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Pikeman

Chapter Ten

Apr 2nd, 2012
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  1. >Another day, another hunt
  2. > It seems rabbit is on the menu for today
  3. > The hare hops over to edge of a small creak, lowering its head to the surface.
  4. > You’re about 7 meters behind it, hidden in the bushes
  5. > You draw back and fire with precision honed by years of experience
  6. > As the arrow flies toward the target, a large feathery blur swoops down with blinding speed, snatching the rabbit
  7. > The arrow whizzes through the now empty air, splashing into the stream
  8. > Goddammit, not again!
  9. > You yell in frustration, shaking your fist at the rapidly diminishing avian form in the sky
  10. “GILDAAAAAAAAAAAAA!!!”
  11. > You hear her laughing as she flies away with your prey
  12. > “Better luck next time, dweeb!”
  13. > Your anger quickly subsides as you retrieve your arrow from the slowly moving water
  14. > In truth, you actually kind of enjoyed fighting with that griffon
  15. > A week had passed since your first encounter, and you’ve been trying to out-do each other ever since
  16. > You never actually fought, it was too risky for both of you. As predators, the slightest wound or injury could jeopardize your ability to hunt, leading to starvation
  17. > Since you couldn’t strike directly at each other, you developed a sort of competition, both of you trying to snatch or shoot each other’s prey out from under them.
  18. > The initial hostility of your first meeting slowly eroded as time went on. It wasn’t replaced by friendship by any means, but a kind of mutual respect as hunters.
  19. > Despite the inconvenience, you were grateful for this turn of events. As meager as the interaction was, you still looked forward to it every day.
  20. > The competition gave you something to strive for. It gave you that drive you were beginning to lack
  21. > Stowing the arrow back into your quiver, you head off in search of another meal.
  22. >You creep through the underbrush, eyes and hears tuned for the slightest sign of movement
  23. > You feel a slight nagging on the edge of your subconscious, signaling you that something isn’t right
  24. > You stop moving and focus, trying to make out the faint sound
  25. > It’s definitely not natural, and it’s getting closer. You hear… voices?
  26. > Shit, this can’t be good
  27. > You quickly climb a nearby tree, leaping from branch to branch
  28. > You settle onto a sturdy branch, nocking an arrow on the your bow
  29. > The voices increase in volume as they approach, and you begin to make out what they’re saying
  30. > “I don’t think this was such a good idea Scootaloo…”
  31. > The voice was high pitched and feminine, was it a child?
  32. > “Come on Sweetie Belle! If we catch that human we’ll get our human catching cutie marks for sure!”, a second voice replies
  33. > What the hell is a cutie mark? And why would catching you give them one?
  34. > “But we’ve walking for hours,” A third voice chimes in, thick with a southern accent, “Ah’m not sure we could even find our way back now”
  35. > Below your hiding spot, three figures come into view. They’re p0nies, but much smaller than the ones you saw earlier, probably fillies
  36. > One is an orange pegasus, with tiny wings and a short purple mane. Kind of looks like a chicken
  37. > Another is a unicorn, with a white coat and a curly, lavender and pink mane. For some reason you begin craving marshmallows
  38. > The third is a normal p0ny, with a yellow coat and a red mane. She wears a large pink bow atop her head. You have no particular feelings on her one way or the other
  39. >The trio stops at the base of the tree and begin bickering between themselves. Arguing over whose idea this was, who lost the map, and how angry their parents are going to be.
  40. > None of them ever look upward at your hiding spot in the branches
  41. > You’re not sure exactly what to do here.
  42. > On one hand, they’re p0nies, obviously looking for you and intent on capturing you. You can’t let that happen.
  43. > But you can’t just kill them, they’re children for Christ’s sake!
  44. > Children who are obviously completely lost. This forest is no place for children. They don’t look like they could fend for themselves.
  45. > With a heavy sigh, you realize what you have to do
  46. > You reposition yourself slightly before dropping from the tree
  47. > With a loud *THUMP*, you land in the dirt a few feet away from the fillies
  48. > They gasp at your sudden appearance, eyes wide with fear
  49. “OOGA BOOGA! I’M A BIG SCARY MONSTER!!!”
  50. >The three fillies unleash an ear shattering shriek and flee from your presence, tearing through the underbrush in a mad haste
  51. > You give a mock pursuit, herding them back in the direction of town.
  52. > These p0nies have a terrible sense of direction. Multiple times they’ve managed to turn completely around, heading back deeper into the woods
  53. > You make appearances when they slow down or lose direction, keeping them headed back toward town
  54. > They continue yelling and screaming the whole way
  55. > Most of it is incoherent, but you can make out the occasional “DON’T EAT US!”
  56. > The trees begin to thin as you approach civilization
  57. > Eventually, you arrive back at the apple orchard you ran through on the night you escaped
  58. > You stop on the border of the trees, allowing the three fillies to escape
  59. > The yellow and red filly cries out as you arrive, “BIG MAC! HELP US!”
  60. > Who the hell is Big Mac?
  61. > The ground trembles under your feet as a massive stallion thunders out from the orchard
  62. > Holy fuck he was massive. His coat was solid red with an orange mane, his green eyes ablaze with raw fury
  63. > Yeah, that’s probably Big Mac
  64. > You turn around and run back into the forest as fast as your legs can carry you.
  65. > Shorty after, you hear what sounds like an avalanche as the massive p0ny crashes through the brush behind you
  66. > You weave through the foliage, desperate to put as much distance as possible between you and this living avatar of destruction
  67. > The chase is punctuated by an occasional ear splitting crack behind you
  68. > It sounds like he’s tearing through whole trees rather than work around them
  69. > GOTTA GO FAST! GOTTA GO FAST!
  70. > Adrenaline and terror course through your veins, driving you on
  71. > The sounds of pursuit slowly begin to grow more distant as the forest becomes thicker, your greater agility giving more of an advantage over his massive form.
  72. > You keep running though
  73. > You don’t stop until you’ve arrived back at your cave, panting heavily and shaking
  74. > NEVER GO BACK. NEVER AGAIN. AVOID THE ORCHARD. NEVER GO BACK
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