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- package com.doamax.game.level.tile;
- import com.doamax.game.graphics.Screen;
- import com.doamax.game.graphics.Sprite;
- public class VoidTile extends Tile {
- public VoidTile(Sprite sprite) {
- super(sprite);
- }
- public void render(int x, int y, Screen screen){
- screen.renderTile(x << 4, y << 4, this);
- }
- }
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