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- package de.DevCodePvP.System;
- import java.util.ArrayList;
- import org.bukkit.Material;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandExecutor;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.Player;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.inventory.meta.ItemMeta;
- public class CMD_Item implements CommandExecutor{
- public static ItemStack createItem(Material mat, int id, int amount, String displayname, String lore) {
- ItemStack name = new ItemStack(mat, amount, (short)id);
- ItemMeta meta = name.getItemMeta();
- if(lore != null)
- {
- ArrayList<String> l = new ArrayList<String>();
- l.add("ยงb");
- l.add(lore);
- meta.setLore(l);
- }
- meta.setDisplayName(displayname);
- name.setItemMeta(meta);
- return name;
- }
- @Override
- public boolean onCommand(CommandSender s, Command cmd, String arg2, String[] args) {
- if(s instanceof Player)
- {
- Player p = (Player)s;
- ItemStack Potion = createItem(Material.POTION, 8829, 64, "", null); //Item
- p.getInventory().setItem(1, Potion); //1 = Slot
- }
- return false;
- }
- }
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