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  1. Using configuration source: "C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 124, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
  10. Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 6355MB pagefile
  11. OS: 32bit native mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
  14. Enabled log sections: KeyBindings(LOG_LEVEL_INFO), Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 91.0.1-1334-g799e0c7 release (OMP)
  20. Build date/time: Feb 11 2013 22:52:07
  21. Build environment: boost-105000, GNU libstdc++ version 20120920
  22. Compiler: gcc-4.7.2
  23. Using read-only data directory: C:\Spiele\springcontent\
  24. Using read-write data directory: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\
  25. Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
  26. Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\maps
  27. Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\base
  28. Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\games
  29. Scanning: C:\Spiele\springcontent\maps
  30. Scanning: C:\Spiele\springcontent\base
  31. Scanning: C:\Spiele\springcontent\games
  32. Scanning: C:\Spiele\springcontent\mods
  33. Scanning: C:\Spiele\springcontent\packages
  34. Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
  35. Video mode set to 1280x1024/32bit (windowed)
  36. [f=0000000] SDL version: 1.2.10
  37. [f=0000000] GL version: 2.1.8545 Release
  38. [f=0000000] GL vendor: ATI Technologies Inc.
  39. [f=0000000] GL renderer: Radeon X1300/X1550 Series
  40. [f=0000000] GLSL version: 1.20
  41. [f=0000000] GLEW version: 1.5.8
  42. [f=0000000] Video RAM: total 209MB, available 209MB
  43. [f=0000000] GL info:
  44. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  45. FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
  46. maximum texture size: 4096, compress MIP-map textures: 0
  47. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
  48. maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
  49. number of UniformBufferBindings: 0 (0kB)
  50. [f=0000000] VSync disabled
  51. [f=0000000] Joysticks found: 1
  52. [f=0000000] Using joystick 0: Microsoft-PC-Joysticktreiber
  53. [f=0000000] CPU Cores: 2
  54. [f=0000000] [Sound] OpenAL info:
  55. [f=0000000] [Sound] Available Devices:
  56. [f=0000000] [Sound] DirectSound Software
  57. [f=0000000] [Sound] Device: DirectSound Software
  58. [f=0000000] [Sound] Vendor: OpenAL Community
  59. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  60. [f=0000000] [Sound] Renderer: OpenAL Soft
  61. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  62. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  63. [f=0000000] [Sound] EFX Enabled: yes
  64. [f=0000000] [Sound] Max Sounds: 96
  65. [f=0000000] Connecting to local server
  66. [f=0000000] PreGame::StartServer: 15 ms
  67. [f=0000000] Using map: AlienDesert
  68. [f=0000000] Using game: The Cursed 1.241
  69. [f=0000000] Using game archive: cursed_1241.sdz
  70. [f=0000000] recording demo: demos/20130212_192026_AlienDesert_91.0.1-1334-g799e0c7 release.sdf
  71. [f=0000000] PreGame::GameDataReceived: 244 ms
  72. [f=0000000] User number 0 (team 0, allyteam 0)
  73. [f=0000000] [Threading] Main thread CPU affinity mask set: 2
  74. [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
  75. [f=0000000] Loading Radar Icons
  76. [f=0000000] Loading GameData Definitions
  77. [f=0000000] Loading all definitions: 0.313000
  78. [f=0000000] Game::LoadDefs (GameData): 382 ms
  79. [f=0000000] Loading Sound Definitions
  80. [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
  81. [f=0000000] Game::LoadDefs (Sound): 6 ms
  82. [f=0000000] Parsing Map Information
  83. [f=0000000] Loading SMF
  84. [f=0000000] Loading Map (38 MB)
  85. [f=0000000] Creating Smooth Height Mesh
  86. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 67 ms
  87. [f=0000000] Creating QuadField & CEGs
  88. [f=0000000] Number of damage types: 4
  89. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  90. [f=0000000] Creating Unit Textures
  91. [f=0000000] Creating Sky
  92. [f=0000000] Loading Weapon Definitions
  93. [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
  94. [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
  95. [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
  96. [f=0000000] Loading Unit Definitions
  97. [f=0000000] Loading Feature Definitions
  98. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  99. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  100. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  101. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  102. [f=0000000] PathCosts: creating PE8 cache with 2 PF threads (12 MB)
  103. [f=0000000] PathCosts: precached 0 of 6144 blocks
  104. [f=0000000] PathCosts: precached 385 of 6144 blocks
  105. [f=0000000] PathCosts: precached 769 of 6144 blocks
  106. [f=0000000] PathCosts: precached 1153 of 6144 blocks
  107. [f=0000000] PathCosts: precached 1537 of 6144 blocks
  108. [f=0000000] PathCosts: precached 1921 of 6144 blocks
  109. [f=0000000] PathCosts: precached 2305 of 6144 blocks
  110. [f=0000000] PathCosts: precached 2689 of 6144 blocks
  111. [f=0000000] PathCosts: precached 3074 of 6144 blocks
  112. [f=0000000] PathCosts: precached 3458 of 6144 blocks
  113. [f=0000000] PathCosts: precached 3843 of 6144 blocks
  114. [f=0000000] PathCosts: precached 4228 of 6144 blocks
  115. [f=0000000] PathCosts: precached 4613 of 6144 blocks
  116. [f=0000000] PathCosts: precached 4997 of 6144 blocks
  117. [f=0000000] PathCosts: precached 5382 of 6144 blocks
  118. [f=0000000] PathCosts: precached 5767 of 6144 blocks
  119. [f=0000000] PathCosts: writing
  120. [f=0000000] PathCosts: written
  121. [f=0000000] PathCosts: creating PE32 cache with 2 PF threads (12 MB)
  122. [f=0000000] PathCosts: precached 0 of 384 blocks
  123. [f=0000000] PathCosts: precached 25 of 384 blocks
  124. [f=0000000] PathCosts: precached 50 of 384 blocks
  125. [f=0000000] PathCosts: precached 75 of 384 blocks
  126. [f=0000000] PathCosts: precached 101 of 384 blocks
  127. [f=0000000] PathCosts: precached 126 of 384 blocks
  128. [f=0000000] PathCosts: precached 150 of 384 blocks
  129. [f=0000000] PathCosts: precached 174 of 384 blocks
  130. [f=0000000] PathCosts: precached 199 of 384 blocks
  131. [f=0000000] PathCosts: precached 223 of 384 blocks
  132. [f=0000000] PathCosts: precached 248 of 384 blocks
  133. [f=0000000] PathCosts: precached 273 of 384 blocks
  134. [f=0000000] PathCosts: precached 297 of 384 blocks
  135. [f=0000000] PathCosts: precached 322 of 384 blocks
  136. [f=0000000] PathCosts: precached 346 of 384 blocks
  137. [f=0000000] PathCosts: precached 371 of 384 blocks
  138. [f=0000000] PathCosts: writing
  139. [f=0000000] PathCosts: written
  140. [f=0000000] [CPathManager] pathing data checksum: 8149bd93
  141. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  142. [f=0000000] Initializing Map Features
  143. [f=0000000] Creating ShadowHandler & DecalHandler
  144. [f=0000000] Creating GroundDrawer
  145. [f=0000000] Loading Tile Files
  146. [f=0000000] Reading Tile Map
  147. [f=0000000] Loading Square Textures
  148. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
  149. [f=0000000] Switching to ROAM Mesh Rendering
  150. [f=0000000] Creating TreeDrawer
  151. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  152. [f=0000000] Creating Projectile Textures
  153. [f=0000000] Creating Water
  154. [f=0000000] Game::LoadInterface (Camera&Mouse): 143 ms
  155. [f=0000000] Game::LoadInterface (Console): 2 ms
  156. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  157. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  158. [f=0000000] Loading LuaRules
  159. [f=0000000] Jump Jet Defs error checking begining..
  160. [f=0000000] .. Jump Jet Defs error checking complete
  161. [f=0000000] No Cursed specific features loaded
  162. [f=0000000] Jump Jet Defs error checking begining..
  163. [f=0000000] .. Jump Jet Defs error checking complete
  164. [f=0000000] missing file: config/featureconfig.lua
  165. [f=0000000] No features loaded
  166. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  167. [f=0000000] Loading unit script: scripts/empty.lua
  168. [f=0000000] Loading unit script: scripts/euf_artytower.lua
  169. [f=0000000] Loading unit script: scripts/euf_bazooka.lua
  170. [f=0000000] Loading unit script: scripts/euf_bunker.lua
  171. [f=0000000] Loading unit script: scripts/euf_bunker_ai.lua
  172. [f=0000000] Loading unit script: scripts/euf_lasertower.lua
  173. [f=0000000] Loading unit script: scripts/euf_marine.lua
  174. [f=0000000] Loading unit script: scripts/euf_paladin.lua
  175. [f=0000000] Loading unit script: scripts/euf_plasmatower.lua
  176. [f=0000000] Loading unit script: scripts/euf_pyro.lua
  177. [f=0000000] Loading unit script: scripts/euf_sarge.lua
  178. [f=0000000] Loading unit script: scripts/euf_scorpion_burrowed.lua
  179. [f=0000000] Loading unit script: scripts/euf_sniper.lua
  180. [f=0000000] Loading unit script: scripts/euf_start.lua
  181. [f=0000000] Loading unit script: scripts/euf_techcenter.lua
  182. [f=0000000] Loading unit script: scripts/euf_techcenter_shield.lua
  183. [f=0000000] Loading unit script: scripts/euf_transport.lua
  184. [f=0000000] Loading unit script: scripts/euf_wall.lua
  185. [f=0000000] Loading unit script: scripts/euf_wall_lvl2.lua
  186. [f=0000000] Loading unit script: scripts/euf_wall_rotated.lua
  187. [f=0000000] Loading unit script: scripts/euf_werewolf.lua
  188. [f=0000000] Loading unit script: scripts/euf_wolf.lua
  189. [f=0000000] Loading unit script: scripts/pig.lua
  190. [f=0000000] Loading unit script: scripts/tc_crawler.lua
  191. [f=0000000] Loading unit script: scripts/tc_shade.lua
  192. [f=0000000] Loading unit script: scripts/tc_defender.lua
  193. [f=0000000] Loading unit script: scripts/tc_enforcer.lua
  194. [f=0000000] Loading unit script: scripts/tc_ghoul.lua
  195. [f=0000000] Loading unit script: scripts/tc_gunner.lua
  196. [f=0000000] Loading unit script: scripts/tc_hellfire.lua
  197. [f=0000000] Loading unit script: scripts/tc_mage.lua
  198. [f=0000000] Loading unit script: scripts/tc_necromancer.lua
  199. [f=0000000] Loading unit script: scripts/tc_pestilence.lua
  200. [f=0000000] Loading unit script: scripts/tc_shade_advanced.lua
  201. [f=0000000] Loading unit script: scripts/tc_skeleton.lua
  202. [f=0000000] Loading unit script: scripts/tc_tower.lua
  203. [f=0000000] Loading unit script: scripts/tc_wall_lvl2.lua
  204. [f=0000000] Game Over initialized
  205. [f=0000000] LUARULES-DRAW (GADGETS)
  206. [f=0000000] Jump Jet Defs error checking begining..
  207. [f=0000000] .. Jump Jet Defs error checking complete
  208. [f=0000000] [CustomUnitShaders] Warning: CustomUnitShaders: randcactus no tex2
  209. [f=0000000] [CustomUnitShaders] Warning: CustomUnitShaders: randrock no tex2
  210. [f=0000000] [CustomUnitShaders] Warning: CustomUnitShaders: randsnowtree no tex2
  211. [f=0000000] GLSL Light Shader Succeeded
  212. [f=0000000] LUARULES-DRAW (GADGETS)
  213. [f=0000000] Loading LuaGaia
  214. [f=0000000] Loading LuaUI
  215. [f=0000000] LuaSocketEnabled: yes
  216. [f=0000000] This game has locked LuaUI access
  217. [f=0000000] This game has locked LuaUI access
  218. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  219. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  220. [f=0000000] LuaUI: bound F11 to the widget selector
  221. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  222. [f=0000000] transmit magic: > [UnnamedPlayer]!transmit
  223. [f=0000000] voice magic: > [UnnamedPlayer]!transmit voice
  224. [f=0000000] Jump Jet Defs error checking begining..
  225. [f=0000000] .. Jump Jet Defs error checking complete
  226. [f=0000000] Jump Jet Defs error checking begining..
  227. [f=0000000] .. Jump Jet Defs error checking complete
  228. [f=0000000] Loaded local team color config.
  229. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  230. [f=0000000] Loaded API widget: Avatars <api_avatars.lua>
  231. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  232. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  233. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  234. [f=0000000] Ground-decals rendering is disabled!
  235. [f=0000000] Set maximum particles to: 9999
  236. [f=0000000] Set UnitIconDist to 200
  237. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  238. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  239. [f=0000000] widgetlist, f11
  240. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  241. [f=0000000] Loaded widget: Metalspot Finder <wg_metalspot_finder.lua>
  242. [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/gui_epicmenu.lua"]:205: attempt to concatenate local 'cursorSet' (a nil value)
  243. [f=0000000] Removed widget: Chili Theme
  244. [f=0000000] Loaded widget: Chili Theme <gui_chili_theme.lua>
  245. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  246. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  247. [f=0000000] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
  248. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  249. [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
  250. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  251. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  252. [f=0000000] Loaded widget: Build Split <cmd_buildsplit.lua>
  253. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  254. [f=0000000] Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
  255. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  256. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  257. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  258. [f=0000000] Loaded widget: CloakShader <gfx_cloaked_shader.lua>
  259. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  260. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  261. [f=0000000] Loaded widget: Defense Range <gui_defenserange.lua>
  262. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  263. [f=0000000] Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
  264. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  265. [f=0000000] Loaded widget: Louder Unit Sounds <snd_louder_units.lua>
  266. [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
  267. [f=0000000] Loaded widget: Mex Snap <cmd_mex_snap.lua>
  268. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  269. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  270. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  271. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  272. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  273. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  274. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  275. [f=0000000] Loaded widget: Transporting <gui_transporting.lua>
  276. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  277. [f=0000000] Loaded widget: Auto Repair <unit_auto_repair.lua>
  278. [f=0000000] Loaded widget: Metalmap Hide Decals <gui_metalmaphidedecals.lua>
  279. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  280. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  281. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  282. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  283. [f=0000000] Loaded widget: Prospector <gui_prospector.lua>
  284. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  285. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  286. [f=0000000] Loaded widget: Rank Icons <gui_xp.lua>
  287. [f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
  288. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  289. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  290. [f=0000000] Loaded widget: TeamPlatter <gui_team_platter.lua>
  291. [f=0000000] Loaded widget: Automatic Tip Dispenser <gui_tipdispenser.lua>
  292. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  293. [f=0000000] Loaded widget: Chili Chat v0.442 <gui_chili_chat.lua>
  294. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  295. [f=0000000] overviewmode, tab
  296. [f=0000000] trackmode, t
  297. [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
  298. [f=0000000] Loaded widget: Jump GUI <gui_jump.lua>
  299. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  300. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  301. [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
  302. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  303. [f=0000000] LuaUI v0.3
  304. [f=0000000] Initializing PathCache
  305. [f=0000000] Finalizing
  306. [f=0000000] Ground-decals rendering is disabled!
  307. [f=0000000] Switching to Free style camera
  308. [f=0000000] Loaded DecalsDrawer: Legacy
  309. [f=0000000] Connection attempt from UnnamedPlayer
  310. [f=0000000] -> Version: 91.0.1-1334-g799e0c7 release (OMP)
  311. [f=0000000] -> Connection established (given id 0)
  312. [f=0000000] Player UnnamedPlayer finished loading and is now ingame
  313. [f=0000000] Switching to Overhead (TA) style camera
  314. [f=0000000] Switching to Free style camera
  315. [f=0000000] GameID: ff871a517a4dc094e39151811cdf4421
  316. [f=0000000] Error: Spring 91.0.1-1334-g799e0c7 release (OMP) has crashed.
  317. [f=0000000] Error: DLL information:
  318. [f=0000000] Error: 0x00400000 spring
  319. [f=0000000] Error: 0x77d90000 ntdll
  320. [f=0000000] Error: 0x77cb0000 kernel32
  321. [f=0000000] Error: 0x10000000 DevIL
  322. [f=0000000] Error: 0x70c00000 MSVCP80
  323. [f=0000000] Error: 0x72e40000 MSVCR80
  324. [f=0000000] Error: 0x76870000 msvcrt
  325. [f=0000000] Error: 0x76c00000 USER32
  326. [f=0000000] Error: 0x76650000 GDI32
  327. [f=0000000] Error: 0x76920000 ADVAPI32
  328. [f=0000000] Error: 0x77ae0000 RPCRT4
  329. [f=0000000] Error: 0x74070000 GLU32
  330. [f=0000000] Error: 0x73980000 OPENGL32
  331. [f=0000000] Error: 0x63110000 DDRAW
  332. [f=0000000] Error: 0x74060000 DCIMAN32
  333. [f=0000000] Error: 0x764c0000 SETUPAPI
  334. [f=0000000] Error: 0x76b70000 OLEAUT32
  335. [f=0000000] Error: 0x766d0000 ole32
  336. [f=0000000] Error: 0x745b0000 dwmapi
  337. [f=0000000] Error: 0x766a0000 IMAGEHLP
  338. [f=0000000] Error: 0x62480000 pthreadGC2
  339. [f=0000000] Error: 0x75260000 WSOCK32
  340. [f=0000000] Error: 0x76820000 WS2_32
  341. [f=0000000] Error: 0x76850000 NSI
  342. [f=0000000] Error: 0x76ef0000 SHELL32
  343. [f=0000000] Error: 0x769f0000 SHLWAPI
  344. [f=0000000] Error: 0x6b600000 OpenAL32
  345. [f=0000000] Error: 0x74d90000 WINMM
  346. [f=0000000] Error: 0x74d50000 OLEACC
  347. [f=0000000] Error: 0x70780000 vorbisfile
  348. [f=0000000] Error: 0x68140000 ogg
  349. [f=0000000] Error: 0x64cc0000 vorbis
  350. [f=0000000] Error: 0x62e80000 zlib1
  351. [f=0000000] Error: 0x66fc0000 freetype6
  352. [f=0000000] Error: 0x62aa0000 glew32
  353. [f=0000000] Error: 0x00260000 SDL
  354. [f=0000000] Error: 0x7c340000 MSVCR71
  355. [f=0000000] Error: 0x76450000 IMM32
  356. [f=0000000] Error: 0x77a10000 MSCTF
  357. [f=0000000] Error: 0x77ec0000 LPK
  358. [f=0000000] Error: 0x77c30000 USP10
  359. [f=0000000] Error: 0x75000000 comctl32
  360. [f=0000000] Error: 0x6e440000 dsound
  361. [f=0000000] Error: 0x75750000 POWRPROF
  362. [f=0000000] Error: 0x76e60000 CLBCatQ
  363. [f=0000000] Error: 0x75360000 MMDevApi
  364. [f=0000000] Error: 0x753e0000 WINTRUST
  365. [f=0000000] Error: 0x75d80000 CRYPT32
  366. [f=0000000] Error: 0x75ee0000 MSASN1
  367. [f=0000000] Error: 0x76300000 USERENV
  368. [f=0000000] Error: 0x762e0000 Secur32
  369. [f=0000000] Error: 0x73110000 wdmaud
  370. [f=0000000] Error: 0x735a0000 ksuser
  371. [f=0000000] Error: 0x74d20000 AVRT
  372. [f=0000000] Error: 0x730e0000 AUDIOSES
  373. [f=0000000] Error: 0x73070000 audioeng
  374. [f=0000000] Error: 0x763b0000 PSAPI
  375. [f=0000000] Error: 0x73060000 msacm32
  376. [f=0000000] Error: 0x72a60000 MSACM32
  377. [f=0000000] Error: 0x72ad0000 midimap
  378. [f=0000000] Error: 0x69030000 atioglxx
  379. [f=0000000] Error: 0x75b10000 VERSION
  380. [f=0000000] Error: 0x01d90000 atiadlxx
  381. [f=0000000] Error: 0x752a0000 DINPUT
  382. [f=0000000] Error: 0x749c0000 HID
  383. [f=0000000] Error: 0x67520000 dbghelp
  384. [f=0000000] Error: Exception: Access violation (0xc0000005)
  385. [f=0000000] Error: Exception Address: 0x691cab30
  386. [f=0000000] Error: Stacktrace:
  387. [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  388. [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xda5d0) [0x691CAB30]
  389. [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xd9e59) [0x691CA3B9]
  390. [f=0000000] Error: (2) C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\spring.exe [0x0080001E]
  391. [f=0000000] Error: (3) Unknown [0x2C938447]
  392. [f=0000000] Error: (4) Unknown [0x8C00FCE1]
  393. [f=0000000] Error: (5) C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x6e5468) [0x00F13EE8]
  394. [f=0000000] Error: (6) Unknown [0x0491EEB4]
  395. [f=0000000] Error: (7) C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x5d1360) [0x00DFFDE0]
  396. [f=0000000] Error: (8) Unknown [0x152A4170]
  397. [f=0000000] Error: (9) Unknown [0x152A4180]
  398. [f=0000000] Error: (10) Unknown [0x152A4180]
  399. [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/0
  400. [f=0000000] Path cache hits 0 0%
  401. [f=0000000] Path cache hits 0 0%
  402. [f=0000000] Statistics for RectangleOptimizer: 0%
  403. [f=0000000] Statistics for RectangleOptimizer: 0%
  404. [f=0000000] Statistics for local connection:
  405. Received: 854 bytes
  406. Sent: 575 bytes
  407.  
  408. Error: Spring: Unhandled exception Spring has crashed:
  409. Access violation.
  410.  
  411. A stacktrace has been written to:
  412. C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\infolog.txt
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