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- Java Web Start 1.6.0_26
- Using JRE version 1.6.0_26-b03 Java HotSpot(TM) Client VM
- User home directory = C:\Documents and Settings\1.User
- ----------------------------------------------------
- c: clear console window
- f: finalize objects on finalization queue
- g: garbage collect
- h: display this help message
- m: print memory usage
- o: trigger logging
- p: reload proxy configuration
- q: hide console
- r: reload policy configuration
- s: dump system and deployment properties
- t: dump thread list
- v: dump thread stack
- 0-5: set trace level to <n>
- ----------------------------------------------------
- Aug 13, 2011 3:38:47 PM com.jme3.system.JmeSystem initialize
- INFO: Running on jMonkey Engine 3 Alpha 0.6
- Aug 13, 2011 3:38:47 PM com.jme3.system.Natives extractNativeLibs
- INFO: Extraction Directory #1: http://alphapreview.afterhoursgamestudio.com/lib/
- Aug 13, 2011 3:38:47 PM com.jme3.system.Natives extractNativeLibs
- INFO: Extraction Directory #2: C:\Program Files\Mozilla Firefox
- Aug 13, 2011 3:38:47 PM com.jme3.system.Natives extractNativeLibs
- INFO: Extraction Directory #3: C:\Program Files\Mozilla Firefox
- Aug 13, 2011 3:38:48 PM com.jme3.system.Natives extractNativeLib
- WARNING: Cannot locate native library: windows/bulletjme.dll
- Aug 13, 2011 3:38:48 PM com.jme3.system.lwjgl.LwjglAbstractDisplay run
- INFO: Using LWJGL 2.7.1
- Aug 13, 2011 3:38:48 PM com.jme3.system.lwjgl.LwjglDisplay createContext
- INFO: Selected display mode: 320 x 240 x 0 @0Hz
- Aug 13, 2011 3:38:48 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: Adapter: nv4_disp
- Aug 13, 2011 3:38:48 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: Driver Version: 6.14.10.9371
- Aug 13, 2011 3:38:48 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: Vendor: NVIDIA Corporation
- Aug 13, 2011 3:38:48 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: OpenGL Version: 2.0.3
- Aug 13, 2011 3:38:48 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: Renderer: GeForce FX 5200/AGP/SSE2/3DNOW!
- Aug 13, 2011 3:38:48 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: GLSL Ver: 1.10 NVIDIA via Cg 1.3 compiler
- Aug 13, 2011 3:38:48 PM com.jme3.system.lwjgl.LwjglTimer <init>
- INFO: Timer resolution: 1,000 ticks per second
- Aug 13, 2011 3:38:48 PM com.jme3.renderer.lwjgl.LwjglRenderer initialize
- WARNING: Your graphics card does not support non-power-of-2 textures. Some features might not work.
- Aug 13, 2011 3:38:48 PM com.jme3.renderer.lwjgl.LwjglRenderer initialize
- INFO: Caps: [FrameBuffer, OpenGL20, ARBprogram, GLSL100, GLSL110]
- Aug 13, 2011 3:38:48 PM com.jme3.asset.DesktopAssetManager <init>
- INFO: DesktopAssetManager created.
- Aug 13, 2011 3:38:48 PM com.jme3.renderer.Camera <init>
- INFO: Camera created (W: 320, H: 240)
- Aug 13, 2011 3:38:48 PM com.jme3.renderer.Camera <init>
- INFO: Camera created (W: 320, H: 240)
- Aug 13, 2011 3:38:48 PM com.jme3.input.lwjgl.LwjglMouseInput initialize
- INFO: Mouse created.
- Aug 13, 2011 3:38:48 PM com.jme3.input.lwjgl.LwjglKeyInput initialize
- INFO: Keyboard created.
- Aug 13, 2011 3:38:49 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
- INFO: AudioRenderer supports 64 channels
- Aug 13, 2011 3:38:49 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
- INFO: Audio effect extension version: 1.0
- Aug 13, 2011 3:38:49 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
- INFO: Audio max auxilary sends: 1
- Aug 13, 2011 3:38:49 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Unshaded
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Gui Node)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Aug 13, 2011 3:38:49 PM com.jme3.scene.Node attachChild
- INFO: Child (Statistics View) attached to this node (Gui Node)
- Aug 13, 2011 3:38:49 PM com.jme3.renderer.Camera <init>
- INFO: Camera created (W: 1, H: 1)
- Aug 13, 2011 3:38:49 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Pre Shadow
- Aug 13, 2011 3:38:49 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Post Shadow
- Aug 13, 2011 3:38:49 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Default GUI
- Aug 13, 2011 3:38:49 PM com.jme3.renderer.Camera <init>
- INFO: Camera created (W: 2,048, H: 2,048)
- Aug 13, 2011 3:38:49 PM com.jme3.renderer.Camera <init>
- INFO: Camera created (W: 8,192, H: 8,192)
- Aug 13, 2011 3:38:49 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Post Shadow
- Aug 13, 2011 3:38:49 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/Plane.002.material for model Models/Plane.002.mesh.xml
- Aug 13, 2011 3:38:49 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.001 not found. Applying default material
- Aug 13, 2011 3:38:50 PM com.jme3.scene.Node attachChild
- INFO: Child (Plane.002-geom-1) attached to this node (Plane.002-ogremesh)
- Aug 13, 2011 3:38:50 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Phong MyLight
- Aug 13, 2011 3:38:52 PM com.jme3.scene.Node attachChild
- INFO: Child (Plane.002-ogremesh) attached to this node (Root Node)
- Aug 13, 2011 3:38:52 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/Plane.material for model Models/Plane.mesh.xml
- Aug 13, 2011 3:38:52 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material not found. Applying default material
- Aug 13, 2011 3:38:52 PM com.jme3.scene.Node attachChild
- INFO: Child (Plane-geom-1) attached to this node (Plane-ogremesh)
- Aug 13, 2011 3:38:53 PM Material parameter being set: {0} with type {1} doesn't match definition type {2} EnvMap
- WARNING: Texture2D
- Aug 13, 2011 3:38:53 PM com.jme3.scene.Node attachChild
- INFO: Child (Plane-ogremesh) attached to this node (Root Node)
- Aug 13, 2011 3:38:53 PM com.jme3.scene.Node attachChild
- INFO: Child (roof.002-ogremesh) attached to this node (Root Node)
- Aug 13, 2011 3:38:53 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/names.material for model Models/names.mesh.xml
- Aug 13, 2011 3:38:53 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.001 not found. Applying default material
- Aug 13, 2011 3:38:53 PM com.jme3.scene.Node attachChild
- INFO: Child (names-geom-1) attached to this node (names-ogremesh)
- Aug 13, 2011 3:38:53 PM com.jme3.scene.Node attachChild
- INFO: Child (names-ogremesh) attached to this node (Root Node)
- Aug 13, 2011 3:38:53 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/mapCollision.material for model Models/mapCollision.mesh.xml
- Aug 13, 2011 3:38:53 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.001 not found. Applying default material
- Aug 13, 2011 3:38:54 PM com.jme3.scene.Node attachChild
- INFO: Child (mapCollision-geom-1) attached to this node (mapCollision-ogremesh)
- Aug 13, 2011 3:38:54 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1295fe8 to physics space.
- Aug 13, 2011 3:38:54 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/Plane.001.material for model Models/Plane.001.mesh.xml
- Aug 13, 2011 3:38:54 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.001 not found. Applying default material
- Aug 13, 2011 3:38:54 PM com.jme3.scene.Node attachChild
- INFO: Child (Plane.001-geom-1) attached to this node (Plane.001-ogremesh)
- Aug 13, 2011 3:38:55 PM com.jme3.scene.Node attachChild
- INFO: Child (Plane.001-ogremesh) attached to this node (Root Node)
- Aug 13, 2011 3:38:56 PM Material parameter being set: {0} with type {1} doesn't match definition type {2} EnvMap
- WARNING: Texture2D
- Aug 13, 2011 3:38:56 PM com.jme3.scene.Node attachChild
- INFO: Child (Plane-ogremesh) attached to this node (Root Node)
- Aug 13, 2011 3:38:56 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/shed.material for model Models/shed.mesh.xml
- Aug 13, 2011 3:38:56 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.001 not found. Applying default material
- Aug 13, 2011 3:38:56 PM com.jme3.scene.Node attachChild
- INFO: Child (shed-geom-1) attached to this node (shed-ogremesh)
- Aug 13, 2011 3:38:57 PM com.jme3.scene.Node attachChild
- INFO: Child (shed-ogremesh) attached to this node (Root Node)
- Aug 13, 2011 3:38:57 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/busht.material for model Models/busht.mesh.xml
- Aug 13, 2011 3:38:57 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.004 not found. Applying default material
- Aug 13, 2011 3:38:57 PM com.jme3.scene.Node attachChild
- INFO: Child (busht-geom-1) attached to this node (busht-ogremesh)
- Aug 13, 2011 3:38:57 PM com.jme3.scene.Node attachChild
- INFO: Child (busht-ogremesh) attached to this node (Root Node)
- Aug 13, 2011 3:38:57 PM com.jme3.scene.Node attachChild
- INFO: Child (playerView_0) attached to this node (myPlayer_0)
- Aug 13, 2011 3:38:57 PM com.jme3.scene.Node attachChild
- INFO: Child (camTarg) attached to this node (playerView_0)
- Aug 13, 2011 3:38:57 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/mobster.material for model Models/mobster.mesh.xml
- Aug 13, 2011 3:38:57 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.001 not found. Applying default material
- Aug 13, 2011 3:38:57 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
- WARNING: Vertex 979 has more than 4 weights per vertex! Ignoring..
- Aug 13, 2011 3:38:57 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material not found. Applying default material
- Aug 13, 2011 3:38:58 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-geom-1) attached to this node (mobster-ogremesh)
- Aug 13, 2011 3:38:58 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-geom-2) attached to this node (mobster-ogremesh)
- Aug 13, 2011 3:38:58 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-ogremesh) attached to this node (playerView_0)
- Aug 13, 2011 3:38:58 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/baseChar.material for model Models/baseChar.mesh.xml
- Aug 13, 2011 3:38:58 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.001 not found. Applying default material
- Aug 13, 2011 3:38:58 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
- WARNING: Vertex 955 has more than 4 weights per vertex! Ignoring..
- Aug 13, 2011 3:38:58 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
- WARNING: Vertex 958 has more than 4 weights per vertex! Ignoring..
- Aug 13, 2011 3:38:58 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
- WARNING: Vertex 979 has more than 4 weights per vertex! Ignoring..
- Aug 13, 2011 3:38:59 PM com.jme3.scene.Node attachChild
- INFO: Child (baseChar-geom-1) attached to this node (baseChar-ogremesh)
- Aug 13, 2011 3:38:59 PM com.jme3.scene.Node attachChild
- INFO: Child (baseChar-ogremesh) attached to this node (playerView_0)
- Aug 13, 2011 3:39:00 PM com.jme3.scene.Node attachChild
- INFO: Child (gun.rifle.r_attachnode) attached to this node (mobster-ogremesh)
- Aug 13, 2011 3:39:00 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/Sword.material for model Models/Sword.mesh.xml
- Aug 13, 2011 3:39:00 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.003 not found. Applying default material
- Aug 13, 2011 3:39:00 PM com.jme3.scene.Node attachChild
- INFO: Child (Sword-geom-1) attached to this node (Sword-ogremesh)
- Aug 13, 2011 3:39:00 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Phong Lighting
- Aug 13, 2011 3:39:00 PM com.jme3.scene.Node attachChild
- INFO: Child (Sword-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:00 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/medsword.material for model Models/medsword.mesh.xml
- Aug 13, 2011 3:39:00 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.011 not found. Applying default material
- Aug 13, 2011 3:39:00 PM com.jme3.scene.Node attachChild
- INFO: Child (medsword-geom-1) attached to this node (medsword-ogremesh)
- Aug 13, 2011 3:39:00 PM com.jme3.scene.Node attachChild
- INFO: Child (medsword-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:00 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/tommy.material for model Models/tommy.mesh.xml
- Aug 13, 2011 3:39:00 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.024 not found. Applying default material
- Aug 13, 2011 3:39:00 PM com.jme3.scene.Node attachChild
- INFO: Child (tommy-geom-1) attached to this node (tommy-ogremesh)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (tommy-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/ak.material for model Models/ak.mesh.xml
- Aug 13, 2011 3:39:01 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material 21 - Default.001 not found. Applying default material
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (ak-geom-1) attached to this node (ak-ogremesh)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (ak-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/grenad.material for model Models/grenad.mesh.xml
- Aug 13, 2011 3:39:01 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.017 not found. Applying default material
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (grenad-geom-1) attached to this node (grenad-ogremesh)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (grenad-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (weapon) attached to this node (gun.rifle.r_attachnode)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (myPlayer_0) attached to this node (Root Node)
- LD is 0.0
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@166340c to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node detachChildAt
- INFO: playerView_0 (Node): Child removed.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.KinematicRagdollControl scanSpatial
- INFO: Found root bone in skeleton Skeleton - 28 bones, 1 roots
- root bone
- -gun.rifle.targ bone
- -knee.targ.r bone
- -knee.targ.l bone
- -foot.targ.r bone
- -hip.r bone
- --leg.upper.r bone
- ---leg.upper.r.001 bone
- ---leg.lower.r bone
- ----leg.lower.r.001 bone
- ----foot.r bone
- -foot.targ.l bone
- -hip.l bone
- --leg.upper.l bone
- ---leg.lower.l bone
- ----foot.l bone
- -spine.001 bone
- --chest bone
- ---head bone
- ---shoulder.r bone
- ----arm.upper.r bone
- -----arm.lower.r bone
- ------hand.r bone
- -------gun.rifle.r bone
- ---shoulder.l bone
- ----arm.upper.l bone
- -----arm.lower.l bone
- ------hand.l bone
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone root
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone hip.r : upperleg with score 75
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.upper.r : upperleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.lower.r : lowerleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone hip.l : upperleg with score 75
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.upper.l : upperleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.lower.l : lowerleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone spine.001
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Best match found is torso with score 45
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone chest : torso with score 100
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone head : head with score 100
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.upper.r : upperarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.lower.r : lowerarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone gun.rifle.r
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.upper.l : upperarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.lower.l : lowerarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-ogremesh) attached to this node (playerView_0)
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.KinematicRagdollControl setSpatial
- INFO: Created physics ragdoll for skeleton Skeleton - 28 bones, 1 roots
- root bone
- -gun.rifle.targ bone
- -knee.targ.r bone
- -knee.targ.l bone
- -foot.targ.r bone
- -hip.r bone
- --leg.upper.r bone
- ---leg.upper.r.001 bone
- ---leg.lower.r bone
- ----leg.lower.r.001 bone
- ----foot.r bone
- -foot.targ.l bone
- -hip.l bone
- --leg.upper.l bone
- ---leg.lower.l bone
- ----foot.l bone
- -spine.001 bone
- --chest bone
- ---head bone
- ---shoulder.r bone
- ----arm.upper.r bone
- -----arm.lower.r bone
- ------hand.r bone
- -------gun.rifle.r bone
- ---shoulder.l bone
- ----arm.upper.l bone
- -----arm.lower.l bone
- ------hand.l bone
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1f1bd98 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1d686c1 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@128edf2 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1dddba to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@c7e8a7 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@7b4703 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1732ed2 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1071521 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1fc3c84 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@e93999 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1c486f2 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1779885 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@be76c7 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@682406 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@115126e to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@6d2380 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@135b1f3 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@35e6e3 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@c9630a to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@185572a to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@11daa0e to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@879860 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@24de7d to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@8b058b to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1192059 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@9ac0f5 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1f21c50 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@20f237 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@fe315d to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@5aebd9 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@132021a to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (playerView_1) attached to this node (myPlayer_1)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (camTarg) attached to this node (playerView_1)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-ogremesh) attached to this node (playerView_1)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (baseChar-ogremesh) attached to this node (playerView_1)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (gun.rifle.r_attachnode) attached to this node (mobster-ogremesh)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (Sword-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (medsword-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (tommy-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (ak-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (grenad-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (weapon) attached to this node (gun.rifle.r_attachnode)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (myPlayer_1) attached to this node (Root Node)
- LD is 0.0
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@12a73d9 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node detachChildAt
- INFO: playerView_1 (Node): Child removed.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.KinematicRagdollControl scanSpatial
- INFO: Found root bone in skeleton Skeleton - 28 bones, 1 roots
- root bone
- -gun.rifle.targ bone
- -knee.targ.r bone
- -knee.targ.l bone
- -foot.targ.r bone
- -hip.r bone
- --leg.upper.r bone
- ---leg.upper.r.001 bone
- ---leg.lower.r bone
- ----leg.lower.r.001 bone
- ----foot.r bone
- -foot.targ.l bone
- -hip.l bone
- --leg.upper.l bone
- ---leg.lower.l bone
- ----foot.l bone
- -spine.001 bone
- --chest bone
- ---head bone
- ---shoulder.r bone
- ----arm.upper.r bone
- -----arm.lower.r bone
- ------hand.r bone
- -------gun.rifle.r bone
- ---shoulder.l bone
- ----arm.upper.l bone
- -----arm.lower.l bone
- ------hand.l bone
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone root
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone hip.r : upperleg with score 75
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.upper.r : upperleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.lower.r : lowerleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone hip.l : upperleg with score 75
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.upper.l : upperleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.lower.l : lowerleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone spine.001
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Best match found is torso with score 45
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone chest : torso with score 100
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone head : head with score 100
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.upper.r : upperarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.lower.r : lowerarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone gun.rifle.r
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.upper.l : upperarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.lower.l : lowerarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-ogremesh) attached to this node (playerView_1)
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.KinematicRagdollControl setSpatial
- INFO: Created physics ragdoll for skeleton Skeleton - 28 bones, 1 roots
- root bone
- -gun.rifle.targ bone
- -knee.targ.r bone
- -knee.targ.l bone
- -foot.targ.r bone
- -hip.r bone
- --leg.upper.r bone
- ---leg.upper.r.001 bone
- ---leg.lower.r bone
- ----leg.lower.r.001 bone
- ----foot.r bone
- -foot.targ.l bone
- -hip.l bone
- --leg.upper.l bone
- ---leg.lower.l bone
- ----foot.l bone
- -spine.001 bone
- --chest bone
- ---head bone
- ---shoulder.r bone
- ----arm.upper.r bone
- -----arm.lower.r bone
- ------hand.r bone
- -------gun.rifle.r bone
- ---shoulder.l bone
- ----arm.upper.l bone
- -----arm.lower.l bone
- ------hand.l bone
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1bdb58 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@dd75a4 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1568654 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@18d30fb to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@8ab08f to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@14d921a to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1b32627 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@8dcd5d to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1a5af9f to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@ad157f to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@15e538e to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1bfa3d3 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@9c82f4 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@159780d to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@d8ca48 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@c8570c to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@caf0ed to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@18f6559 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@146b6db to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@18f1be9 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@717d91 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@eafb71 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@121df2a to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@c26b16 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@4ab2f to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@82d210 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@ad2c30 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1302fc5 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@903025 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@48f675 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@2c9103 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (playerView_2) attached to this node (myPlayer_2)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (camTarg) attached to this node (playerView_2)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-ogremesh) attached to this node (playerView_2)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (baseChar-ogremesh) attached to this node (playerView_2)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (gun.rifle.r_attachnode) attached to this node (mobster-ogremesh)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (Sword-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (medsword-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (tommy-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (ak-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (grenad-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (weapon) attached to this node (gun.rifle.r_attachnode)
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (myPlayer_2) attached to this node (Root Node)
- LD is 0.0
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1e46a68 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node detachChildAt
- INFO: playerView_2 (Node): Child removed.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.KinematicRagdollControl scanSpatial
- INFO: Found root bone in skeleton Skeleton - 28 bones, 1 roots
- root bone
- -gun.rifle.targ bone
- -knee.targ.r bone
- -knee.targ.l bone
- -foot.targ.r bone
- -hip.r bone
- --leg.upper.r bone
- ---leg.upper.r.001 bone
- ---leg.lower.r bone
- ----leg.lower.r.001 bone
- ----foot.r bone
- -foot.targ.l bone
- -hip.l bone
- --leg.upper.l bone
- ---leg.lower.l bone
- ----foot.l bone
- -spine.001 bone
- --chest bone
- ---head bone
- ---shoulder.r bone
- ----arm.upper.r bone
- -----arm.lower.r bone
- ------hand.r bone
- -------gun.rifle.r bone
- ---shoulder.l bone
- ----arm.upper.l bone
- -----arm.lower.l bone
- ------hand.l bone
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone root
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone hip.r : upperleg with score 75
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.upper.r : upperleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.lower.r : lowerleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone hip.l : upperleg with score 75
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.upper.l : upperleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.lower.l : lowerleg with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone spine.001
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Best match found is torso with score 45
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone chest : torso with score 100
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone head : head with score 100
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.upper.r : upperarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.lower.r : lowerarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone gun.rifle.r
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.upper.l : upperarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.lower.l : lowerarm with score 70
- Aug 13, 2011 3:39:01 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-ogremesh) attached to this node (playerView_2)
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.control.KinematicRagdollControl setSpatial
- INFO: Created physics ragdoll for skeleton Skeleton - 28 bones, 1 roots
- root bone
- -gun.rifle.targ bone
- -knee.targ.r bone
- -knee.targ.l bone
- -foot.targ.r bone
- -hip.r bone
- --leg.upper.r bone
- ---leg.upper.r.001 bone
- ---leg.lower.r bone
- ----leg.lower.r.001 bone
- ----foot.r bone
- -foot.targ.l bone
- -hip.l bone
- --leg.upper.l bone
- ---leg.lower.l bone
- ----foot.l bone
- -spine.001 bone
- --chest bone
- ---head bone
- ---shoulder.r bone
- ----arm.upper.r bone
- -----arm.lower.r bone
- ------hand.r bone
- -------gun.rifle.r bone
- ---shoulder.l bone
- ----arm.upper.l bone
- -----arm.lower.l bone
- ------hand.l bone
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@105eb6f to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1a3ca10 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@26f9e5 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@e06703 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@8b1a4f to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@6c5482 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@205756 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@145f939 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@ed32c4 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@9fea8a to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@df2d38 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@11e831 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1a2f02e to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@467991 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@d75c47 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@eb67e8 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@f2ea42 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1f1cbf6 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1858aa0 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@504ec1 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@628704 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@8e4805 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@11a4bd4 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@16877f8 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@19c7c21 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@996cca to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@b57e9a to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@18adae2 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1283052 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@17c96a9 to physics space.
- Aug 13, 2011 3:39:01 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@873723 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (playerView_3) attached to this node (myPlayer_3)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (camTarg) attached to this node (playerView_3)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-ogremesh) attached to this node (playerView_3)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (baseChar-ogremesh) attached to this node (playerView_3)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (gun.rifle.r_attachnode) attached to this node (mobster-ogremesh)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (Sword-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (medsword-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (tommy-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (ak-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (grenad-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (weapon) attached to this node (gun.rifle.r_attachnode)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (myPlayer_3) attached to this node (Root Node)
- LD is 0.0
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@15b8520 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node detachChildAt
- INFO: playerView_3 (Node): Child removed.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.KinematicRagdollControl scanSpatial
- INFO: Found root bone in skeleton Skeleton - 28 bones, 1 roots
- root bone
- -gun.rifle.targ bone
- -knee.targ.r bone
- -knee.targ.l bone
- -foot.targ.r bone
- -hip.r bone
- --leg.upper.r bone
- ---leg.upper.r.001 bone
- ---leg.lower.r bone
- ----leg.lower.r.001 bone
- ----foot.r bone
- -foot.targ.l bone
- -hip.l bone
- --leg.upper.l bone
- ---leg.lower.l bone
- ----foot.l bone
- -spine.001 bone
- --chest bone
- ---head bone
- ---shoulder.r bone
- ----arm.upper.r bone
- -----arm.lower.r bone
- ------hand.r bone
- -------gun.rifle.r bone
- ---shoulder.l bone
- ----arm.upper.l bone
- -----arm.lower.l bone
- ------hand.l bone
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone root
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone hip.r : upperleg with score 75
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.upper.r : upperleg with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.lower.r : lowerleg with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone hip.l : upperleg with score 75
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.upper.l : upperleg with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.lower.l : lowerleg with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone spine.001
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Best match found is torso with score 45
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone chest : torso with score 100
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone head : head with score 100
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.upper.r : upperarm with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.lower.r : lowerarm with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone gun.rifle.r
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.upper.l : upperarm with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.lower.l : lowerarm with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-ogremesh) attached to this node (playerView_3)
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.KinematicRagdollControl setSpatial
- INFO: Created physics ragdoll for skeleton Skeleton - 28 bones, 1 roots
- root bone
- -gun.rifle.targ bone
- -knee.targ.r bone
- -knee.targ.l bone
- -foot.targ.r bone
- -hip.r bone
- --leg.upper.r bone
- ---leg.upper.r.001 bone
- ---leg.lower.r bone
- ----leg.lower.r.001 bone
- ----foot.r bone
- -foot.targ.l bone
- -hip.l bone
- --leg.upper.l bone
- ---leg.lower.l bone
- ----foot.l bone
- -spine.001 bone
- --chest bone
- ---head bone
- ---shoulder.r bone
- ----arm.upper.r bone
- -----arm.lower.r bone
- ------hand.r bone
- -------gun.rifle.r bone
- ---shoulder.l bone
- ----arm.upper.l bone
- -----arm.lower.l bone
- ------hand.l bone
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@18105e8 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1aacd5f to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@913dc1 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@16d8196 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@56b93a to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@19abd2b to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1f98d58 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@aea710 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@5a2eaa to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@adae91 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@9fe84e to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@4c71d2 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@c4bc34 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@2006a0 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@9300cc to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1198ff2 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1397e5c to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@196e136 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@9bad5a to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@91f005 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1250ff2 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@3a0ab1 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@940f82 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@864e43 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@17c2891 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@4b82d2 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@179d854 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@69a4cb to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1c20eb7 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1541147 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@3a835d to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (playerView_4) attached to this node (myPlayer_4)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (camTarg) attached to this node (playerView_4)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-ogremesh) attached to this node (playerView_4)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (baseChar-ogremesh) attached to this node (playerView_4)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (gun.rifle.r_attachnode) attached to this node (mobster-ogremesh)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (Sword-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (medsword-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (tommy-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (ak-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (grenad-ogremesh) attached to this node (weapon)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (weapon) attached to this node (gun.rifle.r_attachnode)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (myPlayer_4) attached to this node (Root Node)
- LD is 0.0
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@b86944 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node detachChildAt
- INFO: playerView_4 (Node): Child removed.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.KinematicRagdollControl scanSpatial
- INFO: Found root bone in skeleton Skeleton - 28 bones, 1 roots
- root bone
- -gun.rifle.targ bone
- -knee.targ.r bone
- -knee.targ.l bone
- -foot.targ.r bone
- -hip.r bone
- --leg.upper.r bone
- ---leg.upper.r.001 bone
- ---leg.lower.r bone
- ----leg.lower.r.001 bone
- ----foot.r bone
- -foot.targ.l bone
- -hip.l bone
- --leg.upper.l bone
- ---leg.lower.l bone
- ----foot.l bone
- -spine.001 bone
- --chest bone
- ---head bone
- ---shoulder.r bone
- ----arm.upper.r bone
- -----arm.lower.r bone
- ------hand.r bone
- -------gun.rifle.r bone
- ---shoulder.l bone
- ----arm.upper.l bone
- -----arm.lower.l bone
- ------hand.l bone
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone root
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone hip.r : upperleg with score 75
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.upper.r : upperleg with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.lower.r : lowerleg with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone hip.l : upperleg with score 75
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.upper.l : upperleg with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone leg.lower.l : lowerleg with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone spine.001
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Best match found is torso with score 45
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone chest : torso with score 100
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone head : head with score 100
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.upper.r : upperarm with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.lower.r : lowerarm with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: No joint match found for bone gun.rifle.r
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.upper.l : upperarm with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.ragdoll.RagdollPreset setupJointForBone
- INFO: Found matching joint for bone arm.lower.l : lowerarm with score 70
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (mobster-ogremesh) attached to this node (playerView_4)
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.control.KinematicRagdollControl setSpatial
- INFO: Created physics ragdoll for skeleton Skeleton - 28 bones, 1 roots
- root bone
- -gun.rifle.targ bone
- -knee.targ.r bone
- -knee.targ.l bone
- -foot.targ.r bone
- -hip.r bone
- --leg.upper.r bone
- ---leg.upper.r.001 bone
- ---leg.lower.r bone
- ----leg.lower.r.001 bone
- ----foot.r bone
- -foot.targ.l bone
- -hip.l bone
- --leg.upper.l bone
- ---leg.lower.l bone
- ----foot.l bone
- -spine.001 bone
- --chest bone
- ---head bone
- ---shoulder.r bone
- ----arm.upper.r bone
- -----arm.lower.r bone
- ------hand.r bone
- -------gun.rifle.r bone
- ---shoulder.l bone
- ----arm.upper.l bone
- -----arm.lower.l bone
- ------hand.l bone
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@107108e to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@cfe049 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@18e18a3 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1f38fc6 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1642bd6 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@179f36b to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@15bfdbd to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@6f8b2b to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@119e583 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@12b19c5 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@a8e586 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@74cb02 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1bc1fb9 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1c6e818 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1afb0c7 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@17f1841 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@1117a20 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@68cd79 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@89e2f1 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@92668c to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@18a9fc8 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@2515 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@182c132 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@159d510 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@b31b77 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@d0357a to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@166f9b9 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@19518cc to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@18efaea to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1fb3211 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.bullet.PhysicsSpace addJoint
- INFO: Adding Joint com.bulletphysics.dynamics.constraintsolver.Generic6DofConstraint@940b84 to physics space.
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node detachChildAt
- INFO: Gui Node (Node): Child removed.
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node detachChildAt
- INFO: Gui Node (Node): Child removed.
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node detachAllChildren
- INFO: Gui Node (Node): All children removed.
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Gui Node)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (round1 Picture) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (score Picture) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Gui Node)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Scores)
- Aug 13, 2011 3:39:02 PM com.jme3.scene.Node attachChild
- INFO: Child (Scores) attached to this node (Gui Node)
- Aug 13, 2011 3:39:02 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Point Sprite
- Aug 13, 2011 3:39:03 PM com.jme3.material.Material checkSetParam
- WARNING: Material parameter m_Texture uses a deprecated naming convention use Texture instead
- Aug 13, 2011 3:39:03 PM com.jme3.scene.Node attachChild
- INFO: Child (testball_i) attached to this node (Root Node)
- Aug 13, 2011 3:39:03 PM com.jme3.scene.Node attachChild
- INFO: Child (testball) attached to this node (Root Node)
- Aug 13, 2011 3:39:03 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Point Sprite
- Aug 13, 2011 3:39:03 PM com.jme3.material.Material checkSetParam
- WARNING: Material parameter m_Texture uses a deprecated naming convention use Texture instead
- Aug 13, 2011 3:39:03 PM com.jme3.scene.Node attachChild
- INFO: Child (Emitter) attached to this node (explosion)
- Aug 13, 2011 3:39:03 PM com.jme3.material.Material checkSetParam
- WARNING: Material parameter m_Texture uses a deprecated naming convention use Texture instead
- Aug 13, 2011 3:39:03 PM com.jme3.scene.Node attachChild
- INFO: Child (Emitter) attached to this node (explosion)
- Aug 13, 2011 3:39:03 PM com.jme3.scene.Node attachChild
- INFO: Child (explosion) attached to this node (Root Node)
- Aug 13, 2011 3:39:03 PM com.jme3.scene.plugins.ogre.MeshLoader load
- WARNING: Cannot locate Models/Char.material for model Models/Char.mesh.xml
- Aug 13, 2011 3:39:03 PM com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
- WARNING: Material Material.001 not found. Applying default material
- Aug 13, 2011 3:39:03 PM com.jme3.scene.Node attachChild
- INFO: Child (Char-geom-1) attached to this node (Char-ogremesh)
- Aug 13, 2011 3:39:03 PM com.jme3.scene.Node attachChild
- INFO: Child (Char-ogremesh) attached to this node (Root Node)
- Aug 13, 2011 3:39:03 PM com.jme3.scene.Node attachChild
- INFO: Child (beachBall) attached to this node (BB_NODE)
- Aug 13, 2011 3:39:03 PM com.jme3.bullet.PhysicsSpace addRigidBody
- INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@156b386 to physics space.
- Aug 13, 2011 3:39:03 PM com.jme3.scene.Node attachChild
- INFO: Child (BB_NODE) attached to this node (Root Node)
- warning CollisionDispatcher.needsCollision: static-static collision!
- Aug 13, 2011 3:39:04 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Bloom
- Aug 13, 2011 3:39:04 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Bloom
- Aug 13, 2011 3:39:04 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Bloom
- Aug 13, 2011 3:39:04 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Bloom Final
- Aug 13, 2011 3:39:04 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: myPost
- Aug 13, 2011 3:39:05 PM com.jme3.app.Application handleError
- SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,javawsApplicationThreadGroup]
- com.jme3.renderer.RendererException: non-power-of-2 framebuffer textures are not supported by the video hardware
- at com.jme3.renderer.lwjgl.LwjglRenderer.updateTexImageData(LwjglRenderer.java:1750)
- at com.jme3.renderer.lwjgl.LwjglRenderer.updateRenderTexture(LwjglRenderer.java:1341)
- at com.jme3.renderer.lwjgl.LwjglRenderer.updateFrameBufferAttachment(LwjglRenderer.java:1364)
- at com.jme3.renderer.lwjgl.LwjglRenderer.updateFrameBuffer(LwjglRenderer.java:1400)
- at com.jme3.renderer.lwjgl.LwjglRenderer.setFrameBuffer(LwjglRenderer.java:1464)
- at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1105)
- at com.jme3.renderer.RenderManager.render(RenderManager.java:1164)
- at com.jme3.app.SimpleApplication.update(SimpleApplication.java:257)
- at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:144)
- at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:173)
- at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:218)
- at java.lang.Thread.run(Unknown Source)
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