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SilkSpawners

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Jun 6th, 2015
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  1. # See documentation at http://dev.bukkit.org/bukkit-plugins/silkspawners/pages/configuration
  2.  
  3. # Should the plugin automatically update if an update is available?
  4. autoUpdater: true
  5.  
  6. # Should permissions be used
  7. usePermissions: false
  8.  
  9. # Should a permission be required when a spawner explodes by TNT to achieve a drop
  10. permissionExplode: false
  11.  
  12. # Should be checked for WorldGuard build ability to change spawners
  13. useWorldGuard: true
  14.  
  15. # Percentage of dropping a spawner block when TNT or creepers explode
  16. explosionDropChance: 20
  17.  
  18. # Percentage of dropping a iron bars when a spawner is mined
  19. destroyDropChance: 20
  20.  
  21. # Percentage of dropping an egg when a spawner is mined
  22. eggDropChance: 100
  23.  
  24. # Percentage of dropping the spawner when mined
  25. silkDropChance: 20
  26.  
  27. # When generic spawner items are placed, spawn this creature (e.g. from /give or other plugins)
  28. # PIG (90) is Minecraft default (put NAMES or IDs here!)
  29. defaultCreature: 90
  30.  
  31. # How far is the spawner reachable with your crosshair (disable with -1)
  32. spawnerCommandReachDistance: 6
  33.  
  34. # Minimum silk touch level [can be changed via other plugins to a higher value]
  35. # Set it to 0 to mine it without silk touch
  36. minSilkTouchLevel: 1
  37.  
  38. # If a player in creative destroys a spawner nothing is dropped
  39. noDropsCreative: true
  40.  
  41. # If a spawner is destroyed, should the egg be dropped
  42. destroyDropEgg: true
  43.  
  44. # If a spawner is destroyed, should XP be dropped
  45. destroyDropXP: 60
  46.  
  47. # Flag a spawner as already mined to prevent XP duping
  48. preventXPFarming: true
  49.  
  50. #Drops XP only when a spawner is destroyed and not mined via SilkTouch
  51. dropXPOnlyOnDestroy: false
  52.  
  53. # If a spawner is destroyed, should iron bars be dropped
  54. destroyDropBars: 0
  55.  
  56. # Should the player be able to craft spawners
  57. craftableSpawners: false
  58.  
  59. # Leave a slot empty (null/air)? Just make a space then, example 'A A' -> middle is free
  60. # X is always the egg
  61. recipeTop: AAA
  62. recipeMiddle: AXA
  63. recipeBottom: AAA
  64. recipeAmount: 1
  65.  
  66. # Custom example:
  67. #recipeTop: 'A A'
  68. #recipeMiddle: 'BXA'
  69. #recipeBottom: 'C D'
  70. #ingredients:
  71. # - 'A,IRON_FENCE'
  72. # - 'B,DIRT'
  73. # - 'C,2'
  74. # - 'D,5'
  75.  
  76. # You can put IDs or the NAME here (please uppercase)
  77. # Add it for each custom ingredient you add, too!
  78. ingredients:
  79. - A,IRON_FENCE
  80.  
  81. # Should spawners be stackable
  82. spawnersUnstackable: false
  83.  
  84. # Should the egg be consumed when the spawner is changed with it
  85. consumeEgg: false
  86.  
  87. # Fallback if the creature should be enabled, if not specified for the entity
  88. enableCreatureDefault: true
  89.  
  90. # Should numbers be ignored (on eggs) and allow every number value?
  91. ignoreCheckNumbers: false
  92.  
  93. # Should instead of spawning a mob a MonsterSpawner be placed? (Uses consumeEgg value, too)
  94. spawnEggToSpawner: true
  95.  
  96. # Should the spawn algorithm be overridden? Allows spawning of non-standard entities
  97. spawnEggOverride: false
  98.  
  99. # Fallback if the creature should be spawned, if not specified for the entity
  100. spawnEggOverrideSpawnDefault: true
  101.  
  102. # Notify the player about the spawner when he clicks it in the inventory
  103. notifyOnClick: true
  104.  
  105. # Notify the player about the spawner when he holds the spawner in the hand
  106. notifyOnHold: true
  107.  
  108. # Configure displaying with BarAPI, time is in seconds
  109. barAPI:
  110. enable: false
  111. displayTime: 3
  112.  
  113. # Puts more information out on startup
  114. verboseConfig: false
  115.  
  116. # Internal stuff, do NOT change unless advised - the plugin might break otherwise
  117. useReflection: true
  118. testMCVersion: true
  119. useMetadata: true
  120. useLegacyName: false
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