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- c = game.Workspace.FudoKano
- v = Instance.new("BodyVelocity", c.Torso)
- v.maxForce = Vector3.new(100000,100000,100000)
- v.velocity = c.Torso.CFrame.LookVector *50
- wait(2)
- RS = c.Torso["Right Shoulder"]
- LS = c.Torso["Left Shoulder"]
- za = true
- game:GetService("Chat"):Chat(c.Head, "Looks like team bad cosplayer is blasting off!")
- c.Humanoid.Name = "Derp"
- repeat wait() c.Derp.Health = c.Derp.MaxHealth RS.C0 = RS.C0 *CFrame.Angles(0, 0, 0.3) LS.C0 = LS.C0 *CFrame.Angles(0, 0, -0.3) until za = false
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