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- Ability Scores
- Cha 16
- Dex 15
- Int 14
- Wis 12
- Str 12
- Con 13
- Race
- Human (medium size, 30ft, Common + <Int bonus> languages, bonus feat, Silver Tongue [+2 to Bluff and Diplomacy checks; also, Diplomacy can move someone three steps on the chart instead of just two])
- Class
- Bard (daredevil archetype)
- Hit die: d8
- Hit points: 4d8+4 (minimum 24)
- Skills: 6/level
- Favored class (bard): +1 skill, +1 skill, +1 skill, +1 spell known from bard spell list
- Class features
- Agile (+1/2 class level, min. 1, to acrobatics, bluff, climb, and escape artist checks)
- Bardic performance (4+Cha rounds/day; countersong, derring-do, distraction, fascinate)
- Canny Foe (trip) (Get +2 to CMB with chosen combat maneuver, and +2 to CMD to prevent it)
- Dauntless (+1, +1/4 levels after 2nd, morale bonus to saves vs. mind-affecting effects, including fear)
- Spellcasting (3 1st, 1 2nd spell per day, plus bonus for Cha. 6 0th, 4 1st, 2 2nd level spells known)
- Skills Ranks Bonus
- Acrobatics 4 9+2
- Bluff 4 13*+2
- Diplomacy 4 13*
- Knowledge (history) 3 8
- Linguistics 3 8
- Perception 4 8
- Perform (comedy) 4 10
- Sleight of Hand 4 9
- Use Magic Device 2 8
- Stealth 1 6
- Sense Motive 2 6
- Feats
- Weapon Finesse
- Dodge
- Mobility
- Traits
- Charming (social) You gain a +1 trait bonus when you use Bluff or Diplomacy on a character that is (or
- could be) sexually attracted to you, and a +1 trait bonus to the save DC of any
- language-dependent spell you cast on such characters or creatures.
- Witty Repartee (combat) You gain a +1 trait bonus on Bluff checks and Bluff is a class skill for you.
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