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2AreYouMental110

the w script [PATCHED]

Nov 19th, 2022 (edited)
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  1. -- THIS SCRIPT IS PATCHED
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  21. -- https://www.roblox.com/games/8077862388/The-W-WIP
  22. -- if you get banned thats your fault
  23.  
  24. ------------------SETTINGS----------------------------
  25. local killedby = "random" -- who killed when you kill, good for avoiding anticheat but you may kill yourself if you set it to another player
  26. local walldestroyradius = 10 -- destroy radius for walls, may kick if higher
  27. local destroyradius = 20 -- destroy radius for plot killing and player killing
  28. local loopnum = 2 -- number of times to loop though killing
  29. local plotdamage = 75 -- damage to destroy a plot, may kick if higher
  30. local plrdamage = 50 -- damage for a player kill, may kick if higher
  31. local plottransparency = 0.75 -- transparency for plot esp
  32. local blocktransparency = 0.85 -- transparency for block esp
  33. ------------------------------------------------------
  34. local gun
  35. local damage
  36. local plrgun
  37. local partdesel
  38. local guntoset
  39. local parttokillfrom
  40. local ctk
  41. local esp
  42. local values = {}
  43. local req
  44. local valuename
  45. local value
  46. getgenv().espitems = false
  47. getgenv().killaura = false
  48.  
  49. makefolder("the w saves")
  50.  
  51. rconsoleclear()
  52. rconsolename("Admin log")
  53.  
  54. if game.CoreGui:FindFirstChild("boxes") then
  55.     game.CoreGui:FindFirstChild("boxes"):Destroy()
  56. end
  57.  
  58. local boxes = Instance.new("Folder")
  59. boxes.Name = "boxes"
  60. boxes.Parent = game.CoreGui
  61.  
  62. -- for good measure
  63. local anticheat = game:GetService("Players").LocalPlayer.PlayerScripts["Anti-Cheat"]
  64. local anticheathook = hookfunction(getscriptclosure(anticheat),function(...)
  65.     print("lol")
  66.     return false
  67. end)
  68.  
  69. if killedby == "random" then
  70.     killedby = game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]
  71.     if killedby == game.Players.LocalPlayer then
  72.         repeat
  73.             wait()
  74.             if killedby == game.Players.LocalPlayer then
  75.                 killedby = game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]
  76.             end
  77.         until killedby ~= game.Players.LocalPlayer
  78.     end
  79. end
  80.  
  81. if getgenv().expl == nil then
  82.     getgenv().expl = {}
  83.     getgenv().expl[game.Players.LocalPlayer.Name] = game.Players.LocalPlayer.Name
  84. else
  85.     getgenv().expl[game.Players.LocalPlayer.Name] = game.Players.LocalPlayer.Name
  86. end
  87.  
  88. if game.Players.LocalPlayer.Name ~= "maplee12" then
  89.     for i,v in pairs(getgenv().expl) do
  90.         if v ~= game.Players.LocalPlayer.Name then
  91.             game:GetService("StarterGui"):SetCore("SendNotification", {
  92.             Title = "hey look, its another exploiter!!",
  93.             Text = (v)
  94.             })
  95.         end
  96.     end
  97. end
  98.  
  99. function add(file,str)
  100.     appendfile(file,str)
  101.     appendfile(file,[[
  102.  
  103. ]])
  104. end
  105.  
  106. function findplr(plr)
  107.     if game.Players:FindFirstChild(plr) then
  108.         plr = game.Players:FindFirstChild(plr)
  109.         return plr
  110.     elseif not game.Players:FindFirstChild(plr) then
  111.         for i,v in pairs(game.Players:GetPlayers()) do
  112.             if v.Name:lower() == plr:lower() then
  113.                 plr = v
  114.                 return plr
  115.             elseif string.find(v.Name:lower(),plr:lower()) then
  116.                 plr = v
  117.                 return plr
  118.             elseif v.DisplayName:lower() == plr:lower() then
  119.                 plr = v
  120.                 return plr
  121.             elseif string.find(v.DisplayName:lower(),plr:lower()) then
  122.                 plr = v
  123.                 return plr
  124.             else
  125.                 print("couldnt find player")
  126.             end
  127.         end
  128.     end
  129. end
  130.  
  131. function kill(humanoid,part,plotorplayer) -- you can change values of this, but some are kind of risky to change
  132.     if plotorplayer == "player" then
  133.         damage = plrdamage
  134.     elseif plotorplayer == "plot" then
  135.         damage = plotdamage
  136.     end
  137.     for i = 1, loopnum do
  138.         local lol = "hello admin, if you are reading this your mad lol"
  139.         local A_1 =
  140.         {
  141.             ["TacticalReloadAnimationSpeed"] = 1.3,
  142.             ["AngleX_Min"] = 1,
  143.             ["Lifesteal"] = 0,
  144.             ["WindSpeed"] = 1000,
  145.             ["Spread"] = 6,
  146.             ["ExplosionCraterFadeTime"] = 1,
  147.             ["BaseDamage"] = 0,
  148.             ["GoreSoundVolume"] = 1,
  149.             ["HitCharSndPitchMin"] = 0.8,
  150.             ["ChargingSoundIncreasePitch"] = true,
  151.             ["WhizDistance"] = 50,
  152.             ["ProjectileMotion"] = false,
  153.             ["WhizSoundPitchMin"] = 0.8,
  154.             ["ReloadAnimationSpeed"] = 1.5,
  155.             ["BulletTexture"] = "rbxassetid://9342119571",
  156.             ["SpreadRedutionS"] = 0.5,
  157.             ["VisibleTime"] = 0.01,
  158.             ["HoldDownAnimationSpeed"] = 0.5,
  159.             ["ScopeSwaySpeed"] = 10,
  160.             ["FlamingBullet"] = false,
  161.             ["VMShotgunClipinAnimationSpeed"] = 1,
  162.             ["VMFireAnimationSpeed"] = 1,
  163.             ["CustomExplosion"] = false,
  164.             ["EquippedAnimationID"] = 10211572003,
  165.             ["VMSecondaryFireAnimationSpeed"] = 1,
  166.             ["ShellClipinSpeed"] = 0.5,
  167.             ["EasingStyleNAD"] = Enum.EasingStyle.Quint,
  168.             ["SecondaryShotgunPumpinAnimationSpeed"] = 1,
  169.             ["BulletHoleVisibleTime"] = 3,
  170.             ["VMIdleAnimationID"] = 9814795476,
  171.             ["AimIdleAnimationSpeed"] = 1,
  172.             ["PreShotgunReload"] = false,
  173.             ["BulletPerBurst"] = 100,
  174.             ["VMEquippedAnimationID"] = 9814782329,
  175.             ["VMReloadAnimationSpeed"] = 1.25,
  176.             ["HitmarkerSoundID"] =
  177.         {
  178.             [1] = 3748776946,
  179.             [2] = 3748777642,
  180.             [3] = 3748780065
  181.         },
  182.             ["BulletBrightness"] = 10000,
  183.             ["MuzzleLightEnabled"] = true,
  184.             ["DualEnabled"] = false,
  185.             ["RecoilRedution"] = 0.7,
  186.             ["EasingStyle"] = Enum.EasingStyle.Quint,
  187.             ["HitmarkerColorHS"] = Color3.new(1, 0, 0),
  188.             ["BloodWoundFadeTime"] = 1,
  189.             ["BulletType"] = "Tracer2",
  190.             ["DisappearTime"] = 2,
  191.             ["ExplosionSoundIDs"] =
  192.         {
  193.             [1] = 163064102
  194.         },
  195.             ["WindResistance"] = 1,
  196.             ["TouchEventOnTimeout"] = false,
  197.             ["BloodWoundPartColor"] = true,
  198.             ["AutoReload"] = false,
  199.             ["ExplosionKnockbackMultiplierOnPlayer"] = 2,
  200.             ["VMShotgunPumpinAnimationSpeed"] = 1,
  201.             ["PenetrationAmount"] = 0,
  202.             ["ShotgunPumpinSpeed"] = 0.5,
  203.             ["TacticalReloadAnimationID"] = 10211577828,
  204.             ["HitSoundPitchMin"] = 1,
  205.             ["LowAmmo"] = false,
  206.             ["BulletShellRotVelocity"] = 40,
  207.             ["EasingDirectionNAD"] = Enum.EasingDirection.Out,
  208.             ["Auto"] = false,
  209.             ["LightBrightness"] = 4,
  210.             ["HitmarkerFadeTime"] = 0.4,
  211.             ["SelfKnockbackMultiplier"] = 2,
  212.             ["BulletHoleFadeTime"] = 1,
  213.             ["MaximumTime"] = 2,
  214.             ["ChargingTime"] = 0.1,
  215.             ["InspectAnimationSpeed"] = 1,
  216.             ["BulletSpeed"] = 2000,
  217.             ["SelfKnockback"] = false,
  218.             ["VMInspectAnimationSpeed"] = 1,
  219.             ["BulletPerShot"] = 8,
  220.             ["CrossScaleIS"] = 0,
  221.             ["IronsightEnabled"] = true,
  222.             ["SpreadPattern"] =
  223.         {
  224.             [1] =
  225.         {
  226.             [1] = 0,
  227.             [2] = -0.4
  228.         },
  229.             [2] =
  230.         {
  231.             [1] = -0.35,
  232.             [2] = 0.2
  233.         },
  234.             [3] =
  235.         {
  236.             [1] = 0.35,
  237.             [2] = 0.2
  238.         },
  239.             [4] =
  240.         {
  241.             [1] = 0,
  242.             [2] = 1
  243.         },
  244.             [5] =
  245.         {
  246.             [1] = 0.95,
  247.             [2] = 0.31
  248.         },
  249.             [6] =
  250.         {
  251.             [1] = 0.59,
  252.             [2] = -0.81
  253.         },
  254.             [7] =
  255.         {
  256.             [1] = -0.59,
  257.             [2] = -0.81
  258.         },
  259.             [8] =
  260.         {
  261.             [1] = -0.95,
  262.             [2] = 0.31
  263.         }
  264.         },
  265.             ["SmokeTrailEnabled"] = false,
  266.             ["HeadshotEnabled"] = true,
  267.             ["BulletLifetime"] = 5,
  268.             ["WalkSpeedRedution"] = 6,
  269.             ["AngleZ_Max"] = 0,
  270.             ["MinigunRevDownAnimationSpeed"] = 1,
  271.             ["AimIdleAnimationID"] = 10211592787,
  272.             ["FieldOfViewIS"] = 68,
  273.             ["IdleAnimationSpeed"] = 1,
  274.             ["DelayBeforeFiring"] = 1,
  275.             ["ScopeSwayDamper"] = 0.4,
  276.             ["AimFireAnimationSpeed"] = 1,
  277.             ["VMReloadAnimationID"] = 9814788464,
  278.             ["MouseSensitiveS"] = 0.2,
  279.             ["ReloadAnimationID"] = 10211615880,
  280.             ["VMFireAnimationID"] = 9814802244,
  281.             ["EquipTime"] = 0.5,
  282.             ["BurstFireEnabled"] = false,
  283.             ["FireAnimationID"] = 10211558854,
  284.             ["TweenLengthNAD"] = 1,
  285.             ["CriticalBaseChance"] = 5,
  286.             ["VMIdleAnimationSpeed"] = 1,
  287.             ["GoreSoundIDs"] =
  288.         {
  289.             [1] = 1930359546
  290.         },
  291.             ["GoreEffectEnabled"] = false,
  292.             ["HoldDownAnimationID"] = 9343051595,
  293.             ["BurstRate"] = 1.e-22,
  294.             ["ShellTextureID"] = 213956852,
  295.             ["BulletHoleTexture"] =
  296.         {
  297.             [1] = 2078626
  298.         },
  299.             ["AimAnimationsEnabled"] = true,
  300.             ["Recoil"] = 15,
  301.             ["HitCharSndPitchMax"] = 1.5,
  302.             ["Range"] = 5000,
  303.             ["HitmarkerSoundPitch"] = 1,
  304.             ["ScopeKnockbackSpeed"] = 7,
  305.             ["FireModeTexts"] =
  306.         {
  307.             [1] = "SEMI-AUTO",
  308.             [2] = "2-ROUND-BURST",
  309.             [3] = "3-ROUND-BURST",
  310.             [4] = "AUTO"
  311.         },
  312.             ["ShotgunPumpinAnimationSpeed"] = 1,
  313.             ["HitEffectEnabled"] = true,
  314.             ["PreShotgunReloadSpeed"] = 0.5,
  315.             ["WhizSoundEnabled"] = true,
  316.             ["AngleX_Max"] = 1,
  317.             ["Level1ChargingTime"] = 1,
  318.             ["VMTacticalReloadAnimationSpeed"] = 1.2,
  319.             ["SelectiveFireEnabled"] = false,
  320.             ["CriticalDamageEnabled"] = false,
  321.             ["AllowCollide"] = true,
  322.             ["SwitchAnimationSpeed"] = 1,
  323.             ["ShotgunEnabled"] = false,
  324.             ["EasingDirection"] = Enum.EasingDirection.Out,
  325.             ["MouseSensitiveIS"] = 0.4,
  326.             ["Knockback"] = 0.5,
  327.             ["AimSecondaryFireAnimationSpeed"] = 1,
  328.             ["FullyGibbedLimbChance"] = 50,
  329.             ["ExplosionCraterEnabled"] = true,
  330.             ["ShotgunPump"] = false,
  331.             ["AmmoPerMag"] = 13,
  332.             ["HitSoundPitchMax"] = 1.5,
  333.             ["MinigunEnabled"] = false,
  334.             ["BloodWoundVisibleTime"] = 3,
  335.             ["WhizSoundVolume"] = 5,
  336.             ["ScopeSensitive"] = 0.25,
  337.             ["FireRate"] = 0.12,
  338.             ["ChargingAnimationSpeed"] = 1,
  339.             ["HitCharSndVolume"] = 1,
  340.             ["ZeroDamageDistance"] = 500,
  341.             ["ShotgunClipinAnimationSpeed"] = 1,
  342.             ["BulletSize"] = 5,
  343.             ["HitCharSndIDs"] =
  344.         {
  345.             [1] = 7025110285,
  346.             [2] = 7025110680
  347.         },
  348.             ["VMHoldDownAnimationSpeed"] = 0.5,
  349.             ["FullDamageDistance"] = 20,
  350.             ["VMSwitchAnimationSpeed"] = 1,
  351.             ["CrossDamper"] = 0.8,
  352.             ["ExplosionSoundPitchMax"] = 1.5,
  353.             ["LightColor"] = Color3.new(0.693446, 0.856794, 0.999329),
  354.             ["WhizSoundPitchMax"] = 1.5,
  355.             ["ShellScale"] = Vector3.new(0.800000011920929, 0.800000011920929, 1.2000000476837158),
  356.             ["VMTacticalReloadAnimationID"] = 9814805239,
  357.             ["BounceElasticity"] = 1,
  358.             ["ChargingSoundPitchRange"] =
  359.         {
  360.             [1] = 1,
  361.             [2] = 1.5
  362.         },
  363.             ["CriticalDamageMultiplier"] = 3,
  364.             ["ExplosiveEnabled"] = false,
  365.             ["VMSecondaryShotgunPumpinAnimationSpeed"] = 1,
  366.             ["VMEquippedAnimationSpeed"] = 1,
  367.             ["ScopeDelay"] = 0,
  368.             ["SecondaryFireAnimationEnabled"] = false,
  369.             ["InspectAnimationEnabled"] = false,
  370.             ["PartColor"] = true,
  371.             ["IcifyChance"] = 100,
  372.             ["TacticalReloadTime"] = 1,
  373.             ["SecondaryFireAnimationSpeed"] = 1,
  374.             ["HitSoundIDs"] =
  375.         {
  376.             [1] = 6113434368,
  377.             [2] = 4874206222
  378.         },
  379.             ["Ammo"] = 220,
  380.             ["ExplosionKnockback"] = false,
  381.             ["HitSoundVolume"] = 3,
  382.             ["RaisePitch"] = false,
  383.             ["LightRange"] = 15,
  384.             ["CrossExpansion"] = 0,
  385.             ["DelayAfterFiring"] = 1,
  386.             ["Level2ChargingTime"] = 2,
  387.             ["AdvancedChargingTime"] = 5,
  388.             ["BulletColor"] = Color3.new(0.333333, 0.333333, 1),
  389.             ["ExplosionCraterSize"] = 3,
  390.             ["SelfKnockbackRedution"] = 0.8,
  391.             ["SelfKnockbackPower"] = 5,
  392.             ["SmokeTrailRateIncrement"] = 1,
  393.             ["StopBouncingOnHitHumanoid"] = false,
  394.             ["FieldOfViewS"] = 12.5,
  395.             ["ShellMeshID"] = 95392019,
  396.             ["WalkSpeedRedutionEnabled"] = false,
  397.             ["ExplosionSoundEnabled"] = true,
  398.             ["VMHoldDownAnimationID"] = 9390541534,
  399.             ["RicochetAmount"] = 0,
  400.             ["PenetrationDepth"] = 0,
  401.             ["PenetrationType"] = "WallPenetration",
  402.             ["GoreSoundPitchMax"] = 1.5,
  403.             ["Accuracy"] = 0.1,
  404.             ["ShotgunPattern"] = false,
  405.             ["IgniteChance"] = 100,
  406.             ["VMMinigunRevDownAnimationSpeed"] = 1,
  407.             ["VMMinigunRevUpAnimationSpeed"] = 1,
  408.             ["DamageDropOffEnabled"] = true,
  409.             ["ScopeKnockbackDamper"] = 0.65,
  410.             ["VMPreShotgunReloadAnimationSpeed"] = 1,
  411.             ["SpinZ"] = 0,
  412.             ["ChargingAnimationEnabled"] = false,
  413.             ["ChargedShotEnabled"] = false,
  414.             ["MinigunRevUpAnimationSpeed"] = 1,
  415.             ["SpinY"] = 0,
  416.             ["WhizSoundID"] =
  417.         {
  418.             [1] = 342190504
  419.         },
  420.             ["SpinX"] = 0,
  421.             ["VisibleBullet"] = true,
  422.             ["BulletBloom"] = 0.05,
  423.             ["ChargedShotAdvanceEnabled"] = false,
  424.             ["BulletAcceleration"] = Vector3.new(0, -500, 0),
  425.             ["ExplosionCraterPartColor"] = false,
  426.             ["SecondaryShotgunPump"] = false,
  427.             ["ExplosionCraterVisibleTime"] = 3,
  428.             ["ReloadTime"] = 2,
  429.             ["ExplosionCraterTexture"] =
  430.         {
  431.             [1] = 53875997
  432.         },
  433.             ["ExplosionKnockbackMultiplierOnTarget"] = 2,
  434.             ["HitmarkerEnabled"] = false,
  435.             ["CustomHitEffect"] = false,
  436.             ["FireRates"] =
  437.         {
  438.             [1] = 0.125,
  439.             [2] = 0.5,
  440.             [3] = 0.5,
  441.             [4] = 0.1
  442.         },
  443.             ["BloodWoundTexture"] =
  444.         {
  445.             [1] = 2078626
  446.         },
  447.             ["DamageBasedOnDistance"] = true,
  448.             ["ExplosionRadius"] = 8,
  449.             ["RecoilSpeed"] = 15,
  450.             ["LightShadows"] = true,
  451.             ["HitmarkerColor"] = Color3.new(1, 1, 1),
  452.             ["ExplosionSoundPitchMin"] = 1,
  453.             ["ExplosionSoundVolume"] = 1,
  454.             ["BulletHoleSize"] = 0.5,
  455.             ["RecoilDamper"] = 1,
  456.             ["FreezingBullet"] = false,
  457.             ["AngleZ_Min"] = 0,
  458.             ["AngleY_Max"] = 1,
  459.             ["CrossScaleS"] = 0,
  460.             ["CameraRecoilingEnabled"] = true,
  461.             ["AngleY_Min"] = -1,
  462.             ["NoExplosionWhileBouncing"] = false,
  463.             ["SniperEnabled"] = false,
  464.             ["SwitchTime"] = 0.25,
  465.             ["BurstRates"] =
  466.         {
  467.             [1] = 0,
  468.             [2] = 0.075,
  469.             [3] = 0.075,
  470.             [4] = 0
  471.         },
  472.             ["ExplosionKnockbackPower"] = 50,
  473.             ["FireModes"] =
  474.         {
  475.             [1] = 1,
  476.             [2] = 2,
  477.             [3] = 3,
  478.             [4] = true
  479.         },
  480.             ["PreShotgunReloadAnimationSpeed"] = 1,
  481.             ["BloodEnabled"] = false,
  482.             ["ShotgunReload"] = false,
  483.             ["LimitedAmmoEnabled"] = true,
  484.             ["SecondaryShotgunPumpinSpeed"] = 0.5,
  485.             ["TweenLength"] = 1,
  486.             ["FireAnimationSpeed"] = 1.2,
  487.             ["MaxAmmo"] = 52,
  488.             ["EquippedAnimationSpeed"] = 1,
  489.             ["SpreadRedutionIS"] = 10,
  490.             ["FrictionConstant"] = 0,
  491.             ["ShellSize"] = Vector3.new(0.3619999885559082, 0.20000000298023224, 0.20000000298023224),
  492.             ["BulletShellVelocity"] = 17,
  493.             ["BloodWoundSize"] = 0.5,
  494.             ["HoldDownEnabled"] = true,
  495.             ["BulletShellEnabled"] = true,
  496.             ["ChargeAlterTable"] =
  497.         {
  498.         },
  499.             ["MuzzleFlashEnabled"] = true,
  500.             ["IdleAnimationID"] = 10211555908,
  501.             ["AimChargingAnimationSpeed"] = 1,
  502.             ["AimFireAnimationID"] = 10211597057,
  503.             ["BloodWoundEnabled"] = false,
  504.             ["HeadshotDamageMultiplier"] = 5,
  505.             ["HitmarkerSoundPitchHS"] = 1,
  506.             ["HitmarkerFadeTimeHS"] = 0.4,
  507.             ["BloodWoundTextureColor"] = Color3.new(1, 0, 0),
  508.             ["BulletHoleEnabled"] = false,
  509.             ["BulletShellDelay"] = 0,
  510.             ["TacticalReloadAnimationEnabled"] = true,
  511.             ["GoreSoundPitchMin"] = 1,
  512.             ["SilenceEffect"] = false,
  513.             ["EchoEffect"] = true,
  514.             ["MaximumRate"] = 5,
  515.             ["SuperRicochet"] = false,
  516.             ["CrossSize"] = 0,
  517.             ["CrossSpeed"] = 15
  518.         }
  519.  
  520.         if game.Players.LocalPlayer.Backpack:FindFirstChild("Handgun") then
  521.             plrgun = game.Players.LocalPlayer.Backpack:FindFirstChild("Handgun")
  522.         elseif game.Players.LocalPlayer.Character:FindFirstChild("Handgun") then
  523.             plrgun = game.Players.LocalPlayer.Character:FindFirstChild("Handgun")
  524.         end
  525.  
  526.         local A_2 = plrgun
  527.         local A_3 = killedby
  528.         local A_4 = humanoid
  529.         local A_5 = part
  530.         local A_6 =
  531.         {
  532.             [1] = damage,
  533.             [2] = 5,
  534.             [3] = true,
  535.             [4] = 3.4809000492095947,
  536.             [5] = true,
  537.             [6] = 500,
  538.             [7] = 20
  539.         }
  540.         local A_7 =
  541.         {
  542.             [1] = 0.5,
  543.             [2] = 0,
  544.             [3] = false,
  545.             [4] = false,
  546.             [5] = plrgun["GunScript_Server"].IgniteScript,
  547.             [6] = plrgun["GunScript_Server"].IcifyScript,
  548.             [7] = 100,
  549.             [8] = 100
  550.         }
  551.         local A_8 =
  552.         {
  553.             [1] = false,
  554.             [2] = 5,
  555.             [3] = 3
  556.         }
  557.         local A_9 = part
  558.         local A_10 =
  559.         {
  560.             [1] = false,
  561.             [2] =
  562.         {
  563.             [1] = 1930359546
  564.         },
  565.             [3] = 1,
  566.             [4] = 1.5,
  567.             [5] = 1,
  568.             [6] = plrgun["GunScript_Local"].GoreEffect,
  569.             [7] = 50
  570.         }
  571.         local Event = game:GetService("ReplicatedStorage").Remotes.InflictTarget
  572.         Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7, A_8, A_9, A_10, lol)
  573.     end
  574. end
  575.  
  576. function makebox(obj,col1,col2,col3,transparency,ontop)
  577.     local box = Instance.new("BoxHandleAdornment")
  578.     box.Color3 = Color3.fromRGB(col1,col2,col3)
  579.     box.Adornee = obj
  580.     box.AlwaysOnTop = ontop
  581.     box.Size = obj.Size
  582.     box.ZIndex = 10
  583.     box.Visible = true
  584.     box.Name = obj.Name
  585.     box.Transparency = transparency
  586.     box.Parent = boxes
  587. end
  588.  
  589. function killaura() -- https://devforum.roblox.com/t/how-to-get-all-parts-near-a-player/761480/6
  590.     spawn(function()
  591.         while getgenv().killaura do
  592.             local character = game.Players.LocalPlayer.Character
  593.             local part = character:FindFirstChild("HumanoidRootPart")
  594.             local radius = destroyradius
  595.             local min = part.Position + (radius * Vector3.new(-1,-1,-1))
  596.             local max = part.Position + (radius * Vector3.new(1,1,1))
  597.             local camera = workspace.CurrentCamera
  598.             local region = Region3.new(min, max)
  599.             if character:FindFirstChild("radius") then
  600.                 character:FindFirstChild("radius").Position = part.Position
  601.             end
  602.             if character:FindFirstChild("radius2") then
  603.                 character:FindFirstChild("radius2").Position = part.Position
  604.             end
  605.             local partsnearplayer = workspace:FindPartsInRegion3WithIgnoreList(region,{character,camera})
  606.             for i,v in pairs(partsnearplayer) do
  607.                 if v.Name ~= "Handle" and v:IsA("BasePart") and not string.find(v.Name,"Snow") and not string.find(v.Name,"Terrain") then
  608.                     if v:FindFirstChildWhichIsA("ClickDetector") and (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Position).Magnitude <= walldestroyradius and v.Parent then
  609.                         fireclickdetector(v:FindFirstChildWhichIsA("ClickDetector"),0)
  610.                     elseif not game.Players:FindFirstChild(v.Parent.Name) and v.Parent:FindFirstChild("Humanoid") and not string.find(v.Name,"Snow") and not string.find(v.Name,"Terrain") then
  611.                         kill(v.Parent.Humanoid,v,"plot")
  612.                     elseif game.Players:FindFirstChild(v.Parent.Name) and not string.find(v.Name,"Snow") and not string.find(v.Name,"Terrain") then
  613.                         kill(v.Parent.Humanoid,v,"player")
  614.                     end
  615.                 end
  616.             end
  617.             wait()
  618.         end
  619.     end)
  620. end
  621.  
  622.  
  623. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  624. local Window = Library.CreateLib("The W", "Sentinel")
  625.  
  626. local A = Window:NewTab("Gun Mod")
  627. local A1 = A:NewSection("Gun Mod")
  628. local B = Window:NewTab("Player Stuff")
  629. local B1 = B:NewSection("Player Stuff")
  630. local C = Window:NewTab("Other")
  631. local C1 = C:NewSection("Other")
  632.  
  633. A1:NewButton("Print all tools", "prints all the tools in your backpack and character", function()
  634.     for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  635.         if v.ClassName == "Tool" then
  636.             print(v.Name)
  637.         end
  638.     end
  639.     for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  640.         if v.ClassName == "Tool" then
  641.             print(v.Name)
  642.         end
  643.     end
  644. end)
  645.  
  646. A1:NewTextBox("set gun", "sets the selected gun", function(txt)
  647.     print(txt)
  648.     gun = txt
  649. end)
  650.  
  651. A1:NewTextBox("set gun ammo", "sets the selected gun ammo", function(txt)
  652.     print(txt)
  653.     if game.Players.LocalPlayer.Backpack:FindFirstChild(gun) then
  654.         guntoset = game.Players.LocalPlayer.Backpack:FindFirstChild(gun)
  655.     elseif game.Players.LocalPlayer.Character:FindFirstChild(gun) then
  656.         guntoset = game.Players.LocalPlayer.Character:FindFirstChild(gun)
  657.     end
  658.     local A_1 = tonumber(txt)
  659.     local A_2 = 0
  660.     local Event = guntoset["GunScript_Server"].ChangeMagAndAmmo
  661.     Event:FireServer(A_1, A_2)
  662. end)
  663.  
  664. A1:NewTextBox("set gun mag", "sets the selected gun mag", function(txt)
  665.     print(txt)
  666.     if game.Players.LocalPlayer.Backpack:FindFirstChild(gun) then
  667.         guntoset = game.Players.LocalPlayer.Backpack:FindFirstChild(gun)
  668.     elseif game.Players.LocalPlayer.Character:FindFirstChild(gun) then
  669.         guntoset = game.Players.LocalPlayer.Character:FindFirstChild(gun)
  670.     end
  671.     local A_1 = 0
  672.     local A_2 = tonumber(txt)
  673.     local Event = guntoset["GunScript_Server"].ChangeMagAndAmmo
  674.     Event:FireServer(A_1, A_2)
  675. end)
  676.  
  677.  
  678. A1:NewButton("get all gun values", "prints all the gun values", function()
  679.     if game.Players.LocalPlayer.Backpack:FindFirstChild(gun) then
  680.         req = require(game.Players.LocalPlayer.Backpack:FindFirstChild(gun).Setting)
  681.     elseif game.Players.LocalPlayer.Character:FindFirstChild(gun) then
  682.         req = require(game.Players.LocalPlayer.Character:FindFirstChild(gun).Setting)
  683.     end
  684.     for i,v in pairs(req) do
  685.         print(i,v)
  686.     end
  687. end)
  688.  
  689. A1:NewLabel("to set the value, do: VALUENAME,VALUE")
  690.  
  691. A1:NewTextBox("set gun value", "sets the selected gun", function(txt)
  692.     if game.Players.LocalPlayer.Backpack:FindFirstChild(gun) then
  693.         req = require(game.Players.LocalPlayer.Backpack:FindFirstChild(gun).Setting)
  694.     elseif game.Players.LocalPlayer.Character:FindFirstChild(gun) then
  695.         req = require(game.Players.LocalPlayer.Character:FindFirstChild(gun).Setting)
  696.     end
  697.     if string.find(txt,",") then
  698.         valuename = string.sub(txt,1,string.find(txt,",")-1)
  699.         value = string.sub(txt,string.find(txt,",")+1)
  700.         values[valuename] = value
  701.         req.valuename = value
  702.         print(req.valuename)
  703.     end
  704. end)
  705.  
  706. A1:NewTextBox("Save gun settings", "put name", function(txt)
  707.     writefile("the w saves/SaveFile_"..txt..".txt", [[getgenv().values = {}
  708. local gun = ]]..gun..[[
  709.  
  710. ]])
  711.     for i,v in pairs(values) do
  712.         add("the w saves/SaveFile_"..txt..".txt","getgenv().values["..tostring(i).."] = "..tostring(v))
  713.     end
  714. end)
  715.  
  716. A1:NewTextBox("Load gun settings", "put name", function(txt)
  717.     dofile("the w saves/SaveFile_"..txt..".txt")
  718.     print(gun)
  719.     if game.Players.LocalPlayer.Backpack:FindFirstChild(gun) then
  720.         req = require(game.Players.LocalPlayer.Backpack:FindFirstChild(gun).Setting)
  721.     elseif game.Players.LocalPlayer.Character:FindFirstChild(gun) then
  722.         req = require(game.Players.LocalPlayer.Character:FindFirstChild(gun).Setting)
  723.     end
  724.     for i,v in pairs(getgenv().values) do
  725.         print(i,v)
  726.         req[i] = v
  727.     end
  728. end)
  729.  
  730. B1:NewButton("god mode", "yes", function()
  731.     local A_1 = -694206942069420
  732.     local Event = game:GetService("ReplicatedStorage").Remotes.falldamage
  733.     Event:FireServer(A_1)
  734. end)
  735.  
  736. B1:NewButton("no jump cooldown", "yes", function()
  737.     if game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("JumpCooldown") then
  738.         game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("JumpCooldown"):Destroy()
  739.     end
  740. end)
  741.  
  742. B1:NewToggle("killaura", "buggy", function(bool)
  743.     getgenv().killaura = bool
  744.     if bool then
  745.         killaura()
  746.         local character = game.Players.LocalPlayer.Character
  747.         local part = character:FindFirstChild("HumanoidRootPart")
  748.         local radius = destroyradius
  749.         local min = part.Position + (radius * Vector3.new(-1,-1,-1))
  750.         local max = part.Position + (radius * Vector3.new(1,1,1))
  751.         if character:FindFirstChild("radius") then
  752.             character:FindFirstChild("radius"):Destroy()
  753.         end
  754.         if character:FindFirstChild("radius2") then
  755.             character:FindFirstChild("radius2"):Destroy()
  756.         end
  757.         local partradius = Instance.new("Part")
  758.         partradius.Size = (destroyradius * Vector3.new(2,2,2))
  759.         partradius.Shape = "Ball"
  760.         partradius.Anchored = true
  761.         partradius.Transparency = 0.5
  762.         partradius.CanCollide = false
  763.         partradius.Position = part.Position
  764.         partradius.Color = Color3.fromRGB(100,0,0)
  765.         partradius.Parent = character
  766.         partradius.Name = "radius"
  767.         local partradius2 = Instance.new("Part")
  768.         partradius2.Size = (walldestroyradius * Vector3.new(2,2,2))
  769.         partradius2.Shape = "Ball"
  770.         partradius2.Anchored = true
  771.         partradius2.Transparency = 0.5
  772.         partradius2.CanCollide = false
  773.         partradius2.Position = part.Position
  774.         partradius2.Color = Color3.fromRGB(255,0,0)
  775.         partradius2.Parent = character
  776.         partradius2.Name = "radius2"
  777.     else
  778.         print("killaura off")
  779.         local character = game.Players.LocalPlayer.Character
  780.         if character:FindFirstChild("radius") then
  781.             character:FindFirstChild("radius"):Destroy()
  782.         end
  783.         if character:FindFirstChild("radius2") then
  784.             character:FindFirstChild("radius2"):Destroy()
  785.         end
  786.     end
  787. end)
  788.  
  789. B1:NewButton("kill random", "rip bozo", function()
  790.     local randplr = game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]
  791.     kill(randplr.Character.Humanoid,randplr.Character.Head,"player")
  792. end)
  793.  
  794. B1:NewButton("kill everything", "rip bozo", function()
  795.     for i,v in pairs(game.Workspace:GetChildren()) do
  796.         if v:FindFirstChildWhichIsA("Humanoid") and v:FindFirstChildWhichIsA("BasePart") then
  797.             local hum = v:FindFirstChildWhichIsA("Humanoid")
  798.             local part = v:FindFirstChildWhichIsA("BasePart")
  799.             if game.Players:FindFirstChild(v.Name) and game.Players:FindFirstChild(v.Name):FindFirstChild("Character") and v:FindFirstChildWhichIsA("Humanoid") and v:FindFirstChildWhichIsA("BasePart") and v.Character:FindFirstChildWhichIsA("Humanoid").Health > 0 then
  800.                 kill(hum,part,"player")
  801.             elseif v:FindFirstChildWhichIsA("Humanoid") and v:FindFirstChildWhichIsA("BasePart") and v:FindFirstChildWhichIsA("Humanoid").Health > 0 then
  802.                 kill(hum,part,"plot")
  803.             end
  804.         end
  805.     end
  806. end)
  807.  
  808. B1:NewButton("kill all", "rip bozo", function()
  809.     for i,v in pairs(game.Players:GetPlayers()) do
  810.         if game.Workspace:FindFirstChild(v.Name) and v.Character:FindFirstChildWhichIsA("Humanoid") and v.Character:FindFirstChildWhichIsA("BasePart") and v.Character:FindFirstChildWhichIsA("Humanoid").Health > 0 and v ~= game.Players.LocalPlayer then
  811.             kill(v.Character:FindFirstChildWhichIsA("Humanoid"),v.Character:FindFirstChildWhichIsA("BasePart"),"player")
  812.         end
  813.     end
  814.     kill(game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid"),game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("BasePart"),"player")
  815. end)
  816.  
  817. B1:NewTextBox("kill player", "rip bozo", function(txt)
  818.     kill(findplr(txt).Character.Humanoid,findplr(txt).Character:FindFirstChildWhichIsA("BasePart"),"player")
  819. end)
  820.  
  821. B1:NewButton("click to kill", "funni", function()
  822.     ctk = game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()
  823.         local target = game.Players.LocalPlayer:GetMouse().Target
  824.         if game.Players:FindFirstChild(target.Parent.Name) then
  825.             kill(target.Parent:FindFirstChild("Humanoid"),target.Parent:FindFirstChildWhichIsA("BasePart"),"player")
  826.         else
  827.             kill(target.Parent:FindFirstChild("Humanoid"),target.Parent:FindFirstChildWhichIsA("BasePart"),"plot")
  828.         end
  829.     end)
  830. end)
  831.  
  832. B1:NewButton("stop click to kill", "funni", function()
  833.     ctk:Disconnect()
  834. end)
  835.  
  836. B1:NewButton("select part to kill from", "funni", function()
  837.     parttokillfrom = game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()
  838.         local part = game.Players.LocalPlayer:GetMouse().Target
  839.         if part then
  840.             local oldcolor = Color3.fromRGB(part.Color)
  841.             if oldcolor == part.Color then
  842.                 for i,v in pairs(boxes:GetChildren()) do
  843.                     if v.Adornee == part then
  844.                         v:Destroy()
  845.                     end
  846.                 end
  847.                 partdesel = true
  848.             elseif part.Color ~= oldcolor then
  849.                 makebox(part,255,1,1,0,false)
  850.                 local parttouched = part.Touched:Connect(function(plrpart)
  851.                     if plrpart.Name ~= "Handle" and plrpart.Parent:FindFirstChild("Humanoid") and game.Players:FindFirstChild(plrpart.Parent.Name) then
  852.                         kill(plrpart,Parent.Humanoid,plrpart,"player")
  853.                     elseif plrpart.Name ~= "Handle" and plrpart.Parent:FindFirstChild("Humanoid") and not game.Players:FindFirstChild(plrpart.Parent.Name) then
  854.                         kill(plrpart,Parent.Humanoid,plrpart,"plot")
  855.                     end
  856.                 end)
  857.                 repeat wait() until partdesel == true
  858.                 parttouched:Disconnect()
  859.                 partdesel = false
  860.             end
  861.         end
  862.     end)
  863. end)
  864.  
  865. B1:NewButton("stop select part to kill from", "funni", function()
  866.     parttokillfrom:Disconnect()
  867.     for i,v in pairs(boxes:GetChildren()) do
  868.         if v.Color3 == Color3.fromRGB(255,1,1) then
  869.             v:Destroy()
  870.         end
  871.     end
  872. end)
  873.  
  874. C1:NewToggle("plot and block esp", "buggy", function(bool)
  875.     getgenv().espitems = bool
  876.     if bool then
  877.         for i,v in pairs(game.Workspace:GetDescendants()) do
  878.             if string.find(v.Name,"Plot") or string.find(v.Name,"Ammo") or string.find(v.Name,"Reconstructor") or string.find(v.Name,"Manufact") or string.find(v.Name,"Ammunition") or string.find(v.Name,"lockGenerator") then
  879.                 for i,v in pairs(v:GetChildren()) do
  880.                     if v:IsA("BasePart") then
  881.                         makebox(v,255,255,0,plottransparency,true)
  882.                     end
  883.                 end
  884.             elseif string.find(v.Name,"Block") and v:IsA("BasePart") and v.Parent == workspace then
  885.                 makebox(v,255,255,255,blocktransparency,true)
  886.             end
  887.         end
  888.         esp = game.Workspace.ChildAdded:Connect(function(v)
  889.             if string.find(v.Name,"Plot") or string.find(v.Name,"Ammo") or string.find(v.Name,"Reconstructor") or string.find(v.Name,"Manufact") or string.find(v.Name,"Ammunition") or string.find(v.Name,"lockGenerator") then
  890.                 for i,v in pairs(v:GetChildren()) do
  891.                     if v:IsA("BasePart") then
  892.                         makebox(v,255,255,0,plottransparency,true)
  893.                     end
  894.                 end
  895.             elseif string.find(v.Name,"Block") and v:IsA("BasePart") and v.Parent == workspace then
  896.                 makebox(v,255,255,255,blocktransparency,true)
  897.             end
  898.         end)
  899.     else
  900.         for i,v in pairs(boxes:GetDescendants()) do
  901.             v:Destroy()
  902.         end
  903.         esp:Disconnect()
  904.         print("esp off")
  905.     end
  906. end)
  907.  
  908. for i,v in pairs(game.Players:GetPlayers()) do
  909.     if game.Workspace:FindFirstChild(v.Name) and v:GetRankInGroup(10704362) then
  910.         if v:GetRankInGroup(10704362) > 250 then
  911.             print(v:GetRankInGroup(10704362),v.Name.."/"..v.DisplayName)
  912.             game:GetService("StarterGui"):SetCore("SendNotification", {
  913.             Title = "staff already ingame!!",
  914.             Text = (v.Name)
  915.             })
  916.             rconsolename("!!!!")
  917.             rconsoleprint("@@RED@@")
  918.             rconsoleprint("staff already ingame!! "..v.Name.."/"..v.DisplayName..", rank number: "..tostring(v:GetRankInGroup(10704362))..[[
  919.  
  920. ]])
  921.             rconsoleprint("@@WHITE@@")
  922.         end
  923.     elseif game.Workspace:FindFirstChild(v.Name) and v == game.Players:FindFirstChild("maplee12") then
  924.         game:GetService("StarterGui"):SetCore("SendNotification", {
  925.         Title = "that one exploiter that helps the developers is here!!",
  926.         Text = (v.Name)
  927.         })
  928.         rconsolename("!!!!")
  929.         rconsoleprint("@@RED@@")
  930.         rconsoleprint("that one exploiter that helps the developers is here!! "..v.Name..", rank number: "..tostring(v:GetRankInGroup(10704362))..[[
  931.  
  932. ]])
  933.         rconsoleprint("@@WHITE@@")
  934.     end
  935. end
  936.  
  937. rconsolename("Admin log")
  938.  
  939. game.Players.PlayerAdded:Connect(function(v)
  940.     if game.Workspace:FindFirstChild(v.Name) and v:GetRankInGroup(10704362) then
  941.         if v:GetRankInGroup(10704362) > 250 then
  942.             print(v:GetRankInGroup(10704362),v.Name.."/"..v.DisplayName)
  943.             game:GetService("StarterGui"):SetCore("SendNotification", {
  944.             Title = "staff joined!!",
  945.             Text = (v.Name)
  946.             })
  947.             rconsolename("!!!!")
  948.             rconsoleprint("@@RED@@")
  949.             rconsoleprint("staff joined!! "..v.Name.."/"..v.DisplayName..", rank number: "..tostring(v:GetRankInGroup(10704362))..[[
  950. ]])
  951.             rconsoleprint("@@WHITE@@")
  952.         end
  953.     elseif game.Workspace:FindFirstChild(v.Name) and v == game.Players:FindFirstChild("maplee12") then
  954.         game:GetService("StarterGui"):SetCore("SendNotification", {
  955.         Title = "that one exploiter that helps the developers joined!!",
  956.         Text = (v.Name)
  957.         })
  958.         rconsolename("!!!!")
  959.         rconsoleprint("@@RED@@")
  960.         rconsoleprint("that one exploiter that helps the developers joined!! "..v.Name..", rank number: "..tostring(v:GetRankInGroup(10704362))..[[
  961.  
  962. ]])
  963.         rconsoleprint("@@WHITE@@")
  964.     end
  965. end)
  966.  
  967. game.CoreGui.ChildRemoved:Connect(function(v)
  968.     if string.find(v.Name,"1") or string.find(v.Name,"2") or string.find(v.Name,"3") or string.find(v.Name,"4") or string.find(v.Name,"5") or string.find(v.Name,"6") or string.find(v.Name,"7") or string.find(v.Name,"8") or string.find(v.Name,"9") and v:FindFirstChild("Main") then
  969.         getgenv().expl[game.Players.LocalPlayer.Name] = nil
  970.     end
  971. end)
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