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Nov 26th, 2015
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  1. <?xml version="1.0" encoding="utf-8" standalone="no" ?>
  2. <vehicle type="uniaKombiBH5_6">
  3.     <annotation>Ziuta</annotation>
  4.     <name>
  5.         <en>Unia Kombi BH 5.6</en>
  6.         <de>Unia Kombi BH 5.6</de>
  7.     </name>
  8.     <typeDesc>$l10n_TypeDesc_Cultivator</typeDesc>
  9.     <filename>UniaKombiBH5_6.i3d</filename>
  10.    
  11.     <size width="6.0" length="3" />
  12.    
  13.     <speedLimit value="12" />
  14.    
  15.     <workAreas>
  16.         <workArea startIndex="0>2|2" widthIndex="0>2|3" heightIndex="0>2|4" refNodeIndex="0" type="cultivator" foldMinLimit="0" foldMaxLimit="0.1" chargeValue="1" />
  17.         <workArea startIndex="0>3|3" widthIndex="0>3|4" heightIndex="0>3|5" refNodeIndex="1" type="cultivator" foldMinLimit="0" foldMaxLimit="0.1" chargeValue="1" />
  18.         <workArea startIndex="0>4|3" widthIndex="0>4|4" heightIndex="0>4|5" refNodeIndex="2" type="cultivator" foldMinLimit="0" foldMaxLimit="0.1" chargeValue="1" />
  19.     </workAreas>
  20.    
  21.     <groundReferenceNodes>
  22.         <groundReferenceNode index="0>2|7" threshold="0.1" depthNode="0>2|8"  />
  23.         <groundReferenceNode index="0>3|9" threshold="0.1" depthNode="0>3|10"  />
  24.         <groundReferenceNode index="0>4|9" threshold="0.1" depthNode="0>4|10"  />
  25.     </groundReferenceNodes>
  26.    
  27.     <powerConsumer neededPtoPower="0" forceNode="0>" maxForce="35" />
  28.    
  29.     <cultivatorSound file="$data/vehicles/tools/cultivatorSound.wav" pitchOffset="1" volume="1"/>
  30.     <cylinderedHydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.8" volume="0.4" />
  31.  
  32.     <inputAttacherJoints>
  33.         <inputAttacherJoint index="0>0" jointType="implement" topReferenceNode="0>1" upperRotationOffset="8" lowerRotationOffset="0" lowerDistanceToGround="0.7" upperDistanceToGround="1.0" />
  34.     </inputAttacherJoints>
  35.    
  36.     <groundParticleAnimations>
  37.         <groundParticleAnimation file="ps/uniaKombiBH5_6.i3d" >
  38.             <node index="0>2|6" animMeshIndex="0|0" refNodeIndex="0" />
  39.             <node index="0>3|8" animMeshIndex="0|1" refNodeIndex="1" />            
  40.             <node index="0>4|8" animMeshIndex="0|2" refNodeIndex="2" />
  41.         </groundParticleAnimation>
  42.  
  43.         <groundParticle file="ps/uniaKombiBH5_6.i3d" >
  44.             <node index="0>2|6" particleIndex="1|0" refNodeIndex="0" />
  45.         </groundParticle>
  46.     </groundParticleAnimations>
  47.  
  48.     <speedRotatingParts>
  49.         <speedRotatingPart index="0>2|0|2" radius="0.16" refNodeIndex="0"/>
  50.         <speedRotatingPart index="0>2|0|1" radius="0.145" refNodeIndex="0"/>
  51.         <speedRotatingPart index="0>2|0|0" radius="0.145" refNodeIndex="0"/>
  52.         <speedRotatingPart index="0>3|1|4" radius="0.16" refNodeIndex="1"/>
  53.         <speedRotatingPart index="0>3|1|0" radius="0.145" refNodeIndex="1"/>
  54.         <speedRotatingPart index="0>3|1|1" radius="0.145" refNodeIndex="1"/>
  55.         <speedRotatingPart index="0>3|1|3" radius="0.145" refNodeIndex="1"/>
  56.         <speedRotatingPart index="0>3|1|2" radius="0.145" refNodeIndex="1"/>
  57.         <speedRotatingPart index="0>4|1|4" radius="0.16" refNodeIndex="2"/>
  58.         <speedRotatingPart index="0>4|1|3" radius="0.145" refNodeIndex="2"/>
  59.         <speedRotatingPart index="0>4|1|2" radius="0.145" refNodeIndex="2"/>
  60.         <speedRotatingPart index="0>4|1|1" radius="0.145" refNodeIndex="2"/>
  61.         <speedRotatingPart index="0>4|1|0" radius="0.145" refNodeIndex="2"/>
  62.     </speedRotatingParts>
  63.    
  64.     <foldingParts startMoveDirection="1" >
  65.         <foldingPart animationName="folding" speedScale="1" />
  66.     </foldingParts>
  67.  
  68.     <movingTools>
  69.         <movingTool index="0>3" >
  70.             <dependentPart index="0>3|2" />
  71.         </movingTool>
  72.     </movingTools>
  73.  
  74.     <movingParts>
  75.         <movingPart index="0>3|2" referencePoint="0>4|2" referenceFrame="0>" isActiveDirty="true">
  76.             <translatingPart index="0>3|2|0" />
  77.         </movingPart>
  78.     </movingParts>
  79.    
  80.     <animations>
  81.         <animation name="folding">
  82.             <part node="0>3" startTime="0" endTime="5" startRot="0 0 0" endRot="0 0 90"/>
  83.             <part node="0>4" startTime="0" endTime="5" startRot="0 0 0" endRot="0 0 -90"/>
  84.         </animation>
  85.     </animations>
  86.  
  87.     <washable dirtDuration="30" washDuration="1" workMultiplier="20" />
  88.  
  89.     <aiLeftMarker index="0>5" />
  90.     <aiRightMarker index="0>6" />
  91.     <aiBackMarker index="0>7" />
  92.     <aiNeedsLowering value="true" />
  93.     <aiTurnWidthScale value="1" />
  94.  
  95.     <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>
  96.  
  97.     <components count="1">
  98.         <component1 centerOfMass="0 0.35 -0.35" solverIterationCount="10" />
  99.     </components>
  100. </vehicle>
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