. - users
  41. - groups
  42. HungerGames:
  43. HungerGames:
  44. - users
  45. - groups
  46. BreezeIsland:
  47. - users
  48. - groups
  49. DesertHG:
  50. - users
  51. - groups
  52. DuckBill:
  53. - users
  54. - groups
  55. Forest:
  56. - users
  57. - groups
  58. factions:
  59. factions_nether:
  60. - users
  61. - groups
  62. bending:
  63. bending_nether:
  64. - users
  65. - groups
  66. BlockHuntHub:
  67. BlockHuntHub:
  68. - users
  69. - groups
  70. BHCruise:
  71. - users
  72. - groups
  73. BHigloo:
  74. - users
  75. - groups
  76. BHSurvivalGames2:
  77. - users
  78. - groups
  79. BlockHunt:
  80. - users
  81. - groups
  82. BHShipYard:
  83. - users
  84. - groups
  85. buildmything:
  86. buildmything:
  87. - users
  88. - groups
  89. tntrun:
  90. tntrun:
  91. - users
  92. - groups
  93. Spleef:
  94. Spleef:
  95. - users
  96. - groups
  97. # world2: (World2 would have it's own set of user and groups files)
  98. # world3:
  99. # - users (World3 would use the users.yml from world2, but it's own groups.yml)
  100. # world4:
  101. # - groups (World4 would use the groups.yml from world2, but it's own users.yml)
  102. # world5:
  103. # - world6 (this would cause world6 to mirror both files from world5)
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