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UE4 Pizzav2 Build Output

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Jul 5th, 2014
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  1. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Win64-Debug.exe'. Symbols loaded.
  2. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\ntdll.dll'. Cannot find or open the PDB file.
  3. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\kernel32.dll'. Cannot find or open the PDB file.
  4. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\KernelBase.dll'. Cannot find or open the PDB file.
  5. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Core-Win64-Debug.dll'. Symbols loaded.
  6. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-CoreUObject-Win64-Debug.dll'. Symbols loaded.
  7. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Engine-Win64-Debug.dll'. Symbols loaded.
  8. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-MoviePlayer-Win64-Debug.dll'. Symbols loaded.
  9. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Projects-Win64-Debug.dll'. Symbols loaded.
  10. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-RenderCore-Win64-Debug.dll'. Symbols loaded.
  11. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-RHI-Win64-Debug.dll'. Symbols loaded.
  12. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ShaderCore-Win64-Debug.dll'. Symbols loaded.
  13. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Slate-Win64-Debug.dll'. Symbols loaded.
  14. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SlateCore-Win64-Debug.dll'. Symbols loaded.
  15. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-UnrealEd-Win64-Debug.dll'. Symbols loaded.
  16. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\msvcr120.dll'. Cannot find or open the PDB file.
  17. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\dbghelp.dll'. Cannot find or open the PDB file.
  18. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\winmm.dll'. Cannot find or open the PDB file.
  19. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\user32.dll'. Cannot find or open the PDB file.
  20. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\gdi32.dll'. Cannot find or open the PDB file.
  21. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\advapi32.dll'. Cannot find or open the PDB file.
  22. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\shell32.dll'. Cannot find or open the PDB file.
  23. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\ole32.dll'. Cannot find or open the PDB file.
  24. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\oleaut32.dll'. Cannot find or open the PDB file.
  25. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\netapi32.dll'. Cannot find or open the PDB file.
  26. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\IPHLPAPI.DLL'. Cannot find or open the PDB file.
  27. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\setupapi.dll'. Cannot find or open the PDB file.
  28. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\dwmapi.dll'. Cannot find or open the PDB file.
  29. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\imm32.dll'. Cannot find or open the PDB file.
  30. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\xinput1_3.dll'. Cannot find or open the PDB file.
  31. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\msvcp120.dll'. Cannot find or open the PDB file.
  32. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\wer.dll'. Cannot find or open the PDB file.
  33. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\version.dll'. Cannot find or open the PDB file.
  34. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\shlwapi.dll'. Cannot find or open the PDB file.
  35. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\psapi.dll'. Cannot find or open the PDB file.
  36. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\powrprof.dll'. Cannot find or open the PDB file.
  37. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-VectorVM-Win64-Debug.dll'. Symbols loaded.
  38. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ImageCore-Win64-Debug.dll'. Symbols loaded.
  39. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-RawMesh-Win64-Debug.dll'. Symbols loaded.
  40. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-InputCore-Win64-Debug.dll'. Symbols loaded.
  41. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-EngineMessages-Win64-Debug.dll'. Symbols loaded.
  42. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-EngineSettings-Win64-Debug.dll'. Symbols loaded.
  43. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\libfbxsdk.dll'. Module was built without symbols.
  44. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-AnimGraph-Win64-Debug.dll'. Symbols loaded.
  45. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-BlueprintGraph-Win64-Debug.dll'. Symbols loaded.
  46. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-OnlineSubsystem-Win64-Debug.dll'. Symbols loaded.
  47. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-EditorStyle-Win64-Debug.dll'. Symbols loaded.
  48. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-MaterialEditor-Win64-Debug.dll'. Symbols loaded.
  49. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-PropertyEditor-Win64-Debug.dll'. Symbols loaded.
  50. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SoundClassEditor-Win64-Debug.dll'. Symbols loaded.
  51. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SoundCueEditor-Win64-Debug.dll'. Symbols loaded.
  52. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-StatsViewer-Win64-Debug.dll'. Symbols loaded.
  53. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SwarmInterface-Win64-Debug.dll'. Symbols loaded.
  54. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-EditorWidgets-Win64-Debug.dll'. Symbols loaded.
  55. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-GraphEditor-Win64-Debug.dll'. Symbols loaded.
  56. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Kismet-Win64-Debug.dll'. Symbols loaded.
  57. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SandboxFile-Win64-Debug.dll'. Symbols loaded.
  58. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SourceControl-Win64-Debug.dll'. Symbols loaded.
  59. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-UnrealEdMessages-Win64-Debug.dll'. Symbols loaded.
  60. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\msvcrt.dll'. Cannot find or open the PDB file.
  61. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'. Cannot find or open the PDB file.
  62. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\sechost.dll'. Cannot find or open the PDB file.
  63. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\rpcrt4.dll'. Cannot find or open the PDB file.
  64. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\combase.dll'. Cannot find or open the PDB file.
  65. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\netutils.dll'. Cannot find or open the PDB file.
  66. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\srvcli.dll'. Cannot find or open the PDB file.
  67. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\wkscli.dll'. Cannot find or open the PDB file.
  68. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\nsi.dll'. Cannot find or open the PDB file.
  69. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\winnsi.dll'. Cannot find or open the PDB file.
  70. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\cfgmgr32.dll'. Cannot find or open the PDB file.
  71. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\msctf.dll'. Cannot find or open the PDB file.
  72. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-KismetCompiler-Win64-Debug.dll'. Symbols loaded.
  73. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Sockets-Win64-Debug.dll'. Symbols loaded.
  74. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ActorPickerMode-Win64-Debug.dll'. Symbols loaded.
  75. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\mscoree.dll'. Cannot find or open the PDB file.
  76. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-KismetWidgets-Win64-Debug.dll'. Symbols loaded.
  77. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\devobj.dll'. Cannot find or open the PDB file.
  78. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-MovieSceneCore-Win64-Debug.dll'. Symbols loaded.
  79. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-MovieSceneTools-Win64-Debug.dll'. Symbols loaded.
  80. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\ws2_32.dll'. Cannot find or open the PDB file.
  81. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-MovieSceneCoreTypes-Win64-Debug.dll'. Symbols loaded.
  82. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\cryptbase.dll'. Cannot find or open the PDB file.
  83. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\bcryptprimitives.dll'. Cannot find or open the PDB file.
  84. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-PakFile-Win64-Debug.dll'. Symbols loaded.
  85. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-StreamingFile-Win64-Debug.dll'. Symbols loaded.
  86. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-NetworkFile-Win64-Debug.dll'. Symbols loaded.
  87. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Renderer-Win64-Debug.dll'. Symbols loaded.
  88. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SlateRHIRenderer-Win64-Debug.dll'. Symbols loaded.
  89. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-D3D11RHI-Win64-Debug.dll'. Symbols loaded.
  90. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\dxgi.dll'. Cannot find or open the PDB file.
  91. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\d3d9.dll'. Cannot find or open the PDB file.
  92. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\d3d11.dll'. Cannot find or open the PDB file.
  93. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-OpenGLDrv-Win64-Debug.dll'. Symbols loaded.
  94. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\opengl32.dll'. Cannot find or open the PDB file.
  95. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\glu32.dll'. Cannot find or open the PDB file.
  96. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\ddraw.dll'. Cannot find or open the PDB file.
  97. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\dciman32.dll'. Cannot find or open the PDB file.
  98. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-TextureCompressor-Win64-Debug.dll'. Symbols loaded.
  99. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\nvTextureTools\Win64\nvtt_64.dll'. Cannot find or open the PDB file.
  100. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\uxtheme.dll'. Cannot find or open the PDB file.
  101. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\SHCore.dll'. Cannot find or open the PDB file.
  102. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\profapi.dll'. Cannot find or open the PDB file.
  103. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64\UE4Editor-ExampleDeviceProfileSelector-Win64-Debug.dll'. Symbols loaded.
  104. LogInit:Display: Running engine without a game
  105. LogInit: Version: 4.2.1-0+UE4
  106. LogInit: Compiled (64-bit): Jul 5 2014 16:46:08
  107. LogInit: Build Configuration: Debug
  108. LogInit: Branch Name: UE4
  109. LogInit: Command line: -debug
  110. LogInit: Base directory: A:/Documents/GitHub/UnrealEngine/Engine/Binaries/Win64/
  111. LogInit: Rocket: 0
  112. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\sspicli.dll'. Cannot find or open the PDB file.
  113. [2014.07.06-00.45.42:555][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
  114. [2014.07.06-00.45.42:595][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
  115. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-OnlineSubsystemUtils-Win64-Debug.dll'. Symbols loaded.
  116. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Voice-Win64-Debug.dll'. Symbols loaded.
  117. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\dsound.dll'. Cannot find or open the PDB file.
  118. [2014.07.06-00.45.42:638][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  119. [2014.07.06-00.45.42:667][ 0]LogInit: Object subsystem initialized
  120. [2014.07.06-00.45.42:675][ 0]LogInit: Selected Device Profile: [Windows]
  121. [2014.07.06-00.45.42:675][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  122. [2014.07.06-00.45.42:685][ 0]LogInit: Computer: GATIEN-PC
  123. [2014.07.06-00.45.42:686][ 0]LogInit: User: jakeg000
  124. [2014.07.06-00.45.42:687][ 0]LogInit: CPU Page size=4096, Cores=4
  125. [2014.07.06-00.45.42:688][ 0]LogInit: High frequency timer resolution =3.508043 MHz
  126. [2014.07.06-00.45.42:688][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx) Virtual=131072.0GB
  127. [2014.07.06-00.45.42:689][ 0]LogMemory: Platform Memory Stats for Windows
  128. [2014.07.06-00.45.42:690][ 0]LogMemory: Process Physical Memory: 57.95 MB used, 57.95 MB peak
  129. [2014.07.06-00.45.42:690][ 0]LogMemory: Process Virtual Memory: 29.81 MB used, 29.81 MB peak
  130. [2014.07.06-00.45.42:690][ 0]LogMemory: Physical Memory: 3904.63 MB used, 8144.05 MB total
  131. [2014.07.06-00.45.42:690][ 0]LogMemory: Virtual Memory: 307.72 MB used, 134217728.00 MB total
  132. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\kernel.appcore.dll'. Cannot find or open the PDB file.
  133. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\clbcatq.dll'. Cannot find or open the PDB file.
  134. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\gameux.dll'. Cannot find or open the PDB file.
  135. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17031_none_6242a4b3ecbb55a1\comctl32.dll'. Cannot find or open the PDB file.
  136. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9600.17056_none_932f2645474c8242\GdiPlus.dll'. Cannot find or open the PDB file.
  137. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\xmllite.dll'. Cannot find or open the PDB file.
  138. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\crypt32.dll'. Cannot find or open the PDB file.
  139. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\msasn1.dll'. Cannot find or open the PDB file.
  140. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\msxml6.dll'. Cannot find or open the PDB file.
  141. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\System32\msxml6.dll'
  142. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\System32\crypt32.dll'
  143. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\System32\msasn1.dll'
  144. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\System32\xmllite.dll'
  145. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9600.17056_none_932f2645474c8242\GdiPlus.dll'
  146. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17031_none_6242a4b3ecbb55a1\comctl32.dll'
  147. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\System32\gameux.dll'
  148. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\nvwgf2umx.dll'. Cannot find or open the PDB file.
  149. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\nvspcap64.dll'. Cannot find or open the PDB file.
  150. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\nvapi64.dll'. Cannot find or open the PDB file.
  151. The thread 0x123c has exited with code 0 (0x0).
  152. The thread 0x146c has exited with code 0 (0x0).
  153. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\System32\nvwgf2umx.dll'
  154. [2014.07.06-00.45.42:764][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 570 (Feature Level 11_0)
  155. [2014.07.06-00.45.42:764][ 0]LogD3D11RHI: Adapter has 1226MB of dedicated video memory, 0MB of dedicated system memory, and 2815MB of shared system memory, 2 output[s]
  156. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\nvwgf2umx.dll'. Cannot find or open the PDB file.
  157. The thread 0x17a4 has exited with code 0 (0x0).
  158. The thread 0x20b8 has exited with code 0 (0x0).
  159. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\System32\nvwgf2umx.dll'
  160. [2014.07.06-00.45.42:820][ 0]LogD3D11RHI: Found D3D11 adapter 1: NVIDIA GeForce GTX 570 (Feature Level 11_0)
  161. [2014.07.06-00.45.42:820][ 0]LogD3D11RHI: Adapter has 1227MB of dedicated video memory, 0MB of dedicated system memory, and 2815MB of shared system memory, 0 output[s]
  162. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\d3d10warp.dll'. Cannot find or open the PDB file.
  163. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\System32\d3d10warp.dll'
  164. [2014.07.06-00.45.42:825][ 0]LogD3D11RHI: Found D3D11 adapter 2: Microsoft Basic Render Driver (Feature Level 11_0)
  165. [2014.07.06-00.45.42:825][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
  166. [2014.07.06-00.45.42:825][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
  167. [2014.07.06-00.45.42:831][ 0]LogRHI: Texture pool is 858 MB (70% of 1226 MB)
  168. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\nvwgf2umx.dll'. Cannot find or open the PDB file.
  169. The thread 0x2650 has exited with code 0 (0x0).
  170. [2014.07.06-00.45.42:872][ 0]LogD3D11RHI: Async texture creation enabled
  171. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CommonPROFILE_x64.dll'. Cannot find or open the PDB file.
  172. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\nvToolsExt64_1.dll'. Cannot find or open the PDB file.
  173. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3PROFILE_x64.dll'. Cannot find or open the PDB file.
  174. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CookingPROFILE_x64.dll'. Cannot find or open the PDB file.
  175. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll'. Cannot find or open the PDB file.
  176. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll'. Cannot find or open the PDB file.
  177. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll'. Cannot find or open the PDB file.
  178. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll'. Cannot find or open the PDB file.
  179. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Cannot find or open the PDB file.
  180. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'
  181. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Cannot find or open the PDB file.
  182. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'
  183. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Cannot find or open the PDB file.
  184. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'
  185. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Cannot find or open the PDB file.
  186. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'
  187. [2014.07.06-00.45.42:989][ 0]LogPhysics:Warning: PHYSX: ..\..\module\clothing\src\ModuleClothing.cpp (396) 2 : physx::apex::clothing::ModuleClothing::ModuleClothing: Failed to load the GPU dll 'APEX_ClothingGPUPROFILE_x64.dll'
  188. [2014.07.06-00.45.43:152][ 0]LogContentStreaming: Texture pool size is 0.000000MB
  189. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17031_none_6242a4b3ecbb55a1\comctl32.dll'. Cannot find or open the PDB file.
  190. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\WindowsCodecs.dll'. Cannot find or open the PDB file.
  191. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Settings-Win64-Debug.dll'. Symbols loaded.
  192. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\wintrust.dll'. Cannot find or open the PDB file.
  193. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\crypt32.dll'. Cannot find or open the PDB file.
  194. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\msasn1.dll'. Cannot find or open the PDB file.
  195. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-TargetPlatform-Win64-Debug.dll'. Symbols loaded.
  196. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-WindowsClientTargetPlatform-Win64-Debug.dll'. Symbols loaded.
  197. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-WindowsNoEditorTargetPlatform-Win64-Debug.dll'. Symbols loaded.
  198. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-WindowsServerTargetPlatform-Win64-Debug.dll'. Symbols loaded.
  199. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-WindowsTargetPlatform-Win64-Debug.dll'. Symbols loaded.
  200. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\IOS\UE4Editor-IOSTargetPlatform-Win64-Debug.dll'. Symbols loaded.
  201. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-LaunchDaemonMessages-Win64-Debug.dll'. Symbols loaded.
  202. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Messaging-Win64-Debug.dll'. Symbols loaded.
  203. [2014.07.06-00.45.45:313][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  204. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-AudioFormatADPCM-Win64-Debug.dll'. Symbols loaded.
  205. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-AudioFormatOgg-Win64-Debug.dll'. Symbols loaded.
  206. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013\libogg_64.dll'. Cannot find or open the PDB file.
  207. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbis_64.dll'. Module was built without symbols.
  208. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbisfile_64.dll'. Module was built without symbols.
  209. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-AudioFormatOpus-Win64-Debug.dll'. Symbols loaded.
  210. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-TextureFormatDXT-Win64-Debug.dll'. Symbols loaded.
  211. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-TextureFormatPVR-Win64-Debug.dll'. Symbols loaded.
  212. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-TextureFormatUncompressed-Win64-Debug.dll'. Symbols loaded.
  213. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ShaderFormatD3D-Win64-Debug.dll'. Symbols loaded.
  214. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\D3DCompiler_43.dll'. Cannot find or open the PDB file.
  215. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ShaderPreprocessor-Win64-Debug.dll'. Symbols loaded.
  216. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ShaderFormatOpenGL-Win64-Debug.dll'. Symbols loaded.
  217. [2014.07.06-00.45.45:606][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  218. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-DerivedDataCache-Win64-Debug.dll'. Symbols loaded.
  219. [2014.07.06-00.45.45:708][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  220. [2014.07.06-00.45.45:789][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 39MB ../../../Engine/DerivedDataCache/Boot.ddc.
  221. [2014.07.06-00.45.45:789][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../Engine/DerivedDataCache/Boot.ddc
  222. [2014.07.06-00.45.45:789][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  223. [2014.07.06-00.45.45:789][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  224. [2014.07.06-00.45.45:790][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  225. [2014.07.06-00.45.45:790][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
  226. [2014.07.06-00.45.45:804][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
  227. [2014.07.06-00.45.45:804][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  228. [2014.07.06-00.45.45:804][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  229. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-MeshUtilities-Win64-Debug.dll'. Symbols loaded.
  230. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\D3DX9_43.dll'. Cannot find or open the PDB file.
  231. [2014.07.06-00.45.46:427][ 0]LogMeshUtilities: No automatic mesh reduction module available
  232. [2014.07.06-00.45.46:427][ 0]LogMeshUtilities: No automatic mesh merging module available
  233. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-PhysXFormats-Win64-Debug.dll'. Symbols loaded.
  234. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Networking-Win64-Debug.dll'. Symbols loaded.
  235. [2014.07.06-00.45.47:309][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  236. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-XAudio2-Win64-Debug.dll'. Symbols loaded.
  237. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\X3DAudio1_7.dll'. Cannot find or open the PDB file.
  238. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\XAPOFX1_5.dll'. Cannot find or open the PDB file.
  239. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-HeadMountedDisplay-Win64-Debug.dll'. Symbols loaded.
  240. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SourceCodeAccess-Win64-Debug.dll'. Symbols loaded.
  241. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SessionServices-Win64-Debug.dll'. Symbols loaded.
  242. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SessionMessages-Win64-Debug.dll'. Symbols loaded.
  243. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-MessageLog-Win64-Debug.dll'. Symbols loaded.
  244. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-WorkspaceMenuStructure-Win64-Debug.dll'. Symbols loaded.
  245. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-CollisionAnalyzer-Win64-Debug.dll'. Symbols loaded.
  246. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-FunctionalTesting-Win64-Debug.dll'. Symbols loaded.
  247. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-OnlineBlueprintSupport-Win64-Debug.dll'. Symbols loaded.
  248. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ImageWrapper-Win64-Debug.dll'. Symbols loaded.
  249. [2014.07.06-00.45.47:953][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Icons/ActorIcons/GroupActor_16x.png' error.
  250. [2014.07.06-00.45.47:954][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Icons/ActorIcons/GroupActor_16x.png
  251. [2014.07.06-00.45.47:959][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Icons/ActorIcons/DecalActor_16x.png' error.
  252. [2014.07.06-00.45.47:960][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Icons/ActorIcons/DecalActor_16x.png
  253. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\WindowsMoviePlayer\Binaries\Win64\UE4Editor-WindowsMoviePlayer-Win64-Debug.dll'. Symbols loaded.
  254. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\mf.dll'. Cannot find or open the PDB file.
  255. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\mfplat.dll'. Cannot find or open the PDB file.
  256. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\RTWorkQ.dll'. Cannot find or open the PDB file.
  257. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\avrt.dll'. Cannot find or open the PDB file.
  258. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\MFPlay.dll'. Cannot find or open the PDB file.
  259. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Messaging\UdpMessaging\Binaries\Win64\UE4Editor-UdpMessaging-Win64-Debug.dll'. Symbols loaded.
  260. [2014.07.06-00.45.48:384][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  261. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\mswsock.dll'. Cannot find or open the PDB file.
  262. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Script\ScriptPlugin\Binaries\Win64\UE4Editor-ScriptPlugin-Win64-Debug.dll'. Symbols loaded.
  263. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\BlankPlugin\Binaries\Win64\UE4Editor-BlankPlugin-Win64-Debug.dll'. Symbols loaded.
  264. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\PerforceSourceControl\Binaries\Win64\UE4Editor-PerforceSourceControl-Win64-Debug.dll'. Symbols loaded.
  265. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\SubversionSourceControl\Binaries\Win64\UE4Editor-SubversionSourceControl-Win64-Debug.dll'. Symbols loaded.
  266. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-XmlParser-Win64-Debug.dll'. Symbols loaded.
  267. [2014.07.06-00.45.48:531][ 0]SourceControl: Info Source control is disabled
  268. [2014.07.06-00.45.48:532][ 0]SourceControl: Info Source control is disabled
  269. [2014.07.06-00.45.48:544][ 0]SourceControl: Info Source control is disabled
  270. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\UObjectPlugin\Binaries\Win64\UE4Editor-UObjectPlugin-Win64-Debug.dll'. Symbols loaded.
  271. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\Binaries\Win64\UE4Editor-VisualStudioSourceCodeAccess-Win64-Debug.dll'. Symbols loaded.
  272. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Editor\EpicSurvey\Binaries\Win64\UE4Editor-EpicSurvey-Win64-Debug.dll'. Symbols loaded.
  273. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-HTTP-Win64-Debug.dll'. Symbols loaded.
  274. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\wininet.dll'. Cannot find or open the PDB file.
  275. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\Wldap32.dll'. Cannot find or open the PDB file.
  276. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\normaliz.dll'. Cannot find or open the PDB file.
  277. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\iertutil.dll'. Cannot find or open the PDB file.
  278. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\userenv.dll'. Cannot find or open the PDB file.
  279. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-MainFrame-Win64-Debug.dll'. Symbols loaded.
  280. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SourceControlWindows-Win64-Debug.dll'. Symbols loaded.
  281. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Editor\IntroTutorials\Binaries\Win64\UE4Editor-IntroTutorials-Win64-Debug.dll'. Symbols loaded.
  282. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-LevelEditor-Win64-Debug.dll'. Symbols loaded.
  283. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SlateReflector-Win64-Debug.dll'. Symbols loaded.
  284. [2014.07.06-00.45.48:930][ 0]BlueprintLog: New page: Editor Load
  285. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Matinee-Win64-Debug.dll'. Symbols loaded.
  286. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-DistCurveEditor-Win64-Debug.dll'. Symbols loaded.
  287. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-GameProjectGeneration-Win64-Debug.dll'. Symbols loaded.
  288. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Editor\PluginsEditor\Binaries\Win64\UE4Editor-PluginsEditor-Win64-Debug.dll'. Symbols loaded.
  289. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Messaging\MessagingDebugger\Binaries\Win64\UE4Editor-MessagingDebugger-Win64-Debug.dll'. Symbols loaded.
  290. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\OculusRift\Binaries\Win64\UE4Editor-OculusRift-Win64-Debug.dll'. Symbols loaded.
  291. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\CableComponent\Binaries\Win64\UE4Editor-CableComponent-Win64-Debug.dll'. Symbols loaded.
  292. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\CustomMeshComponent\Binaries\Win64\UE4Editor-CustomMeshComponent-Win64-Debug.dll'. Symbols loaded.
  293. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Script\ScriptEditorPlugin\Binaries\Win64\UE4Editor-ScriptEditorPlugin-Win64-Debug.dll'. Symbols loaded.
  294. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Slate\SlateRemote\Binaries\Win64\UE4Editor-SlateRemote-Win64-Debug.dll'. Symbols loaded.
  295. [2014.07.06-00.45.49:163][ 0]LogObj: 19153 objects as part of root set at end of initial load.
  296. [2014.07.06-00.45.49:163][ 0]LogUObjectAllocator: 3807200 out of 0 bytes used by permanent object pool.
  297. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-TaskGraph-Win64-Debug.dll'. Symbols loaded.
  298. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ProfilerService-Win64-Debug.dll'. Symbols loaded.
  299. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ProfilerMessages-Win64-Debug.dll'. Symbols loaded.
  300. [2014.07.06-00.45.49:968][ 0]LogEngine: Initializing Engine...
  301. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\XAudio2_7.dll'. Cannot find or open the PDB file.
  302. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\MMDevAPI.dll'. Cannot find or open the PDB file.
  303. [2014.07.06-00.45.50:307][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  304. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\AudioSes.dll'. Cannot find or open the PDB file.
  305. [2014.07.06-00.45.50:329][ 0]LogInit: FAudioDevice initialized.
  306. [2014.07.06-00.45.50:375][ 0]LogDerivedDataCache: Saved boot cache 0.04s 39MB ../../../Engine/DerivedDataCache/Boot.ddc.
  307. [2014.07.06-00.45.50:389][ 0]LogInit: Texture streaming: Enabled
  308. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-StreamingPauseRendering-Win64-Debug.dll'. Symbols loaded.
  309. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-DesktopPlatform-Win64-Debug.dll'. Symbols loaded.
  310. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\comdlg32.dll'. Cannot find or open the PDB file.
  311. [2014.07.06-00.45.50:458][ 0]LogInit: Transaction tracking system initialized
  312. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Documentation-Win64-Debug.dll'. Symbols loaded.
  313. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-GammaUI-Win64-Debug.dll'. Symbols loaded.
  314. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-OutputLog-Win64-Debug.dll'. Symbols loaded.
  315. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-AssetTools-Win64-Debug.dll'. Symbols loaded.
  316. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Sequencer-Win64-Debug.dll'. Symbols loaded.
  317. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ModuleUI-Win64-Debug.dll'. Symbols loaded.
  318. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Toolbox-Win64-Debug.dll'. Symbols loaded.
  319. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ClassViewer-Win64-Debug.dll'. Symbols loaded.
  320. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ContentBrowser-Win64-Debug.dll'. Symbols loaded.
  321. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Persona-Win64-Debug.dll'. Symbols loaded.
  322. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-AssetRegistry-Win64-Debug.dll'. Symbols loaded.
  323. [2014.07.06-00.45.50:887][ 0]LogAssetRegistry: FAssetRegistry took 0.0114 seconds to start up
  324. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-DirectoryWatcher-Win64-Debug.dll'. Symbols loaded.
  325. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-PackagesDialog-Win64-Debug.dll'. Symbols loaded.
  326. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-DetailCustomizations-Win64-Debug.dll'. Symbols loaded.
  327. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SharedSettingsWidgets-Win64-Debug.dll'. Symbols loaded.
  328. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-InternationalizationSettings-Win64-Debug.dll'. Symbols loaded.
  329. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ComponentVisualizers-Win64-Debug.dll'. Symbols loaded.
  330. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Layers-Win64-Debug.dll'. Symbols loaded.
  331. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-AutomationWindow-Win64-Debug.dll'. Symbols loaded.
  332. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-AutomationController-Win64-Debug.dll'. Symbols loaded.
  333. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-AutomationMessages-Win64-Debug.dll'. Symbols loaded.
  334. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-DeviceManager-Win64-Debug.dll'. Symbols loaded.
  335. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-TargetDeviceServices-Win64-Debug.dll'. Symbols loaded.
  336. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ProfilerClient-Win64-Debug.dll'. Symbols loaded.
  337. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SessionFrontend-Win64-Debug.dll'. Symbols loaded.
  338. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SessionLauncher-Win64-Debug.dll'. Symbols loaded.
  339. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-SettingsEditor-Win64-Debug.dll'. Symbols loaded.
  340. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-EditorSettingsViewer-Win64-Debug.dll'. Symbols loaded.
  341. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-InputBindingEditor-Win64-Debug.dll'. Symbols loaded.
  342. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ProjectSettingsViewer-Win64-Debug.dll'. Symbols loaded.
  343. [2014.07.06-00.45.51:494][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module '' because the file was not found.
  344. [2014.07.06-00.45.51:508][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module '' because the file was not found.
  345. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\IOS\UE4Editor-IOSRuntimeSettings-Win64-Debug.dll'. Symbols loaded.
  346. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\IOS\UE4Editor-IOSPlatformEditor-Win64-Debug.dll'. Symbols loaded.
  347. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Blutility-Win64-Debug.dll'. Symbols loaded.
  348. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-UserFeedback-Win64-Debug.dll'. Symbols loaded.
  349. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-GameplayTagsEditor-Win64-Debug.dll'. Symbols loaded.
  350. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-GameplayTags-Win64-Debug.dll'. Symbols loaded.
  351. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-UndoHistory-Win64-Debug.dll'. Symbols loaded.
  352. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-DeviceProfileEditor-Win64-Debug.dll'. Symbols loaded.
  353. [2014.07.06-00.45.51:798][ 0]LogConsoleResponse:Display:
  354. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-ViewportSnapping-Win64-Debug.dll'. Symbols loaded.
  355. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-AutomationWorker-Win64-Debug.dll'. Symbols loaded.
  356. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-PlacementMode-Win64-Debug.dll'. Symbols loaded.
  357. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-BspMode-Win64-Debug.dll'. Symbols loaded.
  358. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-TextureAlignMode-Win64-Debug.dll'. Symbols loaded.
  359. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-GeometryMode-Win64-Debug.dll'. Symbols loaded.
  360. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-MeshPaint-Win64-Debug.dll'. Symbols loaded.
  361. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-LandscapeEditor-Win64-Debug.dll'. Symbols loaded.
  362. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-FoliageEdit-Win64-Debug.dll'. Symbols loaded.
  363. [2014.07.06-00.45.52:577][ 0]SourceControl: Info Source control is disabled
  364. [2014.07.06-00.45.52:577][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 WORLDCOMPOSITION=0
  365. [2014.07.06-00.45.52:578][ 0]LightingResults: New page: Lighting Build
  366. [2014.07.06-00.45.52:597][ 0]MapCheck: New page: Map Check
  367. [2014.07.06-00.45.52:598][ 0]LightingResults: New page: Lighting Build
  368. [2014.07.06-00.45.52:661][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003B48B7A980
  369. [2014.07.06-00.45.53:334][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  370. [2014.07.06-00.45.53:336][ 0]Cmd: MAP CHECKDEP
  371. [2014.07.06-00.45.53:337][ 0]MapCheck: New page: Untitled_1 - Jul 5, 2014, 10:45:53 AM
  372. [2014.07.06-00.45.53:418][ 0]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [81.733ms] ==========
  373. [2014.07.06-00.45.53:419][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.842
  374. The thread 0x1700 has exited with code 0 (0x0).
  375. The thread 0x21e0 has exited with code 0 (0x0).
  376. The thread 0x162c has exited with code 0 (0x0).
  377. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\cryptsp.dll'. Cannot find or open the PDB file.
  378. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\rsaenh.dll'. Cannot find or open the PDB file.
  379. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\System32\bcrypt.dll'. Cannot find or open the PDB file.
  380. [2014.07.06-00.45.53:510][ 0]ImportText (LocalizedDisplayNames): Missing closing parenthesis: (Language="en",Text="Blueprint Side Scroller"
  381. [2014.07.06-00.45.53:510][ 0]ImportText (LocalizedDisplayNames): Missing closing parenthesis: (Language="ko",Text="????? ????"
  382. [2014.07.06-00.45.53:522][ 0]LogUProjectInfo: Found 0 directories to search
  383. [2014.07.06-00.45.53:522][ 0]LogUProjectInfo: FillProjectInfo took 0.0006 seconds
  384. [2014.07.06-00.45.53:571][ 0]LogLoad: Full Startup: 12.51 seconds (BP compile: 0.30 seconds)
  385. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-CrashTracker-Win64-Debug.dll'. Symbols loaded.
  386. [2014.07.06-00.45.53:630][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  387. [2014.07.06-00.45.53:980][ 9]LogAssetRegistry: Asset discovery search completed in 3.1047 seconds
  388. The thread 0x8c0 has exited with code 0 (0x0).
  389. The thread 0x1e6c has exited with code 0 (0x0).
  390. The thread 0x2304 has exited with code 0 (0x0).
  391. The thread 0xd4c has exited with code 0 (0x0).
  392. [2014.07.06-00.45.58:051][489]Cmd: CLOSE_SLATE_MAINFRAME
  393. [2014.07.06-00.45.58:205][490]Cmd: QUIT_EDITOR
  394. Application "\??\A:\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Win64-Debug.exe" found in cache
  395. The thread 0x2494 has exited with code 0 (0x0).
  396. [2014.07.06-00.45.58:366][490]LogWindowsTextInputMethodSystem:Error: Terminating failed while unadvising the language notification sink from the TSF source.
  397. [2014.07.06-00.45.58:368][490]LogExit: Preparing to exit.
  398. The thread 0x1430 has exited with code 0 (0x0).
  399. The thread 0x23ac has exited with code 0 (0x0).
  400. The thread 0x1da0 has exited with code 0 (0x0).
  401. The thread 0x1390 has exited with code 0 (0x0).
  402. The thread 0x1e00 has exited with code 0 (0x0).
  403. The thread 0x15e8 has exited with code 0 (0x0).
  404. [2014.07.06-00.45.58:727][490]LogExit: Editor shut down
  405. [2014.07.06-00.45.58:729][490]LogExit: Transaction tracking system shut down
  406. [2014.07.06-00.45.58:735][490]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003B40B51300
  407. [2014.07.06-00.45.58:802][490]LogExit: Object subsystem successfully closed.
  408. The thread 0xea8 has exited with code 0 (0x0).
  409. The thread 0x428 has exited with code 0 (0x0).
  410. The thread 0x1e5c has exited with code 0 (0x0).
  411. The thread 0x15c0 has exited with code 0 (0x0).
  412. The thread 0x139c has exited with code 0 (0x0).
  413. The thread 0x1fc0 has exited with code 0 (0x0).
  414. [2014.07.06-00.45.58:850][490]LogModuleManager: Shutting down and abandoning module CrashTracker (149)
  415. [2014.07.06-00.45.58:851][490]LogModuleManager: Shutting down and abandoning module StatsViewer (148)
  416. [2014.07.06-00.45.58:852][490]LogModuleManager: Shutting down and abandoning module FoliageEdit (147)
  417. [2014.07.06-00.45.58:852][490]LogModuleManager: Shutting down and abandoning module LandscapeEditor (146)
  418. [2014.07.06-00.45.58:862][490]LogModuleManager: Shutting down and abandoning module MeshPaint (145)
  419. [2014.07.06-00.45.58:863][490]LogModuleManager: Shutting down and abandoning module ActorPickerMode (144)
  420. [2014.07.06-00.45.58:863][490]LogModuleManager: Shutting down and abandoning module GeometryMode (143)
  421. [2014.07.06-00.45.58:864][490]LogModuleManager: Shutting down and abandoning module TextureAlignMode (142)
  422. [2014.07.06-00.45.58:864][490]LogModuleManager: Shutting down and abandoning module BspMode (141)
  423. [2014.07.06-00.45.58:864][490]LogModuleManager: Shutting down and abandoning module PlacementMode (140)
  424. [2014.07.06-00.45.58:865][490]LogModuleManager: Shutting down and abandoning module AutomationWorker (139)
  425. [2014.07.06-00.45.58:865][490]LogModuleManager: Shutting down and abandoning module ViewportSnapping (138)
  426. [2014.07.06-00.45.58:865][490]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (137)
  427. [2014.07.06-00.45.58:866][490]LogModuleManager: Shutting down and abandoning module UndoHistory (136)
  428. [2014.07.06-00.45.58:866][490]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (135)
  429. [2014.07.06-00.45.58:866][490]LogModuleManager: Shutting down and abandoning module UserFeedback (134)
  430. [2014.07.06-00.45.58:866][490]LogModuleManager: Shutting down and abandoning module XmlParser (133)
  431. [2014.07.06-00.45.58:867][490]LogModuleManager: Shutting down and abandoning module Blutility (132)
  432. [2014.07.06-00.45.58:867][490]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (131)
  433. [2014.07.06-00.45.58:867][490]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (130)
  434. [2014.07.06-00.45.58:868][490]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (127)
  435. [2014.07.06-00.45.58:868][490]LogModuleManager: Shutting down and abandoning module InputBindingEditor (126)
  436. [2014.07.06-00.45.58:868][490]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (125)
  437. [2014.07.06-00.45.58:869][490]LogModuleManager: Shutting down and abandoning module SettingsEditor (124)
  438. [2014.07.06-00.45.58:869][490]LogModuleManager: Shutting down and abandoning module SessionLauncher (123)
  439. [2014.07.06-00.45.58:869][490]LogModuleManager: Shutting down and abandoning module SessionFrontend (122)
  440. [2014.07.06-00.45.58:870][490]LogModuleManager: Shutting down and abandoning module ProfilerClient (121)
  441. [2014.07.06-00.45.58:870][490]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (120)
  442. [2014.07.06-00.45.58:870][490]LogModuleManager: Shutting down and abandoning module DeviceManager (119)
  443. [2014.07.06-00.45.58:871][490]LogModuleManager: Shutting down and abandoning module AutomationController (118)
  444. [2014.07.06-00.45.58:871][490]LogModuleManager: Shutting down and abandoning module AutomationWindow (117)
  445. [2014.07.06-00.45.58:871][490]LogModuleManager: Shutting down and abandoning module Layers (116)
  446. [2014.07.06-00.45.58:872][490]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (115)
  447. [2014.07.06-00.45.58:872][490]LogModuleManager: Shutting down and abandoning module DetailCustomizations (114)
  448. [2014.07.06-00.45.58:873][490]LogModuleManager: Shutting down and abandoning module PackagesDialog (113)
  449. [2014.07.06-00.45.58:873][490]LogModuleManager: Shutting down and abandoning module PropertyEditor (112)
  450. [2014.07.06-00.45.58:873][490]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (111)
  451. [2014.07.06-00.45.58:874][490]LogModuleManager: Shutting down and abandoning module AssetRegistry (110)
  452. The thread 0x1270 has exited with code 0 (0x0).
  453. [2014.07.06-00.45.58:939][490]LogModuleManager: Shutting down and abandoning module Persona (109)
  454. [2014.07.06-00.45.58:940][490]LogModuleManager: Shutting down and abandoning module GraphEditor (108)
  455. [2014.07.06-00.45.58:941][490]LogModuleManager: Shutting down and abandoning module ContentBrowser (107)
  456. [2014.07.06-00.45.58:941][490]LogModuleManager: Shutting down and abandoning module ClassViewer (106)
  457. [2014.07.06-00.45.58:941][490]LogModuleManager: Shutting down and abandoning module Toolbox (105)
  458. [2014.07.06-00.45.58:942][490]LogModuleManager: Shutting down and abandoning module ModuleUI (104)
  459. [2014.07.06-00.45.58:942][490]LogModuleManager: Shutting down and abandoning module Sequencer (103)
  460. [2014.07.06-00.45.58:942][490]LogModuleManager: Shutting down and abandoning module AssetTools (102)
  461. [2014.07.06-00.45.58:943][490]LogModuleManager: Shutting down and abandoning module MovieSceneTools (101)
  462. [2014.07.06-00.45.58:943][490]LogModuleManager: Shutting down and abandoning module OutputLog (100)
  463. [2014.07.06-00.45.58:943][490]LogModuleManager: Shutting down and abandoning module GammaUI (99)
  464. [2014.07.06-00.45.58:944][490]LogModuleManager: Shutting down and abandoning module Documentation (98)
  465. [2014.07.06-00.45.58:944][490]LogModuleManager: Shutting down and abandoning module DesktopPlatform (97)
  466. [2014.07.06-00.45.58:944][490]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (96)
  467. [2014.07.06-00.45.58:944][490]LogModuleManager: Shutting down and abandoning module ProfilerService (95)
  468. The thread 0xfd8 has exited with code 0 (0x0).
  469. [2014.07.06-00.45.59:064][490]LogModuleManager: Shutting down and abandoning module TaskGraph (94)
  470. [2014.07.06-00.45.59:064][490]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (93)
  471. [2014.07.06-00.45.59:064][490]LogModuleManager: Shutting down and abandoning module Matinee (92)
  472. [2014.07.06-00.45.59:065][490]LogModuleManager: Shutting down and abandoning module Kismet (91)
  473. [2014.07.06-00.45.59:065][490]LogModuleManager: Shutting down and abandoning module SlateReflector (90)
  474. [2014.07.06-00.45.59:066][490]LogModuleManager: Shutting down and abandoning module LevelEditor (89)
  475. [2014.07.06-00.45.59:067][490]LogModuleManager: Shutting down and abandoning module MainFrame (88)
  476. [2014.07.06-00.45.59:068][490]LogModuleManager: Shutting down and abandoning module SourceControl (87)
  477. [2014.07.06-00.45.59:068][490]LogModuleManager: Shutting down and abandoning module ImageWrapper (86)
  478. [2014.07.06-00.45.59:069][490]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (85)
  479. [2014.07.06-00.45.59:069][490]LogModuleManager: Shutting down and abandoning module FunctionalTesting (84)
  480. [2014.07.06-00.45.59:069][490]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (83)
  481. [2014.07.06-00.45.59:070][490]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (82)
  482. [2014.07.06-00.45.59:070][490]LogModuleManager: Shutting down and abandoning module MessageLog (81)
  483. [2014.07.06-00.45.59:070][490]LogModuleManager: Shutting down and abandoning module Slate (80)
  484. [2014.07.06-00.45.59:071][490]LogModuleManager: Shutting down and abandoning module EditorStyle (79)
  485. [2014.07.06-00.45.59:075][490]LogModuleManager: Shutting down and abandoning module SessionServices (78)
  486. [2014.07.06-00.45.59:075][490]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (77)
  487. [2014.07.06-00.45.59:076][490]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (76)
  488. [2014.07.06-00.45.59:076][490]LogModuleManager: Shutting down and abandoning module XAudio2 (75)
  489. [2014.07.06-00.45.59:076][490]LogModuleManager: Shutting down and abandoning module Networking (73)
  490. [2014.07.06-00.45.59:077][490]LogModuleManager: Shutting down and abandoning module Core (72)
  491. [2014.07.06-00.45.59:077][490]LogModuleManager: Shutting down and abandoning module KismetCompiler (71)
  492. [2014.07.06-00.45.59:077][490]LogModuleManager: Shutting down and abandoning module PhysXFormats (70)
  493. [2014.07.06-00.45.59:077][490]LogModuleManager: Shutting down and abandoning module MeshUtilities (69)
  494. [2014.07.06-00.45.59:078][490]LogModuleManager: Shutting down and abandoning module DerivedDataCache (68)
  495. The thread 0x2ec has exited with code 0 (0x0).
  496. [2014.07.06-00.45.59:162][490]LogDerivedDataCache: Shutdown
  497. [2014.07.06-00.45.59:162][490]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (67)
  498. [2014.07.06-00.45.59:163][490]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (66)
  499. [2014.07.06-00.45.59:163][490]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (65)
  500. [2014.07.06-00.45.59:163][490]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (64)
  501. [2014.07.06-00.45.59:164][490]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (63)
  502. [2014.07.06-00.45.59:164][490]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (62)
  503. [2014.07.06-00.45.59:164][490]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (61)
  504. [2014.07.06-00.45.59:165][490]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (60)
  505. [2014.07.06-00.45.59:165][490]LogModuleManager: Shutting down and abandoning module Messaging (59)
  506. [2014.07.06-00.45.59:165][490]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (58)
  507. [2014.07.06-00.45.59:165][490]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (57)
  508. [2014.07.06-00.45.59:166][490]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (56)
  509. [2014.07.06-00.45.59:166][490]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (55)
  510. [2014.07.06-00.45.59:166][490]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (54)
  511. [2014.07.06-00.45.59:167][490]LogModuleManager: Shutting down and abandoning module TargetPlatform (53)
  512. [2014.07.06-00.45.59:167][490]LogModuleManager: Shutting down and abandoning module InputCore (52)
  513. [2014.07.06-00.45.59:168][490]LogModuleManager: Shutting down and abandoning module Settings (51)
  514. [2014.07.06-00.45.59:168][490]LogModuleManager: Shutting down and abandoning module TextureCompressor (48)
  515. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'A:\Documents\GitHub\UnrealEngine\Engine\Binaries\ThirdParty\nvTextureTools\Win64\nvtt_64.dll'
  516. [2014.07.06-00.45.59:169][490]LogModuleManager: Shutting down and abandoning module ShaderCore (47)
  517. [2014.07.06-00.45.59:169][490]LogModuleManager: Shutting down and abandoning module OpenGLDrv (46)
  518. [2014.07.06-00.45.59:169][490]LogModuleManager: Shutting down and abandoning module D3D11RHI (45)
  519. [2014.07.06-00.45.59:170][490]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (44)
  520. [2014.07.06-00.45.59:170][490]LogModuleManager: Shutting down and abandoning module Renderer (43)
  521. [2014.07.06-00.45.59:170][490]LogModuleManager: Shutting down and abandoning module Engine (42)
  522. [2014.07.06-00.45.59:171][490]LogModuleManager: Shutting down and abandoning module SlateRemote (41)
  523. [2014.07.06-00.45.59:171][490]LogModuleManager: Shutting down and abandoning module ScriptPlugin (40)
  524. [2014.07.06-00.45.59:171][490]LogModuleManager: Shutting down and abandoning module ScriptEditorPlugin (38)
  525. [2014.07.06-00.45.59:172][490]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (37)
  526. 'UE4Editor-Win64-Debug.exe' (Win32): Unloaded 'C:\Windows\System32\WindowsCodecs.dll'
  527. The thread 0x944 has exited with code 0 (0x0).
  528. [2014.07.06-00.45.59:176][490]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (32)
  529. [2014.07.06-00.45.59:177][490]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (31)
  530. [2014.07.06-00.45.59:177][490]LogModuleManager: Shutting down and abandoning module CableComponent (30)
  531. [2014.07.06-00.45.59:178][490]LogModuleManager: Shutting down and abandoning module OculusRift (26)
  532. [2014.07.06-00.45.59:178][490]LogModuleManager: Shutting down and abandoning module UdpMessaging (25)
  533. [2014.07.06-00.45.59:279][490]LogModuleManager: Shutting down and abandoning module MessagingDebugger (24)
  534. [2014.07.06-00.45.59:279][490]LogModuleManager: Shutting down and abandoning module PluginsEditor (14)
  535. [2014.07.06-00.45.59:280][490]LogModuleManager: Shutting down and abandoning module IntroTutorials (13)
  536. [2014.07.06-00.45.59:280][490]LogModuleManager: Shutting down and abandoning module EpicSurvey (12)
  537. [2014.07.06-00.45.59:281][490]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (10)
  538. [2014.07.06-00.45.59:281][490]LogModuleManager: Shutting down and abandoning module UObjectPlugin (9)
  539. [2014.07.06-00.45.59:281][490]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (8)
  540. [2014.07.06-00.45.59:282][490]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (7)
  541. [2014.07.06-00.45.59:282][490]LogModuleManager: Shutting down and abandoning module BlankPlugin (6)
  542. [2014.07.06-00.45.59:282][490]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
  543. [2014.07.06-00.45.59:283][490]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
  544. [2014.07.06-00.45.59:283][490]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
  545. [2014.07.06-00.45.59:283][490]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
  546. [2014.07.06-00.45.59:284][490]LogModuleManager: Shutting down and abandoning module PakFile (1)
  547. The thread 0x1424 has exited with code 0 (0x0).
  548. The thread 0x8ac has exited with code 0 (0x0).
  549. The thread 0xa64 has exited with code 0 (0x0).
  550. [2014.07.06-00.45.59:286][490]LogExit: Exiting.
  551. 'UE4Editor-Win64-Debug.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll'. Cannot find or open the PDB file.
  552. The thread 0x1680 has exited with code 1 (0x1).
  553. The thread 0x1d88 has exited with code 1 (0x1).
  554. The thread 0x1cb8 has exited with code 1 (0x1).
  555. The thread 0x1b14 has exited with code 1 (0x1).
  556. The thread 0x2040 has exited with code 1 (0x1).
  557. The thread 0x2690 has exited with code 1 (0x1).
  558. The thread 0x14d0 has exited with code 1 (0x1).
  559. The thread 0x246c has exited with code 1 (0x1).
  560. The thread 0x874 has exited with code 1 (0x1).
  561. The thread 0x2118 has exited with code 1 (0x1).
  562. The thread 0x3f8 has exited with code 1 (0x1).
  563. The thread 0xfe8 has exited with code 1 (0x1).
  564. The thread 0x1d48 has exited with code 1 (0x1).
  565. The thread 0x1a9c has exited with code 1 (0x1).
  566. The thread 0x1580 has exited with code 1 (0x1).
  567. The thread 0x908 has exited with code 1 (0x1).
  568. The thread 0xb44 has exited with code 1 (0x1).
  569. The thread 0xf24 has exited with code 1 (0x1).
  570. The thread 0xddc has exited with code 1 (0x1).
  571. The thread 0x23d8 has exited with code 1 (0x1).
  572. The thread 0x1e78 has exited with code 1 (0x1).
  573. The thread 0x2098 has exited with code 1 (0x1).
  574. The thread 0x1c08 has exited with code 1 (0x1).
  575. The program '[9252] UE4Editor-Win64-Debug.exe' has exited with code 1 (0x1).
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