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- alias "+NadeThrow" "+jump; -attack"
- alias "-NadeThrow" "-jump"
- alias "+NadeLines" "cl_crosshairsize 1337"
- alias "-NadeLines" "cl_crosshairsize 2"
- bind "MOUSE3" "+NadeLines"
- alias "+TabInfo" "net_graphheight 250; +score"
- alias "-TabInfo" "net_graphheight 1337; -score"
- //Bind
- bind "ALT" "+NadeThrow"
- bind "MWHEELDOWN" "+jump"
- bind "MOUSE3" "+NadeLines"
- bind "V" "incrementvar cl_righthand 0 1 1"
- bind "C" "noclip"
- bind "TAB" "+TabInfo"
- bind "KP_PLUS" "buy vesthelm; buy ak47; buy m4a1; buy defuser;"
- //MM
- mm_dedicated_search_maxping "80"
- mm_session_search_ping_limit "80"
- //FPS
- fps_max "0"
- fps_max_menu "120"
- //Weapon
- cl_bobcycle "1.0"
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- cl_autohelp "0"
- cl_showhelp "0"
- gameinstructor_enable "0"
- cl_autowepswitch "0"
- cl_disablefreezecam "1"
- cl_use_opens_buy_menu "0"
- cl_autowepswitch "0"
- cl_freezecampanel_position_dynamic "0"
- //Radar
- cl_radar_scale "0.45"
- //Tickrate
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "128000"
- cl_interp "0"
- cl_interp_ratio "1"
- //Dzwiek
- snd_mixahead "0.05"
- //HUD
- hud_scaling "0.7"
- //Viewmodel
- viewmodel_fov "68"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "2.5"
- viewmodel_offset_z "-2.5"
- //Myszka
- sensitivity "1.4"
- m_customaccel "0"
- m_customaccel_exponent "1"
- m_customaccel_max "0"
- m_customaccel_scale "0"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "0"
- //Netgraph
- net_graph "1"
- net_graphproportionalfont "0"
- net_graphpos "2"
- net_graphheight "1337"
- //Celownik
- cl_crosshairalpha "200"
- cl_crosshaircolor "4"
- cl_crosshaircolor_b "50"
- cl_crosshaircolor_r "50"
- cl_crosshaircolor_g "250"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairsize "2"
- cl_crosshairstyle "4"
- cl_crosshairusealpha "1"
- cl_crosshairthickness "0.5"
- cl_fixedcrosshairgap "-2"
- cl_crosshair_outline "0.5"
- cl_crosshair_outline_draw "1"
- sv_cheats 1
- god
- impulse 101
- sv_infinite_ammo 1
- sv_showimpacts 1
- sv_grenade_trajectory 1
- ammo_grenade_limit_total 5
- mp_roundtime_defuse 999
- mp_buytime 9999
- mp_buy_anywhere 1
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