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Jun 8th, 2016
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  1. actor GlassBreak : SwitchableDecoration 16020
  2. {
  3. +NOINTERACTION
  4.  
  5. states
  6. {
  7. Spawn:
  8. TNT1 A 1
  9. loop
  10.  
  11. Active:
  12. TNT1 A 1 // тут разбрасывать стекло A_SpawnItemEx + A_SetVelocity
  13. stop
  14. }
  15. }
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