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- ;jumping
- t:: ;this is the button to trigger jumping
- Send {w up}{a up}{s up}{d up} ;stops your movement
- sleep 31 ;must be high so DaS3 registers
- if (GetKeyState("W", "P")){
- Send {W down}
- }
- if (GetKeyState("A", "P")){
- Send {A down}
- }
- if (GetKeyState("D", "P")){
- Send {D down}
- }
- if (GetKeyState("S", "P")){
- Send {S down}
- }
- Sleep 15
- Send {E down} ;this must be your R2 button. Edit it here to your key, or set E as R2 in game. Its just my key layout
- Sleep 50
- Send {E up}
- Send {w up}{a up}{s up}{d up}
- sleep 31
- if (GetKeyState("W", "P")){
- Send {W down}
- }
- if (GetKeyState("A", "P")){
- Send {A down}
- }
- if (GetKeyState("D", "P")){
- Send {D down}
- }
- if (GetKeyState("S", "P")){
- Send {S down}
- }
- return
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